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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Доступ к архиву Pawno-Info

/exit

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Maxim_Jakson

Умник
Проблема: В некоторых интерьерах пишешь /exit а не выходит
Предположение:нету

PHP:
if(strcmp(cmd, "/exit", true) == 0) 
    { 
        if(IsPlayerConnected(playerid)) 
        { 
            if (PlayerInfo[playerid][pLocal] < 35) 
            { 
            for(new i = 0; i < 35; i++) 
            { 
            //printf("House :%d",i); 
            if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz])) 
            { 
            SetPlayerInterior(playerid,0); 
            SetPlayerVirtualWorld(playerid,0); 
            SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]+1); 
            PlayerInfo[playerid][pInt] = 0; 
            PlayerInfo[playerid][pLocal] = 255; 
            i=35; 
            } 
            } 
            } 
            if (PlayerInfo[playerid][pLocal] > 33 && PlayerInfo[playerid][pLocal] < 50) 
            { 
            for(new i = 34; i < 50; i++) 
            { 
         //printf("House :%d",i); 
            if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz])) 
            { 
            SetPlayerInterior(playerid,0); 
            SetPlayerVirtualWorld(playerid,0); 
            SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]+1); 
            PlayerInfo[playerid][pInt] = 0; 
            PlayerInfo[playerid][pLocal] = 255; 
            i=50; 
            } 
            } 
               } 
            if (PlayerInfo[playerid][pLocal] > 49 && PlayerInfo[playerid][pLocal] < 80) 
            { 
            for(new i = 50; i < 80; i++) 
            { 
            //printf("House :%d",i); 
            if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz])) 
            { 
            SetPlayerInterior(playerid,0); 
            SetPlayerVirtualWorld(playerid,0); 
            SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]+1); 
            PlayerInfo[playerid][pInt] = 0; 
            PlayerInfo[playerid][pLocal] = 255; 
            i=99; 
            } 
            } 
              } 
            for(new i = 0; i <  sizeof(BizzInfo); i++) 
            { 
                //printf("Bizz :%d",i); 
                if (PlayerToPoint(3, playerid,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ])) 
                { 
                    SetPlayerInterior(playerid,0); 
                    PlayerInfo[playerid][pInt] = 0; 
                    SetPlayerPos(playerid,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ]); 
                    PlayerInfo[playerid][pLocal] = 255; 
                } 
            } 
            new carid = GetPlayerVehicleID(playerid); 
            if(IsADiesel(carid)) 
            { 
                TogglePlayerControllable(playerid, 1); 
                RemovePlayerFromVehicle(playerid); 
            } 
            else if(IsA80Fuel(carid)) 
            { 
                TogglePlayerControllable(playerid, 1); 
                RemovePlayerFromVehicle(playerid); 
            } 
            else if(IsA92Fuel(carid)) 
            { 
                TogglePlayerControllable(playerid, 1); 
                RemovePlayerFromVehicle(playerid); 
            } 
            else if(IsA95Fuel(carid)) 
            { 
                TogglePlayerControllable(playerid, 1); 
                RemovePlayerFromVehicle(playerid); 
            } 
            else if (PlayerToPoint(3.0, playerid,387.7978,173.8582,1008.3828)) 
            { 
                SetPlayerInterior(playerid,0); 
                SetPlayerPos(playerid,-2162.2554,-2385.9541,30.6250); 
                PlayerInfo[playerid][pInt] = 0; 
                PlayerInfo[playerid][pLocal] = 255; 
            } 
            else if (PlayerToPoint(6.0, playerid,-1404.5299,-259.0602,1043.6563)) 
            { 
                SetPlayerInterior(playerid,0); 
                SetPlayerPos(playerid,2695.6235,-1704.6960,11.8438); 
            } 
            else if (PlayerToPoint(8.0, playerid,-1443.0554,-581.1879,1055.0472)) 
            { 
                SetPlayerInterior(playerid,0); 
                SetPlayerPos(playerid,-2111.5686,-443.9720,38.7344); 
            } 
            else if (PlayerToPoint(8.0, playerid,-1464.7732,1557.5533,1052.5313)) 
            { 
                SetPlayerInterior(playerid,0); 
                SetPlayerPos(playerid,-2080.3079,-406.0309,38.7344); 
            } 
            else if(NoFuel[playerid] == 1) 
            { 
                TogglePlayerControllable(playerid, 1); 
                RemovePlayerFromVehicle(playerid); 
                NoFuel[playerid] = 0; 
            } 
        } 
        return 1; 
    }
+ обеспечен)
 
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