Kottak
Новичок
Собственно пытаюсь вызвать четыре TextDraw'a. Ругается на несоответствие типов аргументов.
Ошибки:
Команда вызова TextDraw'ов:
Объявление переменных в начале мода:
Ошибки:
PHP:
\gamemodes\project.pwn(307) : error 035: argument type mismatch (argument 2)
\gamemodes\project.pwn(308) : error 035: argument type mismatch (argument 2)
\gamemodes\project.pwn(309) : error 035: argument type mismatch (argument 2)
\gamemodes\project.pwn(310) : error 035: argument type mismatch (argument 2)
PHP:
CMD:test(playerid, params[])
{
DostupTextKey1[playerid] = CreatePlayerTextDraw(playerid, 250.823623, 169.750015, "-");
PlayerTextDrawLetterSize(playerid, DostupTextKey1[playerid], 0.722470, 3.192500);
PlayerTextDrawAlignment(playerid, DostupTextKey1[playerid], 1);
PlayerTextDrawColor(playerid, DostupTextKey1[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, DostupTextKey1[playerid], 0);
PlayerTextDrawSetOutline(playerid, DostupTextKey1[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, DostupTextKey1[playerid], 51);
PlayerTextDrawFont(playerid, DostupTextKey1[playerid], 3);
PlayerTextDrawSetProportional(playerid, DostupTextKey1[playerid], 1);
DostupTextKey2[playerid] = CreatePlayerTextDraw(playerid, 283.352905, 170.166671, "-");
PlayerTextDrawLetterSize(playerid, DostupTextKey2[playerid], 0.722470, 3.192500);
PlayerTextDrawAlignment(playerid, DostupTextKey2[playerid], 1);
PlayerTextDrawColor(playerid, DostupTextKey2[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, DostupTextKey2[playerid], 0);
PlayerTextDrawSetOutline(playerid, DostupTextKey2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, DostupTextKey2[playerid], 51);
PlayerTextDrawFont(playerid, DostupTextKey2[playerid], 3);
PlayerTextDrawSetProportional(playerid, DostupTextKey2[playerid], 1);
DostupTextKey3[playerid] = CreatePlayerTextDraw(playerid, 317.294036, 170.583343, "-");
PlayerTextDrawLetterSize(playerid, DostupTextKey3[playerid], 0.722470, 3.192500);
PlayerTextDrawAlignment(playerid, DostupTextKey3[playerid], 1);
PlayerTextDrawColor(playerid, DostupTextKey3[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, DostupTextKey3[playerid], 0);
PlayerTextDrawSetOutline(playerid, DostupTextKey3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, DostupTextKey3[playerid], 51);
PlayerTextDrawFont(playerid, DostupTextKey3[playerid], 3);
PlayerTextDrawSetProportional(playerid, DostupTextKey3[playerid], 1);
DostupTextKey4[playerid] = CreatePlayerTextDraw(playerid, 350.294067, 171.000015, "-");
PlayerTextDrawLetterSize(playerid, DostupTextKey4[playerid], 0.722470, 3.192500);
PlayerTextDrawAlignment(playerid, DostupTextKey4[playerid], 1);
PlayerTextDrawColor(playerid, DostupTextKey4[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, DostupTextKey4[playerid], 0);
PlayerTextDrawSetOutline(playerid, DostupTextKey4[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, DostupTextKey4[playerid], 51);
PlayerTextDrawFont(playerid, DostupTextKey4[playerid], 3);
PlayerTextDrawSetProportional(playerid, DostupTextKey4[playerid], 1);
PlayerTextDrawShow(playerid, DostupTextKey1);
PlayerTextDrawShow(playerid, DostupTextKey2);
PlayerTextDrawShow(playerid, DostupTextKey3);
PlayerTextDrawShow(playerid, DostupTextKey4);
SelectTextDraw(playerid, COLOR_LIGHTGREEN);
SendClientMessage(playerid, -1, "ok");
return true;
}
PHP:
new PlayerText:DostupTextKey1[MAX_PLAYERS];
new PlayerText:DostupTextKey2[MAX_PLAYERS];
new PlayerText:DostupTextKey3[MAX_PLAYERS];
new PlayerText:DostupTextKey4[MAX_PLAYERS];
