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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Домик на Воде

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*Gnom_Nike

Компетентный
Всем Привет!
Я никогда,не вылаживал МАП, на этот Форум
И вот решил выложить свою первую работу...строго не судить(хотя всю критику приму)
Автор : *Gnom Nike(тоесть я)
Всем Спасибо за ВНИМАНИЕ!!!
​
Скринншот:простите,но он один(
CreateObject(6133,721.4375000,-1450.9453100,10.1953100,0.0000000,0.0000000,0.0000000); //object(gaz9_law) (1)
CreateObject(6133,937.0996100,-1937.2998000,-2.3000000,0.0000000,0.0000000,289.9950000); //object(gaz9_law) (2)
CreateObject(738,934.0000000,-1929.4000200,9.0000000,0.0000000,0.0000000,20.2500000); //object(aw_streettree2) (1)
CreateObject(738,914.5000000,-1937.0000000,8.8000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (2)
CreateObject(738,942.0000000,-1952.6999500,8.7000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (3)
CreateObject(738,923.2000100,-1959.9000200,8.7000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (4)
CreateObject(738,943.0000000,-1922.0999800,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (5)
CreateObject(738,933.5999800,-1915.1999500,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (6)
CreateObject(738,909.0999800,-1924.4000200,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (7)
CreateObject(738,907.5999800,-1933.9000200,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (9)
CreateObject(738,920.0000000,-1967.0999800,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (10)
CreateObject(738,954.9000200,-1953.6999500,4.2000000,0.0000000,0.0000000,20.2480000); //object(aw_streettree2) (11)
CreateObject(10244,925.7999900,-1930.4000200,5.5000000,0.0000000,0.0000000,200.0000000); //object(vicjump_sfe) (1)
CreateObject(1418,925.9000200,-1932.9000200,9.5000000,0.0000000,0.0000000,20.0000000); //object(dyn_f_wood_3) (1)
CreateObject(1418,929.0999800,-1931.6999500,9.5000000,0.0000000,0.0000000,20.0000000); //object(dyn_f_wood_3) (2)
CreateObject(1418,932.2000100,-1930.5999800,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (3)
CreateObject(1418,934.5000000,-1931.5999800,9.5000000,0.0000000,0.0000000,110.5000000); //object(dyn_f_wood_3) (4)
CreateObject(1418,935.7000100,-1934.9000200,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (5)
CreateObject(1418,936.9000200,-1938.1999500,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (6)
CreateObject(1418,938.0999800,-1941.4000200,9.5000000,0.0000000,0.0000000,109.4950000); //object(dyn_f_wood_3) (7)
CreateObject(1418,939.2000100,-1944.5000000,9.5000000,0.0000000,0.0000000,110.2450000); //object(dyn_f_wood_3) (8)
CreateObject(1418,919.0000000,-1935.4000200,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (9)
CreateObject(1418,916.2000100,-1936.4000200,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (10)
CreateObject(1418,940.4000200,-1947.8000500,9.5000000,0.0000000,0.0000000,110.2420000); //object(dyn_f_wood_3) (11)
CreateObject(1418,941.5999800,-1951.0000000,9.5000000,0.0000000,0.0000000,110.2420000); //object(dyn_f_wood_3) (12)
CreateObject(1418,915.2000100,-1938.5000000,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (13)
CreateObject(1418,916.4000200,-1941.6999500,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (14)
CreateObject(1418,917.5999800,-1944.9000200,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (15)
CreateObject(1418,918.5999800,-1947.5999800,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (16)
CreateObject(1418,919.7999900,-1950.8000500,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (17)
CreateObject(1418,920.9000200,-1953.6999500,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (18)
CreateObject(1418,922.0999800,-1956.9000200,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (19)
CreateObject(1418,922.5999800,-1958.4000200,9.5000000,0.0000000,0.0000000,110.4950000); //object(dyn_f_wood_3) (20)
CreateObject(1418,924.7999900,-1959.4000200,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (21)
CreateObject(1418,928.0999800,-1958.1999500,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (22)
CreateObject(1418,931.2999900,-1957.0000000,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (23)
CreateObject(1418,934.2999900,-1955.9000200,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (24)
CreateObject(1418,937.5999800,-1954.6999500,9.5000000,0.0000000,0.0000000,19.9950000); //object(dyn_f_wood_3) (25)
CreateObject(1418,940.7000100,-1953.5000000,9.5000000,0.0000000,0.0000000,19.9900000); //object(dyn_f_wood_3) (26)
CreateVehicle(488,929.2999900,-1945.0000000,10.0000000,20.0000000,209,227,15); //News Chopper
CreateVehicle(452,925.5999800,-1913.3000500,0.0000000,108.0000000,255,255,15); //Speeder
 
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