#Simple
Дебютант
Добрый день, уважаемые форумчане.
Сегодня я выкладываю мой первый маппинг (не судите строго).
Автор: #Simple (Я)
Вот несколько скриншотов.
Дом подходит для банд/группировок.
Вот сами объекты
Сегодня я выкладываю мой первый маппинг (не судите строго).
Автор: #Simple (Я)
Вот несколько скриншотов.
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Дом подходит для банд/группировок.
Вот сами объекты
PHP:
CreateObject(3642,2387.6000977,-1310.1999512,26.1000004,0.0000000,0.0000000,268.0000000); //object(glenphouse03_lax) (1)
CreateObject(3013,2393.8999023,-1309.5000000,25.5000000,0.0000000,0.0000000,328.0000000); //object(cr_ammobox) (3)
CreateObject(3013,2394.1000977,-1308.5999756,25.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (4)
CreateObject(1362,2397.5000000,-1305.6999512,25.2000008,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
CreateObject(1679,2400.6000977,-1310.3000488,25.2000008,0.0000000,0.0000000,0.0000000); //object(chairsntableml) (1)
CreateObject(2700,2393.6999512,-1310.0000000,26.7999992,0.0000000,0.0000000,0.0000000); //object(cj_sex_tv2) (1)
CreateObject(2629,2400.8999023,-1304.9000244,24.3999996,0.0000000,0.0000000,0.0000000); //object(gym_bench1) (1)
CreateObject(947,2405.6000977,-1307.0000000,26.5000000,0.0000000,0.0000000,179.9945068); //object(bskballhub_lax01) (1)
CreateObject(2110,2394.2998047,-1308.5000000,24.6000004,0.0000000,0.0000000,267.9949951); //object(low_dinning_4) (1)
CreateObject(1337,2394.3999023,-1312.1999512,24.7999992,0.0000000,0.0000000,0.0000000); //object(2)
CreateObject(1265,2407.1999512,-1305.5999756,24.7000008,0.0000000,0.0000000,0.0000000); //object(blackbag2) (1)
CreateObject(2670,2402.6999512,-1312.0000000,24.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (1)
CreateObject(2677,2406.3999023,-1315.6999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
CreateObject(1219,2404.1999512,-1304.5000000,24.7000008,0.0000000,324.0000000,106.0000000); //object(palette) (1)
CreateObject(1580,2394.6999512,-1309.8000488,25.3999996,0.0000000,0.0000000,0.0000000); //object(drug_red) (1)
CreateObject(1575,2394.6999512,-1309.5000000,25.3999996,0.0000000,333.0000000,270.0000000); //object(drug_white) (1)
CreateObject(1582,2400.6000977,-1310.3000488,25.6000004,0.0000000,0.0000000,318.0000000); //object(pizzabox) (1)
CreateObject(2037,2394.6999512,-1308.5000000,25.5000000,0.0000000,0.0000000,0.0000000); //object(cj_pistol_ammo) (1)
CreateObject(2237,2393.6999512,-1312.9000244,25.6000004,0.0000000,0.0000000,100.0000000); //object(cj_shovel2) (1)
CreateObject(1712,2401.6999512,-1315.4000244,24.3999996,0.0000000,0.0000000,234.0000000); //object(kb_couch05) (1)
CreateObject(1819,2399.6999512,-1315.5999756,24.3999996,0.0000000,0.0000000,0.0000000); //object(coffee_swank_4) (1)
CreateObject(2821,2401.6999512,-1314.6999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap01) (1)
CreateObject(2840,2400.1999512,-1315.0999756,25.0000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway05) (1)
CreateObject(2663,2400.0000000,-1316.4000244,24.6000004,0.0000000,0.0000000,0.0000000); //object(cj_bs_bag) (1)
CreateObject(2706,2393.5000000,-1315.0999756,25.3999996,0.0000000,0.0000000,86.0000000); //object(cj_hoodie_05) (1)
CreateObject(2614,2381.6000977,-1306.9000244,27.2999992,0.0000000,0.0000000,270.0000000); //object(cj_us_flag) (2)
CreateObject(2673,2379.6000977,-1314.3000488,23.1000004,0.0000000,0.0000000,340.0000000); //object(proc_rubbish_5) (1)
CreateObject(2671,2378.6000977,-1308.5000000,23.0000000,0.0000000,0.0000000,350.0000000); //object(proc_rubbish_3) (1)
CreateObject(2674,2378.8000488,-1311.9000244,23.0000000,0.0000000,0.0000000,350.0000000); //object(proc_rubbish_2) (1)
CreateObject(1338,2380.8999023,-1308.8000488,23.7000008,0.0000000,0.0000000,216.0000000); //object(binnt08_la) (1)
CreateObject(1441,2379.8000488,-1317.0000000,23.6000004,0.0000000,0.0000000,69.2500000); //object(dyn_box_pile_4) (1)
CreateObject(1265,2383.6000977,-1311.5999756,24.6000004,0.0000000,0.0000000,0.0000000); //object(blackbag2) (2)
CreateObject(2676,2378.6000977,-1305.0000000,23.1000004,0.0000000,0.0000000,340.0000000); //object(proc_rubbish_8) (1)
CreateObject(2673,2378.8000488,-1309.9000244,23.1000004,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (2)
CreateObject(850,2395.6999512,-1316.0000000,24.6000004,0.0000000,0.0000000,342.0000000); //object(cj_urb_rub_1) (1)
CreateObject(1299,2394.1000977,-1312.0999756,25.0000000,0.0000000,0.0000000,352.0000000); //object(smashboxpile) (1)
CreateObject(851,2402.1999512,-1317.0000000,24.6000004,0.0000000,0.0000000,352.0000000); //object(cj_urb_rub_2) (1)
CreateObject(2103,2395.3000488,-1312.6999512,25.5000000,0.0000000,0.0000000,40.0000000); //object(low_hi_fi_1) (1)
CreateObject(1946,2405.5000000,-1310.0000000,24.5000000,0.0000000,0.0000000,326.0000000); //object(baskt_ball_hi) (1)
CreateObject(3015,2393.8999023,-1306.5999756,24.7000008,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
CreateObject(3052,2394.0000000,-1306.0000000,24.7000008,0.0000000,0.0000000,272.0000000); //object(db_ammo) (1)
CreateObject(3014,2394.1000977,-1305.4000244,24.7999992,0.0000000,0.0000000,0.0000000); //object(cr_guncrate) (1)
CreateObject(3013,2394.1999512,-1307.0999756,24.7999992,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (5)
CreateObject(3013,2394.0000000,-1306.5999756,25.3999996,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (6)
CreateObject(3013,2394.1999512,-1307.5999756,24.7999992,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (7)
CreateObject(3013,2394.1999512,-1307.4000244,25.0000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (8)
CreateObject(2969,2394.3000488,-1309.0000000,24.7000008,0.0000000,0.0000000,277.5000000); //object(level_ammobox) (1)
CreateObject(2676,2396.3000488,-1307.5999756,24.7000008,0.0000000,0.0000000,302.0000000); //object(proc_rubbish_8) (2)
CreateObject(2677,2399.6000977,-1313.9000244,24.7000008,0.0000000,0.0000000,338.0000000); //object(proc_rubbish_7) (2)
CreateObject(1486,2395.8789062,-1313.1396484,24.5203304,0.0000000,0.0000000,0.0000000); //object(dyn_beer_1) (1)
CreateObject(1509,2400.3000488,-1314.5999756,25.2000008,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (1)
CreateObject(1517,2401.3999023,-1314.9000244,24.6000004,0.0000000,0.0000000,6.0000000); //object(dyn_wine_break) (1)
CreateObject(1510,2400.0000000,-1314.9000244,24.8999996,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (1)
CreateObject(1509,2400.1000977,-1314.5000000,24.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (2)
CreateObject(1517,2395.5000000,-1311.5999756,25.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_wine_break) (2)
CreateObject(1520,2395.1000977,-1311.0999756,25.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (1)
CreateObject(1486,2395.5000000,-1311.1999512,25.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_beer_1) (2)
CreateObject(1487,2395.5000000,-1311.4000244,25.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (1)
CreateObject(1509,2395.6000977,-1311.0000000,25.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (3)
CreateObject(935,2384.1000977,-1316.0999756,24.0000000,0.0000000,0.0000000,340.0000000); //object(cj_drum) (1)
CreateObject(935,2382.3999023,-1317.1999512,23.7999992,0.0000000,0.0000000,0.0000000); //object(cj_drum) (2)
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