migzi
Новичок
Вот решил выложить свою первую работу. Редко видил маппинг чтобы проводить дискотеки на горе Чилиад. Вот сделал красивый танцпол с парковкой).
Объектов: 149 штук
Время работы: около 2 часов
CreateObject(19129,-2317.9020996,-1619.0720215,487.2829895,0.0000000,0.0000000,0.0000000); //object(dancefloor2) (1)
CreateObject(707,-2293.0629883,-1624.1180420,482.7869873,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (1)
CreateObject(707,-2306.0148926,-1595.2359619,481.9899902,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (2)
CreateObject(707,-2321.8330078,-1598.6829834,482.8349915,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (3)
CreateObject(707,-2342.6950684,-1599.6839600,482.6579895,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (4)
CreateObject(707,-2343.7990723,-1624.3959961,482.6679993,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (5)
CreateObject(5130,-2318.4099121,-1634.2910156,484.1919861,0.0000000,0.0000000,225.2500000); //object(imcompstrs02) (1)
CreateObject(16151,-2309.0778809,-1613.5129395,487.3529968,0.0000000,0.0000000,0.0000000); //object(ufo_bar) (1)
CreateObject(2785,-2325.6269531,-1628.5520020,488.1979980,0.0000000,0.0000000,180.0000000); //object(cj_slot_bank) (1)
CreateObject(2640,-2323.0839844,-1628.5529785,488.1979980,0.0000000,0.0000000,180.0000000); //object(neil_slot) (1)
CreateObject(1723,-2309.6030273,-1628.2609863,487.3529968,0.0000000,0.0000000,179.5000000); //object(mrk_seating1) (1)
CreateObject(1723,-2308.7580566,-1625.2070312,487.3529968,0.0000000,0.0000000,270.0000000); //object(mrk_seating1) (2)
CreateObject(1724,-2312.2539062,-1628.2349854,487.3529968,0.0000000,0.0000000,180.7500000); //object(mrk_seating1b) (1)
CreateObject(1723,-2308.7470703,-1622.2840576,487.3529968,0.0000000,0.0000000,269.5000000); //object(mrk_seating1) (3)
CreateObject(1724,-2308.7500000,-1620.7750244,487.3529968,0.0000000,0.0000000,271.0000000); //object(mrk_seating1b) (2)
CreateObject(1827,-2310.8950195,-1626.0949707,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (1)
CreateObject(1827,-2310.7700195,-1623.9780273,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (2)
CreateObject(1827,-2310.6621094,-1621.9890137,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (3)
CreateObject(16152,-2318.7329102,-1610.2220459,487.3529968,0.0000000,0.0000000,270.0000000); //object(ufo_booths) (1)
CreateObject(2099,-2327.7028809,-1611.9709473,487.3529968,0.0000000,0.0000000,88.7500000); //object(med_hi_fi_1) (1)
CreateObject(2099,-2327.7509766,-1613.2159424,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (2)
CreateObject(2099,-2327.8000488,-1614.4720459,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (3)
CreateObject(2099,-2327.8168945,-1615.7259521,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (4)
CreateObject(1726,-2327.0659180,-1621.0179443,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (1)
CreateObject(1726,-2327.0529785,-1623.3759766,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (2)
CreateObject(1726,-2327.0629883,-1625.7270508,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (3)
CreateObject(1726,-2326.3229980,-1618.3640137,487.3529968,0.0000000,0.0000000,359.0000000); //object(mrk_seating2) (4)
CreateObject(1726,-2324.3220215,-1626.3220215,487.3529968,0.0000000,0.0000000,179.7500000); //object(mrk_seating2) (6)
CreateObject(2644,-2325.3310547,-1624.4830322,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (1)
CreateObject(2644,-2325.3168945,-1623.5129395,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (2)
CreateObject(2644,-2325.3220215,-1622.5660400,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (3)
CreateObject(2644,-2325.3259277,-1621.5739746,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (4)
CreateObject(2644,-2325.3300781,-1620.6040039,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (5)
CreateObject(18761,-2286.1049805,-1723.1810303,476.6289978,0.0000000,0.0000000,0.0000000); //object(racefinishline1) (1)
CreateObject(8040,-2238.3437500,-1665.5488281,480.9259949,0.0000000,0.0000000,217.9962158); //object(airprtcrprk02_lvs) (1)
CreateObject(981,-2262.3500977,-1706.6290283,479.3080139,352.0000000,0.0000000,220.0000000); //object(helix_barrier) (1)
CreateObject(982,-2325.1918945,-1675.2290039,482.4469910,0.0000000,0.0000000,280.0000000); //object(fenceshit) (1)
CreateObject(982,-2310.8530273,-1672.7359619,482.4670105,0.0000000,0.0000000,280.0000000); //object(fenceshit) (2)
CreateObject(982,-2296.1259766,-1670.1040039,483.1390076,0.0000000,0.0000000,280.0000000); //object(fenceshit) (3)
CreateObject(18694,-2275.7128906,-1682.6330566,480.4599915,0.0000000,0.0000000,0.0000000); //object(flamethrowerp) (1)
CreateObject(18691,-2264.2480469,-1697.4279785,485.6279907,0.0000000,0.0000000,0.0000000); //object(fire_large) (1)
CreateObject(18691,-2275.6389160,-1682.6899414,480.8840027,0.0000000,0.0000000,0.0000000); //object(fire_large) (2)
CreateObject(18691,-2295.0439453,-1723.2779541,474.3200073,0.0000000,0.0000000,0.0000000); //object(fire_large) (3)
CreateObject(18691,-2277.4189453,-1723.6070557,471.2479858,0.0000000,0.0000000,0.0000000); //object(fire_large) (4)
CreateObject(18691,-2316.0090332,-1628.5209961,487.4030151,0.0000000,0.0000000,0.0000000); //object(fire_large) (5)
CreateObject(18691,-2321.0329590,-1628.5689697,487.4030151,0.0000000,0.0000000,0.0000000); //object(fire_large) (6)
CreateObject(18658,-2370.9689941,-1695.6429443,347.2109985,12.0000000,0.0000000,346.0000000); //object(lightbeamblue) (1)
CreateObject(1337,-2294.3222656,-1624.3896484,493.3515625,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(19123,-2274.4340820,-1683.9699707,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (1)
CreateObject(19123,-2265.3068848,-1695.7070312,480.7319946,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
CreateObject(19123,-2312.4609375,-1635.8969727,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (3)
CreateObject(19123,-2312.1350098,-1633.6529541,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (4)
CreateObject(19123,-2324.6940918,-1633.5300293,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (5)
CreateObject(19123,-2324.7338867,-1635.9549561,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (6)
CreateObject(18647,-2284.7309570,-1667.9909668,482.3450012,0.0000000,0.0000000,280.0000000); //object(redneontube1) (1)
CreateObject(18647,-2286.6918945,-1668.3750000,482.3649902,0.0000000,0.0000000,280.0000000); //object(redneontube1) (2)
CreateObject(18647,-2288.2819824,-1669.2330322,482.6849976,0.0000000,0.0000000,279.9975586); //object(redneontube1) (3)
CreateObject(19124,-2255.4938965,-1696.0310059,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (1)
CreateObject(19124,-2253.1369629,-1694.1629639,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (2)
CreateObject(19124,-2250.4899902,-1692.1850586,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (3)
CreateObject(19124,-2247.9589844,-1690.1739502,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (4)
CreateObject(19124,-2245.3920898,-1688.1989746,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (5)
CreateObject(19124,-2242.9509277,-1686.1979980,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (6)
CreateObject(19124,-2240.3730469,-1684.2139893,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (7)
CreateObject(19124,-2237.8920898,-1682.2449951,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (8)
CreateObject(19124,-2235.2570801,-1680.3439941,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (9)
CreateObject(19124,-2232.7709961,-1678.3060303,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (10)
CreateObject(19124,-2249.8249512,-1682.6290283,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (11)
CreateObject(19124,-2247.3081055,-1680.6700439,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (12)
CreateObject(19124,-2244.7270508,-1678.7110596,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (13)
CreateObject(19124,-2242.1960449,-1676.7409668,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (14)
CreateObject(19124,-2239.6289062,-1674.7419434,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (15)
CreateObject(19124,-2237.1479492,-1672.7619629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (16)
CreateObject(19124,-2252.4431152,-1679.3270264,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (17)
CreateObject(19124,-2249.8569336,-1677.3349609,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (18)
CreateObject(19124,-2247.2590332,-1675.3869629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (19)
CreateObject(19124,-2244.6298828,-1673.3339844,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (20)
CreateObject(19124,-2242.1970215,-1671.3750000,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (21)
CreateObject(19124,-2239.5710449,-1669.4630127,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (22)
CreateObject(19124,-2230.3750000,-1676.3409424,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (23)
CreateObject(19124,-2227.9360352,-1674.4179688,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (24)
CreateObject(19124,-2225.2561035,-1672.4689941,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (25)
CreateObject(19124,-2222.8559570,-1670.4780273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (26)
CreateObject(19124,-2220.1489258,-1668.6059570,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (27)
CreateObject(19124,-2217.8420410,-1666.6080322,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (28)
CreateObject(19124,-2215.3759766,-1664.7349854,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (29)
CreateObject(19124,-2234.7480469,-1670.7390137,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (30)
CreateObject(19124,-2232.1179199,-1668.8420410,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (31)
CreateObject(19124,-2229.6560059,-1667.0620117,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (32)
CreateObject(19124,-2227.1989746,-1664.8869629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (33)
CreateObject(19124,-2224.7548828,-1662.9630127,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (34)
CreateObject(19124,-2222.1699219,-1661.0169678,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (35)
CreateObject(19124,-2219.5700684,-1658.9870605,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (36)
CreateObject(19124,-2237.2329102,-1667.6020508,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (37)
CreateObject(19124,-2234.7160645,-1665.7080078,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (38)
CreateObject(19124,-2232.2700195,-1663.7080078,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (39)
CreateObject(19124,-2229.7209473,-1661.6419678,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (40)
CreateObject(19124,-2227.3039551,-1659.7390137,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (41)
CreateObject(19124,-2224.6188965,-1657.6590576,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (42)
CreateObject(19124,-2222.1188965,-1655.7769775,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (43)
CreateObject(19123,-2272.2648926,-1674.8409424,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (7)
CreateObject(19123,-2269.8330078,-1673.0050049,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (8)
CreateObject(19123,-2267.3039551,-1670.8919678,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (9)
CreateObject(19123,-2264.8010254,-1669.0150146,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (10)
CreateObject(19123,-2262.3239746,-1667.0129395,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (11)
CreateObject(19123,-2259.6289062,-1665.0040283,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (12)
CreateObject(19123,-2256.9809570,-1662.9460449,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (13)
CreateObject(19123,-2254.4799805,-1661.0699463,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (14)
CreateObject(19123,-2251.9899902,-1658.9859619,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (15)
CreateObject(19123,-2249.3969727,-1657.0410156,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (16)
CreateObject(19123,-2246.8369141,-1655.0489502,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (17)
CreateObject(19123,-2244.3339844,-1653.1719971,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (18)
CreateObject(19123,-2241.8830566,-1651.1159668,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (19)
CreateObject(19123,-2239.3010254,-1649.2530518,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (20)
CreateObject(19123,-2257.6220703,-1672.5620117,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (21)
CreateObject(19123,-2255.1340332,-1675.8399658,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (22)
CreateObject(19123,-2255.1950684,-1670.6030273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (23)
CreateObject(19123,-2252.4929199,-1673.8630371,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (24)
CreateObject(19123,-2252.6430664,-1668.6199951,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (25)
CreateObject(19123,-2250.0900879,-1671.9219971,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (26)
CreateObject(19123,-2250.1679688,-1666.6240234,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (27)
CreateObject(19123,-2247.4670410,-1669.8189697,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (28)
CreateObject(19123,-2247.7758789,-1664.6899414,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (29)
CreateObject(19123,-2245.0869141,-1668.0340576,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (30)
CreateObject(19123,-2245.0390625,-1662.7790527,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (31)
CreateObject(19123,-2242.5180664,-1666.0400391,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (32)
CreateObject(19123,-2242.5170898,-1660.7469482,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (33)
CreateObject(19123,-2239.9619141,-1664.1949463,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (34)
CreateObject(19123,-2240.0810547,-1658.7819824,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (35)
CreateObject(19123,-2237.5590820,-1661.9809570,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (36)
CreateObject(19123,-2237.5070801,-1656.9210205,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (37)
CreateObject(19123,-2234.9560547,-1660.0290527,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (38)
CreateObject(19123,-2234.9499512,-1654.9339600,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (39)
CreateObject(19123,-2232.3979492,-1658.1099854,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (40)
CreateObject(19123,-2236.4719238,-1647.1760254,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (41)
CreateObject(19123,-2234.2170410,-1645.2330322,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (42)
CreateObject(19123,-2231.8769531,-1643.4899902,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (43)
CreateObject(19123,-2229.2729492,-1641.3509521,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (44)
CreateObject(19123,-2226.8510742,-1639.3389893,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (45)
CreateObject(19123,-2224.4340820,-1637.3919678,480.7319946,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (46)
CreateObject(19123,-2221.7990723,-1635.3010254,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (47)
CreateObject(19123,-2219.1779785,-1633.6379395,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (48)
CreateObject(19123,-2232.5258789,-1652.7810059,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (49)
CreateObject(19123,-2229.9960938,-1656.1030273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (50)
CreateObject(19123,-2227.6110840,-1654.0610352,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (51)
CreateObject(19123,-2229.9008789,-1650.9739990,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (52)
CreateObject(19123,-2227.4499512,-1648.9460449,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (53)
CreateObject(19123,-2224.9741211,-1652.1669922,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (54)
CreateObject(10671,-2271.2548828,-1690.6669922,479.2219849,0.0000000,60.0000000,37.7500000); //object(savehousegdoor_sfs) (1)
CreateObject(707,-2293.0629883,-1624.1180420,482.7869873,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (1)
CreateObject(707,-2306.0148926,-1595.2359619,481.9899902,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (2)
CreateObject(707,-2321.8330078,-1598.6829834,482.8349915,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (3)
CreateObject(707,-2342.6950684,-1599.6839600,482.6579895,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (4)
CreateObject(707,-2343.7990723,-1624.3959961,482.6679993,0.0000000,0.0000000,0.0000000); //object(sm_bushvbig) (5)
CreateObject(5130,-2318.4099121,-1634.2910156,484.1919861,0.0000000,0.0000000,225.2500000); //object(imcompstrs02) (1)
CreateObject(16151,-2309.0778809,-1613.5129395,487.3529968,0.0000000,0.0000000,0.0000000); //object(ufo_bar) (1)
CreateObject(2785,-2325.6269531,-1628.5520020,488.1979980,0.0000000,0.0000000,180.0000000); //object(cj_slot_bank) (1)
CreateObject(2640,-2323.0839844,-1628.5529785,488.1979980,0.0000000,0.0000000,180.0000000); //object(neil_slot) (1)
CreateObject(1723,-2309.6030273,-1628.2609863,487.3529968,0.0000000,0.0000000,179.5000000); //object(mrk_seating1) (1)
CreateObject(1723,-2308.7580566,-1625.2070312,487.3529968,0.0000000,0.0000000,270.0000000); //object(mrk_seating1) (2)
CreateObject(1724,-2312.2539062,-1628.2349854,487.3529968,0.0000000,0.0000000,180.7500000); //object(mrk_seating1b) (1)
CreateObject(1723,-2308.7470703,-1622.2840576,487.3529968,0.0000000,0.0000000,269.5000000); //object(mrk_seating1) (3)
CreateObject(1724,-2308.7500000,-1620.7750244,487.3529968,0.0000000,0.0000000,271.0000000); //object(mrk_seating1b) (2)
CreateObject(1827,-2310.8950195,-1626.0949707,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (1)
CreateObject(1827,-2310.7700195,-1623.9780273,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (2)
CreateObject(1827,-2310.6621094,-1621.9890137,487.3529968,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (3)
CreateObject(16152,-2318.7329102,-1610.2220459,487.3529968,0.0000000,0.0000000,270.0000000); //object(ufo_booths) (1)
CreateObject(2099,-2327.7028809,-1611.9709473,487.3529968,0.0000000,0.0000000,88.7500000); //object(med_hi_fi_1) (1)
CreateObject(2099,-2327.7509766,-1613.2159424,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (2)
CreateObject(2099,-2327.8000488,-1614.4720459,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (3)
CreateObject(2099,-2327.8168945,-1615.7259521,487.3529968,0.0000000,0.0000000,88.7475586); //object(med_hi_fi_1) (4)
CreateObject(1726,-2327.0659180,-1621.0179443,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (1)
CreateObject(1726,-2327.0529785,-1623.3759766,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (2)
CreateObject(1726,-2327.0629883,-1625.7270508,487.3529968,0.0000000,0.0000000,90.0000000); //object(mrk_seating2) (3)
CreateObject(1726,-2326.3229980,-1618.3640137,487.3529968,0.0000000,0.0000000,359.0000000); //object(mrk_seating2) (4)
CreateObject(1726,-2324.3220215,-1626.3220215,487.3529968,0.0000000,0.0000000,179.7500000); //object(mrk_seating2) (6)
CreateObject(2644,-2325.3310547,-1624.4830322,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (1)
CreateObject(2644,-2325.3168945,-1623.5129395,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (2)
CreateObject(2644,-2325.3220215,-1622.5660400,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (3)
CreateObject(2644,-2325.3259277,-1621.5739746,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (4)
CreateObject(2644,-2325.3300781,-1620.6040039,487.7579956,0.0000000,0.0000000,0.0000000); //object(cj_burg_table) (5)
CreateObject(18761,-2286.1049805,-1723.1810303,476.6289978,0.0000000,0.0000000,0.0000000); //object(racefinishline1) (1)
CreateObject(8040,-2238.3437500,-1665.5488281,480.9259949,0.0000000,0.0000000,217.9962158); //object(airprtcrprk02_lvs) (1)
CreateObject(981,-2262.3500977,-1706.6290283,479.3080139,352.0000000,0.0000000,220.0000000); //object(helix_barrier) (1)
CreateObject(982,-2325.1918945,-1675.2290039,482.4469910,0.0000000,0.0000000,280.0000000); //object(fenceshit) (1)
CreateObject(982,-2310.8530273,-1672.7359619,482.4670105,0.0000000,0.0000000,280.0000000); //object(fenceshit) (2)
CreateObject(982,-2296.1259766,-1670.1040039,483.1390076,0.0000000,0.0000000,280.0000000); //object(fenceshit) (3)
CreateObject(18694,-2275.7128906,-1682.6330566,480.4599915,0.0000000,0.0000000,0.0000000); //object(flamethrowerp) (1)
CreateObject(18691,-2264.2480469,-1697.4279785,485.6279907,0.0000000,0.0000000,0.0000000); //object(fire_large) (1)
CreateObject(18691,-2275.6389160,-1682.6899414,480.8840027,0.0000000,0.0000000,0.0000000); //object(fire_large) (2)
CreateObject(18691,-2295.0439453,-1723.2779541,474.3200073,0.0000000,0.0000000,0.0000000); //object(fire_large) (3)
CreateObject(18691,-2277.4189453,-1723.6070557,471.2479858,0.0000000,0.0000000,0.0000000); //object(fire_large) (4)
CreateObject(18691,-2316.0090332,-1628.5209961,487.4030151,0.0000000,0.0000000,0.0000000); //object(fire_large) (5)
CreateObject(18691,-2321.0329590,-1628.5689697,487.4030151,0.0000000,0.0000000,0.0000000); //object(fire_large) (6)
CreateObject(18658,-2370.9689941,-1695.6429443,347.2109985,12.0000000,0.0000000,346.0000000); //object(lightbeamblue) (1)
CreateObject(1337,-2294.3222656,-1624.3896484,493.3515625,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(19123,-2274.4340820,-1683.9699707,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (1)
CreateObject(19123,-2265.3068848,-1695.7070312,480.7319946,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (2)
CreateObject(19123,-2312.4609375,-1635.8969727,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (3)
CreateObject(19123,-2312.1350098,-1633.6529541,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (4)
CreateObject(19123,-2324.6940918,-1633.5300293,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (5)
CreateObject(19123,-2324.7338867,-1635.9549561,483.2669983,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (6)
CreateObject(18647,-2284.7309570,-1667.9909668,482.3450012,0.0000000,0.0000000,280.0000000); //object(redneontube1) (1)
CreateObject(18647,-2286.6918945,-1668.3750000,482.3649902,0.0000000,0.0000000,280.0000000); //object(redneontube1) (2)
CreateObject(18647,-2288.2819824,-1669.2330322,482.6849976,0.0000000,0.0000000,279.9975586); //object(redneontube1) (3)
CreateObject(19124,-2255.4938965,-1696.0310059,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (1)
CreateObject(19124,-2253.1369629,-1694.1629639,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (2)
CreateObject(19124,-2250.4899902,-1692.1850586,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (3)
CreateObject(19124,-2247.9589844,-1690.1739502,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (4)
CreateObject(19124,-2245.3920898,-1688.1989746,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (5)
CreateObject(19124,-2242.9509277,-1686.1979980,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (6)
CreateObject(19124,-2240.3730469,-1684.2139893,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (7)
CreateObject(19124,-2237.8920898,-1682.2449951,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (8)
CreateObject(19124,-2235.2570801,-1680.3439941,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (9)
CreateObject(19124,-2232.7709961,-1678.3060303,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (10)
CreateObject(19124,-2249.8249512,-1682.6290283,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (11)
CreateObject(19124,-2247.3081055,-1680.6700439,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (12)
CreateObject(19124,-2244.7270508,-1678.7110596,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (13)
CreateObject(19124,-2242.1960449,-1676.7409668,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (14)
CreateObject(19124,-2239.6289062,-1674.7419434,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (15)
CreateObject(19124,-2237.1479492,-1672.7619629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (16)
CreateObject(19124,-2252.4431152,-1679.3270264,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (17)
CreateObject(19124,-2249.8569336,-1677.3349609,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (18)
CreateObject(19124,-2247.2590332,-1675.3869629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (19)
CreateObject(19124,-2244.6298828,-1673.3339844,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (20)
CreateObject(19124,-2242.1970215,-1671.3750000,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (21)
CreateObject(19124,-2239.5710449,-1669.4630127,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (22)
CreateObject(19124,-2230.3750000,-1676.3409424,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (23)
CreateObject(19124,-2227.9360352,-1674.4179688,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (24)
CreateObject(19124,-2225.2561035,-1672.4689941,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (25)
CreateObject(19124,-2222.8559570,-1670.4780273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (26)
CreateObject(19124,-2220.1489258,-1668.6059570,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (27)
CreateObject(19124,-2217.8420410,-1666.6080322,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (28)
CreateObject(19124,-2215.3759766,-1664.7349854,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (29)
CreateObject(19124,-2234.7480469,-1670.7390137,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (30)
CreateObject(19124,-2232.1179199,-1668.8420410,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (31)
CreateObject(19124,-2229.6560059,-1667.0620117,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (32)
CreateObject(19124,-2227.1989746,-1664.8869629,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (33)
CreateObject(19124,-2224.7548828,-1662.9630127,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (34)
CreateObject(19124,-2222.1699219,-1661.0169678,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (35)
CreateObject(19124,-2219.5700684,-1658.9870605,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (36)
CreateObject(19124,-2237.2329102,-1667.6020508,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (37)
CreateObject(19124,-2234.7160645,-1665.7080078,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (38)
CreateObject(19124,-2232.2700195,-1663.7080078,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (39)
CreateObject(19124,-2229.7209473,-1661.6419678,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (40)
CreateObject(19124,-2227.3039551,-1659.7390137,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (41)
CreateObject(19124,-2224.6188965,-1657.6590576,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (42)
CreateObject(19124,-2222.1188965,-1655.7769775,480.7640076,0.0000000,0.0000000,0.0000000); //object(bollardlight4) (43)
CreateObject(19123,-2272.2648926,-1674.8409424,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (7)
CreateObject(19123,-2269.8330078,-1673.0050049,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (8)
CreateObject(19123,-2267.3039551,-1670.8919678,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (9)
CreateObject(19123,-2264.8010254,-1669.0150146,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (10)
CreateObject(19123,-2262.3239746,-1667.0129395,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (11)
CreateObject(19123,-2259.6289062,-1665.0040283,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (12)
CreateObject(19123,-2256.9809570,-1662.9460449,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (13)
CreateObject(19123,-2254.4799805,-1661.0699463,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (14)
CreateObject(19123,-2251.9899902,-1658.9859619,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (15)
CreateObject(19123,-2249.3969727,-1657.0410156,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (16)
CreateObject(19123,-2246.8369141,-1655.0489502,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (17)
CreateObject(19123,-2244.3339844,-1653.1719971,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (18)
CreateObject(19123,-2241.8830566,-1651.1159668,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (19)
CreateObject(19123,-2239.3010254,-1649.2530518,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (20)
CreateObject(19123,-2257.6220703,-1672.5620117,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (21)
CreateObject(19123,-2255.1340332,-1675.8399658,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (22)
CreateObject(19123,-2255.1950684,-1670.6030273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (23)
CreateObject(19123,-2252.4929199,-1673.8630371,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (24)
CreateObject(19123,-2252.6430664,-1668.6199951,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (25)
CreateObject(19123,-2250.0900879,-1671.9219971,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (26)
CreateObject(19123,-2250.1679688,-1666.6240234,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (27)
CreateObject(19123,-2247.4670410,-1669.8189697,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (28)
CreateObject(19123,-2247.7758789,-1664.6899414,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (29)
CreateObject(19123,-2245.0869141,-1668.0340576,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (30)
CreateObject(19123,-2245.0390625,-1662.7790527,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (31)
CreateObject(19123,-2242.5180664,-1666.0400391,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (32)
CreateObject(19123,-2242.5170898,-1660.7469482,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (33)
CreateObject(19123,-2239.9619141,-1664.1949463,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (34)
CreateObject(19123,-2240.0810547,-1658.7819824,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (35)
CreateObject(19123,-2237.5590820,-1661.9809570,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (36)
CreateObject(19123,-2237.5070801,-1656.9210205,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (37)
CreateObject(19123,-2234.9560547,-1660.0290527,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (38)
CreateObject(19123,-2234.9499512,-1654.9339600,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (39)
CreateObject(19123,-2232.3979492,-1658.1099854,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (40)
CreateObject(19123,-2236.4719238,-1647.1760254,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (41)
CreateObject(19123,-2234.2170410,-1645.2330322,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (42)
CreateObject(19123,-2231.8769531,-1643.4899902,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (43)
CreateObject(19123,-2229.2729492,-1641.3509521,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (44)
CreateObject(19123,-2226.8510742,-1639.3389893,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (45)
CreateObject(19123,-2224.4340820,-1637.3919678,480.7319946,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (46)
CreateObject(19123,-2221.7990723,-1635.3010254,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (47)
CreateObject(19123,-2219.1779785,-1633.6379395,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (48)
CreateObject(19123,-2232.5258789,-1652.7810059,480.7250061,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (49)
CreateObject(19123,-2229.9960938,-1656.1030273,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (50)
CreateObject(19123,-2227.6110840,-1654.0610352,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (51)
CreateObject(19123,-2229.9008789,-1650.9739990,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (52)
CreateObject(19123,-2227.4499512,-1648.9460449,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (53)
CreateObject(19123,-2224.9741211,-1652.1669922,480.7709961,0.0000000,0.0000000,0.0000000); //object(bollardlight3) (54)
CreateObject(10671,-2271.2548828,-1690.6669922,479.2219849,0.0000000,60.0000000,37.7500000); //object(savehousegdoor_sfs) (1)
Последнее редактирование:
