by_kasper
Новичок
У меня меня на сервере баг я покупаю дом выхожу из его, а назад зайти немогу пишет дверь закрыта нужет ключ, даю себе ключ через адм, пишу /open, а мне пишет у вас нет ключа.
Вот команда /open
Вот команда /open
PHP:
if(strcmp(cmd, "/open", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid,3,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]) || IsPlayerInRangeOfPoint(playerid,3,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
{
if(PlayerInfo[playerid][pPhousekey] == i)
{
if(HouseInfo[i][hLock] == 1)
{
HouseInfo[i][hLock] = 0;
GameTextForPlayer(playerid, "~w~DOOR ~g~OPEN", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
if(HouseInfo[i][hLock] == 0)
{
HouseInfo[i][hLock] = 1;
GameTextForPlayer(playerid, "~w~DOOR ~r~CLOSED", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
}
else
{
GameTextForPlayer(playerid, "~r~Y BAC NET KLY4A", 5000, 6);
return true;
}
}
}
for(new i = 0; i < sizeof(BizzInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,3,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]) || IsPlayerInRangeOfPoint(playerid,3,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]))
{
if(PlayerInfo[playerid][pPbiskey] == i)
{
if(BizzInfo[i][bLocked] == 1)
{
BizzInfo[i][bLocked] = 0;
GameTextForPlayer(playerid, "~w~DOOR BIZ ~g~OPEN", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
if(BizzInfo[i][bLocked] == 0)
{
BizzInfo[i][bLocked] = 1;
GameTextForPlayer(playerid, "~w~DOOR BIZ ~r~CLOSED", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
}
else
{
GameTextForPlayer(playerid, "~r~Y TEBA NET KLY4A", 5000, 6);
return true;
}
}
}
for(new i = 0; i < sizeof(SBizzInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,3,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
{
if(PlayerInfo[playerid][pPbiskey] == i+100)
{
if(SBizzInfo[i][sbLocked] == 1)
{
SBizzInfo[i][sbLocked] = 0;
GameTextForPlayer(playerid, "~g~OPEN", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
if(SBizzInfo[i][sbLocked] == 0)
{
SBizzInfo[i][sbLocked] = 1;
GameTextForPlayer(playerid, "~r~CLOSED", 5000, 6);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
return true;
}
}
else
{
GameTextForPlayer(playerid, "~r~Y TEBA NET KLY4A", 5000, 6);
return true;
}
}
}
}
return true;
}
