Nikita_Basik
Ученик
Выдал себе лидерку лицензиоров не показывает мне что я пишу в /d а другим сотрудникам гос структур показывает что я пишу в депортамент как это исправить!
PHP:
}
cmd:d(playerid, params[])
{
if(!PlayerInfo[playerid][pLogin]) return SendErrorMessage(playerid,"Вы не авторизованы!");
new string[128];
new result[128];
if(sscanf(params, "s[128]",result)) return SendErrorMessage(playerid,"Введите: {4080FF}/d {B4B5B7}[текст]");
if(GetPVarInt(playerid,"Flood") > gettime()) return SendErrorMessage(playerid,"Подождите 30 секунд!");
if(PlayerInfo[playerid][pMuted] == 1)
{
PlayerMuteMessage(playerid);
return true;
}
if(PlayerInfo[playerid][pRank] < 1) return SendErrorMessage(playerid,"Вы не уполномочены писать в депортамент!");
switch(PlayerInfo[playerid][pMember])
{
case 1:
{
if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "[LSPD] Генерал Полиции %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "[LSPD] Полковник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "[LSPD] Подполковник %s: %s.", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "[LSPD] Майор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "[LSPD] Капитан %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[LSPD] Ст. Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[LSPD] Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[LSPD] Мл. Лейтенант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[LSPD] Ст. Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[LSPD] Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[LSPD] Старшина %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[LSPD] Ст. Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[LSPD] Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[LSPD] Мл. Сержант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[LSPD] Рядовой %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[LSPD] Рядовой %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 2:
{
if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[FBI] Директор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[FBI] Заместитель директора %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[FBI] Инспектор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[FBI] Начальник секции %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[FBI] Спецагент %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[FBI] Старший агент отдела GNK %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[FBI] Агент %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[FBI] Мл.Агент %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[FBI] Стажёр %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[FBI] Стажёр %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 3:
{
if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "[Тюрьма SA] Начальник тюрьмы %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "[Тюрьма SA] Заместитель начальника %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "[Тюрьма SA] Помощник начальника %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "[Тюрьма SA] Дежурный помощник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "[Тюрьма SA] Заместитель дежурного %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "[Тюрьма SA] Начальник службы %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[Тюрьма SA] Начальник отделения %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[Тюрьма SA] Начальник отряда %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[Тюрьма SA] Инженер %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[Тюрьма SA] Инструктор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[Тюрьма SA] Дознаватель %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[Тюрьма SA] Старший инспектор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[Тюрьма SA] Инспектор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[Тюрьма SA] Начальник охраны %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[Тюрьма SA] Охрана %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[Тюрьма SA] Стажёр %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[Тюрьма SA] Стажёр %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 11:
{
if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[LIC] Управляющий %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[LIC] Директор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[LIC] Ст.Менеджер %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[LIC] Мл.Менеджер %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[LIC] Кординатор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[LIC] Инструктор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[LIC] Мл.Инструктор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[LIC] Экзаменатор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[LIC] Консультант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[LIC] Стажёр %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[LIC] Стажёр %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 4:
{
if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[МЧС] Глав.Врач %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[МЧС] Зам.Глав.Врача %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[МЧС] Хирург %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[МЧС] Психолог %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[МЧС] Доктор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[МЧС] Нарколог %s: %s. ", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[МЧС] Спасатель %s: %s. ", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[МЧС] Мед.Брат %s: %s. ", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[МЧС] Санитар %s: %s. ", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[МЧС] Интерн %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[МЧС] Интерн %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 7:
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[Правительство] Президент %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[Правительство] Вице-президент %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[Правительство] Министр %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[Правительство] Начальник охраны %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[Правительство] Охраник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[Правительство] Адвокат %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[Правительство] Секретарь %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[Правительство] Секретарь %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 10:
{
if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "[SFPD] Генерал Полиции %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "[SFPD] Полковник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "[SFPD] Подполковник %s: %s.", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "[SFPD] Майор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "[SFPD] Капитан %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[SFPD] Ст. Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[SFPD] Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[SFPD] Мл. Лейтенант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[SFPD] Ст. Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[SFPD] Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[SFPD] Старшина %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[SFPD] Ст. Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[SFPD] Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[SFPD] Мл. Сержант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[SFPD] Рядовой %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[SFPD] Рядовой %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 19:
{
if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "[Сухопутные войска] Генерал %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "[Сухопутные войска] Полковник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "[Сухопутные войска] Подполковник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "[Сухопутные войска] Майор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "[Сухопутные войска] Капитан %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "[Сухопутные войска] Старший лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[Сухопутные войска] Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[Сухопутные войска] Младший лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[Сухопутные войска] Старший прапорщик %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[Сухопутные войска] Прапорщик %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[Сухопутные войска] Старшина %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[Сухопутные войска] Старший сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[Сухопутные войска] Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[Сухопутные войска] Младший сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[Сухопутные войска] Ефрейтор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[Сухопутные войска] Рядовой %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[Сухопутные войска] Рядовой %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
return true;
}
case 21:
{
if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "[LVPD] Генерал Полиции %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "[LVPD] Полковник %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "[LVPD] Подполковник %s: %s.", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "[LVPD] Майор %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "[LVPD] Капитан %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "[LVPD] Ст. Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "[LVPD] Лейтенант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "[LVPD] Мл. Лейтенант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "[LVPD] Ст. Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "[LVPD] Прапорщик %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "[LVPD] Старшина %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "[LVPD] Ст. Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "[LVPD] Сержант %s: %s", Name(playerid), result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "[LVPD] Мл. Сержант %s: %s", Name(playerid),result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "[LVPD] Рядовой %s: %s", Name(playerid), result); }
else { format(string, sizeof(string), "[LVPD] Рядовой %s: %s", Name(playerid), result); }
SendTeamMessage(1, COLOR_ALLDEPT, string);
SetPVarInt(playerid,"Flood",gettime()+30);
return true;
}
}
return true;
Последнее редактирование:
