Andrey_Bened
Ученик
PHP:
D:\Çàâàíòàæåííÿ\FavouritE\gamemodes\nexw.pwn(28065) : error 017: undefined symbol "SPECIAL_ACTION_CUFFED"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
PHP:
if(strcmp(cmd, "/cuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
//new member = PlayerInfo[playerid][pMember]; new leader = PlayerInfo[playerid][pLeader];
if(IsACop(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "/cuff [Playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, "Íåâîçìîæíî ñâÿçàòü çàêîííèêà.");
return 1;
}
if(PlayerCuffed[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîê óæå ñâÿçàí.");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
/*new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Íåâîçìîæíîå äåéñòâèå"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))*/
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s íàäåë íà âàñ íàðó÷íèêè.", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Âû íàäåëè íà %s íàðó÷íèêè.", giveplayer);
SetPlayerSpecialAction(giveplayerid,SPECIAL_ACTION_CUFFED); <------ 28065 строка
SetPlayerAttachedObject(giveplayerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "àðåñòîâàë %s è íàäåë íà íåãî íàðó÷íèêè." ,giveplayer);
Action(playerid, string);
TogglePlayerControllable(giveplayerid, 0);
PlayerCuffed[giveplayerid] = 1;
PlayerCuffedTime[giveplayerid] = 3600;
}
/*else
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîêà íàõîäèòñÿ â ìàøèíå.");
return 1;
}
}*/
else
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîê ñëèøêîì äàëåêî.");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Èãðîêà íåò íà ñåðâåðå.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Âû íå ñîòðóäíèê çàêîíà.");
}
}
return 1;
}
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