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CreatePlayerObject

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В этой теме нельзя размещать новые ответы.

Sebostyan

Новичок
Код:
public OnPlayerConnect(playerid)
{
    DreriTurma(playerid);
    return true;
}
stock DreriTurma(playerid)
{
	tdverz[playerid][0] = CreatePlayerObject(playerid,2930,1801.79150391,-1552.40869141,1702.05517578,0.00000000,0.00000000,0.48001099); //object(chinatgate) (1)
    tdverz[playerid][1] = CreatePlayerObject(playerid,2930,1801.77014160,-1557.13854980,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (2)
    tdverz[playerid][2] = CreatePlayerObject(playerid,2930,1801.83581543,-1561.86804199,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (3)
    tdverz[playerid][3] = CreatePlayerObject(playerid,2930,1801.94006348,-1566.64123535,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (4)
    tdverz[playerid][4] = CreatePlayerObject(playerid,2930,1801.93615723,-1571.29345703,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (5)
    tdverz[playerid][5] = CreatePlayerObject(playerid,2930,1801.90808105,-1576.06445312,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (6)
    tdverz[playerid][6] = CreatePlayerObject(playerid,2930,1801.95166016,-1580.82141113,1702.05517578,0.00000000,0.00000000,0.47790527); //object(chinatgate) (7)
    tdverz[playerid][7] = CreatePlayerObject(playerid,2930,1801.95117188,-1580.82128906,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (8)
    tdverz[playerid][8] = CreatePlayerObject(playerid,2930,1801.92639160,-1576.08361816,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (9)
    tdverz[playerid][9] = CreatePlayerObject(playerid,2930,1801.91748047,-1571.30688477,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (10)
    tdverz[playerid][10] = CreatePlayerObject(playerid,2930,1801.90710449,-1566.63781738,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (11)
    tdverz[playerid][11] = CreatePlayerObject(playerid,2930,1801.83142090,-1561.85119629,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (12)
    tdverz[playerid][12] = CreatePlayerObject(playerid,2930,1801.78356934,-1557.14074707,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (13)
    tdverz[playerid][13] = CreatePlayerObject(playerid,2930,1801.76660156,-1552.39672852,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (14)
    tdverz[playerid][14] = CreatePlayerObject(playerid,2930,1817.90026855,-1552.16015625,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (15)
    tdverz[playerid][15] = CreatePlayerObject(playerid,2930,1817.90173340,-1556.90173340,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (16)
    tdverz[playerid][16] = CreatePlayerObject(playerid,2930,1817.97802734,-1561.65954590,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (17)
    tdverz[playerid][17] = CreatePlayerObject(playerid,2930,1818.01013184,-1566.40661621,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (18)
    tdverz[playerid][18] = CreatePlayerObject(playerid,2930,1818.06726074,-1571.15270996,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (19)
    tdverz[playerid][19] = CreatePlayerObject(playerid,2930,1818.04797363,-1575.87060547,1705.54882812,0.00000000,0.00000000,0.47790527); //object(chinatgate) (20)
    tdverz[playerid][20] = CreatePlayerObject(playerid,2930,1818.10192871,-1580.65954590,1705.53613281,0.00000000,0.00000000,0.47790527); //object(chinatgate) (21)
    tdverz[playerid][21] = CreatePlayerObject(playerid,2930,1818.10156250,-1580.65917969,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (22)
    tdverz[playerid][22] = CreatePlayerObject(playerid,2930,1818.05444336,-1575.90368652,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (23)
    tdverz[playerid][23] = CreatePlayerObject(playerid,2930,1818.05017090,-1571.16259766,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (24)
    tdverz[playerid][24] = CreatePlayerObject(playerid,2930,1818.03869629,-1566.39038086,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (25)
    tdverz[playerid][25] = CreatePlayerObject(playerid,2930,1817.97448730,-1561.65429688,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (26)
    tdverz[playerid][26] = CreatePlayerObject(playerid,2930,1817.89257812,-1556.90429688,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (27)
    tdverz[playerid][27] = CreatePlayerObject(playerid,2930,1817.90490723,-1552.17919922,1702.04150391,0.00000000,0.00000000,0.47790527); //object(chinatgate) (28)
}
Объекты открываются только для игрока с ID: 0

Что сделать чтоб было для всех ?
Остальные не видят объекты.
 
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