Deda
Умник
Просмотр интерьеров в игре
в public OnPlayerCommandText(playerid, cmdtext[])
Войти в интерьер
Выйти из интерьера
в public OnPlayerCommandText(playerid, cmdtext[])
Войти в интерьер
PHP:
if (strcmp(cmd, "/enterint", true) == 0)
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_REDD, "[INFO] {FFFFFF} /enterint [1-135]");
return 1;
}
new intt = strval(tmp);
{
if(intt <= 0)
{
SendClientMessage(playerid,COLOR_REDD, "[INFO] {FFFFFF} /enterint [1-135]");
return 1;
}
if(intt > 135)
{
SendClientMessage(playerid,COLOR_REDD, "[INFO] {FFFFFF} /enterint [1-135]");
return 1;
}
zirit[playerid] = 1;
if(intt == 1) { SetPlayerInterior(playerid,17); SetPlayerPos(playerid,-25.884499,-185.868988,1003.549988); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 2) { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,6.091180,-29.271898,1003.549988); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 3) { SetPlayerPos(playerid,-30.946699,-89.609596,1003.549988); SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 4) { SetPlayerPos(playerid,-25.132599,-139.066986,1003.549988); SetPlayerInterior(playerid,16); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 5) { SetPlayerPos(playerid,-27.312300,-29.277599,1003.549988); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 6) { SetPlayerPos(playerid,-26.691599,-55.714897,1003.549988); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 7) { SetPlayerPos(playerid,-1827.147338,7.207418,1061.143554); SetPlayerInterior(playerid,14); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 8) { SetPlayerPos(playerid,2.384830,33.103397,1199.849976); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 9) { SetPlayerPos(playerid,315.856170,1024.496459,1949.797363); SetPlayerInterior(playerid,9); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 10) { SetPlayerPos(playerid,286.148987,-40.644398,1001.569946); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 11) { SetPlayerPos(playerid,286.800995,-82.547600,1001.539978); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 12) { SetPlayerPos(playerid,296.919983,-108.071999,1001.569946); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 13) { SetPlayerPos(playerid,314.820984,-141.431992,999.661987); SetPlayerInterior(playerid,7); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 14) { SetPlayerPos(playerid,316.524994,-167.706985,999.661987); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 15) { SetPlayerPos(playerid,302.292877,-143.139099,1004.062500); SetPlayerInterior(playerid,7); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 16) { SetPlayerPos(playerid,235.508994,1189.169897,1080.339966); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 17) { SetPlayerPos(playerid,225.756989,1240.000000,1082.149902); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 18) { SetPlayerPos(playerid,223.043991,1289.259888,1082.199951); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 19) { SetPlayerPos(playerid,225.630997,1022.479980,1084.069946); SetPlayerInterior(playerid,7); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 20) { SetPlayerPos(playerid,295.138977,1474.469971,1080.519897); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 21) { SetPlayerPos(playerid,328.493988,1480.589966,1084.449951); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 22) { SetPlayerPos(playerid,385.803986,1471.769897,1080.209961); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 23) { SetPlayerPos(playerid,375.971985,1417.269897,1081.409912); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 24) { SetPlayerPos(playerid,490.810974,1401.489990,1080.339966); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 25) { SetPlayerPos(playerid,447.734985,1400.439941,1084.339966); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 26) { SetPlayerPos(playerid,227.722992,1114.389893,1081.189941); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 27) { SetPlayerPos(playerid,260.983978,1286.549927,1080.299927); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 28) { SetPlayerPos(playerid,221.666992,1143.389893,1082.679932); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 29) { SetPlayerPos(playerid,27.132700,1341.149902,1084.449951); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 30) { SetPlayerPos(playerid,-262.601990,1456.619995,1084.449951); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 31) { SetPlayerPos(playerid,22.778299,1404.959961,1084.449951); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 32) { SetPlayerPos(playerid,140.278000,1368.979980,1083.969971); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 34) { SetPlayerPos(playerid,234.045990,1064.879883,1084.309937); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 35) { SetPlayerPos(playerid,-68.294098,1353.469971,1080.279907); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 36) { SetPlayerPos(playerid,-285.548981,1470.979980,1084.449951); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 37) { SetPlayerPos(playerid,-42.581997,1408.109985,1084.449951); SetPlayerInterior(playerid,8); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 38) { SetPlayerPos(playerid,83.345093,1324.439941,1083.889893); SetPlayerInterior(playerid,9); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 39) { SetPlayerPos(playerid,260.941986,1238.509888,1084.259888); SetPlayerInterior(playerid,9); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 40) { SetPlayerPos(playerid,1038.509888,-0.663752,1001.089966); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 41) { SetPlayerPos(playerid,446.622986,509.318970,1001.419983); SetPlayerInterior(playerid,12); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 42) { SetPlayerPos(playerid,2216.339844,-1150.509888,1025.799927); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 43) { SetPlayerPos(playerid,833.818970,7.418000,1004.179993); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 44) { SetPlayerPos(playerid,-100.325996,-22.816500,1000.741943); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 45) { SetPlayerPos(playerid,964.376953,2157.329834,1011.019958); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 46) { SetPlayerPos(playerid,-2239.569824,130.020996,1035.419922); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 47) { SetPlayerPos(playerid,662.641601,-571.398803,16.343263); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 48) { SetPlayerPos(playerid,614.581420,-23.066856,1004.781250); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 49) { SetPlayerPos(playerid,612.508605,-129.236114,1001.992187); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 50) { SetPlayerPos(playerid,-1786.603759,1215.553466,28.531250); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 51) { SetPlayerPos(playerid,-2048.605957,162.093444,28.835937); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 52) { SetPlayerPos(playerid,2170.284,1618.629,999.9766); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 53) { SetPlayerPos(playerid,1889.975,1018.055,31.88281); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 54) { SetPlayerPos(playerid,-2158.719971,641.287964,1052.369995); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 55) { SetPlayerPos(playerid,1133.069946,-9.573059,1000.750000); SetPlayerInterior(playerid,12); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 56) { SetPlayerPos(playerid,207.737991,-109.019997,1005.269958); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 57) { SetPlayerPos(playerid,204.332993,-166.694992,1000.578979); SetPlayerInterior(playerid,14); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 58) { SetPlayerPos(playerid,207.054993,-138.804993,1003.519958); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 59) { SetPlayerPos(playerid,203.778000,-48.492397,1001.799988); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 60) { SetPlayerPos(playerid,226.293991,-7.431530,1002.259949); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 61) { SetPlayerPos(playerid,161.391006,-93.159156,1001.804687); SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 62) { SetPlayerPos(playerid,493.390991,-22.722799,1000.686951); SetPlayerInterior(playerid,17); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 63) { SetPlayerPos(playerid,501.980988,-69.150200,998.834961); SetPlayerInterior(playerid,11); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 64) { SetPlayerPos(playerid,-227.028000,1401.229980,27.769798); SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 65) { SetPlayerPos(playerid,460.099976,-88.428497,999.621948); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 66) { SetPlayerPos(playerid,454.973950,-110.104996,999.717957); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 67) { SetPlayerPos(playerid,452.489990,-18.179699,1001.179993); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 68) { SetPlayerPos(playerid,681.474976,-451.150970,-25.616798); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 69) { SetPlayerPos(playerid,366.923980,-72.929359,1001.507812); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 70) { SetPlayerPos(playerid,365.672974,-10.713200,1001.869995); SetPlayerInterior(playerid,9); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 71) { SetPlayerPos(playerid,372.351990,-131.650986,1001.449951); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 72) { SetPlayerPos(playerid,377.098999,-192.439987,1000.643982); SetPlayerInterior(playerid,17); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 73) { SetPlayerPos(playerid,244.411987,305.032990,999.231995); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 74) { SetPlayerPos(playerid,271.884979,306.631989,999.325989); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 75) { SetPlayerPos(playerid,291.282990,310.031982,999.154968); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 76) { SetPlayerPos(playerid,302.181000,300.722992,999.231995); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 77) { SetPlayerPos(playerid,322.197998,302.497986,999.231995); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 78) { SetPlayerPos(playerid,346.870025,309.259033,999.155700); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 79) { SetPlayerPos(playerid,-959.873962,1952.000000,9.044310); SetPlayerInterior(playerid,17); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 80) { SetPlayerPos(playerid,388.871979,173.804993,1008.389954); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 81) { SetPlayerPos(playerid,220.4109,1862.277,13.147); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 82) { SetPlayerPos(playerid,772.112000,-3.898650,1000.687988); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 83) { SetPlayerPos(playerid,774.213989,-48.924297,1000.687988); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 84) { SetPlayerPos(playerid,773.579956,-77.096695,1000.687988); SetPlayerInterior(playerid,7); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 85) { SetPlayerPos(playerid,1527.229980,-11.574499,1002.269958); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 86) { SetPlayerPos(playerid,1523.509888,-47.821198,1002.269958); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 87) { SetPlayerPos(playerid,2496.049805,-1693.929932,1014.750000); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 88) { SetPlayerPos(playerid,1263.079956,-785.308960,1091.959961); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 89) { SetPlayerPos(playerid,1291.725341,-788.319885,96.460937); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 90) { SetPlayerPos(playerid,516.650,-18.611898,1001.459961); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 91) { SetPlayerPos(playerid,2464.109863,-1698.659912,1013.509949); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 92) { SetPlayerPos(playerid,2526.459961,-1679.089966,1015.500000); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 93) { SetPlayerPos(playerid,2543.659912,-1303.629883,1025.069946); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 94) { SetPlayerPos(playerid,1212.019897,-28.663099,1001.089966); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 95) { SetPlayerPos(playerid,744.542969,1437.669922,1102.739990); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 96) { SetPlayerPos(playerid,1204.809937,-11.586800,1001.089966); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 97) { SetPlayerPos(playerid,1204.809937,13.586800,1001.089966); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 98) { SetPlayerPos(playerid,940.921997,-17.007000,1001.179993); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 99) { SetPlayerPos(playerid,964.106995,-53.205498,1001.179993); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 100) { SetPlayerPos(playerid,-2661.009766,1415.739990,923.305969); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 101) { SetPlayerPos(playerid,-2637.449951,1404.629883,906.457947); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 102) { SetPlayerPos(playerid,-735.5619504,484.351318,1371.952270); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 103) { SetPlayerPos(playerid,-794.8064,491.6866,1376.195); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 104) { SetPlayerPos(playerid,-835.2504,500.9161,1358.305); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 105) { SetPlayerPos(playerid,-813.431518,533.231079,1390.782958); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 106) { SetPlayerPos(playerid,2350.339844,-1181.649902,1028.000000); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 107) { SetPlayerPos(playerid,2807.619873,-1171.899902,1025.579956); SetPlayerInterior(playerid,8); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 108) { SetPlayerPos(playerid,318.564972,1118.209961,1083.979980); SetPlayerInterior(playerid,5); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 109) { SetPlayerPos(playerid,1412.639893,-1.787510,1000.931946); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 110) { SetPlayerPos(playerid,1302.519897,-1.787510,1000.931946); SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 111) { SetPlayerPos(playerid,2522.0,-1673.383911,14.8); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 112) { SetPlayerPos(playerid,-219.322601,1410.444824,27.773437); SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 113) { SetPlayerPos(playerid,2324.419922,-1147.539917,1050.719971); SetPlayerInterior(playerid,12); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 114) { SetPlayerPos(playerid,-972.4957,1060.983,1358.914); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 115) { SetPlayerPos(playerid,411.625977,-21.433298,1001.799988); SetPlayerInterior(playerid,2); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 116) { SetPlayerPos(playerid,418.652985,-82.639793,1001.959961); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 117) { SetPlayerPos(playerid,412.021973,-52.649899,1001.959961); SetPlayerInterior(playerid,12); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 118) { SetPlayerPos(playerid,-204.439987,-26.453999,1002.299988); SetPlayerInterior(playerid,16); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 119) { SetPlayerPos(playerid,-204.439987,-8.469600,1002.299988); SetPlayerInterior(playerid,17); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 120) { SetPlayerPos(playerid,-204.439987,-43.652496,1002.299988); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 121) { SetPlayerPos(playerid,246.783997,63.900200,1003.639954); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 122) { SetPlayerPos(playerid,246.375992,109.245995,1003.279968); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 123) { SetPlayerPos(playerid,288.745972,169.350998,1007.179993); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 124) { SetPlayerPos(playerid,1494.429932,1305.629883,1093.289917); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 125) { SetPlayerPos(playerid,-2029.719971,-115.067993,1035.169922); SetPlayerInterior(playerid,3); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 126) { SetPlayerPos(playerid,420.484985,2535.589844,10.020289); SetPlayerInterior(playerid,10); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 127) { SetPlayerPos(playerid,-2184.751464,2413.111816,5.156250); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 128) { SetPlayerPos(playerid,-1397.782470,-203.723114,1051.346801); SetPlayerInterior(playerid,7); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 129) { SetPlayerPos(playerid,-1398.103515,933.445434,1041.531250); SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 130) { SetPlayerPos(playerid,-1428.809448,-663.595886,1060.219848); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 131) { SetPlayerPos(playerid,-1486.861816,1642.145996,1060.671875); SetPlayerInterior(playerid,14); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 132) { SetPlayerPos(playerid,-1401.830000,107.051300,1032.273000); SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 133) { SetPlayerPos(playerid,1382.615600,2184.345703,11.023437); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 134) { SetPlayerPos(playerid,297.9414,-64.3876,1001.5156); SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,1000); }
else if(intt == 135) { SetPlayerPos(playerid,302.1602,-164.7588,999.6105); SetPlayerInterior(playerid,6); SetPlayerVirtualWorld(playerid,1000); }
SendClientMessage(playerid,COLOR_YELLOW,"/exitint - выйти из интерьера");
}
return 1;
}
PHP:
if(strcmp(cmd, "/exitint", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(zirit[playerid] == 1)
{
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,0);
}
}
return 1;
}
