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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Чтобы вместо виртов выдавался донат

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bab4uk_company

Умник
Добрый день, хочу чтобы в казино играли не на вирты, а на донат, подскажите как это сделать?

Вот система казино (кости)
ячейка которая отвечает за выдачу доната [pDonate]
Код:
	else if(GetPVarInt(playerid, "ProverkaDice"))
			{
				if(GetPVarInt(playerid, "KostiName") < 999)
				{
					if(!PlayerToPoint(30.0,playerid,1130.7448,-1.4491,1000.6797)) return SendClientMessage(playerid, COLOR_WHITE, "Āū äīėęķū ķąõīäčņüń˙ ā źąēčķī!");
					new dice = random(12)+1;
					new dice1 = random(12)+1;
					string="";
					format(string, MAX_STR, "%s č %s įšīńčėč źīńņč. Šåēóėüņąņ: {CC9900}%i:%i",PlayerInfo[GetPVarInt(playerid, "KostiName")][pNames],PlayerInfo[playerid][pNames],dice,dice1);
					ProxDetector(5.0, playerid, string, 0xDD90FFFF,0xDD90FFFF,0xDD90FFFF,0xDD90FFFF,0xDD90FFFF);
					if(dice > dice1)
					{
						Hook_GivePlayerMoney(playerid, -GetPVarInt(playerid, "KostiMoney"));
						Hook_GivePlayerMoney(GetPVarInt(playerid, "KostiName"), GetPVarInt(playerid, "KostiMoney"));
						SendClientMessage(GetPVarInt(playerid, "KostiName"), COLOR_GREEN, "Ļīēäšąāė˙åģ, Āū āūčćšąėč!");
						SendClientMessage(playerid, COLOR_SERVER, "Ź ńīęąėåķčž, Āū ļšīčćšąėč!");
						format(string, SMALL_SIZE, "~g~+%d$", GetPVarInt(playerid, "KostiMoney"));
						GameTextForPlayer(GetPVarInt(playerid, "KostiName"), string, 3000, 1);
						format(string, SMALL_SIZE, "~r~-%d$", GetPVarInt(playerid, "KostiMoney"));
						GameTextForPlayer(playerid, string, 3000, 1);
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice1);
						SetPlayerChatBubble(playerid,string,COLOR_SERVER,30.0,10000);
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice);
						SetPlayerChatBubble(GetPVarInt(playerid, "KostiName"),string,TEAM_GROVE_COLOR,30.0,10000);
						ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(playerid, 1, 1851, 1, 0.062400, 0.453750, 0.000000, 0.000000, 94.689310, 0.000000);
						ApplyAnimation(GetPVarInt(playerid, "KostiName"),"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(GetPVarInt(playerid, "KostiName"), 1, 1851, 1, 0.062400, 0.453750, 0.000000, 0.000000, 94.689310, 0.000000);
						SetTimerEx("DiceOff",5000,0,"i",playerid), SetPVarInt(playerid, "OpustitRuki", 1);
						SetTimerEx("DiceOff",5000,0,"i",GetPVarInt(playerid, "KostiName")), SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki", 1);
						SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki",1);
						dicetime = gettime() + 5;
						DeletePVar(playerid, "ZapretDice");
						DeletePVar(GetPVarInt(playerid, "KostiName"), "ZapretDice");
						SetPVarInt(playerid, "KostiMoney",0);
						DeletePVar(playerid, "ProverkaDice");
						SetPVarInt(playerid, "KostiName",999);
					}
					else if(dice < dice1)
					{
						Hook_GivePlayerMoney(GetPVarInt(playerid, "KostiName"), -GetPVarInt(playerid, "KostiMoney"));
						Hook_GivePlayerMoney(playerid, GetPVarInt(playerid, "KostiMoney"));
						SendClientMessage(playerid, COLOR_GREEN, "Ļīēäšąāė˙åģ, Āū āūčćšąėč!");
						SendClientMessage(GetPVarInt(playerid, "KostiName"), COLOR_SERVER, "Ź ńīęąėåķčž, Āū ļšīčćšąėč!");
						format(string, SMALL_SIZE, "~g~+%d$", GetPVarInt(playerid, "KostiMoney"));
						GameTextForPlayer(playerid, string, 3000, 1);
						format(string, SMALL_SIZE, "~r~-%d$", GetPVarInt(playerid, "KostiMoney"));
						GameTextForPlayer(GetPVarInt(playerid, "KostiName"), string, 3000, 1);
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice1);
						SetPlayerChatBubble(playerid,string,TEAM_GROVE_COLOR,30.0,10000);
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice);
						SetPlayerChatBubble(GetPVarInt(playerid, "KostiName"),string,COLOR_SERVER,30.0,10000);
						ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(playerid, 1 , 1851, 1, 0.062397, 0.453746, 0.000000, 0.000000, 94.689308, 0.000000);
						ApplyAnimation(GetPVarInt(playerid, "KostiName"),"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(GetPVarInt(playerid, "KostiName"), 1, 1851, 1, 0.062400, 0.453750, 0.000000, 0.000000, 94.689310, 0.000000);
						SetTimerEx("DiceOff",5000,0,"i",playerid), SetPVarInt(playerid, "OpustitRuki", 1);
						SetTimerEx("DiceOff",5000,0,"i",GetPVarInt(playerid, "KostiName")), SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki", 1);
						SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki",1);
						dicetime = gettime() + 5;
						DeletePVar(playerid, "ZapretDice");
						DeletePVar(GetPVarInt(playerid, "KostiName"), "ZapretDice");
						DeletePVar(playerid, "KostiMoney");
						DeletePVar(playerid, "ProverkaDice");
						SetPVarInt(playerid, "KostiName",999);
					}
					else if(dice == dice1)
					{
						SendClientMessage(playerid, COLOR_SERVER, "Čćšą ēąźīķ÷čėąńü ā ķč÷üž!");
						SendClientMessage(GetPVarInt(playerid, "KostiName"), COLOR_SERVER, "Čćšą ēąźīķ÷čėąńü ā ķč÷üž!");
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice1);
						SetPlayerChatBubble(playerid,string,COLOR_LIGHTBLUE,30.0,10000);
						format(string,SMALL_SIZE, "Āūļąėī: %i",dice);
						SetPlayerChatBubble(GetPVarInt(playerid, "KostiName"),string,COLOR_LIGHTBLUE,30.0,10000);
						ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(playerid, 1 , 1851, 1, 0.062397, 0.453746, 0.000000, 0.000000, 94.689308, 0.000000);
						ApplyAnimation(GetPVarInt(playerid, "KostiName"),"CARRY","crry_prtial",4.1,1,0,0,1,1);
						SetPlayerAttachedObject(GetPVarInt(playerid, "KostiName"), 1, 1851, 1, 0.062400, 0.453750, 0.000000, 0.000000, 94.689310, 0.000000);
						SetTimerEx("DiceOff",5000,0,"i",playerid), SetPVarInt(playerid, "OpustitRuki", 1);
						SetTimerEx("DiceOff",5000,0,"i",GetPVarInt(playerid, "KostiName")), SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki", 1);
						SetPVarInt(GetPVarInt(playerid, "KostiName"), "OpustitRuki",1);
						dicetime = gettime() + 5;
						DeletePVar(playerid, "ZapretDice");
						DeletePVar(GetPVarInt(playerid, "KostiName"), "ZapretDice");
						DeletePVar(playerid, "KostiMoney");
						DeletePVar(playerid, "ProverkaDice");
						SetPVarInt(playerid, "KostiName",999);
					}
				}
			}
	 	}
	 	case KEY_NO:
	 	{
	 		if(GetPVarInt(playerid, "InteriorBuy"))
			{
			    DeletePVar(playerid, "Interiors_1"), DeletePVar(playerid, "Interiors"), DeletePVar(playerid, "InteriorBuy");
				SpawnPlayer(playerid);
				return 1;
			}
			else if(GetPVarInt(playerid, "ProverkaDice"))
			{
				if(GetPVarInt(playerid, "KostiName") < 999)
				{
					DeletePVar(playerid, "ZapretDice");
					DeletePVar(GetPVarInt(playerid, "KostiName"), "ZapretDice");
					SetPVarInt(playerid, "KostiName",999);
					DeletePVar(playerid, "KostiMoney");
					DeletePVar(playerid, "ProverkaDice");
					SendClientMessage(playerid, -1,"- Āū īņźąēąėčńü īņ ļšåäėīęåķč˙");
					SendClientMessage(GetPVarInt(playerid, "KostiName"),-1,"- Čćšīź īņźąēąėń˙ īņ ļšåäėīęåķč˙");
}
}
Буду очень благодарен кто поможет!
 
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