~trike
Умник
Вот представляю вам свою 2 работу в MTA.
Работал 2 часа(не тролльте, что за 15 минут сделаете, я первый день мапингом занимаюсь
)
Черный Рынок, как на Samp-RP.
Работал 2 часа(не тролльте, что за 15 минут сделаете, я первый день мапингом занимаюсь
Черный Рынок, как на Samp-RP.
PHP:
CreateDynamicObject(2933,2360.8000488,-1271.4000244,24.7000008,0.0000000,0.0000000,90.0000000); //object(pol_comp_gate)(1)
CreateDynamicObject(941,2346.6000977,-1264.8000488,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_df_worktop_3)(1)
CreateDynamicObject(941,2344.3000488,-1264.8000488,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_df_worktop_3)(2)
CreateDynamicObject(941,2348.8999023,-1264.8000488,22.0000000,0.0000000,0.0000000,0.0000000); //object(cj_df_worktop_3)(3)
CreateDynamicObject(3017,2349.1000977,-1264.4000244,22.5000000,0.0000000,0.0000000,179.9999390); //object(arch_plans)(1)
CreateDynamicObject(2985,2328.0000000,-1271.9000244,21.5000000,0.0000000,0.0000000,52.0000000); //object(minigun_base)(1)
CreateDynamicObject(2891,2349.6000977,-1264.9000244,22.5000000,0.0000000,0.0000000,42.0000000); //object(kmb_packet)(1)
CreateDynamicObject(3787,2325.3000488,-1271.4000244,22.0000000,0.0000000,0.0000000,118.0000000); //object(missile_02_sfxr)(1)
CreateDynamicObject(3791,2330.0000000,-1274.1999512,22.0000000,0.0000000,0.0000000,12.0000000); //object(missile_10_sfxr)(1)
CreateDynamicObject(3794,2324.0000000,-1267.6999512,22.0000000,0.0000000,0.0000000,78.0000000); //object(missile_07_sfxr)(1)
CreateDynamicObject(3795,2323.6999512,-1262.6999512,21.7999992,0.0000000,358.0000000,88.0000000); //object(missile_04_sfxr)(1)
CreateDynamicObject(1644,2349.3000488,-1265.0999756,22.5000000,0.0000000,0.0000000,44.0000000); //object(lotion)(1)
CreateDynamicObject(1654,2348.5000000,-1264.9000244,22.5000000,0.0000000,270.0000000,159.9997559); //object(dynamite)(1)
CreateDynamicObject(1672,2347.6000977,-1265.0000000,22.5000000,0.0000000,86.0000000,46.0000000); //object(gasgrenade)(1)
CreateDynamicObject(2035,2347.1999512,-1264.5999756,22.5000000,0.0000000,0.0000000,178.0000000); //object(cj_m16)(1)
CreateDynamicObject(2034,2346.5000000,-1265.0000000,22.5000000,0.0000000,0.0000000,174.0000000); //object(cj_sawnoff)(1)
CreateDynamicObject(2036,2345.6999512,-1264.6999512,22.5000000,0.0000000,0.0000000,180.0000000); //object(cj_psg1)(1)
CreateDynamicObject(2044,2345.3999023,-1265.0999756,22.5000000,0.0000000,0.0000000,182.0000000); //object(cj_mp5k)(1)
CreateDynamicObject(2045,2344.8999023,-1264.5999756,22.6000004,0.0000000,0.0000000,172.0000000); //object(cj_bbat_nails)(2)
CreateDynamicObject(2057,2345.8999023,-1263.9000244,21.7000008,0.0000000,0.0000000,0.0000000); //object(flame_tins)(1)
CreateDynamicObject(2060,2351.6000977,-1267.1999512,21.7000008,0.0000000,0.0000000,58.0000000); //object(cj_sandbag)(1)
CreateDynamicObject(2064,2326.6000977,-1271.0000000,22.1000004,0.0000000,0.0000000,156.0000000); //object(cj_feildgun)(1)
CreateDynamicObject(2709,2348.1999512,-1264.4000244,22.6000004,0.0000000,0.0000000,0.0000000); //object(pain_killer)(1)
CreateDynamicObject(2710,2349.0000000,-1264.9000244,22.6000004,0.0000000,0.0000000,189.9999695); //object(watch_pickup)(1)
CreateDynamicObject(1550,2351.6999512,-1268.3000488,21.8999996,0.0000000,0.0000000,0.0000000); //object(cj_money_bag)(1)
CreateDynamicObject(2037,2345.3999023,-1264.5000000,22.5000000,0.0000000,0.0000000,181.9999695); //object(cj_pistol_ammo)(2)
CreateDynamicObject(330,2348.1000977,-1265.0000000,22.5000000,0.0000000,280.0000000,48.0000000); //object(2)
CreateDynamicObject(355,2351.6999512,-1267.9000244,21.7999992,0.0000000,306.0000000,44.0000000); //object(4)
CreateDynamicObject(371,2348.0000000,-1264.1999512,21.7999992,0.0000000,2.0000000,188.0000000); //object(9)
CreateDynamicObject(373,2347.6999512,-1264.1999512,21.8999996,0.0000000,4.0000000,356.0000000); //object(10)
CreateDynamicObject(944,2343.1999512,-1274.6999512,22.3999996,0.0000000,0.0000000,0.0000000); //object(packing_carates04)(1)
CreateDynamicObject(3052,2351.6000977,-1266.0000000,21.6000004,0.0000000,0.0000000,113.9999695); //object(db_ammo)(1)
CreateDynamicObject(3052,2351.6000977,-1266.0000000,21.7999992,0.0000000,0.0000000,143.9999695); //object(db_ammo)(3)
CreateDynamicObject(3016,2351.1999512,-1266.8000488,21.7000008,0.0000000,0.0000000,34.0000000); //object(cr_ammobox_nonbrk)(1)
CreateDynamicObject(2969,2344.1999512,-1274.5000000,23.1000004,0.0000000,0.0000000,36.0000000); //object(level_ammobox)(2)
CreateDynamicObject(930,2339.6999512,-1274.8000488,22.0000000,0.0000000,0.0000000,148.0000000); //object(o2_bottles)(1)
CreateDynamicObject(1348,2337.6999512,-1274.5999756,22.2000008,0.0000000,0.0000000,328.0000000); //object(cj_o2tanks)(1)
CreateDynamicObject(2359,2344.0000000,-1264.8000488,22.7000008,0.0000000,0.0000000,152.0000000); //object(ammo_box_c5)(1)
CreateDynamicObject(2567,2348.1999512,-1275.0000000,23.3999996,0.0000000,0.0000000,0.0000000); //object(ab_warehouseshelf)(1)
CreateDynamicObject(1222,2335.6000977,-1274.6999512,22.0000000,0.0000000,0.0000000,0.0000000); //object(barrel3)(1)
CreateDynamicObject(1225,2334.5000000,-1274.4000244,21.8999996,0.0000000,0.0000000,0.0000000); //object(barrel4)(1)
CreateDynamicObject(918,2335.1999512,-1273.9000244,21.8999996,0.0000000,0.0000000,0.0000000); //object(cj_flame_drum)(1)
CreateDynamicObject(3070,2344.6000977,-1264.5000000,22.5000000,0.0000000,0.0000000,336.0000000); //object(kmb_goggles)(2)
CreateDynamicObject(3594,2345.6000977,-1256.1999512,22.1000004,0.0000000,0.0000000,328.0000000); //object(la_fuckcar1)(1)
CreateDynamicObject(3593,2346.1000977,-1225.4000244,22.2000008,0.0000000,0.0000000,300.0000000); //object(la_fuckcar2)(1)
CreateDynamicObject(12957,2327.0000000,-1237.3000488,22.3999996,0.0000000,0.0000000,208.0000000); //object(sw_pickupwreck01)(2)
CreateDynamicObject(1530,2352.0000000,-1237.5999756,22.5000000,0.0000000,0.0000000,0.0000000); //object(tag_vagos)(1)
CreateDynamicObject(1528,2322.3999023,-1244.0999756,22.5000000,0.0000000,0.0000000,180.0000000); //object(tag_seville)(2)
CreateDynamicObject(1526,2352.0000000,-1261.4000244,22.5000000,0.0000000,0.0000000,0.0000000); //object(tag_rifa)(1)
CreateDynamicObject(1531,2332.6999512,-1275.3000488,22.5000000,0.0000000,358.0000000,270.0000000); //object(tag_azteca)(1)
CreateDynamicObject(1527,2341.6000977,-1214.5999756,22.5000000,0.0000000,2.0000000,88.0000000); //object(tag_rollin)(1)
CreateDynamicObject(3379,2313.0000000,-1222.1999512,23.1000004,0.0000000,0.0000000,272.0000000); //object(ce_hairpinr)(1)
Последнее редактирование:
