LuisFinito
Умник
Приветствую,у меня такая проблема когда банда нападаеть на другую идёт война,ну война не заканчиваеться.Просьба помочь что ба шла по 10 минут.Кто может помогите исправеть
PHP:
else if(!strcmp(cmd,"/capture",true))
{
if(FrakCD[PlayerInfo[playerid][pMember]] == 0)
{
if(capt == 1) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Â Äàííîå âðåìÿ, êàïò çàïðåùåí");
if(!IsInAllowed(playerid)) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Âàì íåäîñòóïíà ýòà ôóíêöèÿ!");
new tmphour, tmpminute, tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
tmphour = shifthour;
switch(tmpminute)
{
case 0..10:
{
for(new i = 0;i<130;i++)
{
if(PlayerToKvadrat(playerid,GZInfo[i][gCoords][0], GZInfo[i][gCoords][1],GZInfo[i][gCoords][2],GZInfo[i][gCoords][3]) && GZInfo[i][gFrakVlad] != PlayerInfo[playerid][pMember] && ZoneOnBattle[i]==0)
{
if(FrakCD[GZInfo[i][gFrakVlad]] > 0) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Äàííàÿ ôðàêöèÿ óæå âîþåò çà òåððèòîðèþ!");
if(FrakCD[GZInfo[i][gFrakVlad]] != 0) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Áàíäà íà êîòîðóþ âû õîòèòå íàïàñàòü óæå âîåâàëà â ýòîì ÷àñó");
if(IsATerra(playerid)) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Íåëüçÿ çàõâàòèòü ýòó òåððèòîðèþ!");
if(!IsInAllowed(playerid)) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Âû íå ìîæåòå çàõâàòèòü ýòó òåððèòîðèþ!");
if(PlayerInfo[playerid][pRank] < 7) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Ôóíêöèÿ äîñòóïíàÿ ñ 7 ðàíãà è âûøå");
format(string,sizeof(string),"[Âíèìàíèå]: Âàøà áàíäà íàïàëà íà òåððèòîðèþ %s",GetGangName(GZInfo[i][gFrakVlad]));
SendFamilyMessage(PlayerInfo[playerid][pMember],0x00b953ff,string);
SendClientMessage(playerid, COLOR_REDD,"[Capture]{FFFFFF} Òåððèòîðèÿ áóäåò ìèãàòü 10 ìèíóò. Ïîáåäèò áàíäà, êîòîðàÿ îñòàíåòñÿ ïîñëåäíåé");
SendClientMessage(playerid, COLOR_REDD,"[Capture]{FFFFFF} Òåððèòîðèÿ áóäåò ìèãàòü äî òåõ ïîð, ïîêà íà íåé íå îñòàíåòñÿ 1 áàíäà");
format(string,sizeof(string),"[Âíèìàíèå]: Íà âàøó òåððèòîðèþ íàïàëà áàíäà %s",GetGangName(PlayerInfo[playerid][pMember]));
SendFamilyMessage(GZInfo[i][gFrakVlad],0xC44D4DFF,string);
GangZoneFlashForAll(GZInfo[i][gID],COLOR_REDD);
GZSafeTime[i] = 420;
FrakCD[GZInfo[i][gFrakVlad]] = 1800;
FrakCD[PlayerInfo[playerid][pMember]] = 1800;
GZInfo[i][gNapad] = PlayerInfo[playerid][pMember];
ZoneTimer[i] = 0;
ZoneOnBattle[i] = 1;
break;
}
}
}
default: SendClientMessage(playerid,COLOR_WHITE, "{FF0000}x{FFFFFF} Êàïòèòü äîñòóïíî òîëüêî 10 ìèíóò ïîñëå íîâîãî ÷àñà");
}
}
else return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}x{FFFFFF} Âàøà áàíäà óæå âîþåò/âîåâàëà çà òåððèòîðèþ");
}
