Metal
Ученик
Закаптил, убиваю в кв счет все равно 0-0, подскажите где искать решение?
Сама команда:
Сама команда:
PHP:
YCMD:capture(playerid, params[], help)
{
if(PlayerInfo[playerid][pLogin] == 0) return true;
if(Flood[playerid] > 0) return SendClientMessage(playerid, 0xFFD5BBAA, "Íå ôëóäè!");
Flood[playerid] = 1;
if(FrakCD[PlayerInfo[playerid][pMember]] != 0) return SendClientMessage(playerid,COLOR_GREY,"Âàøà áàíäà óæå âîåâàëà çà òåððèòîðèþ.");
if(!IsInAllowed(playerid)) return SendClientMessage(playerid,COLOR_GRAD1, "Âû íå ìîæåòå çàõâàòèòü òåððèòîðèþ");
if(!startcapture) return SendClientMessage(playerid,COLOR_GREY,"Â äàííîå âðåìÿ çàõâàò íå âîçìîæåí");
new tmphour, tmpminute, tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
tmphour = shifthour;
for(new i = 0; i < 130; i++)
{
if(PlayerToKvadrat(playerid,GZInfo[i][gCoords][0], GZInfo[i][gCoords][1],GZInfo[i][gCoords][2],GZInfo[i][gCoords][3]) && GZInfo[i][gFrakVlad] != PlayerInfo[playerid][pMember] && ZoneOnBattle[i]==0)
{
new playerss = 0;
for(new idx=0, m=0; idx<cvector_size(players); idx++)
{
m = cvector_get(players, idx);
if(PlayerInfo[m][pMember] == GZInfo[i][gFrakVlad]) playerss++;
}
if(playerss < 2) return SendClientMessage(playerid,COLOR_GREY,"Íåâîçìîæíî çàõâàòèòü äàííóþ òåððèòîðèþ, íåäîñòàòî÷íî èãðîêîâ ( ìèíèìóì 2 )");
if(FrakCD[GZInfo[i][gFrakVlad]] != 0) return SendClientMessage(playerid,COLOR_GRAD1,"Áàíäà íà êîòîðóþ âû õîòèòå íàïàñàòü óæå âîåâàëà â ýòîì ÷àñó");
if(IsARespawn(playerid)) return SendClientMessage(playerid,COLOR_WHITE,"Íåëüçÿ çàõâàòèòü ýòó òåððèòîðèþ");
if(FrakCD[GZInfo[i][gFrakVlad]] != 0) return SendClientMessage(playerid,COLOR_GRAD1,"Áàíäà íà êîòîðóþ âû õîòèòå íàïàñàòü óæå âîåâàëà â ýòîì ÷àñó");
FrakCD[GZInfo[i][gFrakVlad]] = 1;
FrakCD[PlayerInfo[playerid][pMember]] = 1;
format(YCMDstr,sizeof(YCMDstr),"[Âíèìàíèå]: Âàøà áàíäà íàïàëà íà òåððèòîðèþ %s",GetGangName(GZInfo[i][gFrakVlad]));
SendFamilyMessage(PlayerInfo[playerid][pMember],0x00B953AA,YCMDstr);
format(YCMDstr,sizeof(YCMDstr), "[Âíèìàíèå]: Íà âàøó òåððèòîðèþ íàïàëà áàíäà %s",GetGangName(PlayerInfo[playerid][pMember]));
SendFamilyMessage(GZInfo[i][gFrakVlad],0xFF8CEFAA,YCMDstr);
GangZoneFlashForAll(GZInfo[i][gID],GetGZColorF(PlayerInfo[playerid][pMember]));
SendClientMessage(playerid,COLOR_WHITE,"Òåððèòîðèÿ áóäåò ìèãàòü 5 ìèíóò. Ïîáåäèò áàíäà, êîòîðàÿ îñòàíåòñÿ ïîñëåäíåé");
SendClientMessage(playerid,COLOR_WHITE,"Òåððèòîðèÿ áóäåò ìèãàòü äî òåõ ïîð, ïîêà íà íåé íå îñòàíåòñÿ 1 áàíäà");
new string[128],str[64];
switch(GZInfo[i][gFrakVlad])
{
case 12: str="Ballas";
case 13: str="Vagos";
case 15: str="Grove";
case 17: str="Aztecas";
case 18: str="Rifa";
}
switch(PlayerInfo[playerid][pMember])
{
case 12: str2="Ballas";
case 13: str2="Vagos";
case 15: str2="Grove";
case 17: str2="Aztecas";
case 18: str2="Rifa";
}
format(string,128,"{BEBEBE}Áàíäà %s íàïàëà íà áàíäó %s.",str2,str);
SendAdminMessage(0x00a86bAA,string);
GZSafeTime[i] = 300;
GZInfo[i][gNapad] = PlayerInfo[playerid][pMember];
ZoneOnBattle[i] = 1;
captures++;
if(GzCheckOn == 0)
{
GzCheckTimer = SetTimer("GzCheck", 1000,1);
GzCheckOn = 1;
}
break;
}
}
return true;
}
