Chuvashin
Ученик
Здравствуйте дорогие пользователи Pawno Info сегодня я хочу вам рассказать о том как правильно вшить в свой мод команду /addhouse
Для начала добавляем ко всем new
Далее в case вставляем
Далее в public OnPlayerCommandText вставляем
И теперь заменяем строку
на эту
В конец добавить еще надо
Команда рабочая полностью сам испытал, успешно создал дом!
Кому помог ставьте "+" кнопочка спасибо под сообщением.
---------- Post added at 17:01 ---------- Previous post was at 15:27 ----------
Если у кого-то вылазиет ошибка например неизвестный символ "SPD", то замените SPD на ShowPlayerDialog
Для начала добавляем ко всем new
Код:
new AllHouse;
Код:
case 3728:
{
if(response)
{
switch(listitem)
{
case 0:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 4;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = -261.9759;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1456.8844;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.3672;
}
case 1:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 6;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 234.1571;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1064.9569;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.2104;
}
case 2:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 5;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 140.9131;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1367.9713;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1083.8621;
}
case 3:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 5;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 22.7783;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1404.9600;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.4297;
}
case 4:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 10;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 23.8334;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1340.4812;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] =1084.3750;
}
case 5:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 4;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 261.0654;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1284.2991;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] =1080.2578;
}
case 6:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 2;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 491.0190;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1399.0691;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] =1080.2578;
}
case 7:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 2;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 225.9761;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= 1239.9126;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] =1082.1406;
}
case 8:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 10;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 2261.3103;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity]= -1136.4467;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] =1050.6328;
}
case 9:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 15;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 295.138977;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1474.469971;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1080.519897;
}
case 10:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 15;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 328.493988;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1480.589966;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.449951;
}
case 11:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 15;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 385.803986;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1471.769897;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1080.209961;
}
case 12:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 2;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 447.734985;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1400.439941;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.339966;
}
case 13:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 5;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 227.722992;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1114.389893;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1081.189941;
}
case 14:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 15;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = -285.548981;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 1470.979980;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1084.449951;
}
case 15:
{
HouseInfo[GetPVarInt(playerid, "addhouse")][hInt] = 12;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitx] = 446.622986;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExity] = 509.318970;
HouseInfo[GetPVarInt(playerid, "addhouse")][hExitz] = 1001.419983;
}
}
SPD(playerid, 3729, DIALOG_STYLE_INPUT, "Создание дома","Введите цену для дома", "Ок", "Отмена");
return true;
}
return true;
}
case 3729:
{
if(response)
{
new cena = strval(inputtext);
HouseInfo[GetPVarInt(playerid, "addhouse")][hValue] = cena;
SPD(playerid, 3730, 2, "Выберите класс дома", "Эконом\nЭконом (+)\nСредний\nЛюкс\nДе Люкс", "Принять", "Отмена");
return true;
}
else return true;
}
case 3730:
{
if(response)
{
switch(listitem)
{
case 0: HouseInfo[GetPVarInt(playerid, "addhouse")][hKlass] = 0;
case 1: HouseInfo[GetPVarInt(playerid, "addhouse")][hKlass] = 1;
case 2: HouseInfo[GetPVarInt(playerid, "addhouse")][hKlass] = 2;
case 3: HouseInfo[GetPVarInt(playerid, "addhouse")][hKlass] = 3;
}
DeletePVar(playerid, "addhouse");
}
return true;
}
Код:
else if(strcmp(cmd, "/addhouse", true) == 0)
{
if(PlayerInfo[playerid][pAdmin] >= 6)
{
AllHouse++;
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
createdvehicles[createdvehs] = CreateVehicle(411, X,Y,Z, 0.0, 0, 0, 60000);
PutPlayerInVehicle(playerid, createdvehicles[createdvehs], 0);
SetVehicleParamsEx(GetPlayerVehicleID(playerid) ,VEHICLE_PARAMS_ON,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
SpawnedCar ++;
createdvehs ++ ;
Fuell[createdvehs] = 300;
zavodis[createdvehs] = true;
UnLockCar(createdvehicles[createdvehs]);
RepairVehicle(GetPlayerVehicleID(playerid));
SetPVarInt(playerid, "addhouse", AllHouse);
SendClientMessage(playerid, COLOR_GREY, "Поставьте машину в нужное место и введите /tpc");
}
return true;
}
else if(strcmp(cmd, "/tpc", true) == 0)
{
if(PlayerInfo[playerid][pAdmin] >= 6)
{
new Float:X,Float:Y,Float:Z,Float:Angle; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
HouseInfo[GetPVarInt(playerid, "addhouse")][hCarx] = X;
HouseInfo[GetPVarInt(playerid, "addhouse")][hCary]= Y;
HouseInfo[GetPVarInt(playerid, "addhouse")][hCarz] = Z;
HouseInfo[GetPVarInt(playerid, "addhouse")][hCarc] = Angle;
SpawnedCar --;
createdvehs --;
DestroyVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, COLOR_GREY, "Координаты машины установлены! Подойдите к дому и введите /tpd");
}
return true;
}
else if(strcmp(cmd, "/tpd", true) == 0)
{
if(PlayerInfo[playerid][pAdmin] >= 6)
{
new Float: lwx, Float:lwy, Float:lwz;
GetPlayerPos(playerid, lwx, lwy, lwz);
HouseInfo[GetPVarInt(playerid, "addhouse")][hEntrancex] = lwx;
HouseInfo[GetPVarInt(playerid, "addhouse")][hEntrancey]= lwy;
HouseInfo[GetPVarInt(playerid, "addhouse")][hEntrancez] = lwz;
SPD(playerid, 3728, DIALOG_STYLE_LIST, "Интерьер", "Nope Коричневый (№1)\nМраморный\nДворец\nСредний №1\nЖёлтые стены\nУзкий\nФиолетовый\nСредний №2\nNope №2\nРозовый\nNope №3\nЗелёные стены\nСредний №3\nПозитивный\nЯркий HDR\nУэтный", "Ок", "Закрыть");
BuyHouse();
}
return true;
}
Код:
if(PlayerToPoint(0.5, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
Код:
if(PlayerToPoint(0.2, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && GetPVarInt(i,"addhouse") == 0)
Код:
stock savehouses()
{
new File: file2;
new idx;
if(floatstr(arrCoords[0]) != 0.000000)
{
HouseInfo[idx][hEntrancex] = floatstr(arrCoords[0]);
HouseInfo[idx][hEntrancey] = floatstr(arrCoords[1]);
HouseInfo[idx][hEntrancez] = floatstr(arrCoords[2]);
HouseInfo[idx][hExitx] = floatstr(arrCoords[3]);
HouseInfo[idx][hExity] = floatstr(arrCoords[4]);
HouseInfo[idx][hExitz] = floatstr(arrCoords[5]);
strmid(HouseInfo[idx][hOwner], arrCoords[6], 0, strlen(arrCoords[6]), 255);
HouseInfo[idx][hValue] = strval(arrCoords[7]);
HouseInfo[idx][hHel] = strval(arrCoords[8]);
HouseInfo[idx][hInt] = strval(arrCoords[9]);
HouseInfo[idx][hLock] = strval(arrCoords[10]);
HouseInfo[idx][hOwned] = strval(arrCoords[11]);
HouseInfo[idx][hTakings] = strval(arrCoords[12]);
HouseInfo[idx][hVec] = strval(arrCoords[13]);
HouseInfo[idx][hVcol1] = strval(arrCoords[14]);
HouseInfo[idx][hVcol2] = strval(arrCoords[15]);
HouseInfo[idx][hKlass] = strval(arrCoords[16]);
HouseInfo[idx][hVehSost] = strval(arrCoords[17]);
HouseInfo[idx][hCarx] = floatstr(arrCoords[18]);
HouseInfo[idx][hCary] = floatstr(arrCoords[19]);
HouseInfo[idx][hCarz] = floatstr(arrCoords[20]);
HouseInfo[idx][hCarc] = floatstr(arrCoords[21]);
HouseInfo[idx][hKeysafe] = strval(arrCoords[22]);
HouseInfo[idx][hNarko] = strval(arrCoords[23]);
HouseInfo[idx][hMoney] = strval(arrCoords[24]);
AllHouse++;
}
while (idx < AllHouse)
{
new coordsstring[256];
format(coordsstring, sizeof(coordsstring), "%f,%f,%f,%f,%f,%f,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%f,%f,%f,%f,%d,%d,%d\n",
HouseInfo[idx][hEntrancex],
HouseInfo[idx][hEntrancey],
HouseInfo[idx][hEntrancez],
HouseInfo[idx][hExitx],
HouseInfo[idx][hExity],
HouseInfo[idx][hExitz],
HouseInfo[idx][hOwner],
HouseInfo[idx][hValue],
HouseInfo[idx][hHel],
HouseInfo[idx][hInt],
HouseInfo[idx][hLock],
HouseInfo[idx][hOwned],
HouseInfo[idx][hTakings],
HouseInfo[idx][hVec],
HouseInfo[idx][hVcol1],
HouseInfo[idx][hVcol2],
HouseInfo[idx][hKlass],
HouseInfo[idx][hVehSost],
HouseInfo[idx][hCarx],
HouseInfo[idx][hCary],
HouseInfo[idx][hCarz],
HouseInfo[idx][hCarc],
HouseInfo[idx][hKeysafe],
HouseInfo[idx][hNarko],
HouseInfo[idx][hMoney]);
if(idx == 0)
{
file2 = fopen("logs/houses.cfg", io_write);
}
else
{
file2 = fopen("logs/houses.cfg", io_append);
}
fwrite(file2, coordsstring);
idx++;
fclose(file2);
}
}
Кому помог ставьте "+" кнопочка спасибо под сообщением.
---------- Post added at 17:01 ---------- Previous post was at 15:27 ----------
Если у кого-то вылазиет ошибка например неизвестный символ "SPD", то замените SPD на ShowPlayerDialog
Последнее редактирование:
