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База SWAT

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Neo[Ilya]

Умник
Место пришло в голову с сервера World-Life , на старом моде там было нечто похожее, взял только место !! Всё остальное делал сам.

Описание:База SWAT , со всеми прилегающими для неё объектами.

Код:
CreateObject(984,-2492.30004883,528.59997559,50.70000076,0.00000000,0.00000000,180.00000000); //object(fenceshit2) (1)
CreateObject(982,-2467.19995117,543.00000000,29.79999924,0.00000000,0.00000000,90.00000000); //object(fenceshit) (1)
CreateObject(983,-2484.00000000,535.00000000,50.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(983,-2489.10009766,535.00000000,50.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
CreateObject(984,-2492.30004883,517.50000000,50.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (2)
CreateObject(984,-2455.30004883,525.50000000,50.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (3)
CreateObject(984,-2455.30004883,517.50000000,50.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (4)
CreateObject(13749,-2440.50000000,521.50000000,37.00000000,0.00000000,0.00000000,50.00000000); //object(cunte_curvesteps1) (1)
CreateObject(3399,-2449.69995117,533.29998779,46.90000153,0.00000000,354.00000000,180.00000000); //object(cxrf_a51_stairs) (1)
CreateObject(982,-2468.10009766,511.10000610,50.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (2)
CreateObject(984,-2485.89990234,511.10000610,50.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (5)
CreateObject(984,-2505.50000000,536.59997559,29.70000076,0.00000000,0.00000000,180.00000000); //object(fenceshit2) (6)
CreateObject(984,-2505.50000000,499.89999390,29.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (7)
CreateObject(982,-2468.00000000,535.00000000,50.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3)
CreateObject(984,-2505.50000000,512.69921875,29.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (8)
CreateObject(984,-2505.50000000,525.50000000,29.70000076,0.00000000,0.00000000,179.99450684); //object(fenceshit2) (9)
CreateObject(982,-2492.79980469,543.00000000,29.79999924,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4)
CreateObject(982,-2406.69995117,512.29998779,30.10000038,0.00000000,0.00000000,111.00000000); //object(fenceshit) (6)
CreateObject(984,-2397.10009766,524.79998779,30.00000000,0.00000000,0.00000000,20.00000000); //object(fenceshit2) (10)
CreateObject(983,-2406.69995117,543.09997559,30.10000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateObject(984,-2416.29980469,543.09960938,30.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (12)
CreateObject(984,-2416.29980469,543.09960938,30.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (13)
CreateObject(1214,-2394.60009766,517.09997559,29.39999962,0.00000000,0.00000000,0.00000000); //object(bollard) (1)
CreateObject(984,-2401.09960938,536.89941406,30.00000000,0.00000000,0.00000000,16.99584961); //object(fenceshit2) (14)
CreateObject(1251,-2433.19995117,496.79998779,29.00000000,0.00000000,0.00000000,115.00000000); //object(smashbar) (1)
CreateObject(984,-2484.39990234,490.00000000,29.70000076,0.00000000,0.00000000,58.00000000); //object(fenceshit2) (16)
CreateObject(984,-2499.10009766,493.50000000,29.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (17)
CreateObject(983,-2493.10009766,493.50000000,29.79999924,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
CreateObject(983,-2477.60009766,485.79998779,29.70000076,0.00000000,0.00000000,57.00000000); //object(fenceshit3) (5)
CreateObject(983,-2395.39990234,520.20001221,30.10000038,0.00000000,0.00000000,200.00000000); //object(fenceshit3) (6)
CreateObject(982,-2442.69921875,543.00000000,29.79999924,0.00000000,0.00000000,90.00000000); //object(fenceshit) (7)
CreateObject(1214,-2403.19921875,543.00000000,29.39999962,0.00000000,0.00000000,0.00000000); //object(bollard) (2)
CreateObject(983,-2421.60009766,506.50000000,30.10000038,0.00000000,0.00000000,112.00000000); //object(fenceshit3) (7)
CreateObject(996,-2422.10009766,508.00000000,29.70000076,0.00000000,0.00000000,40.00000000); //object(lhouse_barrier1) (1)
CreateObject(996,-2404.09960938,534.29980469,29.70000076,0.00000000,0.00000000,84.99572754); //object(lhouse_barrier1) (2)
CreateObject(996,-2406.79980469,526.69921875,29.70000076,0.00000000,0.00000000,69.99938965); //object(lhouse_barrier1) (3)
CreateObject(996,-2410.79980469,519.59960938,29.70000076,0.00000000,0.00000000,59.99633789); //object(lhouse_barrier1) (4)
CreateObject(996,-2415.89941406,513.29980469,29.70000076,0.00000000,0.00000000,49.99877930); //object(lhouse_barrier1) (5)
CreateObject(1214,-2428.60009766,498.79998779,29.10000038,0.00000000,0.00000000,0.00000000); //object(bollard) (3)
CreateObject(1214,-2422.30004883,506.70001221,29.39999962,0.00000000,0.00000000,0.00000000); //object(bollard) (4)
CreateObject(983,-2429.69995117,539.70001221,29.79999924,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (8)
CreateObject(983,-2439.30004883,534.90002441,29.60000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateObject(983,-2436.19995117,521.00000000,30.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (10)
CreateObject(983,-2429.69921875,538.29980469,29.79999924,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (11)
CreateObject(983,-2432.80004883,534.79998779,29.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (12)
CreateObject(983,-2442.30004883,534.90002441,29.60000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (13)
CreateObject(983,-2422.60009766,534.00000000,30.10000038,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (14)
CreateObject(983,-2432.19995117,530.70001221,30.10000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (15)
CreateObject(983,-2425.79980469,530.69921875,30.10000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (16)
CreateObject(983,-2422.59960938,534.00000000,30.10000038,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (17)
CreateObject(983,-2422.59960938,539.89941406,30.10000038,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (18)
CreateObject(983,-2436.19921875,527.39941406,30.00000000,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (19)
CreateObject(1214,-2422.50000000,507.09960938,29.39999962,0.00000000,0.00000000,0.00000000); //object(bollard) (5)
CreateObject(1214,-2429.69921875,498.39941406,28.89999962,0.00000000,0.00000000,0.00000000); //object(bollard) (6)
CreateObject(1214,-2429.69921875,498.39941406,28.89999962,0.00000000,0.00000000,0.00000000); //object(bollard) (7)
CreateObject(3861,-2478.10009766,506.20001221,30.20000076,0.00000000,0.00000000,0.00000000); //object(marketstall01_sfxrf) (1)
CreateObject(931,-2481.00000000,507.70001221,30.10000038,0.00000000,0.00000000,0.00000000); //object(rack3) (1)
CreateObject(356,-2479.30004883,507.50000000,30.50000000,0.00000000,0.00000000,0.00000000); //object(2)
CreateObject(358,-2479.19995117,507.50000000,30.10000038,0.00000000,0.00000000,0.00000000); //object(3)
CreateObject(349,-2477.80004883,507.50000000,30.60000038,0.00000000,0.00000000,0.00000000); //object(4)
CreateObject(348,-2478.30004883,507.50000000,30.79999924,0.00000000,0.00000000,0.00000000); //object(5)
CreateObject(347,-2477.10009766,507.50000000,30.50000000,0.00000000,0.00000000,0.00000000); //object(6)
CreateObject(342,-2476.89990234,507.50000000,30.20000076,0.00000000,0.00000000,0.00000000); //object(7)
CreateObject(342,-2477.10009766,507.50000000,30.20000076,0.00000000,0.00000000,0.00000000); //object(8)
CreateObject(335,-2477.39990234,507.50000000,30.10000038,0.00000000,0.00000000,0.00000000); //object(9)
CreateObject(335,-2477.69995117,507.50000000,30.10000038,0.00000000,0.00000000,0.00000000); //object(10)
CreateObject(334,-2478.00000000,507.50000000,30.00000000,0.00000000,0.00000000,0.00000000); //object(11)
CreateObject(373,-2480.19995117,506.89999390,30.60000038,0.00000000,0.00000000,0.00000000); //object(12)
CreateObject(373,-2480.89990234,506.89999390,30.60000038,0.00000000,0.00000000,0.00000000); //object(13)
CreateObject(363,-2480.50000000,506.89999390,29.70000076,0.00000000,0.00000000,0.00000000); //object(14)
CreateObject(363,-2480.80004883,506.89999390,29.70000076,0.00000000,0.00000000,0.00000000); //object(15)
CreateObject(363,-2481.10009766,506.89999390,29.70000076,0.00000000,0.00000000,0.00000000); //object(16)
Код:
AddStaticVehicleEx(497,-2481.89990234,524.59997559,51.29999924,315.00000000,53,1,15); //Police Maverick
AddStaticVehicleEx(497,-2466.39990234,522.79998779,51.29999924,315.00000000,53,1,15); //Police Maverick
AddStaticVehicleEx(597,-2413.80004883,535.90002441,29.79999924,259.99694824,53,1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-2414.80004883,532.00000000,29.79999924,248.00000000,53,1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-2416.69995117,528.29998779,29.79999924,239.00000000,53,1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-2419.19995117,524.90002441,29.79999924,230.00000000,53,1,15); //Police Car (SFPD)
AddStaticVehicleEx(415,-2422.60009766,521.90002441,29.79999924,226.00000000,53,1,15); //Cheetah
AddStaticVehicleEx(415,-2426.19995117,518.70001221,29.79999924,223.00000000,53,1,15); //Cheetah
AddStaticVehicleEx(415,-2429.89990234,515.79998779,29.79999924,217.00000000,53,1,15); //Cheetah
AddStaticVehicleEx(597,-2413.50000000,539.79998779,29.79999924,266.99523926,53,1,15); //Police Car (SFPD)
AddStaticVehicleEx(601,-2462.80004883,486.29998779,30.00000000,310.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(601,-2455.69995117,489.89999390,30.00000000,309.99572754,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(427,-2494.50000000,502.39999390,30.20000076,270.00000000,53,1,15); //Enforcer
AddStaticVehicleEx(427,-2494.39990234,497.10000610,30.20000076,270.00000000,53,1,15); //Enforcer
AddStaticVehicleEx(528,-2471.89990234,504.00000000,30.29999924,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-2464.89941406,504.00000000,30.29999924,180.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-2468.29980469,504.00000000,30.29999924,180.00000000,-1,-1,15); //FBI Truck

















 
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