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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Баг с заводом

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Alan_Tuloev

Компетентный
Вырезал завод продуктов из мода Advance RP by Cezar Wolfix (Nevada)
Суть : Взял работу ,подошел к столу тебе пишет +1kg и всё,больше ничего не происходит...
Помогайте...
С меня +



Секунду

---------- Post added at 14:08 ---------- Previous post was at 14:06 ----------

Как я понял вот этот код...
PHP:
		if(PlayerMolot[playerid] == true)
		{
			if(zmetall > 1 && zbenz > 5)
			{
				zmetall -= 1;
				zbenz -= 5;
				zprod += 1;
				kgfor[playerid] = true;
				GameTextForPlayer(playerid, "~b~ +1kg", 2000, 1);
				return 1;
			}
			else
			{
				GameTextForPlayer(playerid, "~r~ no metall or benzin", 2000, 1);
				return 1;
			}
		}
	}


---------- Post added at 14:13 ---------- Previous post was at 14:08 ----------

PHP:
	if(pickupid == forzavod[1]
			|| pickupid == forzavod[2]
			|| pickupid == forzavod[3]
			|| pickupid == forzavod[4]
			|| pickupid == forzavod[5]
			|| pickupid == forzavod[6])
	{
		if(PlayerMolot[playerid] == true)
		{
			if(zmetall > 1 && zbenz > 5)
			{
				zmetall -= 1;
				zbenz -= 5;
				zprod += 1;
				kgfor[playerid] = true;
				GameTextForPlayer(playerid, "~b~ +1kg", 2000, 1);
				return 1;
			}
			else
			{
				GameTextForPlayer(playerid, "~r~ no metall or benzin", 2000, 1);
				return 1;
			}
		}
	}
	if(pickupid == Molotpick[1])
	{
		SetPlayerInterior(playerid, 2); // èíòåðüåð ïîñòàâèòü
		SetPlayerVirtualWorld(playerid,2);
		SetPlayerPos(playerid,2575.0310,-1291.0603,1044.1250);
		SetPlayerFacingAngle(playerid,179.4384);
	}
	if(pickupid == Molotpick[2])
	{
		SetPlayerInterior(playerid, 0);
		SetPlayerVirtualWorld(playerid,0);
		SetPlayerPos(playerid,-92.7844,-300.3619,2.3456);
		SetPlayerFacingAngle(playerid,86.9582);
		if(PlayerMolot[playerid] == true)
		{
			if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);// çàáðàëè îòâåðòêó
			if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);// çàáðàëè îòâåðòêó
			PlayerMolot[playerid]=false;
			meshokgo[playerid] = false;
			startmolot[playerid] = false;
			kgfor[playerid] = false;
			if(PlayerInfo[playerid][pMember] >= 1) SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);
			if(PlayerInfo[playerid][pMember] == 0) SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
			SendClientMessage(playerid, -1, "Âû ïîêèíóëè çàâîä, âû íè÷åãî íå çàðàáîòàëè.");
			kg[playerid] = 0;
		}
	}
	if(pickupid == Molotpick[3])
	{
		if(PlayerMolot[playerid] == true)
		{
			SPD(playerid,165,0,"{ffcf00}Ðàáîòíèê ïðîèçâîäñòâåííîãî öåõà",""W"Âû äåéñòâèòåëüíî æåëàåòå çàêîí÷èòü ðàáî÷èé äåíü?","Äà","Íåò");
		}
		else
		{
			SPD(playerid,166,0,"{ffcf00}Ðàáîòíèê ïðîèçâîäñòâåííîãî öåõà",""W"Âû äåéñòâèòåëüíî æåëàåòå íà÷àòü ðàáî÷èé äåíü?","Äà","Íåò");
		}
	}


---------- Post added at 14:14 ---------- Previous post was at 14:13 ----------

PHP:
	case 165:
		{
			if(response)
			{
				if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);// çàáðàëè îòâåðòêó
				if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);// çàáðàëè îòâåðòêó
				PlayerMolot[playerid]=false;
				if(PlayerInfo[playerid][pMember] >= 1)
				{
					SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);
				}
				if(PlayerInfo[playerid][pMember] == 0)
				{
					SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
				}
				DisablePlayerCheckpoint(playerid);
				PlayerInfo[playerid][pCash] += kg[playerid]*50;// Çà 1 ìåøîê äàòü
				format(string, sizeof(string), "Âû çàðàáîòàëè %d$ çà èçãîòîâëåíèå %dêã ïðîäóêòîâ",kg[playerid]*2,kg[playerid]);
				SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
				kg[playerid] = 0;
			}
			return 1;
		}
	case 166:
		{
			if(response)
			{
				if(IsPlayerAttachedObjectSlotUsed(playerid,1)) RemovePlayerAttachedObject(playerid,1);// çàáðàëè îòâåðòêó
				if(IsPlayerAttachedObjectSlotUsed(playerid,2)) RemovePlayerAttachedObject(playerid,2);// çàáðàëè îòâåðòêó
				PlayerMolot[playerid]=true;
				SetPlayerSkin(playerid, 27);
				SendClientMessage(playerid,COLOR_LIGHTBLUE, "Âû íà÷àëè ðàáîòó â Ïðîèçâîäñòâåííîì Öåõó!");
				SendClientMessage(playerid,COLOR_LIGHTBLUE, "Èäèòå ê ñòîëó, ÷òîáû íà÷àòü ðàáîòó");
				ApplyAnimation(playerid,"INT_SHOP","shop_cashier",4.1,1,0,0,0,1);//    WEAPON_csawlo
				ClearAnimations(playerid);
			}
			return 1;
		}
 
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