R@W
Умник
Доброго времени суток
Решил выложить по просьбе пользователей сайта,
систему авторынка в диалоговых окнах!
Для начала мы создадим 4 форварда
И так. Даллее мы идем в
И добовляем в нем 2 строчки
Чтоб было у вас также как выше
Далее мы создадим
Следуюшиее делаем чтобы когда вы садитесь в машину которая на продажу высвечивалось диалоговое окно.
Cоздаем далее паблик
Создае три паблика сразу 1 паблик для загрузки авто 2 для сохранения кооординатов 3 для сохранения тюнинга на авто
Далее в паблике OnGameModeInit()
Вставляем вот это
далее в public OnPlayerCommandText(playerid, cmdtext[])
и вставляем следующее
Далее в if(strcmp(cmd,"/accept",true)==0)
Добовляем следующeе
Далее идем в public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
и вставляем следующие
Кому помог, ставь +!
Решил выложить по просьбе пользователей сайта,
систему авторынка в диалоговых окнах!
Для начала мы создадим 4 форварда
PHP:
//====================================
forward LoadAuto();//згрузка авто
forward SaveAuto();//сохранение авто
forward TuneCar();//сохраниние тюнинга авто
forward CarEnter(playerid,carid);
//====================================
И так. Даллее мы идем в
PHP:
//====================================
new PlayerInfo[MAX_PLAYERS][pInfo];
//====================================
И добовляем в нем 2 строчки
PHP:
//====================================
pCarKey,
pCarKey2,
new PlayerInfo[MAX_PLAYERS][pInfo];
//====================================
Чтоб было у вас также как выше
Далее мы создадим
PHP:
//====================================
new Autoinfo;
enum aInfo
{
aStats,//куплена или нет
aModel,// модель
Float:aAutoX,//корды
Float:aAutoY,
Float:aAutoZ,
Float:aAutoAngle,
aColor1,//цвета
aColor2,
aOwner[MAX_PLAYER_NAME],//владелец
aPrice,//цена
aKey,//уровень
aLock,//штраф
aPaintJob,
};
new AutoInfo[MAX_VEHICLES][aInfo];
//====================================
Следуюшиее делаем чтобы когда вы садитесь в машину которая на продажу высвечивалось диалоговое окно.
PHP:
//====================================
public CarEnter(playerid,carid)
{
if(AutoInfo[carid][aStats]==0)
{
new string[512];
format(string,sizeof(string),"Уровень: %d\nСтоимость: %d\nВведите 2 цвета через запятую в окошко\nПример: [2,6] без квадратных скобок и пробелов!\nЕсли не введете, то цвет останется таким, какой установлен сейчас",
AutoInfo[carid][aKey], AutoInfo[carid][aPrice]);
ShowPlayerDialog(playerid,920,DIALOG_STYLE_INPUT,"Авторынок",string,"Принять","Отмена");
}
return 1;
}
//====================================
Cоздаем далее паблик
PHP:
//====================================
public OnVehicleSpawn(vehicleid)
{
if(AutoInfo[vehicleid][a0] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a0]);
}
if(AutoInfo[vehicleid][a1] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a1]);
}
if(AutoInfo[vehicleid][a2] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a2]);
}
if(AutoInfo[vehicleid][a3] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a3]);
}
if(AutoInfo[vehicleid][a4] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a4]);
}
if(AutoInfo[vehicleid][a5] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a5]);
}
if(AutoInfo[vehicleid][a6] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a6]);
}
if(AutoInfo[vehicleid][a7] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a7]);
}
if(AutoInfo[vehicleid][a8] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a8]);
}
if(AutoInfo[vehicleid][a9] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a9]);
}
if(AutoInfo[vehicleid][a10] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a10]);
}
if(AutoInfo[vehicleid][a11] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a11]);
}
if(AutoInfo[vehicleid][a12] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a12]);
}
if(AutoInfo[vehicleid][a13] != 0)
{
AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a13]);
}
if(AutoInfo[vehicleid][aPaintJob] != 0)
{
ChangeVehiclePaintjob(vehicleid,AutoInfo[vehicleid][aPaintJob]);
}
return 1;
}
//====================================
Создае три паблика сразу 1 паблик для загрузки авто 2 для сохранения кооординатов 3 для сохранения тюнинга на авто
PHP:
//====================================
public LoadAuto()
{
new arrCoords[26][64];
new strFromFile2[256];
new File: file = fopen("careta.cfg", io_read);
if (file)
{
new idx;
while (idx < 330)
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
AutoInfo[idx+1][aStats] = strval(arrCoords[0]);
AutoInfo[idx+1][aModel] = strval(arrCoords[1]);
AutoInfo[idx+1][aAutoX] = floatstr(arrCoords[2]);
AutoInfo[idx+1][aAutoY] = floatstr(arrCoords[3]);
AutoInfo[idx+1][aAutoZ] = floatstr(arrCoords[4]);
AutoInfo[idx+1][aAutoAngle] = floatstr(arrCoords[5]);
AutoInfo[idx+1][aColor1] = strval(arrCoords[6]);
AutoInfo[idx+1][aColor2] = strval(arrCoords[7]);
strmid(AutoInfo[idx+1][aOwner], arrCoords[8], 0, strlen(arrCoords[8]), 255);
AutoInfo[idx+1][aPrice] = strval(arrCoords[9]);
AutoInfo[idx+1][aKey] = strval(arrCoords[10]);
AutoInfo[idx+1][a0] = strval(arrCoords[11]);
AutoInfo[idx+1][a1] = strval(arrCoords[12]);
AutoInfo[idx+1][a2] = strval(arrCoords[13]);
AutoInfo[idx+1][a3] = strval(arrCoords[14]);
AutoInfo[idx+1][a4] = strval(arrCoords[15]);
AutoInfo[idx+1][a5] = strval(arrCoords[16]);
AutoInfo[idx+1][a6] = strval(arrCoords[17]);
AutoInfo[idx+1][a7] = strval(arrCoords[18]);
AutoInfo[idx+1][a8] = strval(arrCoords[19]);
AutoInfo[idx+1][a9] = strval(arrCoords[20]);
AutoInfo[idx+1][a10] = strval(arrCoords[21]);
AutoInfo[idx+1][a11] = strval(arrCoords[22]);
AutoInfo[idx+1][a12] = strval(arrCoords[23]);
AutoInfo[idx+1][a13] = strval(arrCoords[24]);
AutoInfo[idx+1][aPaintJob] = strval(arrCoords[25]);
idx++;
}
fclose(file);
}
return 1;
}
public SaveAuto()
{
new idx;
new File: file2;
while (idx < 330)
{
new coordsstring[256];
format(coordsstring, sizeof(coordsstring), "%d,%d,%f,%f,%f,%f,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n",
AutoInfo[idx+1][aStats],
AutoInfo[idx+1][aModel],
AutoInfo[idx+1][aAutoX],
AutoInfo[idx+1][aAutoY],
AutoInfo[idx+1][aAutoZ],
AutoInfo[idx+1][aAutoAngle],
AutoInfo[idx+1][aColor1],
AutoInfo[idx+1][aColor2],
AutoInfo[idx+1][aOwner],
AutoInfo[idx+1][aPrice],
AutoInfo[idx+1][aKey],
AutoInfo[idx+1][aLock],
AutoInfo[idx+1][a0],
AutoInfo[idx+1][a1],
AutoInfo[idx+1][a2],
AutoInfo[idx+1][a3],
AutoInfo[idx+1][a4],
AutoInfo[idx+1][a5],
AutoInfo[idx+1][a6],
AutoInfo[idx+1][a7],
AutoInfo[idx+1][a8],
AutoInfo[idx+1][a9],
AutoInfo[idx+1][a10],
AutoInfo[idx+1][a11],
AutoInfo[idx+1][a12],
AutoInfo[idx+1][a13],
AutoInfo[idx+1][aPaintJob]);
if(idx == 0)
{
file2 = fopen("careta.cfg", io_write);
}
else
{
file2 = fopen("careta.cfg", io_append);
}
fwrite(file2, coordsstring);
idx++;
fclose(file2);
}
return 1;
}
public TuneCar()
{
for(new i = 0; i < 330; i++)
{
if(AutoInfo[i][a0] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a0]);
}
if(AutoInfo[i][a1] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a1]);
}
if(AutoInfo[i][a2] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a2]);
}
if(AutoInfo[i][a3] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a3]);
}
if(AutoInfo[i][a4] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a4]);
}
if(AutoInfo[i][a5] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a5]);
}
if(AutoInfo[i][a6] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a6]);
}
if(AutoInfo[i][a7] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a7]);
}
if(AutoInfo[i][a8] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a8]);
}
if(AutoInfo[i][a9] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a9]);
}
if(AutoInfo[i][a10] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a10]);
}
if(AutoInfo[i][a11] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a11]);
}
if(AutoInfo[i][a12] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a12]);
}
if(AutoInfo[i][a13] != 0)
{
AddVehicleComponent(i, AutoInfo[i][a13]);
}
if(AutoInfo[i][aPaintJob] != 0)
{
ChangeVehiclePaintjob(i,AutoInfo[i][aPaintJob]);
}
}
return 1;
}
//====================================
Далее в паблике OnGameModeInit()
Вставляем вот это
PHP:
//====================================
for(new c=0;c<MAX_VEHICLES;c++)
{
Gas[c] = 100;
AutoInfo[c][aStats] = -1;
lockedcar[c] = 0;
}
LoadAuto();
for(new h = 0; h < 330; h++)
{
CreateVehicle(AutoInfo[h][aModel], AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], AutoInfo[h][aAutoAngle], AutoInfo[h][aColor1], AutoInfo[h][aColor2],SPAWN_CARS);
if(AutoInfo[h][aStats] == 0)
{
new strings[256];
format(strings,sizeof(strings),"Транспорт продается\nУровень: %d\nСтоимость: %d",AutoInfo[h][aKey],AutoInfo[h][aPrice]);
nomer[h] = CreateDynamic3DTextLabel(strings, 0xBFF600FF, AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], 15.0, INVALID_PLAYER_ID,h,0,-1,-1,-1,15.0);
}
else
{
new strings[256];
format(strings,sizeof(strings),"ID: %d\nВладелец: %s",h,AutoInfo[h][aOwner]);
nomer[h] = CreateDynamic3DTextLabel(strings, 0xBFF600FF, AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], 15.0, INVALID_PLAYER_ID,h,0,-1,-1,-1,15.0);
}
}
//====================================
далее в public OnPlayerCommandText(playerid, cmdtext[])
и вставляем следующее
PHP:
//====================================
if(strcmp(cmd, "/addveh", true) == 0)//для создание авто и игры
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 5)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid,COLOR_GREY,"Тебе нужно быть в транспорте");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "От 400 до 611!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 300) { SendClientMessage(playerid, COLOR_GREY, "Цвет лишь от 0 до 300!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 300) { SendClientMessage(playerid, COLOR_GREY, "Цвет от 0 до 300!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 ) { SendClientMessage(playerid, COLOR_GREY, "Цена не меньше $1"); return 1; }
new levl;
levl = strval(tmp);
if(levl < 2 ) { SendClientMessage(playerid, COLOR_GREY, "Уровень должен быть не меньше 2"); return 1; }
new Float:X,Float:Y,Float:Z,Float:Q;
GetVehiclePos(GetPlayerVehicleID(playerid), X,Y,Z);
GetVehicleZAngle(GetPlayerVehicleID(playerid),Q);
AutoInfo[vehicleid][aStats]=0;
AutoInfo[vehicleid][aModel]=car;
AutoInfo[vehicleid][aAutoX]=X;
AutoInfo[vehicleid][aAutoY]=Y;
AutoInfo[vehicleid][aAutoZ]=Z;
AutoInfo[vehicleid][aAutoAngle]=Q;
AutoInfo[vehicleid][aColor1]=color1;
AutoInfo[vehicleid][aColor2]=color2;
AutoInfo[vehicleid][aPrice]=price;
AutoInfo[vehicleid][aKey]=levl;
AutoInfo[vehicleid][a0]=0;
AutoInfo[vehicleid][a1]=0;
AutoInfo[vehicleid][a2]=0;
AutoInfo[vehicleid][a3]=0;
AutoInfo[vehicleid][a4]=0;
AutoInfo[vehicleid][a5]=0;
AutoInfo[vehicleid][a6]=0;
AutoInfo[vehicleid][a7]=0;
AutoInfo[vehicleid][a8]=0;
AutoInfo[vehicleid][a9]=0;
AutoInfo[vehicleid][a10]=0;
AutoInfo[vehicleid][a11]=0;
AutoInfo[vehicleid][a12]=0;
AutoInfo[vehicleid][a13]=0;
AutoInfo[vehicleid][aPaintJob]=0;
strmid(AutoInfo[CAR_PROD][aOwner], "The State", 0, 9, 999);
SaveAuto();
format(string, sizeof(string), "* Машина на продажу создана.");
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}
return 1;
}
if (strcmp(cmd, "/park", true) == 0)//для парка авто
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pCarKey2] == 0 && PlayerInfo[playerid][pCarKey] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
new cari = GetPlayerVehicleID(playerid);
if(cari == PlayerInfo[playerid][pCarKey2] || cari == PlayerInfo[playerid][pCarKey])
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
new Float:xcar, Float:ycar, Float:zcar, Float:ancar;
new mods = GetVehicleModel(cari);
GetVehicleZAngle(cari, ancar);
GetVehiclePos(cari,xcar,ycar,zcar);
DestroyVehicle(cari);
CreateVehicle(mods,xcar,ycar,zcar,ancar,AutoInfo[cari][aColor1],AutoInfo[cari][aColor2],SPAWN_CARS);
AutoInfo[cari][aAutoX] = xcar;
AutoInfo[cari][aAutoY] = ycar;
AutoInfo[cari][aAutoZ] = zcar;
AutoInfo[cari][aAutoAngle] = ancar;
SaveAuto();
if(AutoInfo[cari][a0] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a0]);
}
if(AutoInfo[cari][a1] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a1]);
}
if(AutoInfo[cari][a2] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a2]);
}
if(AutoInfo[cari][a3] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a3]);
}
if(AutoInfo[cari][a4] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a4]);
}
if(AutoInfo[cari][a5] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a5]);
}
if(AutoInfo[cari][a6] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a6]);
}
if(AutoInfo[cari][a7] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a7]);
}
if(AutoInfo[cari][a8] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a8]);
}
if(AutoInfo[cari][a9] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a9]);
}
if(AutoInfo[cari][a10] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a10]);
}
if(AutoInfo[cari][a11] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a11]);
}
if(AutoInfo[cari][a12] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a12]);
}
if(AutoInfo[cari][a13] != 0)
{
AddVehicleComponent(cari, AutoInfo[cari][a13]);
}
if(AutoInfo[cari][aPaintJob] != 0)
{
ChangeVehiclePaintjob(cari,AutoInfo[cari][aPaintJob]);
}
SendClientMessage(playerid,COLOR_YELLOW,"Транспорт припаркован!");
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Вы не в своей купленной тачке");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Вы не в тачке");
}
}
return 1;
}
if (strcmp(cmd, "/sellcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pCarKey2] == 0 && PlayerInfo[playerid][pCarKey] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки");
return 1;
}
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
if(PlayerToKvadrat(playerid, 1059.0021, -1777.3611, 1101.8859, -1735.4606) ||
PlayerToKvadrat(playerid, 2788.7844, -1467.7683, 2820.6284, -1425.3816) ||
PlayerToKvadrat(playerid, 293.7184, -1549.3483, 304.6124, -1477.7850) ||
PlayerToKvadrat(playerid, 2642.7,-1901.2,2842.1,-1668.1) ||
PlayerToKvadrat(playerid, 1417.6780,2786.3059,1532.8566,2788.3418) ||
PlayerToKvadrat(playerid, 1463.1936,2724.5845,1533.5640,2761.9668) ||
PlayerToKvadrat(playerid,112.11,-1792.0,142.50,-1961.0)||
PlayerToKvadrat(playerid,2142.0,-1128.0,2169.0,-1210.0))
{
if(IsPlayerInAnyVehicle(playerid))
{
new cari = GetPlayerVehicleID(playerid);
if(cari == PlayerInfo[playerid][pCarKey2] || cari == PlayerInfo[playerid][pCarKey] || cari == PlayerInfo[playerid][pCarKey3])
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
new Float:xcar, Float:ycar, Float:zcar, Float:ancar;
new mods = GetVehicleModel(cari);
GetVehicleZAngle(cari, ancar);
GetVehiclePos(cari,xcar,ycar,zcar);
DestroyVehicle(cari);
CreateVehicle(mods,xcar,ycar,zcar,ancar,AutoInfo[cari][aColor1],AutoInfo[cari][aColor2],SPAWN_CARS);
AutoInfo[cari][aAutoX] = xcar;
AutoInfo[cari][aAutoY] = ycar;
AutoInfo[cari][aAutoZ] = zcar;
AutoInfo[cari][aAutoAngle] = ancar;
AutoInfo[cari][aStats] = 0;
new ptem[64];
format(ptem,sizeof(ptem),"The State");
strmid(AutoInfo[cari][aOwner], ptem, 0, strlen(ptem), 255);
new manyy = AutoInfo[cari][aPrice] / 2;
ConsumingMoney[playerid] = 1;
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] + manyy;
GivePlayerMoney(playerid,manyy);
SaveAuto();
gCarLock[cari] = 0;
UnLockCar(cari);
new nal = (manyy*13) / 100;
PlayerInfo[playerid][pNalog] += nal;
format(string,sizeof(string),"Транспорт продается\nУровень: %d\nСтоимость: %d",AutoInfo[cari][aKey],AutoInfo[cari][aPrice]);
UpdateDynamic3DTextLabelText(nomer[cari],0xBFF600FF,string);
if(cari == PlayerInfo[playerid][pCarKey2])
{
PlayerInfo[playerid][pCarKey2] = 0;
}
else if(cari == PlayerInfo[playerid][pCarKey])
{
PlayerInfo[playerid][pCarKey] = 0;
}
else if(cari == PlayerInfo[playerid][pCarKey3])
{
PlayerInfo[playerid][pCarKey3] = 0;
}
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Вы не в своей купленной тачке");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Вы не в тачке");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Продать транспорт можно только там где купили");
}
}
else
{
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"/sellcar [id игрока] [сумма] либо /sellcar на авторынке");
return 1;
}
new babkis = strval(tmp);
if(PlayerInfo[giveplayerid][pCarKey2] != 0 && PlayerInfo[giveplayerid][pCarKey] != 0)
{
SendClientMessage(playerid,COLOR_GREY,"У него уже есть тачка");
return 1;
}
if(babkis > GetPlayerMoney(giveplayerid))
{
SendClientMessage(playerid,COLOR_GREY,"У игрока не хватает денег");
return 1;
}
if(!ProxDetectorS(10.0, playerid, giveplayerid))
{
SendClientMessage(playerid,COLOR_GREY,"Вы слишком далеко от игрока");
return 1;
}
if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey])&& CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2])&& CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3]))
{
SendClientMessage(playerid,COLOR_GREY,"Около вас находится оба транспорта! Уйдите от того, который не хотите продавать");
return 1;
}
if(!CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey]) && !CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2])&& !CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3]))
{
SendClientMessage(playerid,COLOR_GREY,"Вы слишком далеко от автомобиля");
return 1;
}
if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey]))
{
predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey];
}
else if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2]))
{
predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey2];
}
else if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3]))
{
predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey3];
}
GetPlayerName(playerid,sendername,sizeof(sendername));
GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer));
predlogid[giveplayerid] = playerid;
predlogmoney[giveplayerid] = babkis;
new kfjsdh = predlogidcar[giveplayerid];
format(string,sizeof(string),"%s предлагает вам купить %s за %d$ (/accept buycar)",sendername,VehicleNames[GetVehicleModel(kfjsdh)-400],babkis);
SendClientMessage(giveplayerid,COLOR_LIGHTBLUE,string);
format(string,sizeof(string),"Вы предложили %s купить %s за %d$",giveplayer,VehicleNames[GetVehicleModel(kfjsdh)-400],babkis);
SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
}
}
return 1;
}
if (strcmp(cmd, "/carcolor", true) == 0)
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
return 1;
}
new carsi = strval(tmp);
if(carsi == 1)
{
if(PlayerInfo[playerid][pCarKey] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 1");
return 1;
}
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
return 1;
}
new col1 = strval(tmp);
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
return 1;
}
new col2 = strval(tmp);
if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0)
{
SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255");
return 1;
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 5000;
GivePlayerMoney(playerid,-5000);
ChangeVehicleColor(PlayerInfo[playerid][pCarKey],col1,col2);
AutoInfo[PlayerInfo[playerid][pCarKey]][aColor1] = col1;
AutoInfo[PlayerInfo[playerid][pCarKey]][aColor1] = col2;
SBizzInfo[5][sbTill] += 5000;
ExtortionSBiz(5, 5000);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен");
}
else if(carsi == 2)
{
if(PlayerInfo[playerid][pCarKey2] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 2");
return 1;
}
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
return 1;
}
new col1 = strval(tmp);
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
return 1;
}
new col2 = strval(tmp);
if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0)
{
SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255");
return 1;
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 5000;
GivePlayerMoney(playerid,-5000);
ChangeVehicleColor(PlayerInfo[playerid][pCarKey2],col1,col2);
AutoInfo[PlayerInfo[playerid][pCarKey2]][aColor1] = col1;
AutoInfo[PlayerInfo[playerid][pCarKey2]][aColor1] = col2;
SBizzInfo[5][sbTill] += 5000;
ExtortionSBiz(5, 5000);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен");
}
else if(carsi == 3)
{
if(PlayerInfo[playerid][pCarKey3] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 3");
return 1;
}
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2/3 машина] [1 цвет] [2 цвет]");
return 1;
}
new col1 = strval(tmp);
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2/3 машина] [1 цвет] [2 цвет]");
return 1;
}
new col2 = strval(tmp);
if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0)
{
SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255");
return 1;
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 5000;
GivePlayerMoney(playerid,-5000);
ChangeVehicleColor(PlayerInfo[playerid][pCarKey3],col1,col2);
AutoInfo[PlayerInfo[playerid][pCarKey3]][aColor1] = col1;
AutoInfo[PlayerInfo[playerid][pCarKey3]][aColor1] = col2;
SBizzInfo[5][sbTill] += 5000;
ExtortionSBiz(5, 5000);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен");
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]");
}
return 1;
}
if(strcmp(cmd, "/towcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp))
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /towcar [1ая или 2ая тачка]");
return 1;
}
new towcarc = strval(tmp);
if(towcarc == 1)
{
if(PlayerInfo[playerid][pCarKey] != 0)
{
new house = PlayerInfo[playerid][pCarKey];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInAnyVehicle(i))
{
new slll = GetPlayerVehicleID(i);
if(house == slll)
{
new Float:xv, Float:yv, Float:zv;
GetPlayerPos(i,xv,yv,zv);
SetPlayerPos(i,xv,yv,zv+1.0);
TextDrawHideForPlayer(i,benzz[i]);
}
}
}
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 1000;
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SBizzInfo[8][sbTill] += 5000;//towcar buisness
ExtortionSBiz(8, 2500);
//SBizzInfo[8][sbProducts]--;
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки");
RepairVehicle(house);
SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]);
SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]);
engine[house] = 0;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас нету первой тачки");
}
}
else if(towcarc == 3)
{
if(PlayerInfo[playerid][pCarKey3] != 0)
{
new house = PlayerInfo[playerid][pCarKey3];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInAnyVehicle(i))
{
new slll = GetPlayerVehicleID(i);
if(house == slll)
{
new Float:xv, Float:yv, Float:zv;
GetPlayerPos(i,xv,yv,zv);
SetPlayerPos(i,xv,yv,zv+1.0);
TextDrawHideForPlayer(i,benzz[i]);
}
}
}
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 1000;
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SBizzInfo[8][sbTill] += 2000;//towcar buisness
ExtortionSBiz(8, 1000);
//SBizzInfo[8][sbProducts]--;
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки");
RepairVehicle(house);
SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]);
SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]);
engine[house] = 0;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас нету второй тачки");
}
}
else if(towcarc == 2)
{
if(PlayerInfo[playerid][pCarKey2] != 0)
{
new house = PlayerInfo[playerid][pCarKey2];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerInAnyVehicle(i))
{
new slll = GetPlayerVehicleID(i);
if(house == slll)
{
new Float:xv, Float:yv, Float:zv;
GetPlayerPos(i,xv,yv,zv);
SetPlayerPos(i,xv,yv,zv+1.0);
TextDrawHideForPlayer(i,benzz[i]);
}
}
}
}
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - 1000;
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SBizzInfo[8][sbTill] += 2000;//towcar buisness
ExtortionSBiz(8, 1000);
//SBizzInfo[8][sbProducts]--;
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки");
RepairVehicle(house);
SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]);
SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]);
engine[house] = 0;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас нету второй тачки");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Используйте: /towcar [1ая или 2ая тачка или 3]");
}
}
return 1;
}
//====================================
Далее в if(strcmp(cmd,"/accept",true)==0)
Добовляем следующeе
PHP:
//====================================
else if(strcmp(x_job,"buycar",true) == 0)
{
if(predlogid[playerid] == -1)
{
SendClientMessage(playerid,COLOR_GREY,"Вам никто не предлагал продать автомобиль");
return 1;
}
if(IsPlayerConnected(predlogid[playerid]))
{
if(predlogmoney[playerid] <= GetPlayerMoney(playerid))
{
GetPlayerName(playerid,sendername,sizeof(sendername));
new idid = predlogid[playerid];
if(PlayerInfo[playerid][pCarKey] == 0)
{
if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey])
{
PlayerInfo[idid][pCarKey] = 0;
PlayerInfo[playerid][pCarKey] = predlogidcar[playerid];
new cariii = PlayerInfo[playerid][pCarKey];
new fsdkf = predlogid[playerid];
ConsumingMoney[playerid] = 1;
ConsumingMoney[fsdkf] = 1;
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid];
GivePlayerMoney(playerid,-predlogmoney[playerid]);
NormMoney[playerid] = 2;
AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid];
GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]);
SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)");
SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!");
strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string);
new nal = (predlogmoney[playerid]*13) / 100;
PlayerInfo[fsdkf][pNalog] += nal;
}
else if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey2])
{
PlayerInfo[idid][pCarKey2] = 0;
PlayerInfo[playerid][pCarKey] = predlogidcar[playerid];
new cariii = PlayerInfo[playerid][pCarKey];
new fsdkf = predlogid[playerid];
strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255);
ConsumingMoney[playerid] = 1;
ConsumingMoney[fsdkf] = 1;
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid];
GivePlayerMoney(playerid,-predlogmoney[playerid]);
NormMoney[playerid] = 2;
AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid];
GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]);
SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)");
SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!");
format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string);
new nal = (predlogmoney[playerid]*13) / 100;
PlayerInfo[fsdkf][pNalog] += nal;
}
}
else if(PlayerInfo[playerid][pCarKey2] == 0)
{
if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey])
{
PlayerInfo[idid][pCarKey] = 0;
PlayerInfo[playerid][pCarKey2] = predlogidcar[playerid];
new cariii = PlayerInfo[playerid][pCarKey2];
new fsdkf = predlogid[playerid];
strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255);
ConsumingMoney[playerid] = 1;
ConsumingMoney[fsdkf] = 1;
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid];
GivePlayerMoney(playerid,-predlogmoney[playerid]);
NormMoney[playerid] = 2;
AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid];
GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]);
SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)");
SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!");
format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string);
new nal = (predlogmoney[playerid]*13) / 100;
PlayerInfo[fsdkf][pNalog] += nal;
}
else if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey2])
{
PlayerInfo[idid][pCarKey2] = 0;
PlayerInfo[playerid][pCarKey2] = predlogidcar[playerid];
new cariii = PlayerInfo[playerid][pCarKey2];
new fsdkf = predlogid[playerid];
strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255);
ConsumingMoney[playerid] = 1;
ConsumingMoney[fsdkf] = 1;
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid];
GivePlayerMoney(playerid,-predlogmoney[playerid]);
NormMoney[playerid] = 2;
AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid];
GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]);
SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)");
SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!");
format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string);
new nal = (predlogmoney[playerid]*13) / 100;
PlayerInfo[fsdkf][pNalog] += nal;
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Вы уже имеете 2 машины");
return 1;
}
SaveAuto();
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас нехватает денег");
}
}
}
//====================================
Далее идем в public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
и вставляем следующие
PHP:
//====================================
if(dialogid==920)
{
if(response==1)
{
if(IsPlayerInAnyVehicle(playerid))
{
new cara = GetPlayerVehicleID(playerid);
if(AutoInfo[cara][aStats] == 0)
{
if(GetPlayerMoney(playerid) >= AutoInfo[cara][aPrice])
{
if(PlayerInfo[playerid][pCarKey] == 0 || PlayerInfo[playerid][pCarKey2] == 0 || PlayerInfo[playerid][pCarKey3] == 0)
{
if(PlayerInfo[playerid][pLevel] >= AutoInfo[cara][aKey])
{
if(PlayerInfo[playerid][pCarKey2] == 0)
{
if(!strlen(inputtext))
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey2] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else if(strfind(inputtext,",", true) != -1)
{
new razdel[2][64];
split(inputtext, razdel, ',');
AutoInfo[cara][aColor1] = strval(razdel[0]);
AutoInfo[cara][aColor2] = strval(razdel[1]);
if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255)
{
if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255)
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey2] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else if(PlayerInfo[playerid][pCarKey3] == 0)
{
if(!strlen(inputtext))
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey3] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else if(strfind(inputtext,",", true) != -1)
{
new razdel3[2][64];
split(inputtext, razdel, ',');
AutoInfo[cara][aColor1] = strval(razdel3[0]);
AutoInfo[cara][aColor2] = strval(razdel3[1]);
if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255)
{
if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255)
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey3] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
else if(PlayerInfo[playerid][pCarKey] == 0)
{
if(!strlen(inputtext))
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else if(strfind(inputtext,",", true) != -1)
{
new razdel2[2][64];
split(inputtext, razdel2, ',');
AutoInfo[cara][aColor1] = strval(razdel2[0]);
AutoInfo[cara][aColor2] = strval(razdel2[1]);
if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255)
{
if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255)
{
GetPlayerName(playerid,sendername,sizeof(sendername));
NormMoney[playerid] = 2;
AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice];
GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]);
PlayerInfo[playerid][pCarKey] = cara;
AutoInfo[cara][aStats] = 1;
strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255);
ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]);
SaveAuto();
SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)");
new zadk = (AutoInfo[cara][aPrice]*10)/100;
SBizzInfo[5][sbTill] += zadk;
ExtortionSBiz(6, zadk);
SBizzInfo[1][sbTill] += zadk;
ExtortionSBiz(2, zadk);
format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]);
UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас маленький лвл");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"У вас уже есть автомобиль, продайте его! (/sellcar)");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Нехватает денег!");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
else
{
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
//====================================
