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R@W

Умник
Доброго времени суток
Решил выложить по просьбе пользователей сайта,
систему авторынка в диалоговых окнах!

Для начала мы создадим 4 форварда

PHP:
//====================================
forward LoadAuto();//згрузка авто 
forward SaveAuto();//сохранение авто
forward TuneCar();//сохраниние тюнинга авто 
forward CarEnter(playerid,carid);  
//====================================

И так. Даллее мы идем в

PHP:
//====================================
new PlayerInfo[MAX_PLAYERS][pInfo];
//====================================

И добовляем в нем 2 строчки

PHP:
//====================================
    pCarKey, 
    pCarKey2, 
new PlayerInfo[MAX_PLAYERS][pInfo];  
//====================================

Чтоб было у вас также как выше

Далее мы создадим

PHP:
//====================================
new Autoinfo;

enum aInfo 
{ 
    aStats,//куплена или нет 
    aModel,// модель 
    Float:aAutoX,//корды 
    Float:aAutoY, 
    Float:aAutoZ, 
    Float:aAutoAngle, 
    aColor1,//цвета 
    aColor2, 
    aOwner[MAX_PLAYER_NAME],//владелец 
    aPrice,//цена 
    aKey,//уровень 
    aLock,//штраф 
    aPaintJob, 
}; 

new AutoInfo[MAX_VEHICLES][aInfo];  
//====================================

Следуюшиее делаем чтобы когда вы садитесь в машину которая на продажу высвечивалось диалоговое окно.

PHP:
//====================================
public CarEnter(playerid,carid) 
{ 
    if(AutoInfo[carid][aStats]==0) 
    { 
        new string[512]; 
        format(string,sizeof(string),"Уровень: %d\nСтоимость: %d\nВведите 2 цвета через запятую в окошко\nПример: [2,6] без квадратных скобок и пробелов!\nЕсли не введете, то цвет останется таким, какой установлен сейчас", 
        AutoInfo[carid][aKey], AutoInfo[carid][aPrice]); 
        ShowPlayerDialog(playerid,920,DIALOG_STYLE_INPUT,"Авторынок",string,"Принять","Отмена"); 
    } 
    return 1; 
}  
//====================================

Cоздаем далее паблик

PHP:
//====================================
public OnVehicleSpawn(vehicleid) 
{ 
    if(AutoInfo[vehicleid][a0] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a0]); 
    } 
    if(AutoInfo[vehicleid][a1] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a1]); 
    } 
    if(AutoInfo[vehicleid][a2] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a2]); 
    } 
    if(AutoInfo[vehicleid][a3] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a3]); 
    } 
    if(AutoInfo[vehicleid][a4] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a4]); 
    } 
    if(AutoInfo[vehicleid][a5] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a5]); 
    } 
    if(AutoInfo[vehicleid][a6] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a6]); 
    } 
    if(AutoInfo[vehicleid][a7] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a7]); 
    } 
    if(AutoInfo[vehicleid][a8] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a8]); 
    } 
    if(AutoInfo[vehicleid][a9] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a9]); 
    } 
    if(AutoInfo[vehicleid][a10] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a10]); 
    } 
    if(AutoInfo[vehicleid][a11] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a11]); 
    } 
    if(AutoInfo[vehicleid][a12] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a12]); 
    } 
    if(AutoInfo[vehicleid][a13] != 0) 
    { 
        AddVehicleComponent(vehicleid, AutoInfo[vehicleid][a13]); 
    } 
    if(AutoInfo[vehicleid][aPaintJob] != 0) 
    { 
        ChangeVehiclePaintjob(vehicleid,AutoInfo[vehicleid][aPaintJob]); 
    } 
    return 1; 
} 
//====================================

Создае три паблика сразу 1 паблик для загрузки авто 2 для сохранения кооординатов 3 для сохранения тюнинга на авто

PHP:
//====================================
public LoadAuto() 
{ 
    new arrCoords[26][64]; 
    new strFromFile2[256]; 
    new File: file = fopen("careta.cfg", io_read); 
    if (file) 
    { 
        new idx; 
        while (idx < 330) 
        { 
            fread(file, strFromFile2); 
            split(strFromFile2, arrCoords, ','); 
            AutoInfo[idx+1][aStats] = strval(arrCoords[0]); 
            AutoInfo[idx+1][aModel] = strval(arrCoords[1]); 
            AutoInfo[idx+1][aAutoX] = floatstr(arrCoords[2]); 
            AutoInfo[idx+1][aAutoY] = floatstr(arrCoords[3]); 
            AutoInfo[idx+1][aAutoZ] = floatstr(arrCoords[4]); 
            AutoInfo[idx+1][aAutoAngle] = floatstr(arrCoords[5]); 
            AutoInfo[idx+1][aColor1] = strval(arrCoords[6]); 
            AutoInfo[idx+1][aColor2] = strval(arrCoords[7]); 
            strmid(AutoInfo[idx+1][aOwner], arrCoords[8], 0, strlen(arrCoords[8]), 255); 
            AutoInfo[idx+1][aPrice] = strval(arrCoords[9]); 
            AutoInfo[idx+1][aKey] = strval(arrCoords[10]); 
            AutoInfo[idx+1][a0] = strval(arrCoords[11]); 
            AutoInfo[idx+1][a1] = strval(arrCoords[12]); 
            AutoInfo[idx+1][a2] = strval(arrCoords[13]); 
            AutoInfo[idx+1][a3] = strval(arrCoords[14]); 
            AutoInfo[idx+1][a4] = strval(arrCoords[15]); 
            AutoInfo[idx+1][a5] = strval(arrCoords[16]); 
            AutoInfo[idx+1][a6] = strval(arrCoords[17]); 
            AutoInfo[idx+1][a7] = strval(arrCoords[18]); 
            AutoInfo[idx+1][a8] = strval(arrCoords[19]); 
            AutoInfo[idx+1][a9] = strval(arrCoords[20]); 
            AutoInfo[idx+1][a10] = strval(arrCoords[21]); 
            AutoInfo[idx+1][a11] = strval(arrCoords[22]); 
            AutoInfo[idx+1][a12] = strval(arrCoords[23]); 
            AutoInfo[idx+1][a13] = strval(arrCoords[24]); 
            AutoInfo[idx+1][aPaintJob] = strval(arrCoords[25]); 
            idx++; 
        } 
        fclose(file); 
    } 
    return 1; 
} 

public SaveAuto() 
{ 
    new idx; 
    new File: file2; 
    while (idx < 330) 
    { 
        new coordsstring[256]; 
        format(coordsstring, sizeof(coordsstring), "%d,%d,%f,%f,%f,%f,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n", 
        AutoInfo[idx+1][aStats], 
        AutoInfo[idx+1][aModel], 
        AutoInfo[idx+1][aAutoX], 
        AutoInfo[idx+1][aAutoY], 
        AutoInfo[idx+1][aAutoZ], 
        AutoInfo[idx+1][aAutoAngle], 
        AutoInfo[idx+1][aColor1], 
        AutoInfo[idx+1][aColor2], 
        AutoInfo[idx+1][aOwner], 
        AutoInfo[idx+1][aPrice], 
        AutoInfo[idx+1][aKey], 
        AutoInfo[idx+1][aLock], 
        AutoInfo[idx+1][a0], 
        AutoInfo[idx+1][a1], 
        AutoInfo[idx+1][a2], 
        AutoInfo[idx+1][a3], 
        AutoInfo[idx+1][a4], 
        AutoInfo[idx+1][a5], 
        AutoInfo[idx+1][a6], 
        AutoInfo[idx+1][a7], 
        AutoInfo[idx+1][a8], 
        AutoInfo[idx+1][a9], 
        AutoInfo[idx+1][a10], 
        AutoInfo[idx+1][a11], 
        AutoInfo[idx+1][a12], 
        AutoInfo[idx+1][a13], 
        AutoInfo[idx+1][aPaintJob]); 
        if(idx == 0) 
        { 
            file2 = fopen("careta.cfg", io_write); 
        } 
        else 
        { 
            file2 = fopen("careta.cfg", io_append); 
        } 
        fwrite(file2, coordsstring); 
        idx++; 
        fclose(file2); 
    } 
    return 1; 
} 

public TuneCar() 
{ 
    for(new i = 0; i < 330; i++) 
    { 
        if(AutoInfo[i][a0] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a0]); 
        } 
        if(AutoInfo[i][a1] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a1]); 
        } 
        if(AutoInfo[i][a2] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a2]); 
        } 
        if(AutoInfo[i][a3] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a3]); 
        } 
        if(AutoInfo[i][a4] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a4]); 
        } 
        if(AutoInfo[i][a5] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a5]); 
        } 
        if(AutoInfo[i][a6] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a6]); 
        } 
        if(AutoInfo[i][a7] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a7]); 
        } 
        if(AutoInfo[i][a8] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a8]); 
        } 
        if(AutoInfo[i][a9] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a9]); 
        } 
        if(AutoInfo[i][a10] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a10]); 
        } 
        if(AutoInfo[i][a11] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a11]); 
        } 
        if(AutoInfo[i][a12] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a12]); 
        } 
        if(AutoInfo[i][a13] != 0) 
        { 
            AddVehicleComponent(i, AutoInfo[i][a13]); 
        } 
        if(AutoInfo[i][aPaintJob] != 0) 
        { 
            ChangeVehiclePaintjob(i,AutoInfo[i][aPaintJob]); 
        } 
    } 
    return 1; 
}  
//====================================

Далее в паблике OnGameModeInit()
Вставляем вот это

PHP:
//====================================
    for(new c=0;c<MAX_VEHICLES;c++) 
    { 
        Gas[c] = 100; 
        AutoInfo[c][aStats] = -1; 
        lockedcar[c] = 0; 
    } 
    LoadAuto();  

    for(new h = 0; h < 330; h++) 
    { 
        CreateVehicle(AutoInfo[h][aModel], AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], AutoInfo[h][aAutoAngle], AutoInfo[h][aColor1], AutoInfo[h][aColor2],SPAWN_CARS); 
        if(AutoInfo[h][aStats] == 0) 
        { 
            new strings[256]; 
            format(strings,sizeof(strings),"Транспорт продается\nУровень: %d\nСтоимость: %d",AutoInfo[h][aKey],AutoInfo[h][aPrice]); 
            nomer[h] = CreateDynamic3DTextLabel(strings, 0xBFF600FF, AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], 15.0, INVALID_PLAYER_ID,h,0,-1,-1,-1,15.0); 
        } 
        else 
        { 
            new strings[256]; 
            format(strings,sizeof(strings),"ID: %d\nВладелец: %s",h,AutoInfo[h][aOwner]); 
            nomer[h] = CreateDynamic3DTextLabel(strings, 0xBFF600FF, AutoInfo[h][aAutoX], AutoInfo[h][aAutoY], AutoInfo[h][aAutoZ], 15.0, INVALID_PLAYER_ID,h,0,-1,-1,-1,15.0); 
        } 
    }  
//====================================

далее в public OnPlayerCommandText(playerid, cmdtext[])
и вставляем следующее

PHP:
//====================================
    if(strcmp(cmd, "/addveh", true) == 0)//для создание авто и игры 
    { 
        if(IsPlayerConnected(playerid)) 
        { 
            if(PlayerInfo[playerid][pAdmin] >= 5) 
            { 
                            new vehicleid = GetPlayerVehicleID(playerid); 
                if(!IsPlayerInAnyVehicle(playerid)) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Тебе нужно быть в транспорте"); 
                    return 1; 
                } 
                tmp = strtok(cmdtext, idx); 
                if(!strlen(tmp)) 
                { 
                    SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]"); 
                    return 1; 
                } 
                new car; 
                car = strval(tmp); 
                if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "От 400 до 611!"); return 1; } 
                tmp = strtok(cmdtext, idx); 
                if(!strlen(tmp)) 
                { 
                    SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]"); 
                    return 1; 
                } 
                new color1; 
                color1 = strval(tmp); 
                if(color1 < 0 || color1 > 300) { SendClientMessage(playerid, COLOR_GREY, "Цвет лишь от 0 до 300!"); return 1; } 
                tmp = strtok(cmdtext, idx); 
                if(!strlen(tmp)) 
                { 
                    SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]"); 
                    return 1; 
                } 
                new color2; 
                color2 = strval(tmp); 
                if(color2 < 0 || color2 > 300) { SendClientMessage(playerid, COLOR_GREY, "Цвет от 0 до 300!"); return 1; } 
                tmp = strtok(cmdtext, idx); 
                if(!strlen(tmp)) 
                { 
                    SendClientMessage(playerid, COLOR_GRAD2, "ИНФО: /addveh [carid] [color1] [color2] [цена]"); 
                    return 1; 
                } 
                new price; 
                price = strval(tmp); 
                if(price < 1 ) { SendClientMessage(playerid, COLOR_GREY, "Цена не меньше $1"); return 1; } 
                new levl; 
                levl = strval(tmp); 
                if(levl < 2 ) { SendClientMessage(playerid, COLOR_GREY, "Уровень должен быть не меньше 2"); return 1; } 
                new Float:X,Float:Y,Float:Z,Float:Q; 
                GetVehiclePos(GetPlayerVehicleID(playerid), X,Y,Z); 
                GetVehicleZAngle(GetPlayerVehicleID(playerid),Q); 
                AutoInfo[vehicleid][aStats]=0; 
                AutoInfo[vehicleid][aModel]=car; 
                AutoInfo[vehicleid][aAutoX]=X; 
                AutoInfo[vehicleid][aAutoY]=Y; 
                AutoInfo[vehicleid][aAutoZ]=Z; 
                AutoInfo[vehicleid][aAutoAngle]=Q; 
                AutoInfo[vehicleid][aColor1]=color1; 
                AutoInfo[vehicleid][aColor2]=color2; 
                AutoInfo[vehicleid][aPrice]=price; 
                AutoInfo[vehicleid][aKey]=levl; 
                AutoInfo[vehicleid][a0]=0; 
                AutoInfo[vehicleid][a1]=0; 
                AutoInfo[vehicleid][a2]=0; 
                AutoInfo[vehicleid][a3]=0; 
                AutoInfo[vehicleid][a4]=0; 
                AutoInfo[vehicleid][a5]=0; 
                AutoInfo[vehicleid][a6]=0; 
                AutoInfo[vehicleid][a7]=0; 
                AutoInfo[vehicleid][a8]=0; 
                AutoInfo[vehicleid][a9]=0; 
                AutoInfo[vehicleid][a10]=0; 
                AutoInfo[vehicleid][a11]=0; 
                AutoInfo[vehicleid][a12]=0; 
                AutoInfo[vehicleid][a13]=0; 
                AutoInfo[vehicleid][aPaintJob]=0; 
                strmid(AutoInfo[CAR_PROD][aOwner], "The State", 0, 9, 999); 
                SaveAuto(); 
                format(string, sizeof(string), "* Машина на продажу создана."); 
                SendClientMessage(playerid, COLOR_GREY, string); 
            } 
            return 1; 
        } 
        return 1; 
    }  

    if (strcmp(cmd, "/park", true) == 0)//для парка авто 
    { 
        if(IsPlayerConnected(playerid)) 
        { 
            if(PlayerInfo[playerid][pCarKey2] == 0 && PlayerInfo[playerid][pCarKey] == 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки"); 
                return 1; 
            } 
            if(IsPlayerInAnyVehicle(playerid)) 
            { 
                new cari = GetPlayerVehicleID(playerid); 
                if(cari == PlayerInfo[playerid][pCarKey2] || cari == PlayerInfo[playerid][pCarKey]) 
                { 
                    RemovePlayerFromVehicle(playerid); 
                    TogglePlayerControllable(playerid, 1); 
                    new Float:xcar, Float:ycar, Float:zcar, Float:ancar; 
                    new mods = GetVehicleModel(cari); 
                    GetVehicleZAngle(cari, ancar); 
                    GetVehiclePos(cari,xcar,ycar,zcar); 
                    DestroyVehicle(cari); 
                    CreateVehicle(mods,xcar,ycar,zcar,ancar,AutoInfo[cari][aColor1],AutoInfo[cari][aColor2],SPAWN_CARS); 
                    AutoInfo[cari][aAutoX] = xcar; 
                    AutoInfo[cari][aAutoY] = ycar; 
                    AutoInfo[cari][aAutoZ] = zcar; 
                    AutoInfo[cari][aAutoAngle] = ancar; 
                    SaveAuto(); 
                    if(AutoInfo[cari][a0] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a0]); 
                    } 
                    if(AutoInfo[cari][a1] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a1]); 
                    } 
                    if(AutoInfo[cari][a2] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a2]); 
                    } 
                    if(AutoInfo[cari][a3] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a3]); 
                    } 
                    if(AutoInfo[cari][a4] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a4]); 
                    } 
                    if(AutoInfo[cari][a5] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a5]); 
                    } 
                    if(AutoInfo[cari][a6] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a6]); 
                    } 
                    if(AutoInfo[cari][a7] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a7]); 
                    } 
                    if(AutoInfo[cari][a8] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a8]); 
                    } 
                    if(AutoInfo[cari][a9] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a9]); 
                    } 
                    if(AutoInfo[cari][a10] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a10]); 
                    } 
                    if(AutoInfo[cari][a11] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a11]); 
                    } 
                    if(AutoInfo[cari][a12] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a12]); 
                    } 
                    if(AutoInfo[cari][a13] != 0) 
                    { 
                        AddVehicleComponent(cari, AutoInfo[cari][a13]); 
                    } 
                    if(AutoInfo[cari][aPaintJob] != 0) 
                    { 
                        ChangeVehiclePaintjob(cari,AutoInfo[cari][aPaintJob]); 
                    } 
                    SendClientMessage(playerid,COLOR_YELLOW,"Транспорт припаркован!"); 
                } 
                else 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Вы не в своей купленной тачке"); 
                } 
            } 
            else 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Вы не в тачке"); 
            } 
        } 
        return 1; 
    } 
 
    if (strcmp(cmd, "/sellcar", true) == 0) 
    { 
        if(IsPlayerConnected(playerid)) 
        { 
            if(PlayerInfo[playerid][pCarKey2] == 0 && PlayerInfo[playerid][pCarKey] == 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки"); 
                return 1; 
            } 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                if(PlayerToKvadrat(playerid, 1059.0021, -1777.3611, 1101.8859, -1735.4606) || 
                PlayerToKvadrat(playerid, 2788.7844, -1467.7683, 2820.6284, -1425.3816) || 
                PlayerToKvadrat(playerid, 293.7184, -1549.3483, 304.6124, -1477.7850) || 
                PlayerToKvadrat(playerid, 2642.7,-1901.2,2842.1,-1668.1) || 
                PlayerToKvadrat(playerid, 1417.6780,2786.3059,1532.8566,2788.3418) || 
                PlayerToKvadrat(playerid, 1463.1936,2724.5845,1533.5640,2761.9668) || 
                PlayerToKvadrat(playerid,112.11,-1792.0,142.50,-1961.0)|| 
                PlayerToKvadrat(playerid,2142.0,-1128.0,2169.0,-1210.0)) 
                { 
                    if(IsPlayerInAnyVehicle(playerid)) 
                    { 
                        new cari = GetPlayerVehicleID(playerid); 
                        if(cari == PlayerInfo[playerid][pCarKey2] || cari == PlayerInfo[playerid][pCarKey] || cari == PlayerInfo[playerid][pCarKey3]) 
                        { 
                            RemovePlayerFromVehicle(playerid); 
                            TogglePlayerControllable(playerid, 1); 
                            new Float:xcar, Float:ycar, Float:zcar, Float:ancar; 
                            new mods = GetVehicleModel(cari); 
                            GetVehicleZAngle(cari, ancar); 
                            GetVehiclePos(cari,xcar,ycar,zcar); 
                            DestroyVehicle(cari); 
                            CreateVehicle(mods,xcar,ycar,zcar,ancar,AutoInfo[cari][aColor1],AutoInfo[cari][aColor2],SPAWN_CARS); 
                            AutoInfo[cari][aAutoX] = xcar; 
                            AutoInfo[cari][aAutoY] = ycar; 
                            AutoInfo[cari][aAutoZ] = zcar; 
                            AutoInfo[cari][aAutoAngle] = ancar; 
                            AutoInfo[cari][aStats] = 0; 
                            new ptem[64]; 
                            format(ptem,sizeof(ptem),"The State"); 
                            strmid(AutoInfo[cari][aOwner], ptem, 0, strlen(ptem), 255); 
                            new manyy = AutoInfo[cari][aPrice] / 2; 
                            ConsumingMoney[playerid] = 1; 
                            NormMoney[playerid] = 2; 
                            AntiMoney[playerid] = AntiMoney[playerid] + manyy; 
                            GivePlayerMoney(playerid,manyy); 
                            SaveAuto(); 
                            gCarLock[cari] = 0; 
                            UnLockCar(cari); 
                            new nal = (manyy*13) / 100; 
                            PlayerInfo[playerid][pNalog] += nal; 
                            format(string,sizeof(string),"Транспорт продается\nУровень: %d\nСтоимость: %d",AutoInfo[cari][aKey],AutoInfo[cari][aPrice]); 
                              UpdateDynamic3DTextLabelText(nomer[cari],0xBFF600FF,string); 
                            if(cari == PlayerInfo[playerid][pCarKey2]) 
                            { 
                                PlayerInfo[playerid][pCarKey2] = 0; 
                            } 
                            else if(cari == PlayerInfo[playerid][pCarKey]) 
                            { 
                                PlayerInfo[playerid][pCarKey] = 0; 
                            } 
                            else if(cari == PlayerInfo[playerid][pCarKey3]) 
                            { 
                                PlayerInfo[playerid][pCarKey3] = 0; 
                            } 
                            return 1; 
                        } 
                        else 
                        { 
                            SendClientMessage(playerid,COLOR_GREY,"Вы не в своей купленной тачке"); 
                        } 
                    } 
                    else 
                    { 
                        SendClientMessage(playerid,COLOR_GREY,"Вы не в тачке"); 
                    } 
                } 
                else 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Продать транспорт можно только там где купили"); 
                } 
            } 
            else 
            { 
                giveplayerid = ReturnUser(tmp); 
                tmp = strtok(cmdtext,idx); 
                if(!strlen(tmp)) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"/sellcar [id игрока] [сумма] либо /sellcar на авторынке"); 
                    return 1; 
                } 
                new babkis = strval(tmp); 
                if(PlayerInfo[giveplayerid][pCarKey2] != 0 && PlayerInfo[giveplayerid][pCarKey] != 0) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"У него уже есть тачка"); 
                    return 1; 
                } 
                if(babkis > GetPlayerMoney(giveplayerid)) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"У игрока не хватает денег"); 
                    return 1; 
                } 
                if(!ProxDetectorS(10.0, playerid, giveplayerid)) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Вы слишком далеко от игрока"); 
                    return 1; 
                } 
                if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey])&& CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2])&& CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3])) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Около вас находится оба транспорта! Уйдите от того, который не хотите продавать"); 
                    return 1; 
                } 
                if(!CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey]) && !CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2])&& !CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3])) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Вы слишком далеко от автомобиля"); 
                    return 1; 
                } 
                if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey])) 
                { 
                    predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey]; 
                } 
                else if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey2])) 
                { 
                    predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey2]; 
                } 
                else if(CheckPlayerDistanceToVehicle(10.0, playerid, PlayerInfo[playerid][pCarKey3])) 
                { 
                    predlogidcar[giveplayerid] = PlayerInfo[playerid][pCarKey3]; 
                } 
                GetPlayerName(playerid,sendername,sizeof(sendername)); 
                GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer)); 
                predlogid[giveplayerid] = playerid; 
                predlogmoney[giveplayerid] = babkis; 
                new kfjsdh = predlogidcar[giveplayerid]; 
                format(string,sizeof(string),"%s предлагает вам купить %s за %d$ (/accept buycar)",sendername,VehicleNames[GetVehicleModel(kfjsdh)-400],babkis); 
                SendClientMessage(giveplayerid,COLOR_LIGHTBLUE,string); 
                format(string,sizeof(string),"Вы предложили %s купить %s за %d$",giveplayer,VehicleNames[GetVehicleModel(kfjsdh)-400],babkis); 
                SendClientMessage(playerid,COLOR_LIGHTBLUE,string); 
            } 
        } 
        return 1; 
    } 

    if (strcmp(cmd, "/carcolor", true) == 0) 
    { 
        tmp = strtok(cmdtext,idx); 
        if(!strlen(tmp)) 
        { 
            SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
            return 1; 
        } 
        new carsi = strval(tmp); 
        if(carsi == 1) 
        { 
            if(PlayerInfo[playerid][pCarKey] == 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 1"); 
                return 1; 
            } 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col1 = strval(tmp); 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col2 = strval(tmp); 
            if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255"); 
                return 1; 
            } 
            NormMoney[playerid] = 2; 
            AntiMoney[playerid] = AntiMoney[playerid] - 5000; 
            GivePlayerMoney(playerid,-5000); 
            ChangeVehicleColor(PlayerInfo[playerid][pCarKey],col1,col2); 
            AutoInfo[PlayerInfo[playerid][pCarKey]][aColor1] = col1; 
            AutoInfo[PlayerInfo[playerid][pCarKey]][aColor1] = col2; 
            SBizzInfo[5][sbTill] += 5000; 
            ExtortionSBiz(5, 5000); 
            SaveAuto(); 
            SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен"); 
        } 
        else if(carsi == 2) 
        { 
            if(PlayerInfo[playerid][pCarKey2] == 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 2"); 
                return 1; 
            } 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col1 = strval(tmp); 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col2 = strval(tmp); 
            if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255"); 
                return 1; 
            } 
            NormMoney[playerid] = 2; 
            AntiMoney[playerid] = AntiMoney[playerid] - 5000; 
            GivePlayerMoney(playerid,-5000); 
            ChangeVehicleColor(PlayerInfo[playerid][pCarKey2],col1,col2); 
            AutoInfo[PlayerInfo[playerid][pCarKey2]][aColor1] = col1; 
            AutoInfo[PlayerInfo[playerid][pCarKey2]][aColor1] = col2; 
            SBizzInfo[5][sbTill] += 5000; 
            ExtortionSBiz(5, 5000); 
            SaveAuto(); 
            SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен"); 
        } 
        else if(carsi == 3) 
        { 
            if(PlayerInfo[playerid][pCarKey3] == 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"У вас нет тачки 3"); 
                return 1; 
            } 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2/3 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col1 = strval(tmp); 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2/3 машина] [1 цвет] [2 цвет]"); 
                return 1; 
            } 
            new col2 = strval(tmp); 
            if(col1 > 255 || col1 < 0 || col2 > 255 || col2 < 0) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Цвет можно указывать от 0 до 255"); 
                return 1; 
            } 
            NormMoney[playerid] = 2; 
            AntiMoney[playerid] = AntiMoney[playerid] - 5000; 
            GivePlayerMoney(playerid,-5000); 
            ChangeVehicleColor(PlayerInfo[playerid][pCarKey3],col1,col2); 
            AutoInfo[PlayerInfo[playerid][pCarKey3]][aColor1] = col1; 
            AutoInfo[PlayerInfo[playerid][pCarKey3]][aColor1] = col2; 
            SBizzInfo[5][sbTill] += 5000; 
            ExtortionSBiz(5, 5000); 
            SaveAuto(); 
            SendClientMessage(playerid,COLOR_YELLOW,"Цвет транспорта успешно изменен"); 
        } 
        else 
        { 
            SendClientMessage(playerid,COLOR_GREY,"Используйте: /carcolor [1/2 машина] [1 цвет] [2 цвет]"); 
        } 
        return 1; 
    }  

    if(strcmp(cmd, "/towcar", true) == 0) 
    { 
        if(IsPlayerConnected(playerid)) 
        { 
            tmp = strtok(cmdtext,idx); 
            if(!strlen(tmp)) 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /towcar [1ая или 2ая тачка]"); 
                return 1; 
            } 
            new towcarc = strval(tmp); 
            if(towcarc == 1) 
            { 
                if(PlayerInfo[playerid][pCarKey] != 0) 
                { 
                    new house = PlayerInfo[playerid][pCarKey]; 
                    for(new i = 0; i < MAX_PLAYERS; i++) 
                    { 
                        if(IsPlayerConnected(i)) 
                        { 
                            if(IsPlayerInAnyVehicle(i)) 
                            { 
                                new slll = GetPlayerVehicleID(i); 
                                if(house == slll) 
                                { 
                                    new Float:xv, Float:yv, Float:zv; 
                                    GetPlayerPos(i,xv,yv,zv); 
                                    SetPlayerPos(i,xv,yv,zv+1.0); 
                                    TextDrawHideForPlayer(i,benzz[i]); 
                                } 
                            } 
                        } 
                    } 
                    NormMoney[playerid] = 2; 
                    AntiMoney[playerid] = AntiMoney[playerid] - 1000; 
                    GivePlayerMoney(playerid,-1000); 
                    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); 
                    SBizzInfo[8][sbTill] += 5000;//towcar buisness 
                    ExtortionSBiz(8, 2500); 
                    //SBizzInfo[8][sbProducts]--; 
                    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки"); 
                    RepairVehicle(house); 
                    SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]); 
                    SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]); 
                    engine[house] = 0; 
                } 
                else 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"У вас нету первой тачки"); 
                } 
            } 
            else if(towcarc == 3) 
            { 
                if(PlayerInfo[playerid][pCarKey3] != 0) 
                { 
                    new house = PlayerInfo[playerid][pCarKey3]; 
                    for(new i = 0; i < MAX_PLAYERS; i++) 
                    { 
                        if(IsPlayerConnected(i)) 
                        { 
                            if(IsPlayerInAnyVehicle(i)) 
                            { 
                                new slll = GetPlayerVehicleID(i); 
                                if(house == slll) 
                                { 
                                    new Float:xv, Float:yv, Float:zv; 
                                    GetPlayerPos(i,xv,yv,zv); 
                                    SetPlayerPos(i,xv,yv,zv+1.0); 
                                    TextDrawHideForPlayer(i,benzz[i]); 
                                } 
                            } 
                        } 
                    } 
                    NormMoney[playerid] = 2; 
                    AntiMoney[playerid] = AntiMoney[playerid] - 1000; 
                    GivePlayerMoney(playerid,-1000); 
                    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); 
                    SBizzInfo[8][sbTill] += 2000;//towcar buisness 
                    ExtortionSBiz(8, 1000); 
                    //SBizzInfo[8][sbProducts]--; 
                    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки"); 
                    RepairVehicle(house); 
                    SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]); 
                    SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]); 
                    engine[house] = 0; 
                } 
                else 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"У вас нету второй тачки"); 
                } 
            } 
            else if(towcarc == 2) 
            { 
                if(PlayerInfo[playerid][pCarKey2] != 0) 
                { 
                    new house = PlayerInfo[playerid][pCarKey2]; 
                    for(new i = 0; i < MAX_PLAYERS; i++) 
                    { 
                        if(IsPlayerConnected(i)) 
                        { 
                            if(IsPlayerInAnyVehicle(i)) 
                            { 
                                new slll = GetPlayerVehicleID(i); 
                                if(house == slll) 
                                { 
                                    new Float:xv, Float:yv, Float:zv; 
                                    GetPlayerPos(i,xv,yv,zv); 
                                    SetPlayerPos(i,xv,yv,zv+1.0); 
                                    TextDrawHideForPlayer(i,benzz[i]); 
                                } 
                            } 
                        } 
                    } 
                    NormMoney[playerid] = 2; 
                    AntiMoney[playerid] = AntiMoney[playerid] - 1000; 
                    GivePlayerMoney(playerid,-1000); 
                    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); 
                    SBizzInfo[8][sbTill] += 2000;//towcar buisness 
                    ExtortionSBiz(8, 1000); 
                    //SBizzInfo[8][sbProducts]--; 
                    SendClientMessage(playerid,COLOR_LIGHTBLUE,"Ваш транспорт был возвращен к месту парковки"); 
                    RepairVehicle(house); 
                    SetVehicleZAngle(house,AutoInfo[house][aAutoAngle]); 
                    SetVehiclePos(house,AutoInfo[house][aAutoX], AutoInfo[house][aAutoY], AutoInfo[house][aAutoZ]); 
                    engine[house] = 0; 
                } 
                else 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"У вас нету второй тачки"); 
                } 
            } 
            else 
            { 
                SendClientMessage(playerid,COLOR_GREY,"Используйте: /towcar [1ая или 2ая тачка или 3]"); 
            } 
        } 
        return 1; 
    } 
//====================================

Далее в if(strcmp(cmd,"/accept",true)==0)
Добовляем следующeе

PHP:
//====================================
            else if(strcmp(x_job,"buycar",true) == 0) 
            { 
                if(predlogid[playerid] == -1) 
                { 
                    SendClientMessage(playerid,COLOR_GREY,"Вам никто не предлагал продать автомобиль"); 
                    return 1; 
                } 
                if(IsPlayerConnected(predlogid[playerid])) 
                { 
                    if(predlogmoney[playerid] <= GetPlayerMoney(playerid)) 
                    { 
                        GetPlayerName(playerid,sendername,sizeof(sendername)); 
                        new idid = predlogid[playerid]; 
                        if(PlayerInfo[playerid][pCarKey] == 0) 
                        { 
                            if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey]) 
                            { 
                                PlayerInfo[idid][pCarKey] = 0; 
                                PlayerInfo[playerid][pCarKey] = predlogidcar[playerid]; 
                                new cariii = PlayerInfo[playerid][pCarKey]; 
                                new fsdkf = predlogid[playerid]; 
                                ConsumingMoney[playerid] = 1; 
                                ConsumingMoney[fsdkf] = 1; 
                                NormMoney[playerid] = 2; 
                                AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid]; 
                                GivePlayerMoney(playerid,-predlogmoney[playerid]); 
                                NormMoney[playerid] = 2; 
                                AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid]; 
                                GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]); 
                                SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)"); 
                                SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!"); 
                                strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255); 
                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]); 
                                UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string); 
                                new nal = (predlogmoney[playerid]*13) / 100; 
                                PlayerInfo[fsdkf][pNalog] += nal; 
                            } 
                            else if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey2]) 
                            { 
                                PlayerInfo[idid][pCarKey2] = 0; 
                                PlayerInfo[playerid][pCarKey] = predlogidcar[playerid]; 
                                new cariii = PlayerInfo[playerid][pCarKey]; 
                                new fsdkf = predlogid[playerid]; 
                                strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255); 
                                ConsumingMoney[playerid] = 1; 
                                ConsumingMoney[fsdkf] = 1; 
                                NormMoney[playerid] = 2; 
                                AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid]; 
                                GivePlayerMoney(playerid,-predlogmoney[playerid]); 
                                NormMoney[playerid] = 2; 
                                AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid]; 
                                GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]); 
                                SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)"); 
                                SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!"); 
                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]); 
                                UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string); 
                                new nal = (predlogmoney[playerid]*13) / 100; 
                                PlayerInfo[fsdkf][pNalog] += nal; 
                            } 
                        } 
                        else if(PlayerInfo[playerid][pCarKey2] == 0) 
                        { 
                            if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey]) 
                            { 
                                PlayerInfo[idid][pCarKey] = 0; 
                                PlayerInfo[playerid][pCarKey2] = predlogidcar[playerid]; 
                                new cariii = PlayerInfo[playerid][pCarKey2]; 
                                new fsdkf = predlogid[playerid]; 
                                strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255); 
                                ConsumingMoney[playerid] = 1; 
                                ConsumingMoney[fsdkf] = 1; 
                                NormMoney[playerid] = 2; 
                                AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid]; 
                                GivePlayerMoney(playerid,-predlogmoney[playerid]); 
                                NormMoney[playerid] = 2; 
                                AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid]; 
                                GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]); 
                                SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)"); 
                                SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!"); 
                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]); 
                                UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string); 
                                new nal = (predlogmoney[playerid]*13) / 100; 
                                PlayerInfo[fsdkf][pNalog] += nal; 
                            } 
                            else if(predlogidcar[playerid] == PlayerInfo[idid][pCarKey2]) 
                            { 
                                PlayerInfo[idid][pCarKey2] = 0; 
                                PlayerInfo[playerid][pCarKey2] = predlogidcar[playerid]; 
                                new cariii = PlayerInfo[playerid][pCarKey2]; 
                                new fsdkf = predlogid[playerid]; 
                                strmid(AutoInfo[cariii][aOwner], sendername, 0, strlen(sendername), 255); 
                                ConsumingMoney[playerid] = 1; 
                                ConsumingMoney[fsdkf] = 1; 
                                NormMoney[playerid] = 2; 
                                AntiMoney[playerid] = AntiMoney[playerid] - predlogmoney[playerid]; 
                                GivePlayerMoney(playerid,-predlogmoney[playerid]); 
                                NormMoney[playerid] = 2; 
                                AntiMoney[fsdkf] = AntiMoney[fsdkf] + predlogmoney[playerid]; 
                                GivePlayerMoney(predlogid[playerid],predlogmoney[playerid]); 
                                SendClientMessage(playerid,COLOR_YELLOW,"Вы купили новый автомобиль! Незабудьте его припарковать (/park)"); 
                                SendClientMessage(predlogid[playerid],COLOR_YELLOW,"Вы продали свой автомобиль!"); 
                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cariii,AutoInfo[cariii][aOwner]); 
                                UpdateDynamic3DTextLabelText(nomer[cariii],0xBFF600FF,string); 
                                new nal = (predlogmoney[playerid]*13) / 100; 
                                PlayerInfo[fsdkf][pNalog] += nal; 
                            } 
                        } 
                        else 
                        { 
                            SendClientMessage(playerid,COLOR_GREY,"Вы уже имеете 2 машины"); 
                            return 1; 
                        } 
                        SaveAuto(); 
                    } 
                    else 
                    { 
                        SendClientMessage(playerid,COLOR_GREY,"У вас нехватает денег"); 
                    } 
                } 
            } 
//====================================

Далее идем в public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
и вставляем следующие

PHP:
//====================================
    if(dialogid==920) 
    { 
        if(response==1) 
        { 
            if(IsPlayerInAnyVehicle(playerid)) 
            { 
                new cara = GetPlayerVehicleID(playerid); 
                if(AutoInfo[cara][aStats] == 0) 
                { 
                    if(GetPlayerMoney(playerid) >= AutoInfo[cara][aPrice]) 
                    { 
                        if(PlayerInfo[playerid][pCarKey] == 0 || PlayerInfo[playerid][pCarKey2] == 0 || PlayerInfo[playerid][pCarKey3] == 0) 
                        { 
                            if(PlayerInfo[playerid][pLevel] >= AutoInfo[cara][aKey]) 
                            { 
                                if(PlayerInfo[playerid][pCarKey2] == 0) 
                                { 
                                    if(!strlen(inputtext)) 
                                    { 
                                        GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                        NormMoney[playerid] = 2; 
                                        AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                        GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                        PlayerInfo[playerid][pCarKey2] = cara; 
                                        AutoInfo[cara][aStats] = 1; 
                                        strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                        SaveAuto(); 
                                        SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                        new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                        SBizzInfo[5][sbTill] += zadk; 
                                        ExtortionSBiz(6, zadk); 
                                        SBizzInfo[1][sbTill] += zadk; 
                                        ExtortionSBiz(2, zadk); 
                                        format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                        UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                        return 1; 
                                    } 
                                    else if(strfind(inputtext,",", true) != -1) 
                                    { 
                                        new razdel[2][64]; 
                                        split(inputtext, razdel, ','); 
                                        AutoInfo[cara][aColor1] = strval(razdel[0]); 
                                        AutoInfo[cara][aColor2] = strval(razdel[1]); 
                                        if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255) 
                                        { 
                                            if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255) 
                                            { 
                                                GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                                NormMoney[playerid] = 2; 
                                                AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                                GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                                PlayerInfo[playerid][pCarKey2] = cara; 
                                                AutoInfo[cara][aStats] = 1; 
                                                strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                                ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]); 
                                                SaveAuto(); 
                                                SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                                new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                                SBizzInfo[5][sbTill] += zadk; 
                                                ExtortionSBiz(6, zadk); 
                                                SBizzInfo[1][sbTill] += zadk; 
                                                ExtortionSBiz(2, zadk); 
                                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                                UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                                return 1; 
                                            } 
                                            else 
                                            { 
                                                SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                                RemovePlayerFromVehicle(playerid); 
                                                TogglePlayerControllable(playerid, 1); 
                                            } 
                                        } 
                                        else 
                                        { 
                                            SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                            RemovePlayerFromVehicle(playerid); 
                                            TogglePlayerControllable(playerid, 1); 
                                        } 
                                    } 
                                    else 
                                    { 
                                        RemovePlayerFromVehicle(playerid); 
                                        TogglePlayerControllable(playerid, 1); 
                                    } 
                                } 
                                else if(PlayerInfo[playerid][pCarKey3] == 0) 
                                { 
                                    if(!strlen(inputtext)) 
                                    { 
                                        GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                        NormMoney[playerid] = 2; 
                                        AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                        GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                        PlayerInfo[playerid][pCarKey3] = cara; 
                                        AutoInfo[cara][aStats] = 1; 
                                        strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                        SaveAuto(); 
                                        SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                        new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                        SBizzInfo[5][sbTill] += zadk; 
                                        ExtortionSBiz(6, zadk); 
                                        SBizzInfo[1][sbTill] += zadk; 
                                        ExtortionSBiz(2, zadk); 
                                        format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                        UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                        return 1; 
                                    } 
                                    else if(strfind(inputtext,",", true) != -1) 
                                    { 
                                        new razdel3[2][64]; 
                                        split(inputtext, razdel, ','); 
                                        AutoInfo[cara][aColor1] = strval(razdel3[0]); 
                                        AutoInfo[cara][aColor2] = strval(razdel3[1]); 
                                        if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255) 
                                        { 
                                            if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255) 
                                            { 
                                                GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                                NormMoney[playerid] = 2; 
                                                AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                                GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                                PlayerInfo[playerid][pCarKey3] = cara; 
                                                AutoInfo[cara][aStats] = 1; 
                                                strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                                ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]); 
                                                SaveAuto();
                                                SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                                new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                                SBizzInfo[5][sbTill] += zadk; 
                                                ExtortionSBiz(6, zadk); 
                                                SBizzInfo[1][sbTill] += zadk; 
                                                ExtortionSBiz(2, zadk); 
                                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                                UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                                return 1; 
                                            } 
                                            else 
                                            { 
                                                SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                                RemovePlayerFromVehicle(playerid); 
                                                TogglePlayerControllable(playerid, 1); 
                                            } 
                                        } 
                                        else 
                                        { 
                                            SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                            RemovePlayerFromVehicle(playerid); 
                                            TogglePlayerControllable(playerid, 1); 
                                        } 
                                    } 
                                    else 
                                    { 
                                        RemovePlayerFromVehicle(playerid); 
                                        TogglePlayerControllable(playerid, 1);

                                else if(PlayerInfo[playerid][pCarKey] == 0) 
                                { 
                                    if(!strlen(inputtext)) 
                                    { 
                                        GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                        NormMoney[playerid] = 2; 
                                        AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                        GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                        PlayerInfo[playerid][pCarKey] = cara; 
                                        AutoInfo[cara][aStats] = 1; 
                                        strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                        SaveAuto(); 
                                        SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                        new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                        SBizzInfo[5][sbTill] += zadk; 
                                        ExtortionSBiz(6, zadk); 
                                        SBizzInfo[1][sbTill] += zadk; 
                                        ExtortionSBiz(2, zadk); 
                                        format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                        UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                        return 1; 
                                    } 
                                    else if(strfind(inputtext,",", true) != -1) 
                                    { 
                                        new razdel2[2][64]; 
                                        split(inputtext, razdel2, ','); 
                                        AutoInfo[cara][aColor1] = strval(razdel2[0]); 
                                        AutoInfo[cara][aColor2] = strval(razdel2[1]); 
                                        if(AutoInfo[cara][aColor1] >= 0 && AutoInfo[cara][aColor1] <= 255) 
                                        { 
                                            if(AutoInfo[cara][aColor2] >= 0 && AutoInfo[cara][aColor2] <= 255) 
                                            { 
                                                GetPlayerName(playerid,sendername,sizeof(sendername)); 
                                                NormMoney[playerid] = 2; 
                                                AntiMoney[playerid] = AntiMoney[playerid] - AutoInfo[cara][aPrice]; 
                                                GivePlayerMoney(playerid,-AutoInfo[cara][aPrice]); 
                                                PlayerInfo[playerid][pCarKey] = cara; 
                                                AutoInfo[cara][aStats] = 1; 
                                                strmid(AutoInfo[cara][aOwner], sendername, 0, strlen(sendername), 255); 
                                                ChangeVehicleColor(cara, AutoInfo[cara][aColor1], AutoInfo[cara][aColor2]); 
                                                SaveAuto(); 
                                                SendClientMessage(playerid,COLOR_YELLOW,"Поздравляю с новой покупкой! Не забудьте ее припарковать! (/park)"); 
                                                new zadk = (AutoInfo[cara][aPrice]*10)/100; 
                                                SBizzInfo[5][sbTill] += zadk; 
                                                ExtortionSBiz(6, zadk); 
                                                SBizzInfo[1][sbTill] += zadk; 
                                                ExtortionSBiz(2, zadk); 
                                                format(string,sizeof(string),"ID: %d\nВладелец: %s",cara,AutoInfo[cara][aOwner]); 
                                                UpdateDynamic3DTextLabelText(nomer[cara],0xBFF600FF,string); 
                                                return 1; 
                                            } 
                                            else 
                                            { 
                                                SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                                RemovePlayerFromVehicle(playerid); 
                                                TogglePlayerControllable(playerid, 1); 
                                            } 
                                        } 
                                        else 
                                        { 
                                            SendClientMessage(playerid,COLOR_GREY,"Цвет должен быть от 0 до 255"); 
                                            RemovePlayerFromVehicle(playerid); 
                                            TogglePlayerControllable(playerid, 1); 
                                        } 
                                    } 
                                    else 
                                    { 
                                        RemovePlayerFromVehicle(playerid); 
                                        TogglePlayerControllable(playerid, 1); 
                                    } 
                                } 
                            } 
                            else 
                            { 
                                SendClientMessage(playerid,COLOR_GREY,"У вас маленький лвл"); 
                                RemovePlayerFromVehicle(playerid); 
                                TogglePlayerControllable(playerid, 1); 
                            } 
                        } 
                        else 
                        { 
                            SendClientMessage(playerid,COLOR_GREY,"У вас уже есть автомобиль, продайте его! (/sellcar)"); 
                            RemovePlayerFromVehicle(playerid); 
                            TogglePlayerControllable(playerid, 1); 
                        } 
                    } 
                    else 
                    { 
                        SendClientMessage(playerid,COLOR_GREY,"Нехватает денег!"); 
                        RemovePlayerFromVehicle(playerid); 
                        TogglePlayerControllable(playerid, 1); 
                    } 
                } 
                else 
                { 
                    RemovePlayerFromVehicle(playerid); 
                    TogglePlayerControllable(playerid, 1); 
                } 
            } 
            else 
            { 
                RemovePlayerFromVehicle(playerid); 
                TogglePlayerControllable(playerid, 1); 
            } 
        } 
        else 
        { 
            RemovePlayerFromVehicle(playerid); 
            TogglePlayerControllable(playerid, 1); 
        } 
    } 
//====================================
Кому помог, ставь +!
 
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