Hayabusa
Новичок
Всем алоха!
Исправил инт на 99%
Исправил инт на 99%
Код:
RemoveBuildingForPlayer(playerid, 2274, -1.7188, -5.5859, 1000.0000, 0.25);
RemoveBuildingForPlayer(playerid, 2268, -1.7188, -4.8047, 1000.0000, 0.25);
RemoveBuildingForPlayer(playerid, 2275, -0.1406, 5.3516, 1000.0000, 0.25);
CreateObject(3608,1047.0000000,-598.0000000,107.6000000,0.0000000,4.1970000,8.9980 000); //object(hillhouse08_la) (1)
CreateObject(5999,1141.6999500,-609.0999800,60.2000000,0.0000000,0.0000000,344.000 0000); //object(sunset18_lawn) (1)
CreateObject(3608,433.0000000,-993.0000000,83.6900000,0.0000000,0.0000000,4.79600 00); //object(hillhouse08_la) (2)
CreateObject(3602,394.8999900,-1001.0999800,88.7000000,0.0000000,0.5990000,182.00 00000); //object(hillhouse05_la) (1)
CreateObject(1226,403.1992200,-1009.7998000,95.2000000,0.0000000,0.0000000,85.995 0000); //object(lamppost3) (1)
CreateObject(1226,371.7998000,-1009.8994100,95.5000000,0.0000000,0.0000000,85.995 0000); //object(lamppost3) (2)
CreateObject(13681,1305.1992200,-729.0000000,95.9000000,0.0000000,0.0000000,200.000 0000); //object(tcehilhouse03) (1)
CreateObject(673,1280.5000000,-729.0000000,92.2000000,0.0000000,0.0000000,346.432 0000); //object(sm_bevhiltree) (1)
CreateObject(673,1341.5999800,-710.7000100,92.3000000,0.0000000,0.0000000,346.435 0000); //object(sm_bevhiltree) (2)
CreateObject(673,1321.1992200,-715.6992200,91.6000000,0.0000000,0.0000000,346.432 0000); //object(sm_bevhiltree) (3)
CreateObject(673,1267.5999800,-734.5000000,92.6000000,0.0000000,0.0000000,346.432 0000); //object(sm_bevhiltree) (4)
CreateObject(673,1330.7998000,-713.5000000,91.4000000,0.0000000,0.0000000,346.432 0000); //object(sm_bevhiltree) (5)
CreateObject(673,1255.0000000,-739.0000000,93.0000000,0.0000000,0.0000000,346.432 0000); //object(sm_bevhiltree) (6)
CreateObject(5999,1309.0000000,-719.0000000,47.8000000,358.9950000,0.0000000,284.9 960000); //object(sunset18_lawn) (2)
CreateObject(644,1298.1191400,-721.7656200,90.6969100,0.0000000,0.0000000,0.00000 00); //object(pot_02) (1)
CreateObject(647,1318.5000000,-711.7998000,93.0000000,0.0000000,0.0000000,0.00000 00); //object(new_bushsm) (1)
CreateObject(647,1294.2998000,-719.5000000,93.5000000,0.0000000,0.0000000,0.00000 00); //object(new_bushsm) (2)
CreateObject(13753,993.0000000,-603.5000000,118.0000000,359.8960000,1.0000000,199. 9950000); //object(cehillhouse04) (1)
CreateObject(880,954.8994100,-570.2998000,109.1300000,25.0820000,6.5040000,176.4 350000); //object(p_rubble0bcol) (1)
CreateObject(880,965.0000000,-578.5000000,109.0000000,325.3110000,23.3570000,91. 5990000); //object(p_rubble0bcol) (2)
CreateObject(879,975.1992200,-576.8994100,104.0000000,32.9970000,2.0000000,126.1 560000); //object(p_rubble04bcol) (1)
CreateObject(880,936.2998000,-568.8994100,110.0000000,346.1520000,335.4950000,34 6.6850000); //object(p_rubble0bcol) (3)
CreateObject(879,945.1992200,-563.5996100,107.0000000,342.9990000,329.6230000,32 0.7130000); //object(p_rubble04bcol) (2)
CreateObject(880,957.5000000,-568.5000000,104.0000000,329.9960000,340.1700000,0. 0330000); //object(p_rubble0bcol) (4)
CreateObject(879,994.1992200,-576.5996100,103.0000000,36.9960000,349.9970000,199 .9950000); //object(p_rubble04bcol) (3)
CreateObject(879,985.6992200,-579.1992200,106.2000000,324.9980000,332.5840000,32 9.9960000); //object(p_rubble04bcol) (4)
CreateObject(13694,347.7998000,-1002.0000000,90.3000000,359.8960000,0.0000000,190. 9970000); //object(cehillhse13) (1)
CreateObject(758,359.3994100,-1007.5000000,90.0000000,0.0000000,0.0000000,0.0000 000); //object(sm_scrub_rock6) (1)
CreateObject(751,357.7998000,-1000.6992200,80.2000000,0.0000000,0.0000000,0.0000 000); //object(sm_scrb_column1) (1)
CreateObject(4585,1146.0000000,-581.0000000,4.1000000,0.0000000,0.0000000,344.0000 000); //object(towerlan2) (1)
CreateObject(3607,1149.4000200,-574.5999800,110.0000000,0.0000000,0.0000000,344.00 00000); //object(bevman2_law2) (1)
CreateObject(3604,1122.0000000,-591.2999900,106.5000000,0.0000000,0.0000000,74.000 0000); //object(bevmangar_law2) (1)
CreateObject(1231,1141.6999500,-622.9000200,106.1000000,0.0000000,0.0000000,344.00 00000); //object(streetlamp2) (1)
CreateObject(1231,1132.4000200,-619.4000200,106.5000000,0.0000000,0.0000000,343.99 80000); //object(streetlamp2) (2)
CreateObject(1231,1135.8000500,-608.0999800,106.6000000,0.0000000,0.0000000,343.99 80000); //object(streetlamp2) (4)
CreateObject(1231,1145.4000200,-610.7999900,106.6000000,0.0000000,0.0000000,343.99 80000); //object(streetlamp2) (5)
CreateObject(3608,760.2999900,-967.5000000,45.3500000,0.0000000,3.0000000,230.000 0000); //object(hillhouse08_la) (2)
CreateObject(1733,-1.5000000,-4.9000000,998.5000000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (1)
CreateObject(1733,2.1900000,-4.9000000,998.5000000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (2)
CreateObject(1733,-1.0000000,-5.9900000,998.5000000,90.0000000,180.0000000,89.50 10000); //object(cj_washingmac) (3)
CreateObject(1733,0.2300000,-5.9900000,998.5000000,90.0000000,179.9950000,89.50 00000); //object(cj_washingmac) (4)
CreateObject(1733,1.4300000,-5.9900000,998.5000000,90.0000000,179.9950000,89.50 00000); //object(cj_washingmac) (5)
CreateObject(1733,2.1992200,-1.3291000,998.5000000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (6)
CreateObject(1733,2.0000000,-0.1900000,998.5000000,90.0000000,90.0000000,0.0000 000); //object(cj_washingmac) (7)
CreateObject(1733,1.0100000,-0.1800000,998.5000000,90.0000000,90.0000000,0.0000 000); //object(cj_washingmac) (8)
CreateObject(1673,0.8600000,-14.5000000,994.4299900,180.0000000,0.0000000,90.25 00000); //object(roadsign) (1)
CreateObject(1733,1.0300000,0.8000000,998.9299900, 90.0000000,191.7780000,258.2220000); //object(cj_washingmac) (9)
CreateObject(1733,2.0000000,1.4000000,998.9299900, 90.0000000,0.0000000,0.0000000); //object(cj_washingmac) (10)
CreateObject(1733,2.1000000,2.5996100,998.9299900, 90.0000000,0.0000000,0.0000000); //object(cj_washingmac) (11)
CreateObject(1733,2.1000000,3.7500000,998.9299900, 90.0000000,0.0000000,0.0000000); //object(cj_washingmac) (12)
CreateObject(1733,0.9400000,6.3550000,998.3300200, 90.0000000,90.0000000,0.0000000); //object(cj_washingmac) (13)
CreateObject(1733,0.9000000,7.3000000,998.3300200, 90.0000000,90.0000000,0.0000000); //object(cj_washingmac) (14)
CreateObject(1733,-0.3000000,6.3550000,998.3300200,90.0000000,90.0000 000,0.0000000); //object(cj_washingmac) (15)
CreateObject(1733,-0.3000000,7.3000000,998.3300200,90.0000000,90.0000 000,0.0000000); //object(cj_washingmac) (16)
CreateObject(1733,-1.5000000,2.2294900,998.7500000,90.0000000,0.00000 00,0.0000000); //object(cj_washingmac) (17)
CreateObject(1733,-1.5000000,1.0996000,998.7500000,90.0000000,0.00000 00,0.0000000); //object(cj_washingmac) (18)
CreateObject(1673,1.4000000,-11.3500000,994.7999900,179.9950000,0.0000000,90.24 70000); //object(roadsign) (2)
CreateObject(1733,-1.3000000,-0.2000000,998.7500000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (19)
CreateObject(1733,-1.6800000,-1.4900000,999.0300300,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (20)
CreateObject(1733,-1.8200000,-3.6700000,999.0300300,90.0000000,90.0000000,0.0000 000); //object(cj_washingmac) (21)
CreateObject(1733,-1.9190000,-1.2000000,1000.4899900,90.0000000,90.0000000,0.000 0000); //object(cj_washingmac) (22)
CreateObject(1733,2.6100000,1.8900000,1000.3729900 ,90.0000000,90.0000000,0.0000000); //object(cj_washingmac) (23)
CreateObject(1733,2.6100000,3.9000000,1000.3729900 ,90.0000000,90.0000000,0.0000000); //object(cj_washingmac) (24)
CreateObject(2432,-1.3000000,-5.8300000,999.0000000,0.0000000,0.0000000,0.000000 0); //object(cj_ff_list3) (1)
CreateObject(2432,-1.3000000,-5.8300000,1000.2999900,0.0000000,0.0000000,0.00000 00); //object(cj_ff_list3) (2)
CreateObject(2432,0.0000000,-5.8300000,999.0000000,0.0000000,0.0000000,0.000000 0); //object(cj_ff_list3) (3)
CreateObject(2432,0.0000000,-5.8300000,1000.2999900,0.0000000,0.0000000,0.00000 00); //object(cj_ff_list3) (4)
CreateObject(2791,-97.5361300,-17.9921900,996.5248400,0.0000000,0.0000000,0.00000 00); //object(cj_index_board) (1)
CreateObject(3468,-2.0100000,-3.9200000,1000.5999800,0.0000000,270.0000000,0.000 0000); //object(vegstreetsign2) (1)
CreateObject(7093,-0.9700000,2.7100000,990.0000000,0.0000000,180.0000 000,0.0000000); //object(weddingsifgn1) (1)
CreateObject(3468,2.7000000,2.9000000,1000.6500200 ,90.0000000,90.0000000,0.0000000); //object(vegstreetsign2) (4)
CreateObject(2432,2.0300000,-6.3000000,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (5)
CreateObject(2432,2.0300000,-5.2000000,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (6)
CreateObject(1733,2.0000000,-6.1000000,998.5000000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (25)
CreateObject(2432,-2.2300000,-6.2988300,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (7)
CreateObject(2432,-2.2300000,-5.1484400,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (8)
CreateObject(2432,-2.5000000,-3.5000000,1000.0999800,0.0000000,0.0000000,90.0000 000); //object(cj_ff_list3) (9)
CreateObject(2432,2.0300000,-2.1300000,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (10)
CreateObject(2432,2.0300000,-1.0300000,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (11)
CreateObject(2432,2.0300000,0.0000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (12)
CreateObject(2432,2.0300000,1.1000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (13)
CreateObject(2432,2.0300000,2.2000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (14)
CreateObject(2432,2.0300000,3.3000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (15)
CreateObject(1733,2.0000000,0.6000000,998.9299900, 90.0000000,0.0000000,0.0000000); //object(cj_washingmac) (26)
CreateObject(2432,2.0300000,4.4000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (16)
CreateObject(2432,2.0300000,5.5000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (17)
CreateObject(2432,2.5000000,7.1000000,1001.0999800 ,0.0000000,90.0000000,180.0000000); //object(cj_ff_list3) (18)
CreateObject(2432,2.0300000,6.6000000,1001.0999800 ,0.0000000,90.0000000,90.0000000); //object(cj_ff_list3) (19)
CreateObject(2432,1.3994100,7.0996100,1001.0999800 ,0.0000000,90.0000000,179.9950000); //object(cj_ff_list3) (20)
CreateObject(2432,0.3000000,7.1000000,1001.0999800 ,0.0000000,90.0000000,179.9950000); //object(cj_ff_list3) (21)
CreateObject(2432,-1.2500000,6.5000000,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (22)
CreateObject(2432,-1.2500000,5.3994100,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (23)
CreateObject(2432,-0.8000000,4.9700000,1001.0999800,0.0000000,90.0000 000,179.9950000); //object(cj_ff_list3) (24)
CreateObject(2432,-2.2300000,4.2988300,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (25)
CreateObject(2432,-2.2300000,3.1992200,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (26)
CreateObject(2432,-2.2300000,2.0996100,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (27)
CreateObject(2432,-2.2300000,1.0000000,1001.0999800,0.0000000,90.0000 000,90.0000000); //object(cj_ff_list3) (28)
CreateObject(2432,-2.2300000,-0.0996100,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (29)
CreateObject(2432,-2.2300000,-1.0996100,1001.0999800,0.0000000,90.0000000,90.000 0000); //object(cj_ff_list3) (30)
CreateObject(17042,0.3900000,0.2000000,1000.630000 0,0.0000000,90.0000000,0.0000000); //object(cuntw_stwnmotsign2) (1)
CreateObject(3051,-0.2998000,5.3896500,999.7999900,0.0000000,0.000000 0,316.2000000); //object(lift_dr) (1)
CreateObject(3051,2.2000000,5.4000000,999.7999900, 0.0000000,0.0000000,316.1980000); //object(lift_dr) (2)
CreateObject(3051,-1.3600000,2.7300000,999.7999900,0.0000000,0.000000 0,316.1980000); //object(lift_dr) (3)
CreateObject(3051,-0.7700000,5.0000000,999.7999900,0.0000000,0.000000 0,226.5000000); //object(lift_dr) (4)
CreateObject(16000,-2.0996100,0.0996100,1001.6099900,270.0000000,90.00 00000,0.0000000); //object(drvin_screen) (1)
CreateObject(2432,1.8000000,6.1000000,1001.5700100 ,90.0000000,0.0000000,179.9950000); //object(cj_ff_list3) (20)
CreateObject(1733,2.1992200,-0.6310000,998.5000000,90.0000000,0.0000000,0.00000 00); //object(cj_washingmac) (6)
Координаты: 0.8356,-2.7268,999.4284 id: 2
Название в собе: Angel "Pine Trailer"
Название в собе: Angel "Pine Trailer"
:cv:
