#Booth
Дебютант
[HR][/HR]
PHP:
else if(strcmp(cmd, "/agl", true) == 0)
{ if (PlayerInfo[playerid][pAdmInections] >= 9) { tmp = strcharsplit(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, ""#information"/agl [id] [id ëèöû]");
SendClientMessage(playerid, COLOR_WHITE, "0 - Âñå ëèöåíçèè"); SendClientMessage(playerid, COLOR_WHITE, "1 - Ëèöåíçèÿ íà îðóæèå"); SendClientMessage(playerid, COLOR_WHITE, "2 - Âîäèòåëüñêèå ïðàâà"); SendClientMessage(playerid, COLOR_WHITE, "3 - Ëèöåíçèÿ íà âîçäóõ"); SendClientMessage(playerid, COLOR_WHITE, "4 - Ëèöåíçèÿ íà ðûáàëêó"); SendClientMessage(playerid, COLOR_WHITE, "5 - Ëèöåíçèÿ íà âîäó"); SendClientMessage(playerid, COLOR_WHITE, "6 - Ëèöåíçèÿ íà áèçíåñ"); return 1; } new playa = ReturnUser(tmp); tmp = strcharsplit(cmdtext, idx); new lic = strval(tmp); new str[64];
switch (lic) { case 0: { PlayerInfo[playa][pGunLic] = 1; PlayerInfo[playa][pVodPrava] = 1; PlayerInfo[playa][pFlyLic] = 1; PlayerInfo[playa][pFishLic] = 1; PlayerInfo[playa][pBoatLic] = 1; PlayerInfo[playa][pBizLic] = 1;
format(str, 64, "Âû âûäàëè %s ïîëíûé êîìïëåêò ëèöåíçèè", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì ïîëíûé êîìïëåêò ëèöåíçèè", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 1: { PlayerInfo[playa][pGunLic] = 1;
format(str, 64, "Âû âûäàëè %s ëèöåíçèþ íà îðóæèå", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì ëèöåíçèþ íà îðóæèå", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 2: { PlayerInfo[playa][pVodPrava] = 1;
format(str, 64, "Âû âûäàëè %s Âîäèòåëüñêèå ïðàâà", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì Âîäèòåëüñêèå ïðàâà", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 3: { PlayerInfo[playa][pFlyLic] = 1;
format(str, 64, "Âû âûäàëè %s Ëèöåíçèÿ íà âîçäóõ", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì Ëèöåíçèÿ íà âîçäóõ", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 4: { PlayerInfo[playa][pFishLic] = 1;
format(str, 64, "Âû âûäàëè %s Ëèöåíçèÿ íà ðûáàëêó", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì Ëèöåíçèÿ íà ðûáàëêó", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 5: { PlayerInfo[playa][pBoatLic] = 1;
format(str, 64, "Âû âûäàëè %s Ëèöåíçèÿ íà âîäó", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì Ëèöåíçèÿ íà âîäó", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
case 6: { PlayerInfo[playa][pBizLic] = 1;
format(str, 64, "Âû âûäàëè %s Ëèöåíçèÿ íà áèçíåñ", PlayerInfo[playa][pNames]); SendClientMessage(playerid, COLOR_WHITE, str);
format(str, 64, "%s âûäàë Âàì Ëèöåíçèÿ íà áèçíåñ", PlayerInfo[playerid][pNames]); SendClientMessage(playa, COLOR_WHITE, str);
return 1; }
default: { SendClientMessage(playa, COLOR_WHITE, "×åòî òû õóéíþ êàêóþ-òî íàïèñàë");
return 1; } } }
return 1; }
