#Michael_Walker
Умник
Нормально?
c:agm;
{
if(PlayerInfo[playerid][bAdmin] < 3) return true;
if(GetPVarInt(playerid, "AdmGM") != 1)
{
GameTextForPlayer(playerid, "~n~~n~~n~~w~Admin God Mode ~g~On", 2000, 4);
SetPVarInt(playerid, "AdmGM", 1);
SetTimerEx("AdmGm", 1000, 0, "d", playerid);
}
else
{
GameTextForPlayer(playerid, "~n~~n~~n~~w~Admin God Mode ~r~Off", 2000, 4);
DeletePVar(playerid, "AdmGM");
}
return true;
}
publics: AdmGm(playerid)
{
if(GetPVarInt(playerid, "AdmGM") != 1) return true;
SetPlayerHealthAC(playerid, 100.0);
return true;
}
c:agm;
{
if(PlayerInfo[playerid][bAdmin] < 3) return true;
if(GetPVarInt(playerid, "AdmGM") != 1)
{
GameTextForPlayer(playerid, "~n~~n~~n~~w~Admin God Mode ~g~On", 2000, 4);
SetPVarInt(playerid, "AdmGM", 1);
SetTimerEx("AdmGm", 1000, 0, "d", playerid);
}
else
{
GameTextForPlayer(playerid, "~n~~n~~n~~w~Admin God Mode ~r~Off", 2000, 4);
DeletePVar(playerid, "AdmGM");
}
return true;
}
publics: AdmGm(playerid)
{
if(GetPVarInt(playerid, "AdmGM") != 1) return true;
SetPlayerHealthAC(playerid, 100.0);
return true;
}
