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- 2 Окт 2011
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Помогите сделать чтоб наехав на чикпоинт замораживало на 5 секунд,вот чикпоинты
PHP:
else if(MG8[playerid]==3)
{
//new newcar = GetPlayerVehicleID(playerid);
//new suspect = GetClosestPlayer(playerid);
//if(IsPlayerConnected(suspect))
//if(newcar >= mus1[0] && newcar <= mus2[1]);
{
if(PlayerToPoint(2,playerid,2380.3979,2537.3667,11.3669))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,2294.2236,2372.4514,11.3570,2.0);
}
else if(PlayerToPoint(2,playerid,2294.2236,2372.4514,11.3570))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,2477.9617,1966.2799,11.3699,2.0);
}
else if(PlayerToPoint(2,playerid,2477.9617,1966.2799,11.3699))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,2503.6118,2420.6384,11.3569,2.0);
}
else if(PlayerToPoint(2,playerid,2503.6118,2420.6384,11.3569))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,1920.3373,2380.3459,11.3689,2.0);
}
else if(PlayerToPoint(2,playerid,1920.3373,2380.3459,11.3689))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,1905.6467,2031.0603,11.5585,2.0);
}
else if(PlayerToPoint(2,playerid,1905.6467,2031.0603,11.5585))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,2136.0015,2827.1924,11.3586,2.0);
}
else if(PlayerToPoint(2,playerid,2136.0015,2827.1924,11.3586))
{
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Èä¸ò çàãðóçêà,æäèòå...");
SendClientMessage(playerid,COLOR_WHITE,"Âû óñïåøíî çàãðóçèëè ìóñîð,åäüòå ê ñëåäóþùåé òî÷êå!");
SetPlayerCheckpoint(playerid,2177.4319,2748.2632,11.3697,2.0);
}
else if(PlayerToPoint(2,playerid,2177.4319,2748.2632,11.3697))
{
{
DisablePlayerCheckpoint(playerid);
MG8[playerid] = 0;
GivePlayerPCash(playerid, 3000);
SetVehicleToRespawn(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, COLOR_WHITE, "[Óáîðî÷íàÿ*Êîìïàíèÿ*Luxe]:Ñïàñèáî çà Âûâîç ìóñîðà.*Ïîëó÷èòå Âàø ÷åê íà {33aa33}$3000{ffffff}.");
}
}
}
}
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