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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

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Вопрос по /d чату

Статус
В этой теме нельзя размещать новые ответы.

Yarik888

Пользователь
Вообщем у меня такой вопрос.Я делаю новую фракцию и мне нужно было сделать ей /d чат так вот я это сделал но когда в игре пробую написать в /d чат то ничего не пишет.Помогите пожалуйста мне с этой проблемой вот код /d чата

PHP:
if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, " Èñïîëüçóéòå: (/d)epartments [department chat]");
				return 1;
			}
			spaceGroupsToSpaces(result);
    		trimSideSpaces(result);
			new word[256],Index;while(Index < strlen(result)) { // ïðîâåðêà ñîîáùåíèÿ íà ðåêëàìó ñåðâåðîâ è åå âûðåçàíèå
			word = strtok(result,Index);
			if(Adv(word)==1||ZP(word)||U(word)||T(word)||N(word)||PP(word)||P(word)||V(word)||R(word)||PL(word)||ZV(word)||I(word)||ST(word)||PR(word)||DL(word)||RE(word)||VOC(word)||A(word)||NO(word)||TCZ(word)||BOP(word)){
					new i=strfind(result,word),j=i+strlen(word)-1; result[i++]='[';
					while(i<j) {result[i]='|';i++;}
					result[j]=']';
					BanEx(playerid, " Ïîïûòêà ðåêëàìû ñåðâåðà");
				}
		 	}

			if(PlayerInfo[playerid][pAdmin] <= 0)
			{
			for(new i = 0; i < sizeof(Smailiki); i++)
			{
				if(strfind(result,Smailiki[i], true) != -1)
				{
				    PlayerInfo[playerid][pMuted] = 1;
					PlayerInfo[playerid][pMuteTime] = PlayerInfo[playerid][pMuteTime] + 100;
					new name[MAX_PLAYER_NAME];
					GetPlayerName(playerid, name, sizeof(name));
					format(string,sizeof(string),"%s çàòêíóò(a) íà %d ñåêóíä Ïðè÷èíà: Ñìàéëû â IC ÷àò", name, PlayerInfo[playerid][pMuteTime]);
					SendClientMessageToAll(COLOR_LIGHTRED,string);
				}
			}
			}
			if(PlayerInfo[playerid][pMuted] == 1)
			{
			    SendClientMessage(playerid,COLOR_GREY,"Âû íå ìîæåòå ãîâîðèòü, âû çàòêíóòû");
			    return 1;
			}
			realafk[playerid] = 1;
			if(PlayerInfo[playerid][pMember]==1 || PlayerInfo[playerid][pLeader]==1)
			{
				if(PlayerInfo[playerid][pRank] == 18) { format(string, sizeof(string), "*DEP* Ìèíèñòð Âíóòðåííèõ Äåë %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 17) { format(string, sizeof(string), "*DEP* Øåô SAPD %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Øåôà SAPD %s: %s. **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "*DEP* Êîìèññàð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Êîìèññàðà SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Íà÷àëüíèê Äåïàðòàìåíòà SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Íà÷àëüíèê Áþðî SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Íà÷àëüíèêà SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Èíñïåêòîð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Èíñïåêòîðà SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Êàïèòàí SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ëåéòåíàíò SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Ñåðæàíò SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ñòàðøèé îôèöåð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Îôèöåð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Ìëàäøèé îôèöåð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Ïàòðóëüíûé îôèöåð SAPD %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Êóðñàíò SAPD %s: %s. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Ìèíèñòð Âíóòðåííèõ Äåë %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember]==2 || PlayerInfo[playerid][pLeader]==2)
			{
			    if(PlayerInfo[playerid][pRank] == 22) { format(string, sizeof(string), "*DEP* Ìèíèñòð Þñòèöèè ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 21) { format(string, sizeof(string), "*DEP* Äèðåêòîð ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 20) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü äèðåêòîðà ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 19) { format(string, sizeof(string), "*DEP* Îõðàíà Ìèíèñòðà Þñòèöèè %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 18) { format(string, sizeof(string), "*DEP* Îõðàíà äèðåêòîðà ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 17) { format(string, sizeof(string), "*DEP* Óïðàâëÿþùèé CID è DEA îòäèëåíèÿìè ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "*DEP* Ãëàâà îòäåëà CID ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü ãëàâû îòäåëà CID ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Óïðàâëÿþùèé îòäåëà CID ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Àãåíò îòäåëà CID ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Ãëàâà îòäåëà DEA ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü ãëàâû DEA ÔÁÐ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Óïðàâëÿþùèé îòäåëîì DEA ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Àãåíò îòäåëà DEA ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ãëàâà îòäåëà Academy ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü îòäåëà Academy ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Óïðàâëÿþùèé àãåíòóðîé ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ñïåöèàëüíûé àãåíò ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Ñòàðøèé àãåíò ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Àãåíò ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Ìëàäøèé àãåíò ÔÁÐ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Èíñïåêòîð ÔÁÐ %s: %s. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Ìèíèñòð Þñòèöèè ÔÁÐ %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember]==3 || PlayerInfo[playerid][pLeader]==3)
			{
			    if(PlayerInfo[playerid][pRank] == 21) { format(string, sizeof(string), "*DEP* Ìèíèñòð Îáîðîíû %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 20) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Ìèíèñòða Îáîðîíû %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 19) { format(string, sizeof(string), "*DEP* Ãåíåðàë Àðìèè %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 18) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 17) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ìàéîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "*DEP* Ïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Ïîäïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Ìàéîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Êàïèòàí %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Ñòàðøèé Ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Ìëàäøèé Ëåéòåíàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ñòàðøèé ïðàïîðùèê %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ïðàïîðùèê %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Ñòàðøèíà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ñòàðøèé Ñåðæàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Ñåðæàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Ìëàäøèé Ñåðæàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Åôðåéòîð %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Ðÿäîâîé %s: %s. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Ìèíèñòð Îáîðîíû %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember] == 26 || PlayerInfo[playerid][pLeader] == 26)
			{
				if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Êîìàíäèð S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü êîìàíäèðà S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Ïîëêîâíèê S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Ïîäïîëêîâíèê S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Ðóêîâîäèòåëü ñíàéïåðîâ S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Ñòàðøèé ñíàéïåð S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ñíàéïåð S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ìàéîð S.W.A.T %s: %s. ))  **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Êàïèòàí S.W.A.T %s: %s. ))  **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ëåéòåíàíò S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Ñåðæàíò S.W.A.T %s: %s. )) **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Êàïðàë S.W.A.T %s: %s. ))  **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Íîâè÷åê S.W.A.T %s: %s. ))  **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Ñòàæåð S.W.A.T %s: %s. ))  **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Êîìàíäèð S.W.A.T %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
				}
				
			else if(PlayerInfo[playerid][pMember]==24 || PlayerInfo[playerid][pLeader]==24)
			{
			    if(PlayerInfo[playerid][pRank] == 21) { format(string, sizeof(string), "*DEP* Ôåëüäìàðøàë %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 20) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Ôåëüäìàðøàëà %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 19) { format(string, sizeof(string), "*DEP* Ãåíåðàë Àðìèè %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 18) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 17) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "*DEP* Ãåíåðàë-Ìàéîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "*DEP* Ïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Ïîäïîëêîâíèê %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Ìàéîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Êàïèòàí äèâèçèè %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Ñòàðøèé Ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* ˸ò÷èê ëåéòåíàíò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Ìë ë¸ò÷èê Ëåéòåíàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ñòàðøèé ïðàïîðùèê %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ïðàïîðùèê %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Ñòàðøèíà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ñòàðøèé Ñåðæàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Ñåðæàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Ôåëüäøåð ÊÏÏ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Åôðåéòîð %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Ðÿäîâîé %s: %s. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Ôåëüäìàðøàë %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
   }
			else if(PlayerInfo[playerid][pMember]==7||PlayerInfo[playerid][pLeader]==7)
			{
                if(PlayerInfo[playerid][pRank] == 16) { format(string, sizeof(string), "*DEP* Ìýð Øòàòà %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 15) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Ìýðà %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 14) { format(string, sizeof(string), "*DEP* Ïðåìüåð Ìèíèñòð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 13) { format(string, sizeof(string), "*DEP* Äåïóòàò %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 12) { format(string, sizeof(string), "*DEP* Ãåíåðàëüíûé Ïðîêóðîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 11) { format(string, sizeof(string), "*DEP* Ïðîêóðîð %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Ìèíèñòð Ôèíàíñîâ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Ìèíèñòð Òðàíñïîðòà %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ìèíèñòð Êóëüòóðû %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ñîòðóäíèê Ìèíèñòåðñòâà %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Àäâîêàò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Þðèñò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Íà÷àëüíèê Îõðàíû %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Îõðàííèê %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Êîíñóëüòàíò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Âîäèòåëü %s: %s. **", sendername, result); }
				else
				{
					format(string, sizeof(string), "*DEP* Ìýð Øòàòà %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4)
			{
				if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Ìèíèñòð Çäðàâîõðàíåíèÿ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Ìèíèñòðà Çäðàâîõðàíåíèÿ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Ãëàââðà÷ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Ïàòîëîãîàíàòîì %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Õèðóðã %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Ïñèõèàòð %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Òåðàïåâò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Ìåäáðàò %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Ìåäñåñòðà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Ïðàêòèêàíò %s: %s. **", sendername, result); }
                else
				{
					format(string, sizeof(string), "*DEP* Ìèíèñòð Çäðàâîõðàíåíèÿ %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
			}
			else if(PlayerInfo[playerid][pMember]==11||PlayerInfo[playerid][pLeader]==11)
			{
				if(PlayerInfo[playerid][pRank] == 10) { format(string, sizeof(string), "*DEP* Ìèíèñòð Îáðàçîâàíèÿ %s: %s. **", sendername, result); }
			    else if(PlayerInfo[playerid][pRank] == 9) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Ìèíèñòðà Îáðàçîâàíèÿ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "*DEP* Äèðåêòîð ÀØ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "*DEP* Çàìåñòèòåëü Äèðåêòîðà ÀØ %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "*DEP* Ñòàðøèé èíñòðóêòîð %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "*DEP* Èíñòðóêòîð 1-ãî êëàññà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "*DEP* Èíñòðóêòîð 2-ãî êëàññà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "*DEP* Èíñòðóêòîð 3-ãî êëàññà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "*DEP* Àññèñòåíò èíñòðóêòîðà %s: %s. **", sendername, result); }
				else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "*DEP* Ñòàæåð %s: %s. **", sendername, result); }
                else
				{
					format(string, sizeof(string), "*DEP* Ìèíèñòð Îáðàçîâàíèÿ %s: %s. **", sendername, result);
				}
				//SendTeamMessage(2, COLOR_ALLDEPT, string);
				SendTeamMessage(1, COLOR_ALLDEPT, string);
				printf("%s", string);
				return 1;
				}
			else
			{
				SendClientMessage(playerid, COLOR_LIGHTRED2, "   Âû íå Ãîñ.ðàáîòíèê !");
				return 1;
			}
		}
		return 1;
	}


---------- Post added at 17:29 ---------- Previous post was at 17:20 ----------

у новой фракции ид 26

---------- Post added at 18:03 ---------- Previous post was at 17:29 ----------

Проблема решена тема закрыта
 
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