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- 12 Фев 2012
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Доброго времени суток.
Сейчас я вам расскажу как создать спидометр
И так начнем.
В начало скрипта вставим ко вссем define,ам
Код:
Далее к enum,ам добавим вот это
Код:
Теперь в OnGameModeInit вставим
Код:
А дальше куданить в конец скрипта
PHP код:
Теперь в самый низ мода вставим
Код:
Вот и всe
:af:
Сейчас я вам расскажу как создать спидометр
И так начнем.
В начало скрипта вставим ко вссем define,ам
Код:
PHP:
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#define SLOTS 200
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Код:
PHP:
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
enum SavePlayerPosEnum {
Float:LastX,
Float:LastY,
Float:LastZ
}
new SavePlayerPos[SLOTS][SavePlayerPosEnum];
new Text:Speedo[SLOTS];
new UpdateSeconds;
new CarName[][] =
forward UpdateSpeed();
{
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
"Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
"Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
"Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
"Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
"Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
"Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
"Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
"Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
"Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
"Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
"Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
"Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
"Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
"Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
"Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
"Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
"Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
"FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
"Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
"Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
"Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
"Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
"Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
"Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
"Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
"Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
"News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
"Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
"Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
"Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
"Tiller", "Utility Trailer"
};
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Код:
PHP:
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SetTime("UpdateSpeed", 2000, 1);
PHP код:
PHP:
public OnPlayerStateChange(playerid, newstate, oldstate){
if(newstate == PLAYER_STATE_ONFOOT){
TextDrawDestroy(Speedo[playerid]);
}
return 1;
}
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Код:
PHP:
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
public UpdateSpeed(){
new Float:x,Float:y,Float:z;
new Float:distance,value,string[256];
new Float:health;
for(new i=0; i<SLOTS; i++)
{
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
{
TextDrawDestroy(Speedo[i]);
}
}
for(new i=0; i<SLOTS; i++)
{
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
{
GetPlayerPos(i, x, y, z);
GetVehicleHealth(GetPlayerVehicleID(i), health);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 5000);
if(UpdateSeconds > 1)
{
value = floatround(value / UpdateSeconds);
}
format(string,sizeof(string),"~g~Vehicle : ~w~%s ~n~~b~MPH : ~w~%d / ~b~KM/H : ~w~%d ~n~~r~Vehicle Health:~w~ %.2f",CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1600),floatround(value/1000),health);
Speedo[i] = TextDrawCreate(320.00, 380.00, string);
TextDrawSetOutline(Speedo[i], 0);
TextDrawFont(Speedo[i], 3);
TextDrawSetProportional(Speedo[i], 2);
TextDrawAlignment(Speedo[i], 2);
TextDrawShowForPlayer (i, Speedo[i]);
}
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
}
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
:af: