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kyller

Эксперт
Пользователь
Регистрация
5 Ноя 2011
Сообщения
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Pawno-Info.ru
И так. Я представляю вторую версию своей работы. Здесь я исправил дороги, полностью переделал город. Сделал парковку.
Объектов: 136
Скрины:
















Код объектов:​
Код:
CreateObject(10617,-1264.50000000,3028.00000000,-32.29999924,0.00000000,0.00000000,0.00000000); //object(lastbit_01_sfs) (1)
CreateObject(10486,-861.79998779,3031.30004883,-64.19999695,0.00000000,0.00000000,264.00000000); //object(roadssfs34) (1)
CreateObject(1337,-1086.82812500,2838.31152344,54.65318680,0.00000000,0.00000000,358.00000000); //object(binnt07_la) (2)
CreateObject(6948,-1020.59960938,3064.19921875,43.29999924,359.53857422,358.99475098,347.99743652); //object(vegasnedge08) (1)
CreateObject(1337,-1070.40002441,2959.50000000,40.40000153,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (4)
CreateObject(1337,-1117.59997559,2977.60009766,49.59999847,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (6)
CreateObject(1337,-768.32226562,3707.84863281,37.85057068,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (7)
CreateObject(17030,-1101.90002441,2911.50000000,53.70000076,0.00000000,0.00000000,327.99682617); //object(cunt_rockgp2_11) (2)
CreateObject(17030,-1024.69995117,2863.10009766,61.29999924,0.00000000,0.00000000,134.00000000); //object(cunt_rockgp2_11) (3)
CreateObject(17030,-998.09997559,2749.60009766,43.00000000,0.00000000,0.00000000,7.98706055); //object(cunt_rockgp2_11) (4)
CreateObject(17030,-1033.30004883,2770.30004883,44.90000153,0.00000000,0.00000000,20.00000000); //object(cunt_rockgp2_11) (5)
CreateObject(16061,-959.70001221,3040.10009766,42.50000000,0.00000000,0.00000000,343.99743652); //object(des_treeline2) (1)
CreateObject(16061,-948.59960938,3153.79980469,41.70000076,0.00000000,0.00000000,75.99243164); //object(des_treeline2) (2)
CreateObject(3517,-1021.00000000,2936.80004883,50.40000153,0.00000000,0.00000000,0.00000000); //object(ceasertree02_lvs) (1)
CreateObject(3517,-1019.20001221,2945.69995117,50.20000076,0.00000000,0.00000000,0.00000000); //object(ceasertree02_lvs) (2)
CreateObject(3517,-1015.79998779,2959.50000000,50.09999847,0.00000000,0.00000000,0.00000000); //object(ceasertree02_lvs) (3)
CreateObject(3517,-992.79998779,3048.19995117,52.40000153,0.00000000,0.00000000,348.00000000); //object(ceasertree02_lvs) (4)
CreateObject(3517,-1068.90002441,2993.60009766,52.50000000,0.00000000,0.00000000,0.00000000); //object(ceasertree02_lvs) (5)
CreateObject(18272,-1021.29980469,2905.39941406,70.19999695,0.00000000,0.00000000,7.99804688); //object(cw2_mntfir27) (1)
CreateObject(18272,-994.29998779,2892.69995117,74.59999847,0.00000000,0.00000000,0.00000000); //object(cw2_mntfir27) (2)
CreateObject(18271,-1017.50000000,2919.79980469,62.90000153,0.00000000,0.00000000,0.00000000); //object(cw2_mntfir16) (1)
CreateObject(1337,-1159.38085938,2783.09960938,132.72811890,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (11)
CreateObject(1337,-1018.41601562,2769.44433594,103.49378204,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (13)
CreateObject(6959,-928.00000000,2748.19921875,46.50000000,3.00000000,2.00000000,5.00000000); //object(vegasnbball1) (1)
CreateObject(6959,-963.29980469,2745.59960938,48.00000000,2.99926758,1.99951172,4.99877930); //object(vegasnbball1) (2)
CreateObject(6959,-981.19921875,2763.00000000,49.79999924,3.99902344,2.99926758,4.99877930); //object(vegasnbball1) (3)
CreateObject(6959,-1006.00000000,2781.50000000,52.40000153,3.99902344,2.99926758,4.99877930); //object(vegasnbball1) (4)
CreateObject(6959,-1037.09997559,2795.30004883,55.29999924,3.99353027,2.99926758,4.99328613); //object(vegasnbball1) (5)
CreateObject(6959,-1060.19995117,2818.89990234,58.09999847,357.00073242,355.98669434,184.88830566); //object(vegasnbball1) (6)
CreateObject(6959,-1067.40002441,2852.00000000,59.90000153,1.98190308,4.10000610,3.74478149); //object(vegasnbball1) (7)
CreateObject(6959,-1066.59997559,2884.19995117,60.29999924,5.89999390,0.00000000,74.13555908); //object(vegasnbball1) (8)
CreateObject(17026,-932.09997559,2780.60009766,46.20000076,0.00000000,0.00000000,226.00000000); //object(cunt_rockgp2_) (1)
CreateObject(17026,-968.59997559,2791.39990234,45.40000153,0.00000000,0.00000000,216.00000000); //object(cunt_rockgp2_) (2)
CreateObject(17026,-933.90002441,2806.69995117,53.00000000,0.00000000,0.00000000,230.00000000); //object(cunt_rockgp2_) (3)
CreateObject(17026,-1015.29980469,2749.09960938,37.79999924,0.00000000,0.00000000,197.99560547); //object(cunt_rockgp2_) (4)
CreateObject(17026,-1006.50000000,2816.29980469,52.70000076,0.00000000,0.00000000,215.99670410); //object(cunt_rockgp2_) (5)
CreateObject(17026,-993.00000000,2829.00000000,77.09999847,0.00000000,0.00000000,32.00000000); //object(cunt_rockgp2_) (6)
CreateObject(17026,-1068.09960938,2783.00000000,50.50000000,0.00000000,0.00000000,351.99645996); //object(cunt_rockgp2_) (7)
CreateObject(17026,-1083.30004883,2818.30004883,43.20000076,0.00000000,0.00000000,160.00000000); //object(cunt_rockgp2_) (8)
CreateObject(17026,-1051.50000000,2766.19995117,43.50000000,0.00000000,0.00000000,208.00000000); //object(cunt_rockgp2_) (9)
CreateObject(18268,-1127.89941406,2868.00000000,91.90000153,0.00000000,0.00000000,0.00000000); //object(cw2_mntfir05) (1)
CreateObject(18268,-1000.00000000,2831.00000000,78.59999847,0.00000000,0.00000000,309.99572754); //object(cw2_mntfir05) (2)
CreateObject(18268,-848.79998779,2793.60009766,66.59999847,0.00000000,0.00000000,0.00000000); //object(cw2_mntfir05) (3)
CreateObject(18268,-926.90002441,2852.10009766,90.30000305,0.00000000,0.00000000,310.00000000); //object(cw2_mntfir05) (4)
CreateObject(7347,-1085.40002441,2751.10009766,-4.00000000,0.00000000,0.00000000,118.00000000); //object(vgsn_pipeworks01) (1)
CreateObject(900,-972.59960938,2734.59960938,46.29999924,26.00000000,0.00000000,314.00000000); //object(searock04) (1)
CreateObject(900,-957.09997559,2728.89990234,41.20000076,20.00000000,0.00000000,0.00000000); //object(searock04) (2)
CreateObject(900,-948.59997559,2734.60009766,42.00000000,0.00000000,0.00000000,0.00000000); //object(searock04) (3)
CreateObject(901,-950.09997559,2730.80004883,46.29999924,0.00000000,0.00000000,346.00000000); //object(searock05) (1)
CreateObject(901,-938.90002441,2731.80004883,44.70000076,0.00000000,0.00000000,340.00000000); //object(searock05) (2)
CreateObject(901,-930.90002441,2731.30004883,42.70000076,0.00000000,0.00000000,270.00000000); //object(searock05) (3)
CreateObject(1290,-924.40002441,2743.50000000,52.20000076,0.00000000,0.00000000,72.00000000); //object(lamppost2) (1)
CreateObject(1290,-952.79998779,2752.30004883,53.59999847,0.00000000,0.00000000,64.00000000); //object(lamppost2) (2)
CreateObject(1290,-995.59960938,2773.09960938,54.50000000,0.00000000,0.00000000,57.99682617); //object(lamppost2) (3)
CreateObject(1290,-1064.29980469,2818.89941406,62.79999924,0.00000000,0.00000000,31.99768066); //object(lamppost2) (4)
CreateObject(1290,-1044.00000000,2798.89941406,61.00000000,0.00000000,0.00000000,47.99926758); //object(lamppost2) (5)
CreateObject(1440,-1088.69995117,2874.39990234,59.00000000,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile_3) (1)
CreateObject(1440,-1089.09997559,2875.00000000,59.79999924,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile_3) (2)
CreateObject(17026,-1085.79980469,2895.79980469,37.79999924,358.00048828,1.99951172,308.06762695); //object(cunt_rockgp2_) (10)
CreateObject(17026,-1048.09960938,2874.19921875,54.00000000,349.99694824,0.00000000,91.99951172); //object(cunt_rockgp2_) (11)
CreateObject(17029,-927.09997559,2777.80004883,38.20000076,0.00000000,0.00000000,324.00000000); //object(cunt_rockgp2_09) (1)
CreateObject(7207,-985.70001221,2774.19995117,104.69999695,0.00000000,0.00000000,0.00000000); //object(vgsnnitlit03) (1)
CreateObject(14396,-1096.27246094,2833.85937500,122.51194763,0.00000000,0.00000000,0.00000000); //object(girders01) (1)
CreateObject(14396,-914.57617188,2780.28125000,133.60195923,0.00000000,0.00000000,0.00000000); //object(girders01) (2)
CreateObject(17299,-1099.50000000,2858.00000000,45.79999924,0.00000000,0.00000000,111.99462891); //object(cunt_rockgp2_27) (1)
CreateObject(6949,-1041.40002441,2980.39990234,47.40000153,355.54949951,348.98052979,240.51208496); //object(vegasnedge09) (1)
CreateObject(4242,-1050.00000000,3064.69921875,41.29999924,0.00000000,0.00000000,343.99291992); //object(sbsbed5law2) (1)
CreateObject(4555,-977.00000000,3056.29980469,51.29999924,0.00000000,0.00000000,167.99743652); //object(figfree4_lan) (1)
CreateObject(979,-911.90002441,2745.30004883,46.70000076,0.00000000,358.00000000,156.00000000); //object(sub_roadleft) (1)
CreateObject(979,-919.79998779,2748.80004883,47.00000000,0.00000000,357.99499512,155.99487305); //object(sub_roadleft) (2)
CreateObject(979,-927.79998779,2752.39990234,47.50000000,0.00000000,355.99499512,155.99487305); //object(sub_roadleft) (3)
CreateObject(979,-935.79998779,2756.10009766,48.00000000,0.00000000,355.98999023,155.99487305); //object(sub_roadleft) (4)
CreateObject(979,-944.09960938,2759.79980469,48.50000000,0.00000000,355.98449707,155.99487305); //object(sub_roadleft) (5)
CreateObject(979,-1046.30004883,2902.39990234,59.09999847,0.00000000,10.00000000,72.00000000); //object(sub_roadleft) (6)
CreateObject(979,-1050.09997559,2894.19995117,60.09999847,0.00000000,1.99755859,59.99890137); //object(sub_roadleft) (7)
CreateObject(979,-1054.40002441,2886.60009766,60.20000076,0.00000000,359.99401855,59.99633789); //object(sub_roadleft) (8)
CreateObject(979,-1059.69995117,2879.10009766,60.59999847,0.00000000,3.98901367,47.99084473); //object(sub_roadleft) (9)
CreateObject(979,-388.60000610,4302.89990234,72.69999695,0.00000000,0.00000000,222.00000000); //object(sub_roadleft) (13)
CreateObject(979,-394.70001221,4297.39990234,72.90000153,0.00000000,0.00000000,221.99523926); //object(sub_roadleft) (14)
CreateObject(979,-400.70001221,4291.89990234,72.90000153,0.00000000,0.00000000,221.99523926); //object(sub_roadleft) (15)
CreateObject(979,-401.29998779,4286.29980469,72.50000000,0.00000000,0.00000000,313.99523926); //object(sub_roadleft) (16)
CreateObject(4555,-1051.00000000,3105.60009766,51.70000076,0.00000000,0.00000000,346.24743652); //object(figfree4_lan) (1)
CreateObject(6948,-987.59997559,3219.30004883,42.00000000,359.53857422,358.99475098,347.99743652); //object(vegasnedge08) (1)
CreateObject(6948,-954.40002441,3375.39990234,40.79999924,359.53857422,358.99475098,347.99743652); //object(vegasnedge08) (1)
CreateObject(6948,-921.79998779,3530.80004883,39.56000137,359.53857422,358.99475098,347.99743652); //object(vegasnedge08) (1)
CreateObject(9683,-895.20001221,3685.50000000,17.00000000,0.00000000,358.50000000,354.00000000); //object(ggbrig_07_sfw) (1)
CreateObject(4242,-890.90002441,4004.30004883,48.50000000,0.00000000,0.00000000,352.74902344); //object(sbsbed5law2) (4)
CreateObject(4242,-1088.00000000,4029.30004883,48.50000000,0.00000000,0.00000000,352.74353027); //object(sbsbed5law2) (5)
CreateObject(4242,-1044.59997559,4275.60009766,48.50000000,0.00000000,0.00000000,352.74353027); //object(sbsbed5law2) (6)
CreateObject(4242,-863.09997559,4252.50000000,48.50000000,0.00000000,0.00000000,352.74902344); //object(sbsbed5law2) (7)
CreateObject(4242,-695.79998779,3981.50000000,48.50000000,0.00000000,0.00000000,353.99902344); //object(sbsbed5law2) (8)
CreateObject(4242,-666.90002441,4228.60009766,48.50000000,0.00000000,0.00000000,352.74902344); //object(sbsbed5law2) (9)
CreateObject(4647,-855.50000000,3957.69995117,47.31999969,0.00000000,0.00000000,353.00000000); //object(road11_lan2) (1)
CreateObject(4654,-889.70001221,3820.30004883,43.79999924,0.00000000,0.00000000,354.75000000); //object(road09_lan2) (1)
CreateObject(4654,-871.20001221,3818.50000000,44.20000076,0.00000000,359.75000000,353.24853516); //object(road09_lan2) (2)
CreateObject(5859,-871.20001221,3937.89990234,48.70000076,0.00000000,0.00000000,355.00000000); //object(road_lawn24) (1)
CreateObject(5859,-860.29998779,4062.60009766,48.70000076,0.00000000,0.00000000,354.99572754); //object(road_lawn24) (2)
CreateObject(5859,-849.29998779,4187.10009766,48.70000076,0.00000000,0.00000000,354.99572754); //object(road_lawn24) (3)
CreateObject(5859,-838.40002441,4311.70019531,48.70000076,0.00000000,0.00000000,354.99572754); //object(road_lawn24) (4)
CreateObject(5995,-800.90002441,3886.00000000,48.70000076,0.00000000,0.00000000,355.50000000); //object(road_lawn04) (1)
CreateObject(5995,-703.59997559,3878.89990234,48.70000076,0.00000000,0.00000000,355.49560547); //object(road_lawn04) (2)
CreateObject(5995,-662.70001221,3876.10009766,48.70000076,0.00000000,0.00000000,355.49560547); //object(road_lawn04) (3)
CreateObject(5995,-933.20001221,3896.00000000,48.70000076,0.00000000,0.00000000,355.49560547); //object(road_lawn04) (4)
CreateObject(5995,-1032.00000000,3906.80004883,48.70000076,0.00000000,0.00000000,351.24560547); //object(road_lawn04) (5)
CreateObject(5995,-1129.19995117,3921.30004883,48.70000076,0.00000000,0.00000000,351.24389648); //object(road_lawn04) (6)
CreateObject(3634,-849.29998779,3909.39990234,51.40000153,0.00000000,0.00000000,353.50000000); //object(nwccumphus1_las) (2)
CreateObject(3635,-828.40002441,3914.30004883,51.29999924,0.00000000,0.00000000,175.00000000); //object(nwccumphus2_las) (1)
CreateObject(3626,-610.90002441,3877.89990234,50.09999847,0.00000000,0.00000000,267.00000000); //object(dckwrkhut) (1)
CreateObject(3626,-611.00000000,3867.30004883,50.09999847,0.00000000,0.00000000,266.99523926); //object(dckwrkhut) (2)
CreateObject(3628,-807.90002441,3908.69995117,51.00000000,0.00000000,0.00000000,177.25000000); //object(smallprosjmt_las) (1)
CreateObject(3639,-788.00000000,3906.30004883,52.90000153,0.00000000,0.00000000,356.75000000); //object(glenphouse01_lax) (1)
CreateObject(3640,-760.79998779,3904.00000000,53.00000000,0.00000000,0.00000000,353.75000000); //object(glenphouse02_lax) (1)
CreateObject(3641,-735.00000000,3907.10009766,50.90000153,0.00000000,0.00000000,354.00000000); //object(glenphouse04_lax) (1)
CreateObject(3642,-715.00000000,3902.30004883,51.50000000,0.00000000,0.00000000,356.00000000); //object(glenphouse03_lax) (1)
CreateObject(3648,-695.70001221,3900.00000000,51.20000076,0.00000000,0.00000000,84.50000000); //object(ganghous02_lax) (1)
CreateObject(3661,-662.70001221,3896.69995117,52.00000000,0.00000000,0.00000000,85.25000000); //object(projects01_lax) (1)
CreateObject(3676,-626.59997559,3897.89990234,54.00000000,0.00000000,359.50000000,264.25000000); //object(lawnhousereda) (1)
CreateObject(3677,-907.79998779,3918.00000000,54.00000000,0.00000000,0.00000000,263.50000000); //object(lawnhousegreyls) (1)
CreateObject(3678,-932.40002441,3920.30004883,54.00000000,0.00000000,0.00000000,82.75000000); //object(lawnhousegreyrs) (1)
CreateObject(3684,-967.29998779,3926.60009766,51.79999924,0.00000000,0.00000000,85.00000000); //object(lawnapartmnt) (1)
CreateObject(5476,-1032.30004883,3942.19995117,56.00000000,0.00000000,0.00000000,351.50000000); //object(laeidleproj01) (1)
CreateObject(5986,-1121.00000000,3960.89990234,64.00000000,0.00000000,0.00000000,349.75000000); //object(chateau01_lawn) (2)
CreateObject(7520,-896.00000000,4014.50000000,48.70000076,0.00000000,0.00000000,84.00000000); //object(vgnlowbuild203) (1)
CreateObject(10789,-832.70001221,4015.30004883,51.09999847,0.00000000,0.00000000,354.00000000); //object(xenonroof_sfse) (1)
CreateObject(10775,-898.40002441,4128.39990234,70.00000000,0.00000000,0.00000000,355.00000000); //object(bigfactory_sfse) (1)
CreateObject(4564,-810.70001221,4138.10009766,158.00000000,0.00000000,0.00000000,353.50000000); //object(laskyscrap2_lan) (1)
CreateObject(4193,-837.79998779,4358.89990234,63.00000000,0.00000000,0.00000000,12.75000000); //object(officeblok1_lan) (1)
CreateObject(4113,-827.40002441,4066.50000000,84.50000000,0.00000000,0.00000000,275.75000000); //object(lanofficeblok1) (1)
CreateObject(4028,-872.70001221,4264.89990234,62.00000000,0.00000000,0.00000000,264.75000000); //object(lanstap) (1)
CreateObject(4021,-818.00000000,4261.00000000,55.00000000,0.00000000,0.00000000,265.50000000); //object(officessml1_lan) (1)
CreateObject(4550,-979.79998779,4242.20019531,127.80000305,0.00000000,0.00000000,0.00000000); //object(librtow1_lan) (1)
CreateObject(4563,-931.00000000,4335.89990234,135.00000000,0.00000000,0.00000000,112.00000000); //object(laskyscrap1_lan) (1)
CreateObject(10368,-954.70001221,3999.00000000,69.09999847,0.00000000,0.00000000,352.00000000); //object(cathedral_sfs) (1)
CreateObject(10368,-1084.90002441,3155.69995117,62.00000000,0.00000000,0.00000000,348.49645996); //object(cathedral_sfs) (2)
CreateObject(4690,-1073.69995117,4013.10009766,56.20000076,0.00000000,0.00000000,0.00000000); //object(skyscrapn202) (1)
CreateObject(4602,-1047.59997559,4118.70019531,119.90000153,0.00000000,0.00000000,324.00000000); //object(laskyscrap4_lan) (1)
Так как было мало идей. Делал город просто так) Вышло чуть пустовато. Пиши сюда ещё предложения, буду дорабатывать.
 

DramKa

Изучающий
Пользователь
Регистрация
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Сделай мини военную базу и скринов нету
 

kyller

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Скрины есть. Военную базу? Место есть? Или так же?
 

Latinos

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Ну хорошая работа, молодец)
 

DramKa

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у меня не грузят скрины..А мини военую базу сам где нить сделаеш
 

DramKa

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А вот теперь грузят
 

DramKa

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Классная работа
 

DramKa

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Да пустовато но ведь это не доделаная работа.Сделай Полицейский участок мерию Медиков и армию чтобы на город было похоже :)
 

kyller

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Окей) Завтра сделаю.
 

Anonymous)

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скинь плиз в ЛС название объекта на котором ты это строил (подставку :))
 
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kyller

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4242. Что тут скрывать) Пусть все знают xD Мы должны помогать друг другу.

---------- Post added at 22:13 ---------- Previous post was at 22:10 ----------

Комментируйте. Ставим +. Говорим что добавить.
 

Anonymous)

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4242. Что тут скрывать) Пусть все знают xD Мы должны помогать друг другу.

---------- Post added at 22:13 ---------- Previous post was at 22:10 ----------

Комментируйте. Ставим +. Говорим что добавить.
спасибо! по теме: уже лучше,но заметил пару недоработок! но + заслужил! лови его полностьЮЁ!!!
 

kyller

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аее спасибо) Где именно? Вы говорите. Я буду делать.
 

Anonymous)

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я пошел тоже делать город! тока маленький :)
 

kyller

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Давай) Я завтра тоже буду делать)
 
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Yoo

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Прости но на 3/5 баллов всего лишь , кривовато , и ты сам сказал пусто , т.е доделывать еще и доделывать , я сам знаю как трудно делать отдельнй город над водой сам делал , объект хочешь взять один а берется другой , а именно кривовато стоят здания некоторые и дороги. А Так удачи надеюсь у тебя получится идеальный городок :)
 

kyller

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Спасибо. Буду делать) Буду дорабатывать)
 
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