Доступ к архиву

Переход в группу "Пользователь"

300.00
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

Как сделать,чтобы у Сапд,Мэрии,ФБР /invite принимал людей с военным билетом?

Статус
В этой теме нельзя размещать новые ответы.

Emelean

Изучающий
Пользователь
Регистрация
24 Июл 2011
Сообщения
201
Лучшие ответы
0
Репутация
17
Как сделать,чтобы у Сапд,Мэрии,ФБР /invite принимал людей с военным билетом?
PHP:
	if(strcmp(cmd, "/invite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "*Èñïîëüçóéòå: /invite [èä èãðîêà]");
				return 1;
			}
			new para1;
			new ftext[25];
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
					    if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
					    {
		                    if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "L.S.P.D"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
					        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "F.B.I"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
					        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 3; gTeam[para1] = 3; ftext = "Àðìèÿ"; ChosenSkin[para1] = 179; SetPlayerSkin(para1, 179); }
					        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 4; gTeam[para1] = 4; ftext = "ÌèíÇäðàâ"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
					        else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Cosa Nostra"; ChosenSkin[para1] = 290; SetPlayerSkin(para1, 290); }
					        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "Yakuza"; ChosenSkin[para1] = 121; SetPlayerSkin(para1, 121); }
					        else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 7; gTeam[para1] = 7; ftext = "Ìýðèÿ"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
					        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 8; gTeam[para1] = 8; ftext = "Àãåíñòâî Êèëëåðîâ"; ChosenSkin[para1] = 33; SetPlayerSkin(para1, 33); }
					        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 9; gTeam[para1] = 9; ftext = "Ðåïîðòåðû"; ChosenSkin[para1] = 177; SetPlayerSkin(para1, 177); }
					        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 10; ftext = "Òàêñèñòû"; ChosenSkin[para1] = 142; SetPlayerSkin(para1, 142); }
					        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 11; gTeam[para1] = 11; ftext = "Ëèöåíçåðû"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
					        else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Áàéêåðû"; ChosenSkin[para1] = 247; SetPlayerSkin(para1, 247); }
                            else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 13; gTeam[para1] = 13; ftext = "Ðóññêàÿ ìàôèÿ"; ChosenSkin[para1] = 112; SetPlayerSkin(para1, 112); }
                            else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 14; gTeam[para1] = 14; ftext = "Grove"; ChosenSkin[para1] = 105; SetPlayerSkin(para1, 105); }
                            else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Coronos"; ChosenSkin[para1] = 114; SetPlayerSkin(para1, 114); }
                            else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 16; gTeam[para1] = 16; ftext = "Ballas"; ChosenSkin[para1] = 103; SetPlayerSkin(para1, 103); }
                            else if(PlayerInfo[playerid][pLeader] == 17) { PlayerInfo[para1][pTeam] = 17; gTeam[para1] = 17; ftext = "Rifa"; ChosenSkin[para1] = 175; SetPlayerSkin(para1, 175); }
                            else if(PlayerInfo[playerid][pLeader] == 18) { PlayerInfo[para1][pTeam] = 18; gTeam[para1] = 18; ftext = "Vagos"; ChosenSkin[para1] = 108; SetPlayerSkin(para1, 108); }
                            else if(PlayerInfo[playerid][pLeader] == 19) { PlayerInfo[para1][pTeam] = 19; gTeam[para1] = 19; ftext = "Ñòðèòðåéñåðû"; ChosenSkin[para1] = 7; SetPlayerSkin(para1, 7); }
                            else if(PlayerInfo[playerid][pLeader] == 20) { PlayerInfo[para1][pTeam] = 20; gTeam[para1] = 20; ftext = "Cripz"; ChosenSkin[para1] = 183; SetPlayerSkin(para1, 183); }
                            else if(PlayerInfo[playerid][pLeader] == 21) { PlayerInfo[para1][pTeam] = 21; gTeam[para1] = 21; ftext = "Admin's Team"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
                            else if(PlayerInfo[playerid][pLeader] == 22) { PlayerInfo[para1][pTeam] = 22; gTeam[para1] = 22; ftext = "Àìóð"; ChosenSkin[para1] = 183; SetPlayerSkin(para1, 183); }
							else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
							PlayerInfo[para1][pRank] = 1;
//							CheckConnectedPlayer(para1);
							PlayerInfo[para1][pZvan] = 1;
							printf("{CCFF00}Just Role Play{FFFFFF}: %s ïðèãëàñèë %s ïðèñîåäèíèòüñÿ ê %s.", sendername, giveplayer, ftext);
							format(string, sizeof(string), "* Âû ñîãëàñèëèñü âñòóïèòü â %s, êóäà âàñ ïðèãëàñèë ëèäåð %s", ftext, sendername);
							SendClientMessage(para1, COLOR_LIGHTBLUE, string);
							format(string, sizeof(string), "* Âû îòîñëàëè ïðèãëàøåíèå èãðîêó %s âñòóïèòü â %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
							SendClientMessage(para1, COLOR_LIGHTBLUE, "* Âû óâîëåíû ñ ðàáîòû");
						    PlayerInfo[para1][pModel] = ChosenSkin[para1];
					    	PlayerInfo[para1][pChar] = ChosenSkin[para1];
						    PlayerInfo[para1][pJob] = 0;
						    PlayerInfo[para1][pContractTime] = 0;
					    	MedicBill[playerid] = 0;
						    SelectCharPlace[playerid] = 1;
						    SelectCharID[playerid] = PlayerInfo[para1][pMember];
						    gTeam[playerid] = PlayerInfo[playerid][pTeam];
						    SelectChar[playerid] = 255;
//						    CheckConnectedPlayer(para1);
						    SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel],0.0,0.0,0.0,0,0,0,0,0,0,0);
						    SaveAccounts();
						    SaveKilom();
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "* Ýòîò èãðîê íàõîäèòñÿ â íàñòîÿùåå âðåìÿ â ðîçûñêå/ìåíÿåò êîìàíäó/èëè ÷ëåí ñåìüè.");
						    return 1;
						}
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "Òîëüêî ëèäåðû ìîãó èñïîëüçîâàòü ýòó êîìàíäó.");
			}
		}
		return 1;
	}


---------- Post added at 20:45 ---------- Previous post was at 20:44 ----------

Ну вроде,чтобы [pVoenBilet] = 1; был а не 0))
 
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу