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FESRIVAL (vol 1)

Статус
В этой теме нельзя размещать новые ответы.

Gasilator

Пользователь
Привет всем! Решил выложить одну из своих первых работ. Карта музыкального фестиваля, находящегося на пляже LS. Нигде подобной карты не видел, решил зделать свою.
Хотел зделать что то вроде Казантипа. На територии фестиваля находятся 5 тансполов (3 из них рабочие)
Скрины:









Код:
CreateObject(10828,164.91481000,-1773.24231000,15.21407100,0.00000000,0.00000000,0.00000000); //object(1)
CreateObject(10828,200.15644800,-1773.25695800,15.21275700,0.00000000,0.00000000,0.00000000); //object(2)
CreateObject(10828,235.54101600,-1773.50476100,15.20570100,0.00000000,0.00000000,-0.85943669); //object(3)
CreateObject(10828,270.68695100,-1773.76452600,15.21097600,0.00000000,0.00000000,0.00000000); //object(4)
CreateObject(10828,305.31109600,-1777.20361300,15.39809000,0.00000000,0.00000000,-11.25002631); //object(5)
CreateObject(10828,321.80496200,-1832.54016100,15.57000200,0.00000000,0.00000000,89.99998128); //object(7)
CreateObject(14399,243.28662100,-1789.75244100,3.20519400,0.00000000,0.00000000,-0.00005730); //object(10)
CreateObject(14835,264.49462900,-1807.48681600,4.81509400,0.00000000,0.00000000,180.00001985); //object(14)
CreateObject(3178,332.02847300,-1755.17968800,6.58016800,0.00000000,0.00000000,270.00000112); //object(21)
CreateObject(5837,324.32287600,-1808.51855500,5.06456100,0.00000000,0.00000000,-89.99998128); //object(34)
CreateObject(8168,339.92627000,-1813.79760700,5.17583700,0.00000000,0.00000000,286.48399689); //object(36)
CreateObject(13725,154.26612900,-1952.02404800,36.23296400,0.00000000,0.00000000,168.74999354); //object(39)
CreateObject(14413,214.50541700,-1815.91320800,9.28498600,0.00000000,0.00000000,0.00000000); //object(40)
CreateObject(14445,212.08157300,-1798.85095200,8.34279300,0.00000000,0.00000000,-89.99998128); //object(41)
CreateObject(1381,262.95932000,-1805.73522900,8.38650600,0.00000000,0.00000000,0.00000000); //object(53)
CreateObject(964,172.22290000,-1775.74182100,3.10987600,0.00000000,0.00000000,-44.99999064); //object(55)
CreateObject(1348,164.98773200,-1778.42846700,3.95535300,0.00000000,0.00000000,89.99998128); //object(56)
CreateObject(5259,177.75488300,-1777.10559100,2.20189100,0.00000000,0.00000000,0.00000000); //object(59)
CreateObject(5260,169.68689000,-1785.11450200,4.86271300,0.00000000,0.00000000,-0.00005730); //object(60)
CreateObject(3502,216.33400000,-1790.27673300,5.20399500,0.00000000,0.00000000,-16.40664646); //object(66)
CreateObject(3529,197.28276100,-1788.36694300,15.59767900,0.00000000,0.00000000,0.00000000); //object(67)
CreateObject(5259,177.72708100,-1785.04663100,2.19178000,0.00000000,0.00000000,0.00000000); //object(49)
CreateObject(3399,168.76968400,-1778.26110800,4.29590600,0.00000000,0.00000000,-89.99998128); //object(50)
CreateObject(1472,173.83737200,-1784.95373500,6.99074300,0.00000000,0.00000000,-89.99998128); //object(51)
CreateObject(964,172.03373700,-1777.59582500,3.11254700,0.00000000,0.00000000,-112.49997660); //object(52)
CreateObject(964,172.09631300,-1779.48352100,3.10945000,0.00000000,0.00000000,-67.49998596); //object(53)
CreateObject(964,170.57724000,-1775.51806600,3.13518100,0.00000000,0.00000000,0.00000000); //object(54)
CreateObject(5259,185.75820900,-1777.04431200,2.18878100,0.00000000,0.00000000,0.00000000); //object(55)
CreateObject(5259,185.79977400,-1785.04040500,2.18413500,0.00000000,0.00000000,0.00000000); //object(56)
CreateObject(7304,208.12670900,-1773.91967800,13.79493500,0.00000000,0.00000000,89.99998128); //object(64)
CreateObject(5259,193.91075100,-1785.02734400,2.20037300,0.00000000,0.00000000,0.00000000); //object(65)
CreateObject(5259,193.86666900,-1777.07153300,2.18579300,0.00000000,0.00000000,0.00000000); //object(66)
CreateObject(3529,197.25973500,-1788.38830600,10.62409300,0.00000000,0.00000000,0.00000000); //object(67)
CreateObject(974,170.52362100,-1789.09802200,9.31527200,0.00000000,0.00000000,0.00000000); //object(68)
CreateObject(974,165.64906300,-1785.78173800,9.31907500,0.00000000,0.00000000,-89.99998128); //object(69)
CreateObject(3502,219.93542500,-1783.58728000,5.20774800,0.00000000,0.00000000,-44.99999064); //object(71)
CreateObject(3502,226.48205600,-1779.54907200,5.19393400,0.00000000,0.00000000,290.70365916); //object(72)
CreateObject(2780,220.14303600,-1782.72241200,2.99885000,0.00000000,0.00000000,0.00000000); //object(80)
CreateObject(3461,350.90118400,-1849.17114300,0.87437700,0.00000000,0.00000000,0.00000000); //object(81)
CreateObject(3461,350.83166500,-1849.44702100,0.79868700,0.00000000,0.00000000,0.00000000); //object(82)
CreateObject(3524,231.29441800,-1779.30493200,1.27593600,0.00000000,0.00000000,101.25000758); //object(83)
CreateObject(3528,179.68350200,-1774.48059100,14.76717200,0.00000000,0.00000000,-89.99998128); //object(84)
CreateObject(3534,232.54902600,-1788.29919400,5.15627200,0.00000000,0.00000000,0.00000000); //object(85)
CreateObject(3877,303.48049900,-1798.65210000,5.11697700,0.00000000,0.00000000,0.00000000); //object(86)
CreateObject(16782,232.36022900,-1775.00097700,4.37542800,0.00000000,0.00000000,-89.99998128); //object(93)
CreateObject(849,351.07214400,-1849.33288600,2.49897300,0.00000000,6.87549354,0.00000000); //object(94)
CreateObject(1571,298.05633500,-1779.40063500,4.76114000,0.00000000,0.00000000,-11.25002631); //object(95)
CreateObject(2600,175.72195400,-1975.00866700,5.18884000,0.00000000,0.00000000,-33.75002163); //object(96)
CreateObject(620,223.10249300,-1815.28918500,-6.14360600,0.00000000,0.00000000,0.00000000); //object(107)
CreateObject(744,236.36422700,-1794.03710900,3.06534400,0.00000000,0.00000000,0.00000000); //object(113)
CreateObject(745,241.97532700,-1793.09960900,3.93554600,0.00000000,0.00000000,0.00000000); //object(114)
CreateObject(744,246.68603500,-1792.66455100,2.40753700,0.00000000,0.00000000,-33.75002163); //object(115)
CreateObject(16782,237.13876300,-1775.00280800,4.36842700,0.00000000,0.00000000,-89.99998128); //object(116)
CreateObject(16782,234.73909000,-1775.00195300,4.37110000,0.00000000,0.00000000,-89.99998128); //object(117)
CreateObject(744,231.88311800,-1791.64502000,3.14738000,0.00000000,0.00000000,0.00000000); //object(119)
CreateObject(744,230.01631200,-1787.10144000,3.08143600,0.00000000,0.00000000,89.99998128); //object(120)
CreateObject(744,230.33232100,-1782.53295900,2.78791700,0.00000000,0.00000000,89.99998128); //object(121)
CreateObject(16782,239.50335700,-1774.99951200,4.36492500,0.00000000,0.00000000,-90.00003857); //object(122)
CreateObject(16782,241.87431300,-1775.01269500,4.36141500,0.00000000,0.00000000,-90.85947526); //object(123)
CreateObject(16782,232.28831500,-1774.97216800,6.74999300,0.00000000,0.00000000,-90.85941797); //object(124)
CreateObject(758,244.94430500,-1792.48852500,5.73931100,0.00000000,0.00000000,33.75002163); //object(126)
CreateObject(3095,202.26921100,-1778.62023900,11.76528700,0.00000000,0.00000000,0.00000000); //object(127)
CreateObject(2714,215.07515000,-1794.69543500,6.87966000,0.00000000,0.85943669,-16.40658917); //object(129)
CreateObject(1649,240.75537100,-1793.47863800,6.36527300,0.00000000,0.00000000,0.00000000); //object(130)
CreateObject(1649,240.60051000,-1792.99084500,6.20729300,0.00000000,0.00000000,191.24998886); //object(131)
CreateObject(9339,198.52749600,-1786.51757800,3.26676600,0.00000000,0.00000000,0.00000000); //object(133)
CreateObject(9339,212.07325700,-1786.55236800,3.53085200,0.00000000,0.00000000,0.00000000); //object(137)
CreateObject(9339,199.30424500,-1775.61523400,3.38599600,0.00000000,0.00000000,89.99998128); //object(138)
CreateObject(3095,208.37329100,-1778.61425800,11.76729700,0.00000000,0.00000000,0.00000000); //object(139)
CreateObject(9339,198.54035900,-1786.53796400,4.67070600,0.00000000,0.00000000,0.00000000); //object(141)
CreateObject(9339,198.54290800,-1786.50073200,6.07464600,0.00000000,0.00000000,0.00000000); //object(142)
CreateObject(1649,198.70871000,-1797.12878400,8.44525200,0.00000000,0.00000000,89.99998128); //object(143)
CreateObject(1649,198.69361900,-1792.77954100,8.44525200,0.00000000,0.00000000,89.99998128); //object(144)
CreateObject(14820,263.27111800,-1831.73754900,-17.73920100,0.00000000,0.00000000,44.99999064); //object(135)
CreateObject(3095,155.10960400,-1965.11218300,38.66111800,0.00000000,0.00000000,-11.25002631); //object(157)
CreateObject(3095,149.57621800,-1964.00524900,38.66308600,0.00000000,0.00000000,-11.25002631); //object(158)
CreateObject(3504,154.10574300,-1966.35302700,40.54899600,0.00000000,0.00000000,168.74999354); //object(159)
CreateObject(3504,155.46861300,-1966.63879400,40.52965500,0.00000000,0.00000000,168.74999354); //object(160)
CreateObject(3504,156.83770800,-1966.92614700,40.53561000,0.00000000,0.00000000,168.74999354); //object(162)
CreateObject(974,155.63262900,-1966.19152800,41.23379900,0.00000000,0.00000000,-11.25002631); //object(163)
CreateObject(974,158.30436700,-1966.89929200,41.11917100,0.00000000,0.00000000,-11.25002631); //object(164)
CreateObject(974,149.32437100,-1966.79882800,40.87112400,0.00000000,0.00000000,22.49999532); //object(166)
CreateObject(3095,145.31166100,-1961.40319800,38.66505400,0.00000000,0.00000000,-56.25001695); //object(167)
CreateObject(3095,142.45678700,-1956.99047900,38.66289500,0.00000000,0.00000000,-56.25001695); //object(168)
CreateObject(3095,141.49224900,-1952.24975600,38.66486400,0.00000000,0.00000000,-101.25000758); //object(170)
CreateObject(3095,142.50962800,-1947.11560100,38.66683200,0.00000000,0.00000000,-101.25000758); //object(171)
CreateObject(3095,145.21920800,-1943.08850100,38.66880000,0.00000000,0.00000000,-146.24999822); //object(172)
CreateObject(3095,149.31044000,-1940.20275900,38.67076900,0.00000000,0.00000000,-146.24999822); //object(173)
CreateObject(3095,154.08499100,-1939.21667500,38.64773600,0.00000000,0.00000000,-191.24998886); //object(174)
CreateObject(3095,159.11404400,-1940.07470700,38.64970400,0.00000000,0.00000000,-191.24998886); //object(175)
CreateObject(3095,163.16812100,-1942.81469700,38.65167200,0.00000000,0.00000000,-236.25003679); //object(176)
CreateObject(3095,166.10231000,-1946.98071300,38.65364100,0.00000000,0.00000000,-236.25003679); //object(177)
CreateObject(3095,167.16146900,-1951.78674300,38.65560900,0.00000000,0.00000000,-281.25002743); //object(178)
CreateObject(3095,166.14956700,-1956.83764600,38.65757800,0.00000000,0.00000000,-281.25002743); //object(179)
CreateObject(3095,163.45774800,-1960.90795900,38.65954600,0.00000000,0.00000000,-326.25007537); //object(180)
CreateObject(3095,160.00235000,-1963.24401900,38.66151400,0.00000000,0.00000000,-326.25007537); //object(181)
CreateObject(3095,156.45666500,-1954.81787100,38.66348300,0.00000000,0.00000000,-326.25007537); //object(182)
CreateObject(3095,158.55209400,-1949.83618200,38.66545100,0.00000000,0.00000000,-371.25006600); //object(183)
CreateObject(3095,153.57576000,-1946.25695800,38.66741900,0.00000000,0.00000000,-393.75006132); //object(184)
CreateObject(3095,148.71205100,-1952.83654800,38.66880000,0.00000000,0.00000000,-393.75006132); //object(185)
CreateObject(3095,153.69503800,-1957.81359900,38.66545100,0.00000000,0.00000000,-393.75006132); //object(186)
CreateObject(3095,162.75846900,-1946.27502400,39.21745300,0.00000000,0.00000000,-371.25006600); //object(187)
CreateObject(1736,212.47842400,-1828.58032200,-16.46885700,0.00000000,0.00000000,168.74999354); //object(190)
CreateObject(982,350.32202100,-1817.40808100,4.52787000,0.00000000,0.00000000,-89.99998128); //object(184)
CreateObject(983,325.95086700,-1817.34936500,4.50110600,0.00000000,0.00000000,89.99998128); //object(185)
CreateObject(1755,325.17956500,-1811.29614300,3.62863500,0.00000000,0.00000000,202.50001517); //object(193)
CreateObject(1813,323.83337400,-1810.66076700,3.62983800,0.00000000,0.00000000,0.00000000); //object(194)
CreateObject(1829,323.46991000,-1811.37133800,4.09940200,0.00000000,0.00000000,146.24999822); //object(196)
CreateObject(2103,323.16186500,-1808.74597200,3.63388400,0.00000000,0.00000000,89.99998128); //object(197)
CreateObject(2190,324.49575800,-1809.75293000,4.12881600,0.00000000,0.00000000,0.00000000); //object(198)
CreateObject(2224,324.10339400,-1809.85327100,3.48660200,0.00000000,0.00000000,101.24995029); //object(199)
CreateObject(2344,324.68338000,-1810.42773400,4.14333600,0.00000000,0.00000000,202.49995787); //object(201)
CreateObject(2596,323.30874600,-1810.93859900,6.26109000,30.93972094,0.00000000,89.99998128); //object(204)
CreateObject(2631,323.06845100,-1807.16528300,4.80620200,-0.85943669,90.24079544,0.00000000); //object(205)
CreateObject(2820,324.83612100,-1810.12561000,4.13297800,0.00000000,0.00000000,67.49998596); //object(208)
CreateObject(14391,185.23547400,-1783.88159200,8.36545400,0.00000000,0.00000000,89.99998128); //object(209)
CreateObject(3385,174.05390900,-1788.97522000,7.11301300,91.10023213,0.00000000,0.00000000); //object(214)
CreateObject(3385,174.08145100,-1787.53686500,7.33149400,91.10023213,0.00000000,0.00000000); //object(215)
CreateObject(3385,175.90110800,-1788.97802700,4.82873300,90.24079544,9.45380362,-11.25002631); //object(216)
CreateObject(3385,174.52436800,-1788.97802700,6.57133000,90.24079544,9.45380362,-11.25002631); //object(218)
CreateObject(3385,174.93734700,-1788.97802700,5.98365200,90.24079544,9.45380362,-11.25002631); //object(219)
CreateObject(3385,175.42462200,-1788.97802700,5.41221500,90.24079544,11.17267701,-11.25002631); //object(220)
CreateObject(3385,176.44250500,-1788.97802700,4.25568000,89.38141604,0.00000000,0.00000000); //object(223)
CreateObject(3385,176.92582700,-1788.97802700,3.61220000,89.38141604,0.00000000,0.00000000); //object(224)
CreateObject(3385,197.65734900,-1788.95874000,7.16864600,89.38141604,0.00000000,0.00000000); //object(225)
CreateObject(3385,197.19348100,-1788.95874000,6.54140700,89.38141604,0.00000000,0.00000000); //object(226)
CreateObject(3385,196.72894300,-1788.95874000,5.96177100,89.38141604,0.00000000,0.00000000); //object(227)
CreateObject(3385,196.16711400,-1788.95874000,5.40242900,89.38141604,0.00000000,0.00000000); //object(228)
CreateObject(3385,195.73658800,-1788.95874000,4.81866800,89.38141604,0.00000000,0.00000000); //object(229)
CreateObject(3385,195.13484200,-1788.95874000,4.25273000,89.38141604,0.00000000,0.00000000); //object(230)
CreateObject(3385,194.71423300,-1788.95874000,3.65871000,89.38141604,0.00000000,0.00000000); //object(231)
CreateObject(8399,312.43127400,-1786.89099100,8.14769700,0.00000000,0.00000000,179.99990526); //object(239)
CreateObject(16782,234.63821400,-1775.00671400,6.72883200,0.00000000,0.00000000,-90.85941797); //object(241)
CreateObject(14820,235.62474100,-1787.93420400,4.68992200,0.00000000,0.00000000,0.00000000); //object(242)
CreateObject(16782,236.97195400,-1775.03259300,6.72395500,0.00000000,0.00000000,-90.85941797); //object(243)
CreateObject(16782,239.36650100,-1775.05432100,6.73423800,0.00000000,0.00000000,-90.85941797); //object(244)
CreateObject(16782,241.76759300,-1775.09094200,6.73782400,0.00000000,0.00000000,-90.85941797); //object(245)
CreateObject(744,250.79768400,-1790.97583000,2.94520700,0.00000000,0.00000000,11.24996901); //object(246)
CreateObject(744,253.65335100,-1788.16296400,3.18745700,0.00000000,0.00000000,11.24996901); //object(247)
CreateObject(744,256.57321200,-1785.10546900,3.01471800,0.00000000,0.00000000,56.24995965); //object(248)
CreateObject(744,257.72613500,-1781.30810500,2.99592500,0.00000000,0.00000000,56.24995965); //object(249)
CreateObject(744,258.64404300,-1777.36291500,2.95920600,0.00000000,0.00000000,56.24995965); //object(250)
CreateObject(744,245.35795600,-1776.02429200,2.94911100,0.00000000,0.00000000,56.24995965); //object(251)
CreateObject(744,248.89759800,-1776.13439900,2.94368600,0.00000000,0.00000000,56.24995965); //object(252)
CreateObject(744,253.30250500,-1776.17639200,3.18746900,0.00000000,0.00000000,-11.25002631); //object(253)
CreateObject(10828,321.75381500,-1867.74926800,14.21413000,0.00000000,0.00000000,89.99998128); //object(254)
CreateObject(10828,321.68991100,-1902.83557100,12.32404300,0.00000000,0.00000000,89.99998128); //object(255)
CreateObject(1649,199.69317600,-1846.56909200,-2.66294000,0.00000000,0.00000000,-89.99998128); //object(256)
CreateObject(2673,186.66050700,-1837.74475100,-6.60525800,0.00000000,0.00000000,0.00000000); //object(261)
CreateObject(18248,257.69757100,-1787.18457000,11.30187500,0.00000000,0.00000000,-112.50003389); //object(266)
CreateObject(1494,311.28830000,-1805.50952100,3.40303800,0.00000000,0.00000000,0.00000000); //object(269)
CreateObject(10828,321.77197300,-1797.36914100,15.55556700,0.00000000,0.00000000,89.99998128); //object(153)
CreateObject(967,325.44049100,-1791.80835000,3.78238800,0.00000000,0.00000000,-179.99996255); //object(155)
CreateObject(1684,322.10684200,-1789.08300800,5.18382400,0.00000000,0.00000000,0.00000000); //object(156)
CreateObject(1684,319.81289700,-1785.21875000,14.48202700,0.00000000,0.00000000,89.99998128); //object(157)
CreateObject(1472,321.75131200,-1850.26599100,17.82505800,0.00000000,0.00000000,0.00000000); //object(161)
CreateObject(1472,321.73956300,-1850.99609400,17.27593200,0.00000000,0.00000000,0.00000000); //object(162)
CreateObject(3361,317.54367100,-1791.23339800,16.94100400,0.00000000,0.00000000,180.00001985); //object(163)
CreateObject(3361,311.44543500,-1791.21044900,12.86601300,0.00000000,0.00000000,180.00001985); //object(164)
CreateObject(18248,232.93824800,-1795.29907200,11.33897000,0.00000000,0.00000000,-202.50001517); //object(165)
CreateObject(1492,317.73828100,-1781.16284200,12.88399700,0.00000000,0.00000000,270.00000112); //object(168)
CreateObject(967,317.01602200,-1782.02258300,12.89215100,0.00000000,0.00000000,179.99996255); //object(169)
CreateObject(3361,301.03772000,-1798.65112300,10.32509900,0.00000000,0.00000000,270.00000112); //object(170)
CreateObject(3361,301.04830900,-1804.56079100,6.34158800,0.00000000,0.00000000,270.00000112); //object(171)
CreateObject(620,235.14552300,-1815.35131800,-6.20307700,0.00000000,0.00000000,0.00000000); //object(172)
CreateObject(620,244.20791600,-1815.11169400,-6.46825000,0.00000000,0.00000000,33.75002163); //object(173)
CreateObject(10828,321.74090600,-1937.54870600,11.57921000,0.00000000,0.00000000,89.99998128); //object(169)
CreateObject(974,168.98359700,-1789.11523400,9.31662400,0.00000000,0.00000000,0.00000000); //object(170)
CreateObject(10828,148.18454000,-1789.84875500,15.48674000,0.00000000,0.00000000,89.99998128); //object(171)
CreateObject(10828,148.23178100,-1825.13464400,15.30438400,0.00000000,0.00000000,89.99998128); //object(172)
CreateObject(10828,148.12699900,-1860.38159200,15.07469200,0.00000000,0.00000000,89.99998128); //object(173)
CreateObject(10828,148.02986100,-1895.65588400,15.07469200,0.00000000,0.00000000,89.99998128); //object(174)
CreateObject(3529,174.46086100,-1788.37219200,10.61549900,0.00000000,0.00000000,0.00000000); //object(175)
CreateObject(3529,174.44545000,-1788.37402300,15.57616000,0.00000000,0.00000000,0.00000000); //object(176)
CreateObject(6994,262.88772600,-1806.37829600,-3.01825000,-1.71887339,77.34930234,134.99997191); //object(2)
CreateObject(6866,250.46183800,-1802.92334000,-13.07153300,0.00000000,0.00000000,89.99998128); //object(3)
CreateObject(18018,180.27935800,-1841.61828600,-5.29284100,0.00000000,0.00000000,0.00000000); //object(6)
CreateObject(14560,230.01733400,-1812.59753400,-14.78481000,0.00000000,0.00000000,78.75001226); //object(7)
CreateObject(14537,305.76538100,-1874.98754900,3.46019500,0.00000000,0.00000000,89.99998128); //object(8)
CreateObject(14784,445.61016800,-1571.40795900,11.76235000,0.00000000,0.00000000,-89.99998128); //object(9)
CreateObject(14889,454.90387000,-1608.83276400,5.66802800,0.00000000,0.00000000,0.00000000); //object(11)
CreateObject(2567,255.10209700,-1803.39892600,-19.68573800,0.00000000,0.00000000,44.99999064); //object(8)
CreateObject(2567,251.54702800,-1806.99401900,-19.73577500,0.00000000,0.00000000,44.99999064); //object(9)
CreateObject(2567,258.80255100,-1800.30505400,-19.68575700,0.00000000,0.00000000,33.75002163); //object(10)
CreateObject(1828,210.40239000,-1805.06518600,-19.16565700,0.00000000,0.00000000,0.00000000); //object(16)
CreateObject(14820,255.35205100,-1803.58874500,-17.63639500,0.00000000,0.00000000,44.99999064); //object(17)
CreateObject(2232,259.92871100,-1797.91442900,-18.56550000,0.00000000,0.00000000,-146.24999822); //object(18)
CreateObject(2232,259.94604500,-1797.92981000,-17.39095300,0.00000000,0.00000000,-146.24999822); //object(19)
CreateObject(2232,259.33813500,-1798.32189900,-18.56550000,0.00000000,0.00000000,213.74998418); //object(20)
CreateObject(2232,259.34365800,-1798.32251000,-17.36595300,0.00000000,0.00000000,-146.24999822); //object(21)
CreateObject(2232,249.21017500,-1807.61425800,-18.55634700,0.00000000,0.00000000,-134.99997191); //object(22)
CreateObject(2232,249.20915200,-1807.62927200,-17.35680000,0.00000000,0.00000000,-134.99997191); //object(23)
CreateObject(2232,249.71875000,-1807.10571300,-18.56093600,0.00000000,0.00000000,-134.99997191); //object(24)
CreateObject(2232,249.72180200,-1807.10266100,-17.37641300,0.00000000,0.00000000,-134.99997191); //object(25)
CreateObject(1432,209.16040000,-1805.10119600,-19.03157400,0.00000000,0.00000000,0.00000000); //object(26)
CreateObject(1432,212.09109500,-1805.65734900,-19.03157400,0.00000000,0.00000000,33.75002163); //object(27)
CreateObject(1432,210.33268700,-1801.68017600,-19.03157400,0.00000000,0.00000000,11.25002631); //object(28)
CreateObject(1432,211.70665000,-1798.82251000,-19.03157400,0.00000000,0.00000000,-22.49999532); //object(29)
CreateObject(1432,213.08311500,-1796.09484900,-19.03157400,0.00000000,0.00000000,33.75002163); //object(30)
CreateObject(1432,214.25500500,-1793.31347700,-19.03157400,0.00000000,0.00000000,22.49999532); //object(31)
CreateObject(5822,261.24609400,-1827.29772900,-13.06384800,0.00000000,0.00000000,101.25000758); //object(32)
CreateObject(1505,271.75546300,-1803.43994100,-19.16925200,0.00000000,0.00000000,89.99998128); //object(34)
CreateObject(1505,271.74380500,-1803.41125500,-19.16925200,0.00000000,0.00000000,-89.99998128); //object(35)
CreateObject(1505,256.19128400,-1760.18310500,-19.16925200,0.00000000,0.00000000,101.25000758); //object(36)
CreateObject(1505,256.49658200,-1761.62390100,-19.16925200,0.00000000,0.00000000,101.25000758); //object(37)
CreateObject(1522,257.65399200,-1822.40185500,-7.77129900,0.00000000,0.00000000,0.00000000); //object(38)
CreateObject(3437,265.57940700,-1796.62597700,-13.30277400,0.00000000,0.00000000,101.25000758); //object(39)
CreateObject(18248,273.96972700,-1836.44812000,10.35217700,0.00000000,0.00000000,146.24999822); //object(40)
CreateObject(955,217.74781800,-1809.48388700,-18.76032800,0.00000000,0.00000000,168.74993624); //object(42)
CreateObject(956,216.58409100,-1809.29321300,-18.75936300,0.00000000,0.00000000,168.74999354); //object(43)
CreateObject(1302,215.43704200,-1809.10449200,-19.16337600,0.00000000,0.00000000,168.74999354); //object(44)
CreateObject(2223,210.31507900,-1801.26110800,-18.34787800,0.00000000,0.00000000,78.75001226); //object(46)
CreateObject(2342,211.91192600,-1805.34631300,-18.30738600,0.00000000,0.00000000,11.25002631); //object(47)
CreateObject(2425,222.83889800,-1808.30993700,-18.26592600,0.00000000,0.00000000,101.25000758); //object(48)
CreateObject(2647,223.19873000,-1808.30407700,-18.15260300,0.00000000,0.00000000,-134.99997191); //object(49)
CreateObject(2768,209.21336400,-1804.54199200,-18.37392000,0.00000000,0.00000000,0.00000000); //object(50)
CreateObject(2683,212.06027200,-1806.04333500,-18.29013100,0.00000000,0.00000000,0.00000000); //object(51)
CreateObject(1487,228.42338600,-1811.46252400,-18.06555600,0.00000000,0.00000000,0.00000000); //object(52)
CreateObject(1509,230.80633500,-1811.86694300,-18.04378100,0.00000000,0.00000000,0.00000000); //object(53)
CreateObject(1517,232.54870600,-1809.26269500,-18.06363500,0.00000000,0.00000000,0.00000000); //object(54)
CreateObject(643,255.43096900,-1765.95471200,-18.69290500,0.00000000,0.00000000,-11.25002631); //object(55)
CreateObject(1670,255.38404800,-1765.96704100,-18.28237200,0.00000000,0.00000000,0.00000000); //object(56)
CreateObject(1714,254.65531900,-1808.09790000,-19.16480100,0.00000000,0.00000000,213.74992688); //object(57)
CreateObject(6296,272.25381500,-1821.17956500,5.49879400,0.00000000,0.00000000,-101.25000758); //object(58)
CreateObject(3249,152.93435700,-1780.35522500,2.99100800,0.00000000,0.00000000,0.00000000); //object(59)
CreateObject(944,426.90502900,-1584.80297900,3.25433100,0.00000000,0.00000000,89.99998128); //object(60)
CreateObject(944,480.45736700,-1539.88806200,10.49088700,0.00000000,0.00000000,89.99998128); //object(61)
CreateObject(944,468.80630500,-1572.43200700,3.24869900,0.00000000,0.00000000,89.99998128); //object(62)
CreateObject(944,468.84176600,-1572.44299300,4.69458200,0.00000000,0.00000000,89.99998128); //object(63)
CreateObject(944,470.94046000,-1573.78405800,3.24869900,0.00000000,0.00000000,179.99996255); //object(64)
CreateObject(944,412.25430300,-1598.25012200,10.63151200,0.00000000,0.00000000,89.99998128); //object(65)
CreateObject(944,412.27728300,-1598.24829100,12.00239600,0.00000000,0.00000000,89.99998128); //object(66)
CreateObject(944,426.09246800,-1539.87255900,4.72582100,0.00000000,0.00000000,89.99998128); //object(67)
CreateObject(944,417.24871800,-1596.54736300,10.63151200,0.00000000,0.00000000,89.99998128); //object(68)
CreateObject(944,417.27993800,-1596.53442400,12.07739400,0.00000000,0.00000000,89.99998128); //object(69)
CreateObject(944,416.40780600,-1599.13330100,10.63151200,0.00000000,0.00000000,56.25001695); //object(70)
CreateObject(944,416.51757800,-1599.06433100,12.07739400,0.00000000,0.00000000,56.25001695); //object(71)
CreateObject(8613,479.08688400,-1590.40173300,6.19415800,0.00000000,0.00000000,-89.99998128); //object(72)
CreateObject(1472,482.46237200,-1594.51953100,9.98432400,0.00000000,0.00000000,180.00001985); //object(73)
CreateObject(5130,422.14239500,-1585.17468300,6.63551800,0.00000000,0.00000000,-44.99999064); //object(75)
CreateObject(944,426.42135600,-1590.12487800,4.73321900,0.00000000,0.00000000,89.99998128); //object(77)
CreateObject(944,426.43356300,-1593.08007800,4.73042000,0.00000000,0.00000000,89.99998128); //object(78)
CreateObject(944,411.16229200,-1573.94702100,10.31383900,0.00000000,0.00000000,0.00000000); //object(79)
CreateObject(944,415.80487100,-1583.61962900,10.63883400,0.00000000,0.00000000,89.99998128); //object(80)
CreateObject(944,480.47238200,-1539.75463900,11.93676900,0.00000000,0.00000000,89.99998128); //object(81)
CreateObject(944,480.45840500,-1542.74438500,10.49088700,0.00000000,0.00000000,89.99998128); //object(82)
CreateObject(3437,249.04132100,-1817.17370600,-13.46622800,0.00000000,0.00000000,168.74999354); //object(73)

Телепорт:

if (strcmp("/fest", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid, 324.85192900,-1796.35827600,4.58268900);
SendClientMessageToAll(0x33FF00,"кто то телепортировался на /fest");
return 1;
}
Для того, чтоб можно было зайти на територию/тансполы (без этого карта норм функционировать не будет)

Ко всем new:
HTML:
new ufovchod;//вход на танспол2
new ufoexit;//выход из танспола2
new insvchod1;//вход на танспол1
new insvchod2;//второй вход на танспол1
new mainvchod;//Главный вход
new mainexit;//Главный выход
В public OnGameModeInit:
HTML:
//пикапы входов, выходов
        ufovchod = CreatePickup(1318,1,153.44158900,-1945.79626500,5.46603600);
	ufoexit = CreatePickup(1318,1,155.60189800,-1948.39416500,40.11428100);
	mainvchod = CreatePickup(1318,1,325.46664400,-1791.65283200,4.56687900);
	mainexit = CreatePickup(1318,1,317.20278900,-1782.75524900,13.83597900);
	insvchod1 = CreatePickup(1318,1,273.30764800,-1815.62573200,4.02656100);
	insvchod2 = CreatePickup(1318,1,273.04592900,-1803.71655300,-18.59451900);
        Create3DTextLabel("Festival v0.1 by:Gasilator", COLOR_GREEN, 324.84344500,-1808.40820300,5.05173600, 30.0, 0, 1);
В public OnPlayerPickUpPickup

HTML:
  //------------------------FESTIVAL--UFO----------------------------------
if(pickupid == ufovchod)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,151.69958500,-1946.80554200,40.01467900);
SendClientMessage(playerid, COLOR_GREEN, "UFO только в разработке!");
}

if(pickupid == ufoexit)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,153.49685700,-1939.51562500,3.36728200);
}

//--------------------------FESTIVAL--MAIN---------------------------
if(pickupid == mainvchod)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,314.59338400,-1787.48852500,13.61098300);
GivePlayerMoney(playerid, -500);//при входе на територию снимает 500;
SendClientMessage(playerid, COLOR_GREEN, "Вы зашли на територию фестиваля за 500$");
}

if(pickupid == mainexit)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,324.85192900,-1796.35827600,4.58268900);
}
//-------------------------FESTIVAL-Inside--------------------------
if(pickupid == insvchod1)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,257.96237200,-1826.43713400,-8.62955700);
SendClientMessage(playerid, COLOR_GREEN, "Вы зашли на танспол Inside!");
}

if(pickupid == insvchod2)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,252.28779600,-1762.56420900,-18.76953900);
}
Не судите строго, встаки одна из первых карт=) Недавно начал дорабатывать
От + не откажусь)
 
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