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Как убрать проверку на рп ники

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В этой теме нельзя размещать новые ответы.

IncoGnitO

Изучающий
Пользователь
Регистрация
11 Ноя 2010
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251
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0
Репутация
14
Как убрать проверку на рп ники вот паблиг регистер

PHP:
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerNPC(playerid))return 1;// Подключение Ботов
	if(IsPlayerConnected(playerid))
	{
			new string3[32];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
//------------------------------------------------------------------------------
			if (!CheckName(playername3))
			{
			SendClientMessage(playerid, COLOR_RED, "============================================================================");
			SendClientMessage(playerid, COLOR_RED, "** ВНИМАНИЕ! ВАШ НИК НЕ СООТВЕТСТВУЕТ НОРМАМ RPG СЕРВЕРА !");
			SendClientMessage(playerid, COLOR_RED, "** Вы используете некорректное Имя. Используйте Имя_Фамилия с учетом регистра.");
			SendClientMessage(playerid, COLOR_RED, "** Придумайте себе RP ник ,пример: Alexey_Petrov или Ivan_Pypkin и.т.д.");
			SendClientMessage(playerid, COLOR_RED, "** Не используйте в новом нике цифры и капс.");
			SendClientMessage(playerid, COLOR_RED, "** Правила и другая информация о сервере на www.rp-crimeworld.ru");
			SendClientMessage(playerid, COLOR_RED, "============================================================================");
			SendClientMessage(playerid, TEAM_VAGOS_COLOR, "* Вы были автоматически кикнуты с сервера,причина NON RP nick-name");
			SendClientMessage(playerid, TEAM_VAGOS_COLOR, "* Пожалуйста придумайте новый RP ник и заходите на наш RPG сервер.");
			return 1;
            }
//------------------------------------------------------------------------------
			format(string3, sizeof(string3), "%s.ini", playername3);
			new File: hFile = fopen(string3, io_write);
			if (hFile)
			{
			    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
			    new var[32];
				format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
				PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
				format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
				format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
				format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
				format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
				format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
				format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
				format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
				format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
				format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
		    	format(var, 32, "LangEng=%d\n",PlayerInfo[playerid][pLangEng]);fwrite(hFile,var);
				format(var, 32, "LangJap=%d\n",PlayerInfo[playerid][pLangJap]);fwrite(hFile,var);
				format(var, 32, "LangIta=%d\n",PlayerInfo[playerid][pLangIta]);fwrite(hFile,var);
				format(var, 32, "LangRus=%d\n",PlayerInfo[playerid][pLangRus]);fwrite(hFile,var);
				format(var, 32, "LangFra=%d\n",PlayerInfo[playerid][pLangFra]);fwrite(hFile,var);
				format(var, 32, "NarcoZavisimost=%d\n",PlayerInfo[playerid][pNarcoZavisimost]);fwrite(hFile, var);
				format(var, 32, "AlcoZavisimost=%d\n",PlayerInfo[playerid][pAlcoZavisimost]);fwrite(hFile, var);
				format(var, 32, "NarcoLomka=%d\n",PlayerInfo[playerid][pNarcoLomka]);fwrite(hFile, var);
				format(var, 32, "AlcoLomka=%d\n",PlayerInfo[playerid][pAlcoLomka]);fwrite(hFile, var);
				format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
				format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
				format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
				format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
				format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
				format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
				format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
				format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
				format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
				format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
				format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
				format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
				format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
				format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
				format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
				format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
				format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
				format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
				format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
				format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
				format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
				format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
				format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
				format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
				format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
				format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
				format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
				format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
				format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
				format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
				format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
				format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
				format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
				format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
				format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
				format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
				format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
				format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
                format(var, 32, "MobDengi=%d\n",PlayerInfo[playerid][pMobDengi]);fwrite(hFile, var);
				format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
	            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
				format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
				format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
				format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
				format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
				format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
				format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
				format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
				format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
				if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
				{
					PlayerInfo[playerid][pPos_x] = 1684.9;
					PlayerInfo[playerid][pPos_y] = -2244.5;
					PlayerInfo[playerid][pPos_z] = 13.5;
				}
				if(Spectate[playerid] != 255)
				{
					PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
					PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
					PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
					PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
					PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
				}
				format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
				format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
				format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
				format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
				format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
				format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
				format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
    			format(var, 32, "Gun0=%d\n", PlayerInfo[playerid][pGun0]);fwrite(hFile, var);
 			    format(var, 32, "Gun1=%d\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
				format(var, 32, "Gun2=%d\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
				format(var, 32, "Gun3=%d\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
				format(var, 32, "Gun4=%d\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
				format(var, 32, "Gun5=%d\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var);
				format(var, 32, "Gun6=%d\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var);
				format(var, 32, "Gun7=%d\n", PlayerInfo[playerid][pGun7]);fwrite(hFile, var);
				format(var, 32, "Gun8=%d\n", PlayerInfo[playerid][pGun8]);fwrite(hFile, var);
				format(var, 32, "Gun9=%d\n", PlayerInfo[playerid][pGun9]);fwrite(hFile, var);
				format(var, 32, "Gun10=%d\n", PlayerInfo[playerid][pGun10]);fwrite(hFile, var);
				format(var, 32, "Gun11=%d\n", PlayerInfo[playerid][pGun11]);fwrite(hFile, var);
				format(var, 32, "Ammo0=%d\n", PlayerInfo[playerid][pAmmo0]);fwrite(hFile, var);
				format(var, 32, "Ammo1=%d\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
				format(var, 32, "Ammo2=%d\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
				format(var, 32, "Ammo3=%d\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
				format(var, 32, "Ammo4=%d\n", PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
				format(var, 32, "Ammo5=%d\n", PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var);
				format(var, 32, "Ammo6=%d\n", PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var);
				format(var, 32, "Ammo7=%d\n", PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var);
				format(var, 32, "Ammo8=%d\n", PlayerInfo[playerid][pAmmo8]);fwrite(hFile, var);
				format(var, 32, "Ammo9=%d\n", PlayerInfo[playerid][pAmmo9]);fwrite(hFile, var);
				format(var, 32, "Ammo10=%d\n", PlayerInfo[playerid][pAmmo10]);fwrite(hFile, var);
				format(var, 32, "Ammo11=%d\n", PlayerInfo[playerid][pAmmo11]);fwrite(hFile, var);
				format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
				format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
				format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
				format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
				format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
				format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
				format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
				format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
				format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
				format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
				format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
				format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
				format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
				format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
				format(var, 32, "World=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
				format(var, 32, "Force=%d\n",PlayerInfo[playerid][pForce]);fwrite(hFile, var);
				format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var);
				format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
				format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
				format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
				format(var, 32, "Clock=%d\n",PlayerInfo[playerid][pClock]);fwrite(hFile, var);//часы
				format(var, 32, "Card=%d\n",PlayerInfo[playerid][pCard]);fwrite(hFile, var);// Банковская карта
				format(var, 32, "GunSkill=%d\n",PlayerInfo[playerid][pGunSkill]);fwrite(hFile, var);//работа оружейника (скилл)
				format(var, 32, "MutedTime=%d\n",PlayerInfo[playerid][pMutedTime]);fwrite(hFile, var);// муте на время
				format(var, 32, "RabotalLopatoy=%d\n",PlayerInfo[playerid][pRabotalLopatoy]);fwrite(hFile, var);
				format(var, 32, "Zoloto=%d\n",PlayerInfo[playerid][pZoloto]);fwrite(hFile, var);
				format(var, 32, "Radio=%d\n",PlayerInfo[playerid][pRadio]);fwrite(hFile, var);
				format(var, 32, "Pasport=%d\n",PlayerInfo[playerid][pPasport]);fwrite(hFile, var);
				format(var, 32, "Rope=%d\n",PlayerInfo[playerid][pRope]);fwrite(hFile, var);
				format(var, 32, "NeSdal=%d\n",PlayerInfo[playerid][pNeSdal]);fwrite(hFile, var);
				format(var, 32, "Roliki=%d\n",PlayerInfo[playerid][pRoliki]);fwrite(hFile, var);
				format(var, 32, "Sigs=%d\n",PlayerInfo[playerid][pSigs]);fwrite(hFile, var);
                format(var, 32, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
				format(var, 32, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
				format(var, 32, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
				format(var, 32, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
				format(var, 32, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
				format(var, 32, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
				format(var, 32, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
				format(var, 32, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
				format(var, 32, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
				format(var, 32, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
				fclose(hFile);
			}
	}
	return 1;
}
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