Доступ к готовым решениям

Переход в группу "Пользователь"

300.00
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info
  • Новые темы в этом разделе публикуются автоматически при добавлении файла в менеджер ресурсов.
    Ручное создание новых тем невозможно.

Интерьер Barracks Soldiers Interior

OKStyle

Адвокат по делам семейным
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Работа делалась на заказ лично мной для проекта , но т.к. это чудо, как я понял, не собирается платить - выкладываю работы на форум, вдруг кому пригодятся. Ниже представляю интерьер казармы рядовых. Интерьер находится около авианосца, под землёй. Объектов - 66, время работы - час/два.

Версия 1

Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!


PHP:
CreateObject(14665,-1686.09997559,308.89999390,3.29999995,0.00000000,0.00000000,0.00000000); //object(int_7_11a40) (1)
CreateObject(1800,-1684.30004883,318.20001221,1.29999995,0.00000000,0.00000000,270.00000000); //object(low_bed_1) (14)
CreateObject(1800,-1684.30004883,315.70001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (19)
CreateObject(1800,-1684.30004883,318.20001221,2.20000005,0.00000000,0.00000000,270.00000000); //object(low_bed_1) (20)
CreateObject(1800,-1684.30004883,315.70001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (22)
CreateObject(1800,-1684.30004883,313.20001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (23)
CreateObject(1800,-1684.30004883,313.20001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (24)
CreateObject(1800,-1684.30004883,310.70001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (25)
CreateObject(1800,-1684.30004883,310.70001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (26)
CreateObject(1800,-1684.30004883,308.20001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (27)
CreateObject(1800,-1684.30004883,308.20001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (28)
CreateObject(1800,-1684.30004883,305.70001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (29)
CreateObject(1800,-1684.30004883,305.70001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (30)
CreateObject(14481,-1688.80004883,299.10000610,3.00000000,0.00000000,0.00000000,179.99450684); //object(motel_bath1) (2)
CreateObject(14481,-1687.00000000,299.10000610,3.00000000,0.00000000,0.00000000,179.99450684); //object(motel_bath1) (3)
CreateObject(14481,-1685.19995117,299.29998779,3.00000000,0.00000000,0.00000000,179.99450684); //object(motel_bath1) (4)
CreateObject(14481,-1683.40002441,299.29998779,3.00000000,0.00000000,0.00000000,180.24450684); //object(motel_bath1) (5)
CreateObject(1557,-1691.41003418,307.35000610,1.32000005,0.00000000,0.00000000,90.00000000); //object(gen_doorext19) (1)
CreateObject(1557,-1691.41003418,310.38000488,1.32000005,0.00000000,0.00000000,270.00000000); //object(gen_doorext19) (2)
CreateObject(2518,-1681.09997559,301.39999390,1.29999995,0.00000000,0.00000000,270.00000000); //object(cj_b_sink2) (1)
CreateObject(2068,-1686.19995117,315.39999390,4.80000019,0.00000000,0.00000000,90.74707031); //object(cj_cammo_net) (1)
CreateObject(2068,-1686.00000000,308.29998779,4.80000019,0.00000000,0.00000000,90.74157715); //object(cj_cammo_net) (2)
CreateObject(2331,-1683.80004883,318.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (3)
CreateObject(2331,-1683.80004883,317.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (4)
CreateObject(1800,-1692.30004883,318.20001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (31)
CreateObject(1800,-1692.30004883,318.20001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (32)
CreateObject(1800,-1692.30004883,315.70001221,1.29999995,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (33)
CreateObject(1800,-1692.30004883,315.70001221,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (34)
CreateObject(1800,-1692.19995117,313.20001221,1.29999995,0.00000000,0.00000000,270.23901367); //object(low_bed_1) (35)
CreateObject(1800,-1692.19995117,313.21499634,2.20000005,0.00000000,0.00000000,269.98901367); //object(low_bed_1) (36)
CreateObject(2331,-1681.09997559,319.20001221,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (6)
CreateObject(2331,-1681.09997559,316.79998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (7)
CreateObject(2331,-1681.09997559,314.29998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (8)
CreateObject(2331,-1681.09997559,311.79998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (9)
CreateObject(2331,-1681.09997559,309.29998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (10)
CreateObject(2331,-1681.09997559,306.79998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (11)
CreateObject(2331,-1690.90002441,319.20001221,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (12)
CreateObject(2331,-1690.90002441,316.79998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (13)
CreateObject(2331,-1690.90002441,314.29998779,1.50000000,0.00000000,0.00000000,90.00000000); //object(cj_bed_furn_1) (14)
CreateObject(2331,-1683.80004883,315.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (15)
CreateObject(2331,-1683.80004883,315.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (16)
CreateObject(2331,-1683.80004883,313.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (17)
CreateObject(2331,-1683.80004883,312.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (18)
CreateObject(2331,-1683.80004883,310.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (19)
CreateObject(2331,-1683.80004883,310.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (20)
CreateObject(2331,-1683.80004883,308.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (21)
CreateObject(2331,-1683.80004883,307.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (22)
CreateObject(2331,-1683.80004883,305.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (23)
CreateObject(2331,-1683.80004883,305.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (24)
CreateObject(2331,-1688.30004883,318.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (25)
CreateObject(2331,-1688.30004883,317.79998779,1.50000000,0.00000000,0.00000000,0.25000000); //object(cj_bed_furn_1) (26)
CreateObject(2331,-1688.30004883,315.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (27)
CreateObject(2331,-1688.30004883,315.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (28)
CreateObject(2331,-1688.30004883,313.29998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (29)
CreateObject(2331,-1688.30004883,312.79998779,1.50000000,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1) (30)
CreateObject(2602,-1681.00000000,298.70001221,1.79999995,0.00000000,0.00000000,270.00000000); //object(police_cell_toilet) (1)
CreateObject(14782,-1681.19995117,302.51998901,2.29999995,0.00000000,0.00000000,0.00000000); //object(int3int_boxing30) (1)
CreateObject(14782,-1686.69995117,302.51998901,2.29999995,0.00000000,0.00000000,0.00000000); //object(int3int_boxing30) (3)
CreateObject(2255,-1681.09997559,316.79998779,2.79999995,0.00000000,0.00000000,270.00000000); //object(frame_clip_2) (1)
CreateObject(2774,-1675.69995117,303.70001221,2.09999990,0.00000000,90.00000000,0.00000000); //object(cj_airp_pillars) (1)
CreateObject(2774,-1675.69995117,303.70001221,3.70000005,0.00000000,90.00000000,0.00000000); //object(cj_airp_pillars) (2)
CreateObject(2774,-1676.69995117,303.70001221,5.19999981,0.00000000,90.00000000,0.00000000); //object(cj_airp_pillars) (3)
CreateObject(2774,-1689.00000000,303.73001099,-6.90000010,180.00000000,0.00000000,0.00000000); //object(cj_airp_pillars) (4)
CreateObject(2774,-1683.80004883,299.79998779,5.30000019,0.00000000,90.00000000,0.00000000); //object(cj_airp_pillars) (5)
CreateObject(2774,-1683.59997559,298.14999390,5.30000019,0.00000000,90.00000000,0.00000000); //object(cj_airp_pillars) (6)
CreateObject(3813,-1681.00000000,301.70001221,4.50000000,0.00000000,0.00000000,180.00000000); //object(sfxref_aircon14) (1)
Версия 2

Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!


PHP:
CreateObject(14665, -1686.10, 308.90, 3.30,   0.00, 0.00, 0.00);
CreateObject(1800, -1684.30, 318.20, 1.30,   0.00, 0.00, 270.00);
CreateObject(1800, -1684.30, 315.70, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 318.20, 2.20,   0.00, 0.00, 270.00);
CreateObject(1800, -1684.30, 315.70, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 313.20, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 313.20, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 310.70, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 310.70, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 308.20, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 308.20, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 305.70, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1684.30, 305.70, 2.20,   0.00, 0.00, 269.99);
CreateObject(14481, -1688.80, 299.10, 3.00,   0.00, 0.00, 179.99);
CreateObject(14481, -1687.00, 299.10, 3.00,   0.00, 0.00, 179.99);
CreateObject(14481, -1685.20, 299.30, 3.00,   0.00, 0.00, 179.99);
CreateObject(14481, -1683.40, 299.30, 3.00,   0.00, 0.00, 180.24);
CreateObject(2518, -1681.10, 301.40, 1.30,   0.00, 0.00, 270.00);
CreateObject(2068, -1686.20, 315.40, 4.80,   0.00, 0.00, 90.75);
CreateObject(2068, -1686.00, 308.30, 4.80,   0.00, 0.00, 90.74);
CreateObject(2331, -1683.80, 318.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 317.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(1800, -1692.30, 318.20, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1692.30, 318.20, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1692.30, 315.70, 1.30,   0.00, 0.00, 269.99);
CreateObject(1800, -1692.30, 315.70, 2.20,   0.00, 0.00, 269.99);
CreateObject(1800, -1692.20, 313.20, 1.30,   0.00, 0.00, 270.24);
CreateObject(1800, -1692.20, 313.21, 2.20,   0.00, 0.00, 269.99);
CreateObject(2331, -1681.10, 319.20, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1681.10, 316.80, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1681.10, 314.30, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1681.10, 311.80, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1681.10, 309.30, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1681.10, 306.80, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1690.90, 319.20, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1690.90, 316.80, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1690.90, 314.30, 1.50,   0.00, 0.00, 90.00);
CreateObject(2331, -1683.80, 315.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 315.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 313.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 312.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 310.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 310.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 308.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 307.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 305.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1683.80, 305.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1688.30, 318.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1688.30, 317.80, 1.50,   0.00, 0.00, 0.25);
CreateObject(2331, -1688.30, 315.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1688.30, 315.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1688.30, 313.30, 1.50,   0.00, 0.00, 0.00);
CreateObject(2331, -1688.30, 312.80, 1.50,   0.00, 0.00, 0.00);
CreateObject(2602, -1681.00, 298.70, 1.80,   0.00, 0.00, 270.00);
CreateObject(14782, -1683.93, 302.36, 2.30,   0.00, 0.00, 0.00);
CreateObject(2255, -1681.10, 316.80, 2.80,   0.00, 0.00, 270.00);
CreateObject(2774, -1683.80, 299.80, 5.30,   0.00, 90.00, 0.00);
CreateObject(2774, -1683.60, 298.15, 5.30,   0.00, 90.00, 0.00);
CreateObject(3813, -1681.00, 301.70, 4.50,   0.00, 0.00, 180.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.42, 313.08, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.38, 317.39, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.43, 304.68, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.43, 304.68, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.43, 304.68, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.43, 304.68, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(1649, -1691.46, 300.28, 3.82,   0.00, 0.00, 90.00);
CreateObject(19454, -1682.05, 302.84, 1.32,   0.00, 0.00, -89.64);
CreateObject(19454, -1682.05, 302.84, 4.77,   0.00, 0.00, -89.64);
CreateObject(19391, -1688.44, 302.73, 3.04,   0.00, 0.00, -88.20);
CreateObject(19454, -1691.67, 302.67, 6.53,   0.00, 0.00, -88.32);
CreateObject(19454, -1694.81, 302.54, 3.05,   0.00, 0.00, -88.32);
CreateObject(1523, -1689.19, 302.75, 1.28,   0.00, 0.00, 0.00);
CreateObject(1569, -1691.42, 310.35, 1.25,   0.00, 0.00, -90.30);
CreateObject(1569, -1691.43, 307.40, 1.25,   0.00, 0.00, 90.54);
CreateObject(1569, -1691.39, 307.39, 1.25,   0.00, 0.00, 176.82);
Вот только мне кажется, кроме стёкол и дверей ничего не нужно было переделывать. Ещё он сказал, что надо виртуальный мир ставить отличный от нуля для этого интерьера, т.к. объекты вылазят из пола (сверху на площадку). Я думаю - это из-за стены с дверью - лучше их не ставить, ведь не у всех стример позволяет задать VW.

Автор: OKStyle
 
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Реакции: PIRU
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