Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
По большому счету скрипт бесполезен, я просто хотел выразить благодарность студии за одну из моих самых любимых игр. Я думаю, что они отлично подойдут в качестве украшения для Фрироам или ДМ сервера, а, может быть, и для съёмочного. Вдруг кому-то понадобятся... 106 текстдравов.
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PHP:
#include <a_samp>
// Rockstar's Logos Collection by O.K.Style™
new Text:RockstarJapan[9],
Text:RockstarLeeds[8],
Text:RockstarLincoln[8],
Text:RockstarLondon[8],
Text:RockstarNewEngland[8],
Text:RockstarNorth[8],
Text:RockstarSanDiego[8],
Text:RockstarToronto[8],
Text:RockstarVancouver[8],
Text:RockstarVienna[8],
Text:RockstarGames[8],
Text:RockstarGamesSocialClub[17];
public OnFilterScriptInit()
{
// Rockstar Japan Logo
// Yellow background square
RockstarJapan[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarJapan[0], 0.5, 4.3);
TextDrawSetShadow(RockstarJapan[0], 1);
TextDrawUseBox(RockstarJapan[0], 1);
TextDrawBoxColor(RockstarJapan[0], 0xFFFFFFFF);
TextDrawTextSize(RockstarJapan[0], 561.0, 0.0);
// Left black line
RockstarJapan[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarJapan[1], 0.5, 4.3);
TextDrawUseBox(RockstarJapan[1], 1);
TextDrawBoxColor(RockstarJapan[1], 0x000000FF);
TextDrawTextSize(RockstarJapan[1], 561.0, 0.0);
// Top black line
RockstarJapan[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarJapan[2], 0.5, -0.1);
TextDrawUseBox(RockstarJapan[2], 1);
TextDrawBoxColor(RockstarJapan[2], 0x000000FF);
TextDrawTextSize(RockstarJapan[2], 561.0, 0.0);
// Right black line
RockstarJapan[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarJapan[3], 0.5, 4.3);
TextDrawUseBox(RockstarJapan[3], 1);
TextDrawBoxColor(RockstarJapan[3], 0x000000FF);
TextDrawTextSize(RockstarJapan[3], 608.0, 0.0);
// Bottom black line
RockstarJapan[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarJapan[4], 0.5, -0.1);
TextDrawUseBox(RockstarJapan[4], 1);
TextDrawBoxColor(RockstarJapan[4], 0x000000FF);
TextDrawTextSize(RockstarJapan[4], 561.0, 0.0);
// Red dot
RockstarJapan[5] = TextDrawCreate(601.0, 361.0, ".");
TextDrawBackgroundColor(RockstarJapan[5], 0xFF0000FF);
TextDrawFont(RockstarJapan[5], 1);
TextDrawLetterSize(RockstarJapan[5], -2.57, 7.2);
TextDrawColor(RockstarJapan[5], 0xFF0000FF);
TextDrawSetOutline(RockstarJapan[5], 1);
TextDrawSetShadow(RockstarJapan[5], 0);
// 1 layer for solid black R
RockstarJapan[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarJapan[6], 1);
TextDrawLetterSize(RockstarJapan[6], 1.06, 2.4);
TextDrawColor(RockstarJapan[6], 0x000000FF);
TextDrawSetOutline(RockstarJapan[6], 0);
TextDrawSetShadow(RockstarJapan[6], 0);
// Solid black R
RockstarJapan[7] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarJapan[7], 1);
TextDrawLetterSize(RockstarJapan[7], 1.06, 2.4);
TextDrawColor(RockstarJapan[7], 0x000000FF);
TextDrawSetOutline(RockstarJapan[7], 0);
TextDrawSetShadow(RockstarJapan[7], 0);
// White star with black glow
RockstarJapan[8] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarJapan[8], 0x000000FF);
TextDrawFont(RockstarJapan[8], 2);
TextDrawLetterSize(RockstarJapan[8], 0.46, 1.3);
TextDrawColor(RockstarJapan[8], 0xFFFFFFFF);
TextDrawSetOutline(RockstarJapan[8], 1);
// Rockstar Leeds Logo
// White background square
RockstarLeeds[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLeeds[0], 0.5, 4.3);
TextDrawSetShadow(RockstarLeeds[0], 1);
TextDrawUseBox(RockstarLeeds[0], 1);
TextDrawBoxColor(RockstarLeeds[0], 0xFFFFFFFF);
TextDrawTextSize(RockstarLeeds[0], 561.0, 0.0);
// Left Azure line
RockstarLeeds[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLeeds[1], 0.5, 4.3);
TextDrawUseBox(RockstarLeeds[1], 1);
TextDrawBoxColor(RockstarLeeds[1], 0x005DA9FF);
TextDrawTextSize(RockstarLeeds[1], 561.0, 0.0);
// Top Azure line
RockstarLeeds[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLeeds[2], 0.5, -0.1);
TextDrawUseBox(RockstarLeeds[2], 1);
TextDrawBoxColor(RockstarLeeds[2], 0x005DA9FF);
TextDrawTextSize(RockstarLeeds[2], 561.0, 0.0);
// Right Azure line
RockstarLeeds[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLeeds[3], 0.5, 4.3);
TextDrawUseBox(RockstarLeeds[3], 1);
TextDrawBoxColor(RockstarLeeds[3], 0x005DA9FF);
TextDrawTextSize(RockstarLeeds[3], 608.0, 0.0);
// Bottom Azure line
RockstarLeeds[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarLeeds[4], 0.5, -0.1);
TextDrawUseBox(RockstarLeeds[4], 1);
TextDrawBoxColor(RockstarLeeds[4], 0x005DA9FF);
TextDrawTextSize(RockstarLeeds[4], 561.0, 0.0);
// 1 layer for Azure R
RockstarLeeds[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLeeds[5], 1);
TextDrawLetterSize(RockstarLeeds[5], 1.06, 2.4);
TextDrawColor(RockstarLeeds[5], 0x005DA9FF);
TextDrawSetOutline(RockstarLeeds[5], 0);
TextDrawSetShadow(RockstarLeeds[5], 0);
// Solid Azure R
RockstarLeeds[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLeeds[6], 1);
TextDrawLetterSize(RockstarLeeds[6], 1.06, 2.4);
TextDrawColor(RockstarLeeds[6], 0x005DA9FF);
TextDrawSetOutline(RockstarLeeds[6], 0);
TextDrawSetShadow(RockstarLeeds[6], 0);
// White star with Azure glow
RockstarLeeds[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarLeeds[7], 0x005DA9FF);
TextDrawFont(RockstarLeeds[7], 2);
TextDrawLetterSize(RockstarLeeds[7], 0.46, 1.3);
TextDrawColor(RockstarLeeds[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarLeeds[7], 1);
// Rockstar Lincoln Logo
// Background square
RockstarLincoln[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLincoln[0], 0.5, 4.3);
TextDrawSetShadow(RockstarLincoln[0], 1);
TextDrawUseBox(RockstarLincoln[0], 1);
TextDrawBoxColor(RockstarLincoln[0], 0xC1CD23FF);
TextDrawTextSize(RockstarLincoln[0], 561.0, 0.0);
// Left line
RockstarLincoln[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLincoln[1], 0.5, 4.3);
TextDrawUseBox(RockstarLincoln[1], 1);
TextDrawBoxColor(RockstarLincoln[1], 0x000000FF);
TextDrawTextSize(RockstarLincoln[1], 561.0, 0.0);
// Top line
RockstarLincoln[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLincoln[2], 0.5, -0.1);
TextDrawUseBox(RockstarLincoln[2], 1);
TextDrawBoxColor(RockstarLincoln[2], 0x000000FF);
TextDrawTextSize(RockstarLincoln[2], 561.0, 0.0);
// Right line
RockstarLincoln[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLincoln[3], 0.5, 4.3);
TextDrawUseBox(RockstarLincoln[3], 1);
TextDrawBoxColor(RockstarLincoln[3], 0x000000FF);
TextDrawTextSize(RockstarLincoln[3], 608.0, 0.0);
// Bottom line
RockstarLincoln[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarLincoln[4], 0.5, -0.1);
TextDrawUseBox(RockstarLincoln[4], 1);
TextDrawBoxColor(RockstarLincoln[4], 0x000000FF);
TextDrawTextSize(RockstarLincoln[4], 561.0, 0.0);
// 1 layer for R
RockstarLincoln[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLincoln[5], 1);
TextDrawLetterSize(RockstarLincoln[5], 1.06, 2.4);
TextDrawColor(RockstarLincoln[5], 0x000000FF);
TextDrawSetOutline(RockstarLincoln[5], 0);
TextDrawSetShadow(RockstarLincoln[5], 0);
// Solid R
RockstarLincoln[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLincoln[6], 1);
TextDrawLetterSize(RockstarLincoln[6], 1.06, 2.4);
TextDrawColor(RockstarLincoln[6], 0x000000FF);
TextDrawSetOutline(RockstarLincoln[6], 0);
TextDrawSetShadow(RockstarLincoln[6], 0);
// White star with glow
RockstarLincoln[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarLincoln[7], 0x000000FF);
TextDrawFont(RockstarLincoln[7], 2);
TextDrawLetterSize(RockstarLincoln[7], 0.46, 1.3);
TextDrawColor(RockstarLincoln[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarLincoln[7], 1);
// Rockstar London Logo
// Pink background square
RockstarLondon[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLondon[0], 0.5, 4.3);
TextDrawSetShadow(RockstarLondon[0], 1);
TextDrawUseBox(RockstarLondon[0], 1);
TextDrawBoxColor(RockstarLondon[0], 0xF187B5FF);
TextDrawTextSize(RockstarLondon[0], 561.0, 0.0);
// Left line
RockstarLondon[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLondon[1], 0.5, 4.3);
TextDrawUseBox(RockstarLondon[1], 1);
TextDrawBoxColor(RockstarLondon[1], 0x000000FF);
TextDrawTextSize(RockstarLondon[1], 561.0, 0.0);
// Top line
RockstarLondon[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLondon[2], 0.5, -0.1);
TextDrawUseBox(RockstarLondon[2], 1);
TextDrawBoxColor(RockstarLondon[2], 0x000000FF);
TextDrawTextSize(RockstarLondon[2], 561.0, 0.0);
// Right line
RockstarLondon[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarLondon[3], 0.5, 4.3);
TextDrawUseBox(RockstarLondon[3], 1);
TextDrawBoxColor(RockstarLondon[3], 0x000000FF);
TextDrawTextSize(RockstarLondon[3], 608.0, 0.0);
// Bottom line
RockstarLondon[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarLondon[4], 0.5, -0.1);
TextDrawUseBox(RockstarLondon[4], 1);
TextDrawBoxColor(RockstarLondon[4], 0x000000FF);
TextDrawTextSize(RockstarLondon[4], 561.0, 0.0);
// 1 layer for R
RockstarLondon[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLondon[5], 1);
TextDrawLetterSize(RockstarLondon[5], 1.06, 2.4);
TextDrawColor(RockstarLondon[5], 0x000000FF);
TextDrawSetOutline(RockstarLondon[5], 0);
TextDrawSetShadow(RockstarLondon[5], 0);
// Solid R
RockstarLondon[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarLondon[6], 1);
TextDrawLetterSize(RockstarLondon[6], 1.06, 2.4);
TextDrawColor(RockstarLondon[6], 0x000000FF);
TextDrawSetOutline(RockstarLondon[6], 0);
TextDrawSetShadow(RockstarLondon[6], 0);
// White star with glow
RockstarLondon[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarLondon[7], 0x000000FF);
TextDrawFont(RockstarLondon[7], 2);
TextDrawLetterSize(RockstarLondon[7], 0.46, 1.3);
TextDrawColor(RockstarLondon[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarLondon[7], 1);
// Rockstar New England Logo
// Black background square
RockstarNewEngland[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNewEngland[0], 0.5, 4.3);
TextDrawSetShadow(RockstarNewEngland[0], 1);
TextDrawUseBox(RockstarNewEngland[0], 1);
TextDrawBoxColor(RockstarNewEngland[0], 0x000000FF);
TextDrawTextSize(RockstarNewEngland[0], 561.0, 0.0);
// Left Pistache line
RockstarNewEngland[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNewEngland[1], 0.5, 4.3);
TextDrawUseBox(RockstarNewEngland[1], 1);
TextDrawBoxColor(RockstarNewEngland[1], 0xA0CF67FF);
TextDrawTextSize(RockstarNewEngland[1], 561.0, 0.0);
// Top Pistache line
RockstarNewEngland[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNewEngland[2], 0.5, -0.1);
TextDrawUseBox(RockstarNewEngland[2], 1);
TextDrawBoxColor(RockstarNewEngland[2], 0xA0CF67FF);
TextDrawTextSize(RockstarNewEngland[2], 561.0, 0.0);
// Right Pistache line
RockstarNewEngland[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNewEngland[3], 0.5, 4.3);
TextDrawUseBox(RockstarNewEngland[3], 1);
TextDrawBoxColor(RockstarNewEngland[3], 0xA0CF67FF);
TextDrawTextSize(RockstarNewEngland[3], 608.0, 0.0);
// Bottom Pistache line
RockstarNewEngland[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarNewEngland[4], 0.5, -0.1);
TextDrawUseBox(RockstarNewEngland[4], 1);
TextDrawBoxColor(RockstarNewEngland[4], 0xA0CF67FF);
TextDrawTextSize(RockstarNewEngland[4], 561.0, 0.0);
// 1 layer for Pistache R
RockstarNewEngland[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarNewEngland[5], 1);
TextDrawLetterSize(RockstarNewEngland[5], 1.06, 2.4);
TextDrawColor(RockstarNewEngland[5], 0xA0CF67FF);
TextDrawSetOutline(RockstarNewEngland[5], 0);
TextDrawSetShadow(RockstarNewEngland[5], 0);
// Solid Pistache R
RockstarNewEngland[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarNewEngland[6], 1);
TextDrawLetterSize(RockstarNewEngland[6], 1.06, 2.4);
TextDrawColor(RockstarNewEngland[6], 0xA0CF67FF);
TextDrawSetOutline(RockstarNewEngland[6], 0);
TextDrawSetShadow(RockstarNewEngland[6], 0);
// Black star with Pistache glow
RockstarNewEngland[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarNewEngland[7], 0xA0CF67FF);
TextDrawFont(RockstarNewEngland[7], 2);
TextDrawLetterSize(RockstarNewEngland[7], 0.46, 1.3);
TextDrawColor(RockstarNewEngland[7], 0x000000FF);
TextDrawSetOutline(RockstarNewEngland[7], 1);
// Rockstar North logo
// Blue background square
RockstarNorth[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNorth[0], 0.5, 4.3);
TextDrawSetShadow(RockstarNorth[0], 1);
TextDrawUseBox(RockstarNorth[0], 1);
TextDrawBoxColor(RockstarNorth[0], 0x00287AFF);
TextDrawTextSize(RockstarNorth[0], 561.0, 0.0);
// Left black line
RockstarNorth[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNorth[1], 0.5, 4.3);
TextDrawUseBox(RockstarNorth[1], 1);
TextDrawBoxColor(RockstarNorth[1], 0x000000FF);
TextDrawTextSize(RockstarNorth[1], 561.0, 0.0);
// Top black line
RockstarNorth[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNorth[2], 0.5, -0.1);
TextDrawUseBox(RockstarNorth[2], 1);
TextDrawBoxColor(RockstarNorth[2], 0x000000FF);
TextDrawTextSize(RockstarNorth[2], 561.0, 0.0);
// Right black line
RockstarNorth[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarNorth[3], 0.5, 4.3);
TextDrawUseBox(RockstarNorth[3], 1);
TextDrawBoxColor(RockstarNorth[3], 0x000000FF);
TextDrawTextSize(RockstarNorth[3], 608.0, 0.0);
// Bottom black line
RockstarNorth[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarNorth[4], 0.5, -0.1);
TextDrawUseBox(RockstarNorth[4], 1);
TextDrawBoxColor(RockstarNorth[4], 0x000000FF);
TextDrawTextSize(RockstarNorth[4], 561.0, 0.0);
// Glow black R
RockstarNorth[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawBackgroundColor(RockstarNorth[5], 0xFFFFFFFF);
TextDrawFont(RockstarNorth[5], 1);
TextDrawLetterSize(RockstarNorth[5], 1.08, 2.5);
TextDrawColor(RockstarNorth[5], 0x000000FF);
TextDrawSetOutline(RockstarNorth[5], 1);
// Solid black R
RockstarNorth[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarNorth[6], 1);
TextDrawLetterSize(RockstarNorth[6], 1.06, 2.4);
TextDrawColor(RockstarNorth[6], 0x000000FF);
TextDrawSetOutline(RockstarNorth[6], 0);
TextDrawSetShadow(RockstarNorth[6], 0);
// Black star with white glow
RockstarNorth[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarNorth[7], 0x000000FF);
TextDrawFont(RockstarNorth[7], 2);
TextDrawLetterSize(RockstarNorth[7], 0.46, 1.3);
TextDrawColor(RockstarNorth[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarNorth[7], 1);
// Rockstar San Diego logo
// Violet background square
RockstarSanDiego[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarSanDiego[0], 0.5, 4.3);
TextDrawSetShadow(RockstarSanDiego[0], 1);
TextDrawUseBox(RockstarSanDiego[0], 1);
TextDrawBoxColor(RockstarSanDiego[0], 0x7947B6FF);
TextDrawTextSize(RockstarSanDiego[0], 561.0, 0.0);
// Left black line
RockstarSanDiego[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarSanDiego[1], 0.5, 4.3);
TextDrawUseBox(RockstarSanDiego[1], 1);
TextDrawBoxColor(RockstarSanDiego[1], 0x000000FF);
TextDrawTextSize(RockstarSanDiego[1], 561.0, 0.0);
// Top black line
RockstarSanDiego[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarSanDiego[2], 0.5, -0.1);
TextDrawUseBox(RockstarSanDiego[2], 1);
TextDrawBoxColor(RockstarSanDiego[2], 0x000000FF);
TextDrawTextSize(RockstarSanDiego[2], 561.0, 0.0);
// Right black line
RockstarSanDiego[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarSanDiego[3], 0.5, 4.3);
TextDrawUseBox(RockstarSanDiego[3], 1);
TextDrawBoxColor(RockstarSanDiego[3], 0x000000FF);
TextDrawTextSize(RockstarSanDiego[3], 608.0, 0.0);
// Bottom black line
RockstarSanDiego[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarSanDiego[4], 0.5, -0.1);
TextDrawUseBox(RockstarSanDiego[4], 1);
TextDrawBoxColor(RockstarSanDiego[4], 0x000000FF);
TextDrawTextSize(RockstarSanDiego[4], 561.0, 0.0);
// Glow black R
RockstarSanDiego[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawBackgroundColor(RockstarSanDiego[5], 0xFFFFFFFF);
TextDrawFont(RockstarSanDiego[5], 1);
TextDrawLetterSize(RockstarSanDiego[5], 1.08, 2.5);
TextDrawColor(RockstarSanDiego[5], 0x000000FF);
TextDrawSetOutline(RockstarSanDiego[5], 1);
// Solid black R
RockstarSanDiego[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarSanDiego[6], 1);
TextDrawLetterSize(RockstarSanDiego[6], 1.06, 2.4);
TextDrawColor(RockstarSanDiego[6], 0x000000FF);
TextDrawSetOutline(RockstarSanDiego[6], 0);
TextDrawSetShadow(RockstarSanDiego[6], 0);
// Black star with white glow
RockstarSanDiego[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarSanDiego[7], 0x000000FF);
TextDrawFont(RockstarSanDiego[7], 2);
TextDrawLetterSize(RockstarSanDiego[7], 0.46, 1.3);
TextDrawColor(RockstarSanDiego[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarSanDiego[7], 1);
// Rockstar Toronto Logo
// Red background square
RockstarToronto[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarToronto[0], 0.5, 4.3);
TextDrawSetShadow(RockstarToronto[0], 1);
TextDrawUseBox(RockstarToronto[0], 1);
TextDrawBoxColor(RockstarToronto[0], 0xFF0000FF);
TextDrawTextSize(RockstarToronto[0], 561.0, 0.0);
// Left black line
RockstarToronto[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarToronto[1], 0.5, 4.3);
TextDrawUseBox(RockstarToronto[1], 1);
TextDrawBoxColor(RockstarToronto[1], 0x000000FF);
TextDrawTextSize(RockstarToronto[1], 561.0, 0.0);
// Top black line
RockstarToronto[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarToronto[2], 0.5, -0.1);
TextDrawUseBox(RockstarToronto[2], 1);
TextDrawBoxColor(RockstarToronto[2], 0x000000FF);
TextDrawTextSize(RockstarToronto[2], 561.0, 0.0);
// Right black line
RockstarToronto[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarToronto[3], 0.5, 4.3);
TextDrawUseBox(RockstarToronto[3], 1);
TextDrawBoxColor(RockstarToronto[3], 0x000000FF);
TextDrawTextSize(RockstarToronto[3], 608.0, 0.0);
// Bottom black line
RockstarToronto[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarToronto[4], 0.5, -0.1);
TextDrawUseBox(RockstarToronto[4], 1);
TextDrawBoxColor(RockstarToronto[4], 0x000000FF);
TextDrawTextSize(RockstarToronto[4], 561.0, 0.0);
// 1 layer for solid black R
RockstarToronto[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarToronto[5], 1);
TextDrawLetterSize(RockstarToronto[5], 1.06, 2.4);
TextDrawColor(RockstarToronto[5], 0x000000FF);
TextDrawSetOutline(RockstarToronto[5], 0);
TextDrawSetShadow(RockstarToronto[5], 0);
// Solid black R
RockstarToronto[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarToronto[6], 1);
TextDrawLetterSize(RockstarToronto[6], 1.06, 2.4);
TextDrawColor(RockstarToronto[6], 0x000000FF);
TextDrawSetOutline(RockstarToronto[6], 0);
TextDrawSetShadow(RockstarToronto[6], 0);
// White star with black glow
RockstarToronto[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarToronto[7], 0x000000FF);
TextDrawFont(RockstarToronto[7], 2);
TextDrawLetterSize(RockstarToronto[7], 0.46, 1.3);
TextDrawColor(RockstarToronto[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarToronto[7], 1);
// Rockstar Vancouver Logo
// Green background square
RockstarVancouver[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVancouver[0], 0.5, 4.3);
TextDrawSetShadow(RockstarVancouver[0], 1);
TextDrawUseBox(RockstarVancouver[0], 1);
TextDrawBoxColor(RockstarVancouver[0], 0x00843FFF);
TextDrawTextSize(RockstarVancouver[0], 561.0, 0.0);
// Left black line
RockstarVancouver[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVancouver[1], 0.5, 4.3);
TextDrawUseBox(RockstarVancouver[1], 1);
TextDrawBoxColor(RockstarVancouver[1], 0x000000FF);
TextDrawTextSize(RockstarVancouver[1], 561.0, 0.0);
// Top black line
RockstarVancouver[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVancouver[2], 0.5, -0.1);
TextDrawUseBox(RockstarVancouver[2], 1);
TextDrawBoxColor(RockstarVancouver[2], 0x000000FF);
TextDrawTextSize(RockstarVancouver[2], 561.0, 0.0);
// Right black line
RockstarVancouver[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVancouver[3], 0.5, 4.3);
TextDrawUseBox(RockstarVancouver[3], 1);
TextDrawBoxColor(RockstarVancouver[3], 0x000000FF);
TextDrawTextSize(RockstarVancouver[3], 608.0, 0.0);
// Bottom black line
RockstarVancouver[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarVancouver[4], 0.5, -0.1);
TextDrawUseBox(RockstarVancouver[4], 1);
TextDrawBoxColor(RockstarVancouver[4], 0x000000FF);
TextDrawTextSize(RockstarVancouver[4], 561.0, 0.0);
// 1 layer for solid black R
RockstarVancouver[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarVancouver[5], 1);
TextDrawLetterSize(RockstarVancouver[5], 1.06, 2.4);
TextDrawColor(RockstarVancouver[5], 0x000000FF);
TextDrawSetOutline(RockstarVancouver[5], 0);
TextDrawSetShadow(RockstarVancouver[5], 0);
// Solid black R
RockstarVancouver[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarVancouver[6], 1);
TextDrawLetterSize(RockstarVancouver[6], 1.06, 2.4);
TextDrawColor(RockstarVancouver[6], 0x000000FF);
TextDrawSetOutline(RockstarVancouver[6], 0);
TextDrawSetShadow(RockstarVancouver[6], 0);
// White star with black glow
RockstarVancouver[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarVancouver[7], 0x000000FF);
TextDrawFont(RockstarVancouver[7], 2);
TextDrawLetterSize(RockstarVancouver[7], 0.46, 1.3);
TextDrawColor(RockstarVancouver[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarVancouver[7], 1);
// Rockstar Vienna Logo
// Ligh-blue background square
RockstarVienna[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVienna[0], 0.5, 4.3);
TextDrawSetShadow(RockstarVienna[0], 1);
TextDrawUseBox(RockstarVienna[0], 1);
TextDrawBoxColor(RockstarVienna[0], 0xBBD1E5FF);
TextDrawTextSize(RockstarVienna[0], 561.0, 0.0);
// Left black line
RockstarVienna[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVienna[1], 0.5, 4.3);
TextDrawUseBox(RockstarVienna[1], 1);
TextDrawBoxColor(RockstarVienna[1], 0x000000FF);
TextDrawTextSize(RockstarVienna[1], 561.0, 0.0);
// Top black line
RockstarVienna[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVienna[2], 0.5, -0.1);
TextDrawUseBox(RockstarVienna[2], 1);
TextDrawBoxColor(RockstarVienna[2], 0x000000FF);
TextDrawTextSize(RockstarVienna[2], 561.0, 0.0);
// Right black line
RockstarVienna[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarVienna[3], 0.5, 4.3);
TextDrawUseBox(RockstarVienna[3], 1);
TextDrawBoxColor(RockstarVienna[3], 0x000000FF);
TextDrawTextSize(RockstarVienna[3], 608.0, 0.0);
// Bottom black line
RockstarVienna[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarVienna[4], 0.5, -0.1);
TextDrawUseBox(RockstarVienna[4], 1);
TextDrawBoxColor(RockstarVienna[4], 0x000000FF);
TextDrawTextSize(RockstarVienna[4], 561.0, 0.0);
// 1 layer for solid black R
RockstarVienna[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarVienna[5], 1);
TextDrawLetterSize(RockstarVienna[5], 1.06, 2.4);
TextDrawColor(RockstarVienna[5], 0x000000FF);
TextDrawSetOutline(RockstarVienna[5], 0);
TextDrawSetShadow(RockstarVienna[5], 0);
// Solid black R
RockstarVienna[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarVienna[6], 1);
TextDrawLetterSize(RockstarVienna[6], 1.06, 2.4);
TextDrawColor(RockstarVienna[6], 0x000000FF);
TextDrawSetOutline(RockstarVienna[6], 0);
TextDrawSetShadow(RockstarVienna[6], 0);
// White star with black glow
RockstarVienna[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarVienna[7], 0x000000FF);
TextDrawFont(RockstarVienna[7], 2);
TextDrawLetterSize(RockstarVienna[7], 0.46, 1.3);
TextDrawColor(RockstarVienna[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarVienna[7], 1);
// Rockstar Games Logo
// Yellow background square
RockstarGames[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGames[0], 0.5, 4.3);
TextDrawSetShadow(RockstarGames[0], 1);
TextDrawUseBox(RockstarGames[0], 1);
TextDrawBoxColor(RockstarGames[0], 0xFEAD17FF);
TextDrawTextSize(RockstarGames[0], 561.0, 0.0);
// Left black line
RockstarGames[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGames[1], 0.5, 4.3);
TextDrawUseBox(RockstarGames[1], 1);
TextDrawBoxColor(RockstarGames[1], 0x000000FF);
TextDrawTextSize(RockstarGames[1], 561.0, 0.0);
// Top black line
RockstarGames[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGames[2], 0.5, -0.1);
TextDrawUseBox(RockstarGames[2], 1);
TextDrawBoxColor(RockstarGames[2], 0x000000FF);
TextDrawTextSize(RockstarGames[2], 561.0, 0.0);
// Right black line
RockstarGames[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGames[3], 0.5, 4.3);
TextDrawUseBox(RockstarGames[3], 1);
TextDrawBoxColor(RockstarGames[3], 0x000000FF);
TextDrawTextSize(RockstarGames[3], 608.0, 0.0);
// Bottom black line
RockstarGames[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarGames[4], 0.5, -0.1);
TextDrawUseBox(RockstarGames[4], 1);
TextDrawBoxColor(RockstarGames[4], 0x000000FF);
TextDrawTextSize(RockstarGames[4], 561.0, 0.0);
// 1 layer for solid black R
RockstarGames[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarGames[5], 1);
TextDrawLetterSize(RockstarGames[5], 1.06, 2.4);
TextDrawColor(RockstarGames[5], 0x000000FF);
TextDrawSetOutline(RockstarGames[5], 0);
TextDrawSetShadow(RockstarGames[5], 0);
// Solid black R
RockstarGames[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarGames[6], 1);
TextDrawLetterSize(RockstarGames[6], 1.06, 2.4);
TextDrawColor(RockstarGames[6], 0x000000FF);
TextDrawSetOutline(RockstarGames[6], 0);
TextDrawSetShadow(RockstarGames[6], 0);
// White star with black glow
RockstarGames[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarGames[7], 0x000000FF);
TextDrawFont(RockstarGames[7], 2);
TextDrawLetterSize(RockstarGames[7], 0.46, 1.3);
TextDrawColor(RockstarGames[7], 0xFFFFFFFF);
TextDrawSetOutline(RockstarGames[7], 1);
// Social club logo
// Black background square
RockstarGamesSocialClub[0] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[0], 0.5, 4.3);
TextDrawSetShadow(RockstarGamesSocialClub[0], 1);
TextDrawUseBox(RockstarGamesSocialClub[0], 1);
TextDrawBoxColor(RockstarGamesSocialClub[0], 0x000000FF);
TextDrawTextSize(RockstarGamesSocialClub[0], 561.0, 0.0);
// Left orange line
RockstarGamesSocialClub[1] = TextDrawCreate(568.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[1], 0.5, 4.3);
TextDrawUseBox(RockstarGamesSocialClub[1], 1);
TextDrawBoxColor(RockstarGamesSocialClub[1], -1052041729);
TextDrawTextSize(RockstarGamesSocialClub[1], 561.0, 0.0);
// Top orange line
RockstarGamesSocialClub[2] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[2], 0.5, -0.1);
TextDrawUseBox(RockstarGamesSocialClub[2], 1);
TextDrawBoxColor(RockstarGamesSocialClub[2], -1052041729);
TextDrawTextSize(RockstarGamesSocialClub[2], 561.0, 0.0);
// Right orange line
RockstarGamesSocialClub[3] = TextDrawCreate(615.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[3], 0.5, 4.3);
TextDrawUseBox(RockstarGamesSocialClub[3], 1);
TextDrawBoxColor(RockstarGamesSocialClub[3], -1052041729);
TextDrawTextSize(RockstarGamesSocialClub[3], 608.0, 0.0);
// Bottom orange line
RockstarGamesSocialClub[4] = TextDrawCreate(615.0, 429.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[4], 0.5, -0.1);
TextDrawUseBox(RockstarGamesSocialClub[4], 1);
TextDrawBoxColor(RockstarGamesSocialClub[4], -1052041729);
TextDrawTextSize(RockstarGamesSocialClub[4], 561.0, 0.0);
// Glow black R
RockstarGamesSocialClub[5] = TextDrawCreate(575.0, 393.0, "R");
TextDrawBackgroundColor(RockstarGamesSocialClub[5], -1052041729);
TextDrawFont(RockstarGamesSocialClub[5], 1);
TextDrawLetterSize(RockstarGamesSocialClub[5], 1.08, 2.5);
TextDrawColor(RockstarGamesSocialClub[5], 0x000000FF);
TextDrawSetOutline(RockstarGamesSocialClub[5], 1);
// Solid black R
RockstarGamesSocialClub[6] = TextDrawCreate(575.0, 393.0, "R");
TextDrawFont(RockstarGamesSocialClub[6], 1);
TextDrawLetterSize(RockstarGamesSocialClub[6], 1.06, 2.4);
TextDrawColor(RockstarGamesSocialClub[6], 0x000000FF);
TextDrawSetOutline(RockstarGamesSocialClub[6], 0);
TextDrawSetShadow(RockstarGamesSocialClub[6], 0);
// Black star with white glow
RockstarGamesSocialClub[7] = TextDrawCreate(590.0, 408.0, "]");
TextDrawBackgroundColor(RockstarGamesSocialClub[7], 0xFFFFFFFF);
TextDrawFont(RockstarGamesSocialClub[7], 2);
TextDrawLetterSize(RockstarGamesSocialClub[7], 0.46, 1.3);
TextDrawColor(RockstarGamesSocialClub[7], 0x000000FF);
TextDrawSetOutline(RockstarGamesSocialClub[7], 1);
// Social Club Sig
// Black background
RockstarGamesSocialClub[8] = TextDrawCreate(619.0, 389.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[8], 0.5, 4.9);
TextDrawUseBox(RockstarGamesSocialClub[8], 1);
TextDrawBoxColor(RockstarGamesSocialClub[8], 0x000000FF);
TextDrawTextSize(RockstarGamesSocialClub[8], 443.0, 0.0);
// Left line
RockstarGamesSocialClub[9] = TextDrawCreate(456.0, 408.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[9], 0.24, 2.2);
TextDrawUseBox(RockstarGamesSocialClub[9], 1);
TextDrawBoxColor(RockstarGamesSocialClub[9], -55236609);
TextDrawTextSize(RockstarGamesSocialClub[9], 449.0, 0.0);
// Top 1 line
RockstarGamesSocialClub[10] = TextDrawCreate(498.0, 408.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[10], 0.5, -0.1);
TextDrawUseBox(RockstarGamesSocialClub[10], 1);
TextDrawBoxColor(RockstarGamesSocialClub[10], -55236609);
TextDrawTextSize(RockstarGamesSocialClub[10], 449.0, 0.0);
// Top 2 line
RockstarGamesSocialClub[11] = TextDrawCreate(614.0, 408.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[11], 0.5, -0.1);
TextDrawUseBox(RockstarGamesSocialClub[11], 1);
TextDrawBoxColor(RockstarGamesSocialClub[11], -55236609);
TextDrawTextSize(RockstarGamesSocialClub[11], 516.0, 0.0);
// Right line
RockstarGamesSocialClub[12] = TextDrawCreate(614.0, 408.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[12], 0.31, 2.2);
TextDrawUseBox(RockstarGamesSocialClub[12], 1);
TextDrawBoxColor(RockstarGamesSocialClub[12], -55236609);
TextDrawTextSize(RockstarGamesSocialClub[12], 607.0, 0.0);
// Bottom line
RockstarGamesSocialClub[13] = TextDrawCreate(614.0, 429.0, "~n~");
TextDrawLetterSize(RockstarGamesSocialClub[13], 0.5, -0.1);
TextDrawUseBox(RockstarGamesSocialClub[13], 1);
TextDrawBoxColor(RockstarGamesSocialClub[13], -55236609);
TextDrawTextSize(RockstarGamesSocialClub[13], 449.0, 0.0);
// Description
RockstarGamesSocialClub[14] = TextDrawCreate(456.0, 406.0, "Social Club");
TextDrawBackgroundColor(RockstarGamesSocialClub[14], -1507257345);
TextDrawFont(RockstarGamesSocialClub[14], 1);
TextDrawLetterSize(RockstarGamesSocialClub[14], 0.87, 2.2);
TextDrawColor(RockstarGamesSocialClub[14], -257087233);
TextDrawSetShadow(RockstarGamesSocialClub[14], 2);
// Black star with white glow
RockstarGamesSocialClub[15] = TextDrawCreate(499.0, 402.0, "]");
TextDrawBackgroundColor(RockstarGamesSocialClub[15], 0xFFFFFFFF);
TextDrawFont(RockstarGamesSocialClub[15], 2);
TextDrawLetterSize(RockstarGamesSocialClub[15], 0.5, 1.4);
TextDrawColor(RockstarGamesSocialClub[15], 0x000000FF);
TextDrawSetOutline(RockstarGamesSocialClub[15], 1);
// Company Name
RockstarGamesSocialClub[16] = TextDrawCreate(451.0, 390.0, "Rockstar~n~games");
TextDrawFont(RockstarGamesSocialClub[16], 2);
TextDrawLetterSize(RockstarGamesSocialClub[16], 0.18, 0.7);
TextDrawColor(RockstarGamesSocialClub[16], -1052041729);
TextDrawSetOutline(RockstarGamesSocialClub[16], 1);
return 1;
}
public OnFilterScriptExit()
{
UnloadTextDraws();
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/logo", true) == 0)
{
new tmp[30];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFFFFFF, "Syntax: /logo [id] (0 - 12)");
UnloadTextDraws();
switch(strval(tmp))
{
case 0:
{
for(new i; i < sizeof(RockstarJapan); i++)
{
TextDrawShowForPlayer(playerid, RockstarJapan[i]);
}
}
case 1:
{
for(new i; i < sizeof(RockstarLeeds); i++)
{
TextDrawShowForPlayer(playerid, RockstarLeeds[i]);
}
}
case 2:
{
for(new i; i < sizeof(RockstarLincoln); i++)
{
TextDrawShowForPlayer(playerid, RockstarLincoln[i]);
}
}
case 3:
{
for(new i; i < sizeof(RockstarLondon); i++)
{
TextDrawShowForPlayer(playerid, RockstarLondon[i]);
}
}
case 4:
{
for(new i; i < sizeof(RockstarNewEngland); i++)
{
TextDrawShowForPlayer(playerid, RockstarNewEngland[i]);
}
}
case 5:
{
for(new i; i < sizeof(RockstarNorth); i++)
{
TextDrawShowForPlayer(playerid, RockstarNorth[i]);
}
}
case 6:
{
for(new i; i < sizeof(RockstarSanDiego); i++)
{
TextDrawShowForPlayer(playerid, RockstarSanDiego[i]);
}
}
case 7:
{
for(new i; i < sizeof(RockstarToronto); i++)
{
TextDrawShowForPlayer(playerid, RockstarToronto[i]);
}
}
case 8:
{
for(new i; i < sizeof(RockstarVancouver); i++)
{
TextDrawShowForPlayer(playerid, RockstarVancouver[i]);
}
}
case 9:
{
for(new i; i < sizeof(RockstarVienna); i++)
{
TextDrawShowForPlayer(playerid, RockstarVienna[i]);
}
}
case 10:
{
for(new i; i < sizeof(RockstarGames); i++)
{
TextDrawShowForPlayer(playerid, RockstarGames[i]);
}
}
case 11:
{
for(new i; i < 8; i++)
{
TextDrawShowForPlayer(playerid, RockstarGamesSocialClub[i]);
}
}
case 12:
{
for(new i = 8; i < 17; i++)
{
TextDrawShowForPlayer(playerid, RockstarGamesSocialClub[i]);
}
}
default: SendClientMessage(playerid, 0xFFFFFFFF, "Syntax: /logo [id] (0 - 12)");
}
return 1;
}
if(strcmp(cmdtext, "/hide", true) == 0)
{
UnloadTextDraws();
return 1;
}
return 0;
}
stock UnloadTextDraws()
{
for(new i; i < sizeof(RockstarJapan); i++)
{
TextDrawHideForAll(RockstarJapan[i]);
}
for(new i; i < sizeof(RockstarLeeds); i++)
{
TextDrawHideForAll(RockstarLeeds[i]);
}
for(new i; i < sizeof(RockstarLincoln); i++)
{
TextDrawHideForAll(RockstarLincoln[i]);
}
for(new i; i < sizeof(RockstarLondon); i++)
{
TextDrawHideForAll(RockstarLondon[i]);
}
for(new i; i < sizeof(RockstarNewEngland); i++)
{
TextDrawHideForAll(RockstarNewEngland[i]);
}
for(new i; i < sizeof(RockstarNorth); i++)
{
TextDrawHideForAll(RockstarNorth[i]);
}
for(new i; i < sizeof(RockstarSanDiego); i++)
{
TextDrawHideForAll(RockstarSanDiego[i]);
}
for(new i; i < sizeof(RockstarToronto); i++)
{
TextDrawHideForAll(RockstarToronto[i]);
}
for(new i; i < sizeof(RockstarVancouver); i++)
{
TextDrawHideForAll(RockstarVancouver[i]);
}
for(new i; i < sizeof(RockstarVienna); i++)
{
TextDrawHideForAll(RockstarVienna[i]);
}
for(new i; i < sizeof(RockstarGames); i++)
{
TextDrawHideForAll(RockstarGames[i]);
}
for(new i; i < sizeof(RockstarGamesSocialClub); i++)
{
TextDrawHideForAll(RockstarGamesSocialClub[i]);
}
return 1;
}
stock strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' ')) index++;
new offset = index, result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}