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[FS] Rockstar Logos Collection

OKStyle

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По большому счету скрипт бесполезен, я просто хотел выразить благодарность студии за одну из моих самых любимых игр. Я думаю, что они отлично подойдут в качестве украшения для Фрироам или ДМ сервера, а, может быть, и для съёмочного. Вдруг кому-то понадобятся... 106 текстдравов.

Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!


Команды:
/logo [id] (0 - 12) - показать логотип #
/hide - скрывает текущий логотип

PHP:
#include <a_samp>
// Rockstar's Logos Collection by O.K.Style™
new	Text:RockstarJapan[9],
	Text:RockstarLeeds[8],
	Text:RockstarLincoln[8],
	Text:RockstarLondon[8],
	Text:RockstarNewEngland[8],
	Text:RockstarNorth[8],
	Text:RockstarSanDiego[8],
	Text:RockstarToronto[8],
	Text:RockstarVancouver[8],
	Text:RockstarVienna[8],
	Text:RockstarGames[8],
	Text:RockstarGamesSocialClub[17];
public OnFilterScriptInit()
{
// Rockstar Japan Logo
// Yellow background square
	RockstarJapan[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarJapan[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarJapan[0], 1);
	TextDrawUseBox(RockstarJapan[0], 1);
	TextDrawBoxColor(RockstarJapan[0], 0xFFFFFFFF);
	TextDrawTextSize(RockstarJapan[0], 561.0, 0.0);
// Left black line
	RockstarJapan[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarJapan[1], 0.5, 4.3);
	TextDrawUseBox(RockstarJapan[1], 1);
	TextDrawBoxColor(RockstarJapan[1], 0x000000FF);
	TextDrawTextSize(RockstarJapan[1], 561.0, 0.0);
// Top black line
	RockstarJapan[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarJapan[2], 0.5, -0.1);
	TextDrawUseBox(RockstarJapan[2], 1);
	TextDrawBoxColor(RockstarJapan[2], 0x000000FF);
	TextDrawTextSize(RockstarJapan[2], 561.0, 0.0);
// Right black line
	RockstarJapan[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarJapan[3], 0.5, 4.3);
	TextDrawUseBox(RockstarJapan[3], 1);
	TextDrawBoxColor(RockstarJapan[3], 0x000000FF);
	TextDrawTextSize(RockstarJapan[3], 608.0, 0.0);
// Bottom black line
	RockstarJapan[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarJapan[4], 0.5, -0.1);
	TextDrawUseBox(RockstarJapan[4], 1);
	TextDrawBoxColor(RockstarJapan[4], 0x000000FF);
	TextDrawTextSize(RockstarJapan[4], 561.0, 0.0);
// Red dot
	RockstarJapan[5] = TextDrawCreate(601.0, 361.0, ".");
	TextDrawBackgroundColor(RockstarJapan[5], 0xFF0000FF);
	TextDrawFont(RockstarJapan[5], 1);
	TextDrawLetterSize(RockstarJapan[5], -2.57, 7.2);
	TextDrawColor(RockstarJapan[5], 0xFF0000FF);
	TextDrawSetOutline(RockstarJapan[5], 1);
	TextDrawSetShadow(RockstarJapan[5], 0);
// 1 layer for solid black R
	RockstarJapan[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarJapan[6], 1);
	TextDrawLetterSize(RockstarJapan[6], 1.06, 2.4);
	TextDrawColor(RockstarJapan[6], 0x000000FF);
	TextDrawSetOutline(RockstarJapan[6], 0);
	TextDrawSetShadow(RockstarJapan[6], 0);
// Solid black R
	RockstarJapan[7] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarJapan[7], 1);
	TextDrawLetterSize(RockstarJapan[7], 1.06, 2.4);
	TextDrawColor(RockstarJapan[7], 0x000000FF);
	TextDrawSetOutline(RockstarJapan[7], 0);
	TextDrawSetShadow(RockstarJapan[7], 0);
// White star with black glow
	RockstarJapan[8] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarJapan[8], 0x000000FF);
	TextDrawFont(RockstarJapan[8], 2);
	TextDrawLetterSize(RockstarJapan[8], 0.46, 1.3);
	TextDrawColor(RockstarJapan[8], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarJapan[8], 1);
// Rockstar Leeds Logo
// White background square
	RockstarLeeds[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLeeds[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarLeeds[0], 1);
	TextDrawUseBox(RockstarLeeds[0], 1);
	TextDrawBoxColor(RockstarLeeds[0], 0xFFFFFFFF);
	TextDrawTextSize(RockstarLeeds[0], 561.0, 0.0);
// Left Azure line
	RockstarLeeds[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLeeds[1], 0.5, 4.3);
	TextDrawUseBox(RockstarLeeds[1], 1);
	TextDrawBoxColor(RockstarLeeds[1], 0x005DA9FF);
	TextDrawTextSize(RockstarLeeds[1], 561.0, 0.0);
// Top Azure line
	RockstarLeeds[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLeeds[2], 0.5, -0.1);
	TextDrawUseBox(RockstarLeeds[2], 1);
	TextDrawBoxColor(RockstarLeeds[2], 0x005DA9FF);
	TextDrawTextSize(RockstarLeeds[2], 561.0, 0.0);
// Right Azure line
	RockstarLeeds[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLeeds[3], 0.5, 4.3);
	TextDrawUseBox(RockstarLeeds[3], 1);
	TextDrawBoxColor(RockstarLeeds[3], 0x005DA9FF);
	TextDrawTextSize(RockstarLeeds[3], 608.0, 0.0);
// Bottom Azure line
	RockstarLeeds[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarLeeds[4], 0.5, -0.1);
	TextDrawUseBox(RockstarLeeds[4], 1);
	TextDrawBoxColor(RockstarLeeds[4], 0x005DA9FF);
	TextDrawTextSize(RockstarLeeds[4], 561.0, 0.0);
// 1 layer for Azure R
	RockstarLeeds[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLeeds[5], 1);
	TextDrawLetterSize(RockstarLeeds[5], 1.06, 2.4);
	TextDrawColor(RockstarLeeds[5], 0x005DA9FF);
	TextDrawSetOutline(RockstarLeeds[5], 0);
	TextDrawSetShadow(RockstarLeeds[5], 0);
// Solid Azure R
	RockstarLeeds[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLeeds[6], 1);
	TextDrawLetterSize(RockstarLeeds[6], 1.06, 2.4);
	TextDrawColor(RockstarLeeds[6], 0x005DA9FF);
	TextDrawSetOutline(RockstarLeeds[6], 0);
	TextDrawSetShadow(RockstarLeeds[6], 0);
// White star with Azure glow
	RockstarLeeds[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarLeeds[7], 0x005DA9FF);
	TextDrawFont(RockstarLeeds[7], 2);
	TextDrawLetterSize(RockstarLeeds[7], 0.46, 1.3);
	TextDrawColor(RockstarLeeds[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarLeeds[7], 1);
// Rockstar Lincoln Logo
// Background square
	RockstarLincoln[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLincoln[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarLincoln[0], 1);
	TextDrawUseBox(RockstarLincoln[0], 1);
	TextDrawBoxColor(RockstarLincoln[0], 0xC1CD23FF);
	TextDrawTextSize(RockstarLincoln[0], 561.0, 0.0);
// Left line
	RockstarLincoln[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLincoln[1], 0.5, 4.3);
	TextDrawUseBox(RockstarLincoln[1], 1);
	TextDrawBoxColor(RockstarLincoln[1], 0x000000FF);
	TextDrawTextSize(RockstarLincoln[1], 561.0, 0.0);
// Top line
	RockstarLincoln[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLincoln[2], 0.5, -0.1);
	TextDrawUseBox(RockstarLincoln[2], 1);
	TextDrawBoxColor(RockstarLincoln[2], 0x000000FF);
	TextDrawTextSize(RockstarLincoln[2], 561.0, 0.0);
// Right line
	RockstarLincoln[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLincoln[3], 0.5, 4.3);
	TextDrawUseBox(RockstarLincoln[3], 1);
	TextDrawBoxColor(RockstarLincoln[3], 0x000000FF);
	TextDrawTextSize(RockstarLincoln[3], 608.0, 0.0);
// Bottom line
	RockstarLincoln[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarLincoln[4], 0.5, -0.1);
	TextDrawUseBox(RockstarLincoln[4], 1);
	TextDrawBoxColor(RockstarLincoln[4], 0x000000FF);
	TextDrawTextSize(RockstarLincoln[4], 561.0, 0.0);
// 1 layer for R
	RockstarLincoln[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLincoln[5], 1);
	TextDrawLetterSize(RockstarLincoln[5], 1.06, 2.4);
	TextDrawColor(RockstarLincoln[5], 0x000000FF);
	TextDrawSetOutline(RockstarLincoln[5], 0);
	TextDrawSetShadow(RockstarLincoln[5], 0);
// Solid R
	RockstarLincoln[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLincoln[6], 1);
	TextDrawLetterSize(RockstarLincoln[6], 1.06, 2.4);
	TextDrawColor(RockstarLincoln[6], 0x000000FF);
	TextDrawSetOutline(RockstarLincoln[6], 0);
	TextDrawSetShadow(RockstarLincoln[6], 0);
// White star with glow
	RockstarLincoln[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarLincoln[7], 0x000000FF);
	TextDrawFont(RockstarLincoln[7], 2);
	TextDrawLetterSize(RockstarLincoln[7], 0.46, 1.3);
	TextDrawColor(RockstarLincoln[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarLincoln[7], 1);
// Rockstar London Logo
// Pink background square
	RockstarLondon[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLondon[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarLondon[0], 1);
	TextDrawUseBox(RockstarLondon[0], 1);
	TextDrawBoxColor(RockstarLondon[0], 0xF187B5FF);
	TextDrawTextSize(RockstarLondon[0], 561.0, 0.0);
// Left line
	RockstarLondon[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLondon[1], 0.5, 4.3);
	TextDrawUseBox(RockstarLondon[1], 1);
	TextDrawBoxColor(RockstarLondon[1], 0x000000FF);
	TextDrawTextSize(RockstarLondon[1], 561.0, 0.0);
// Top line
	RockstarLondon[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLondon[2], 0.5, -0.1);
	TextDrawUseBox(RockstarLondon[2], 1);
	TextDrawBoxColor(RockstarLondon[2], 0x000000FF);
	TextDrawTextSize(RockstarLondon[2], 561.0, 0.0);
// Right line
	RockstarLondon[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarLondon[3], 0.5, 4.3);
	TextDrawUseBox(RockstarLondon[3], 1);
	TextDrawBoxColor(RockstarLondon[3], 0x000000FF);
	TextDrawTextSize(RockstarLondon[3], 608.0, 0.0);
// Bottom line
	RockstarLondon[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarLondon[4], 0.5, -0.1);
	TextDrawUseBox(RockstarLondon[4], 1);
	TextDrawBoxColor(RockstarLondon[4], 0x000000FF);
	TextDrawTextSize(RockstarLondon[4], 561.0, 0.0);
// 1 layer for R
	RockstarLondon[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLondon[5], 1);
	TextDrawLetterSize(RockstarLondon[5], 1.06, 2.4);
	TextDrawColor(RockstarLondon[5], 0x000000FF);
	TextDrawSetOutline(RockstarLondon[5], 0);
	TextDrawSetShadow(RockstarLondon[5], 0);
// Solid R
	RockstarLondon[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarLondon[6], 1);
	TextDrawLetterSize(RockstarLondon[6], 1.06, 2.4);
	TextDrawColor(RockstarLondon[6], 0x000000FF);
	TextDrawSetOutline(RockstarLondon[6], 0);
	TextDrawSetShadow(RockstarLondon[6], 0);
// White star with glow
	RockstarLondon[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarLondon[7], 0x000000FF);
	TextDrawFont(RockstarLondon[7], 2);
	TextDrawLetterSize(RockstarLondon[7], 0.46, 1.3);
	TextDrawColor(RockstarLondon[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarLondon[7], 1);
// Rockstar New England Logo
// Black background square
	RockstarNewEngland[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNewEngland[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarNewEngland[0], 1);
	TextDrawUseBox(RockstarNewEngland[0], 1);
	TextDrawBoxColor(RockstarNewEngland[0], 0x000000FF);
	TextDrawTextSize(RockstarNewEngland[0], 561.0, 0.0);
// Left Pistache line
	RockstarNewEngland[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNewEngland[1], 0.5, 4.3);
	TextDrawUseBox(RockstarNewEngland[1], 1);
	TextDrawBoxColor(RockstarNewEngland[1], 0xA0CF67FF);
	TextDrawTextSize(RockstarNewEngland[1], 561.0, 0.0);
// Top Pistache line
	RockstarNewEngland[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNewEngland[2], 0.5, -0.1);
	TextDrawUseBox(RockstarNewEngland[2], 1);
	TextDrawBoxColor(RockstarNewEngland[2], 0xA0CF67FF);
	TextDrawTextSize(RockstarNewEngland[2], 561.0, 0.0);
// Right Pistache line
	RockstarNewEngland[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNewEngland[3], 0.5, 4.3);
	TextDrawUseBox(RockstarNewEngland[3], 1);
	TextDrawBoxColor(RockstarNewEngland[3], 0xA0CF67FF);
	TextDrawTextSize(RockstarNewEngland[3], 608.0, 0.0);
// Bottom Pistache line
	RockstarNewEngland[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarNewEngland[4], 0.5, -0.1);
	TextDrawUseBox(RockstarNewEngland[4], 1);
	TextDrawBoxColor(RockstarNewEngland[4], 0xA0CF67FF);
	TextDrawTextSize(RockstarNewEngland[4], 561.0, 0.0);
// 1 layer for Pistache R
	RockstarNewEngland[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarNewEngland[5], 1);
	TextDrawLetterSize(RockstarNewEngland[5], 1.06, 2.4);
	TextDrawColor(RockstarNewEngland[5], 0xA0CF67FF);
	TextDrawSetOutline(RockstarNewEngland[5], 0);
	TextDrawSetShadow(RockstarNewEngland[5], 0);
// Solid Pistache R
	RockstarNewEngland[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarNewEngland[6], 1);
	TextDrawLetterSize(RockstarNewEngland[6], 1.06, 2.4);
	TextDrawColor(RockstarNewEngland[6], 0xA0CF67FF);
	TextDrawSetOutline(RockstarNewEngland[6], 0);
	TextDrawSetShadow(RockstarNewEngland[6], 0);
// Black star with Pistache glow
	RockstarNewEngland[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarNewEngland[7], 0xA0CF67FF);
	TextDrawFont(RockstarNewEngland[7], 2);
	TextDrawLetterSize(RockstarNewEngland[7], 0.46, 1.3);
	TextDrawColor(RockstarNewEngland[7], 0x000000FF);
	TextDrawSetOutline(RockstarNewEngland[7], 1);
// Rockstar North logo
// Blue background square
	RockstarNorth[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNorth[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarNorth[0], 1);
	TextDrawUseBox(RockstarNorth[0], 1);
	TextDrawBoxColor(RockstarNorth[0], 0x00287AFF);
	TextDrawTextSize(RockstarNorth[0], 561.0, 0.0);
// Left black line
	RockstarNorth[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNorth[1], 0.5, 4.3);
	TextDrawUseBox(RockstarNorth[1], 1);
	TextDrawBoxColor(RockstarNorth[1], 0x000000FF);
	TextDrawTextSize(RockstarNorth[1], 561.0, 0.0);
// Top black line
	RockstarNorth[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNorth[2], 0.5, -0.1);
	TextDrawUseBox(RockstarNorth[2], 1);
	TextDrawBoxColor(RockstarNorth[2], 0x000000FF);
	TextDrawTextSize(RockstarNorth[2], 561.0, 0.0);
// Right black line
	RockstarNorth[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarNorth[3], 0.5, 4.3);
	TextDrawUseBox(RockstarNorth[3], 1);
	TextDrawBoxColor(RockstarNorth[3], 0x000000FF);
	TextDrawTextSize(RockstarNorth[3], 608.0, 0.0);
// Bottom black line
	RockstarNorth[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarNorth[4], 0.5, -0.1);
	TextDrawUseBox(RockstarNorth[4], 1);
	TextDrawBoxColor(RockstarNorth[4], 0x000000FF);
	TextDrawTextSize(RockstarNorth[4], 561.0, 0.0);
// Glow black R
	RockstarNorth[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawBackgroundColor(RockstarNorth[5], 0xFFFFFFFF);
	TextDrawFont(RockstarNorth[5], 1);
	TextDrawLetterSize(RockstarNorth[5], 1.08, 2.5);
	TextDrawColor(RockstarNorth[5], 0x000000FF);
	TextDrawSetOutline(RockstarNorth[5], 1);
// Solid black R
	RockstarNorth[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarNorth[6], 1);
	TextDrawLetterSize(RockstarNorth[6], 1.06, 2.4);
	TextDrawColor(RockstarNorth[6], 0x000000FF);
	TextDrawSetOutline(RockstarNorth[6], 0);
	TextDrawSetShadow(RockstarNorth[6], 0);
// Black star with white glow
	RockstarNorth[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarNorth[7], 0x000000FF);
	TextDrawFont(RockstarNorth[7], 2);
	TextDrawLetterSize(RockstarNorth[7], 0.46, 1.3);
	TextDrawColor(RockstarNorth[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarNorth[7], 1);
// Rockstar San Diego logo
// Violet background square
	RockstarSanDiego[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarSanDiego[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarSanDiego[0], 1);
	TextDrawUseBox(RockstarSanDiego[0], 1);
	TextDrawBoxColor(RockstarSanDiego[0], 0x7947B6FF);
	TextDrawTextSize(RockstarSanDiego[0], 561.0, 0.0);
// Left black line
	RockstarSanDiego[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarSanDiego[1], 0.5, 4.3);
	TextDrawUseBox(RockstarSanDiego[1], 1);
	TextDrawBoxColor(RockstarSanDiego[1], 0x000000FF);
	TextDrawTextSize(RockstarSanDiego[1], 561.0, 0.0);
// Top black line
	RockstarSanDiego[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarSanDiego[2], 0.5, -0.1);
	TextDrawUseBox(RockstarSanDiego[2], 1);
	TextDrawBoxColor(RockstarSanDiego[2], 0x000000FF);
	TextDrawTextSize(RockstarSanDiego[2], 561.0, 0.0);
// Right black line
	RockstarSanDiego[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarSanDiego[3], 0.5, 4.3);
	TextDrawUseBox(RockstarSanDiego[3], 1);
	TextDrawBoxColor(RockstarSanDiego[3], 0x000000FF);
	TextDrawTextSize(RockstarSanDiego[3], 608.0, 0.0);
// Bottom black line
	RockstarSanDiego[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarSanDiego[4], 0.5, -0.1);
	TextDrawUseBox(RockstarSanDiego[4], 1);
	TextDrawBoxColor(RockstarSanDiego[4], 0x000000FF);
	TextDrawTextSize(RockstarSanDiego[4], 561.0, 0.0);
// Glow black R
	RockstarSanDiego[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawBackgroundColor(RockstarSanDiego[5], 0xFFFFFFFF);
	TextDrawFont(RockstarSanDiego[5], 1);
	TextDrawLetterSize(RockstarSanDiego[5], 1.08, 2.5);
	TextDrawColor(RockstarSanDiego[5], 0x000000FF);
	TextDrawSetOutline(RockstarSanDiego[5], 1);
// Solid black R
	RockstarSanDiego[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarSanDiego[6], 1);
	TextDrawLetterSize(RockstarSanDiego[6], 1.06, 2.4);
	TextDrawColor(RockstarSanDiego[6], 0x000000FF);
	TextDrawSetOutline(RockstarSanDiego[6], 0);
	TextDrawSetShadow(RockstarSanDiego[6], 0);
// Black star with white glow
	RockstarSanDiego[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarSanDiego[7], 0x000000FF);
	TextDrawFont(RockstarSanDiego[7], 2);
	TextDrawLetterSize(RockstarSanDiego[7], 0.46, 1.3);
	TextDrawColor(RockstarSanDiego[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarSanDiego[7], 1);
// Rockstar Toronto Logo
// Red background square
	RockstarToronto[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarToronto[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarToronto[0], 1);
	TextDrawUseBox(RockstarToronto[0], 1);
	TextDrawBoxColor(RockstarToronto[0], 0xFF0000FF);
	TextDrawTextSize(RockstarToronto[0], 561.0, 0.0);
// Left black line
	RockstarToronto[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarToronto[1], 0.5, 4.3);
	TextDrawUseBox(RockstarToronto[1], 1);
	TextDrawBoxColor(RockstarToronto[1], 0x000000FF);
	TextDrawTextSize(RockstarToronto[1], 561.0, 0.0);
// Top black line
	RockstarToronto[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarToronto[2], 0.5, -0.1);
	TextDrawUseBox(RockstarToronto[2], 1);
	TextDrawBoxColor(RockstarToronto[2], 0x000000FF);
	TextDrawTextSize(RockstarToronto[2], 561.0, 0.0);
// Right black line
	RockstarToronto[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarToronto[3], 0.5, 4.3);
	TextDrawUseBox(RockstarToronto[3], 1);
	TextDrawBoxColor(RockstarToronto[3], 0x000000FF);
	TextDrawTextSize(RockstarToronto[3], 608.0, 0.0);
// Bottom black line
	RockstarToronto[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarToronto[4], 0.5, -0.1);
	TextDrawUseBox(RockstarToronto[4], 1);
	TextDrawBoxColor(RockstarToronto[4], 0x000000FF);
	TextDrawTextSize(RockstarToronto[4], 561.0, 0.0);
// 1 layer for solid black R
	RockstarToronto[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarToronto[5], 1);
	TextDrawLetterSize(RockstarToronto[5], 1.06, 2.4);
	TextDrawColor(RockstarToronto[5], 0x000000FF);
	TextDrawSetOutline(RockstarToronto[5], 0);
	TextDrawSetShadow(RockstarToronto[5], 0);
// Solid black R
	RockstarToronto[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarToronto[6], 1);
	TextDrawLetterSize(RockstarToronto[6], 1.06, 2.4);
	TextDrawColor(RockstarToronto[6], 0x000000FF);
	TextDrawSetOutline(RockstarToronto[6], 0);
	TextDrawSetShadow(RockstarToronto[6], 0);
// White star with black glow
	RockstarToronto[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarToronto[7], 0x000000FF);
	TextDrawFont(RockstarToronto[7], 2);
	TextDrawLetterSize(RockstarToronto[7], 0.46, 1.3);
	TextDrawColor(RockstarToronto[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarToronto[7], 1);
// Rockstar Vancouver Logo
// Green background square
	RockstarVancouver[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVancouver[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarVancouver[0], 1);
	TextDrawUseBox(RockstarVancouver[0], 1);
	TextDrawBoxColor(RockstarVancouver[0], 0x00843FFF);
	TextDrawTextSize(RockstarVancouver[0], 561.0, 0.0);
// Left black line
	RockstarVancouver[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVancouver[1], 0.5, 4.3);
	TextDrawUseBox(RockstarVancouver[1], 1);
	TextDrawBoxColor(RockstarVancouver[1], 0x000000FF);
	TextDrawTextSize(RockstarVancouver[1], 561.0, 0.0);
// Top black line
	RockstarVancouver[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVancouver[2], 0.5, -0.1);
	TextDrawUseBox(RockstarVancouver[2], 1);
	TextDrawBoxColor(RockstarVancouver[2], 0x000000FF);
	TextDrawTextSize(RockstarVancouver[2], 561.0, 0.0);
// Right black line
	RockstarVancouver[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVancouver[3], 0.5, 4.3);
	TextDrawUseBox(RockstarVancouver[3], 1);
	TextDrawBoxColor(RockstarVancouver[3], 0x000000FF);
	TextDrawTextSize(RockstarVancouver[3], 608.0, 0.0);
// Bottom black line
	RockstarVancouver[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarVancouver[4], 0.5, -0.1);
	TextDrawUseBox(RockstarVancouver[4], 1);
	TextDrawBoxColor(RockstarVancouver[4], 0x000000FF);
	TextDrawTextSize(RockstarVancouver[4], 561.0, 0.0);
// 1 layer for solid black R
	RockstarVancouver[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarVancouver[5], 1);
	TextDrawLetterSize(RockstarVancouver[5], 1.06, 2.4);
	TextDrawColor(RockstarVancouver[5], 0x000000FF);
	TextDrawSetOutline(RockstarVancouver[5], 0);
	TextDrawSetShadow(RockstarVancouver[5], 0);
// Solid black R
	RockstarVancouver[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarVancouver[6], 1);
	TextDrawLetterSize(RockstarVancouver[6], 1.06, 2.4);
	TextDrawColor(RockstarVancouver[6], 0x000000FF);
	TextDrawSetOutline(RockstarVancouver[6], 0);
	TextDrawSetShadow(RockstarVancouver[6], 0);
// White star with black glow
	RockstarVancouver[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarVancouver[7], 0x000000FF);
	TextDrawFont(RockstarVancouver[7], 2);
	TextDrawLetterSize(RockstarVancouver[7], 0.46, 1.3);
	TextDrawColor(RockstarVancouver[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarVancouver[7], 1);
// Rockstar Vienna Logo
// Ligh-blue background square
	RockstarVienna[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVienna[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarVienna[0], 1);
	TextDrawUseBox(RockstarVienna[0], 1);
	TextDrawBoxColor(RockstarVienna[0], 0xBBD1E5FF);
	TextDrawTextSize(RockstarVienna[0], 561.0, 0.0);
// Left black line
	RockstarVienna[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVienna[1], 0.5, 4.3);
	TextDrawUseBox(RockstarVienna[1], 1);
	TextDrawBoxColor(RockstarVienna[1], 0x000000FF);
	TextDrawTextSize(RockstarVienna[1], 561.0, 0.0);
// Top black line
	RockstarVienna[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVienna[2], 0.5, -0.1);
	TextDrawUseBox(RockstarVienna[2], 1);
	TextDrawBoxColor(RockstarVienna[2], 0x000000FF);
	TextDrawTextSize(RockstarVienna[2], 561.0, 0.0);
// Right black line
	RockstarVienna[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarVienna[3], 0.5, 4.3);
	TextDrawUseBox(RockstarVienna[3], 1);
	TextDrawBoxColor(RockstarVienna[3], 0x000000FF);
	TextDrawTextSize(RockstarVienna[3], 608.0, 0.0);
// Bottom black line
	RockstarVienna[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarVienna[4], 0.5, -0.1);
	TextDrawUseBox(RockstarVienna[4], 1);
	TextDrawBoxColor(RockstarVienna[4], 0x000000FF);
	TextDrawTextSize(RockstarVienna[4], 561.0, 0.0);
// 1 layer for solid black R
	RockstarVienna[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarVienna[5], 1);
	TextDrawLetterSize(RockstarVienna[5], 1.06, 2.4);
	TextDrawColor(RockstarVienna[5], 0x000000FF);
	TextDrawSetOutline(RockstarVienna[5], 0);
	TextDrawSetShadow(RockstarVienna[5], 0);
// Solid black R
	RockstarVienna[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarVienna[6], 1);
	TextDrawLetterSize(RockstarVienna[6], 1.06, 2.4);
	TextDrawColor(RockstarVienna[6], 0x000000FF);
	TextDrawSetOutline(RockstarVienna[6], 0);
	TextDrawSetShadow(RockstarVienna[6], 0);
// White star with black glow
	RockstarVienna[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarVienna[7], 0x000000FF);
	TextDrawFont(RockstarVienna[7], 2);
	TextDrawLetterSize(RockstarVienna[7], 0.46, 1.3);
	TextDrawColor(RockstarVienna[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarVienna[7], 1);
// Rockstar Games Logo
// Yellow background square
	RockstarGames[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGames[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarGames[0], 1);
	TextDrawUseBox(RockstarGames[0], 1);
	TextDrawBoxColor(RockstarGames[0], 0xFEAD17FF);
	TextDrawTextSize(RockstarGames[0], 561.0, 0.0);
// Left black line
	RockstarGames[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGames[1], 0.5, 4.3);
	TextDrawUseBox(RockstarGames[1], 1);
	TextDrawBoxColor(RockstarGames[1], 0x000000FF);
	TextDrawTextSize(RockstarGames[1], 561.0, 0.0);
// Top black line
	RockstarGames[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGames[2], 0.5, -0.1);
	TextDrawUseBox(RockstarGames[2], 1);
	TextDrawBoxColor(RockstarGames[2], 0x000000FF);
	TextDrawTextSize(RockstarGames[2], 561.0, 0.0);
// Right black line
	RockstarGames[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGames[3], 0.5, 4.3);
	TextDrawUseBox(RockstarGames[3], 1);
	TextDrawBoxColor(RockstarGames[3], 0x000000FF);
	TextDrawTextSize(RockstarGames[3], 608.0, 0.0);
// Bottom black line
	RockstarGames[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarGames[4], 0.5, -0.1);
	TextDrawUseBox(RockstarGames[4], 1);
	TextDrawBoxColor(RockstarGames[4], 0x000000FF);
	TextDrawTextSize(RockstarGames[4], 561.0, 0.0);
// 1 layer for solid black R
	RockstarGames[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarGames[5], 1);
	TextDrawLetterSize(RockstarGames[5], 1.06, 2.4);
	TextDrawColor(RockstarGames[5], 0x000000FF);
	TextDrawSetOutline(RockstarGames[5], 0);
	TextDrawSetShadow(RockstarGames[5], 0);
// Solid black R
	RockstarGames[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarGames[6], 1);
	TextDrawLetterSize(RockstarGames[6], 1.06, 2.4);
	TextDrawColor(RockstarGames[6], 0x000000FF);
	TextDrawSetOutline(RockstarGames[6], 0);
	TextDrawSetShadow(RockstarGames[6], 0);
// White star with black glow
	RockstarGames[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarGames[7], 0x000000FF);
	TextDrawFont(RockstarGames[7], 2);
	TextDrawLetterSize(RockstarGames[7], 0.46, 1.3);
	TextDrawColor(RockstarGames[7], 0xFFFFFFFF);
	TextDrawSetOutline(RockstarGames[7], 1);
// Social club logo
// Black background square
	RockstarGamesSocialClub[0] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[0], 0.5, 4.3);
	TextDrawSetShadow(RockstarGamesSocialClub[0], 1);
	TextDrawUseBox(RockstarGamesSocialClub[0], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[0], 0x000000FF);
	TextDrawTextSize(RockstarGamesSocialClub[0], 561.0, 0.0);
// Left orange line
	RockstarGamesSocialClub[1] = TextDrawCreate(568.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[1], 0.5, 4.3);
	TextDrawUseBox(RockstarGamesSocialClub[1], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[1], -1052041729);
	TextDrawTextSize(RockstarGamesSocialClub[1], 561.0, 0.0);
// Top orange line
	RockstarGamesSocialClub[2] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[2], 0.5, -0.1);
	TextDrawUseBox(RockstarGamesSocialClub[2], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[2], -1052041729);
	TextDrawTextSize(RockstarGamesSocialClub[2], 561.0, 0.0);
// Right orange line
	RockstarGamesSocialClub[3] = TextDrawCreate(615.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[3], 0.5, 4.3);
	TextDrawUseBox(RockstarGamesSocialClub[3], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[3], -1052041729);
	TextDrawTextSize(RockstarGamesSocialClub[3], 608.0, 0.0);
// Bottom orange line
	RockstarGamesSocialClub[4] = TextDrawCreate(615.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[4], 0.5, -0.1);
	TextDrawUseBox(RockstarGamesSocialClub[4], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[4], -1052041729);
	TextDrawTextSize(RockstarGamesSocialClub[4], 561.0, 0.0);
// Glow black R
	RockstarGamesSocialClub[5] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawBackgroundColor(RockstarGamesSocialClub[5], -1052041729);
	TextDrawFont(RockstarGamesSocialClub[5], 1);
	TextDrawLetterSize(RockstarGamesSocialClub[5], 1.08, 2.5);
	TextDrawColor(RockstarGamesSocialClub[5], 0x000000FF);
	TextDrawSetOutline(RockstarGamesSocialClub[5], 1);
// Solid black R
	RockstarGamesSocialClub[6] = TextDrawCreate(575.0, 393.0, "R");
	TextDrawFont(RockstarGamesSocialClub[6], 1);
	TextDrawLetterSize(RockstarGamesSocialClub[6], 1.06, 2.4);
	TextDrawColor(RockstarGamesSocialClub[6], 0x000000FF);
	TextDrawSetOutline(RockstarGamesSocialClub[6], 0);
	TextDrawSetShadow(RockstarGamesSocialClub[6], 0);
// Black star with white glow
	RockstarGamesSocialClub[7] = TextDrawCreate(590.0, 408.0, "]");
	TextDrawBackgroundColor(RockstarGamesSocialClub[7], 0xFFFFFFFF);
	TextDrawFont(RockstarGamesSocialClub[7], 2);
	TextDrawLetterSize(RockstarGamesSocialClub[7], 0.46, 1.3);
	TextDrawColor(RockstarGamesSocialClub[7], 0x000000FF);
	TextDrawSetOutline(RockstarGamesSocialClub[7], 1);
// Social Club Sig
// Black background
	RockstarGamesSocialClub[8] = TextDrawCreate(619.0, 389.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[8], 0.5, 4.9);
	TextDrawUseBox(RockstarGamesSocialClub[8], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[8], 0x000000FF);
	TextDrawTextSize(RockstarGamesSocialClub[8], 443.0, 0.0);
// Left line
	RockstarGamesSocialClub[9] = TextDrawCreate(456.0, 408.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[9], 0.24, 2.2);
	TextDrawUseBox(RockstarGamesSocialClub[9], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[9], -55236609);
	TextDrawTextSize(RockstarGamesSocialClub[9], 449.0, 0.0);
// Top 1 line
	RockstarGamesSocialClub[10] = TextDrawCreate(498.0, 408.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[10], 0.5, -0.1);
	TextDrawUseBox(RockstarGamesSocialClub[10], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[10], -55236609);
	TextDrawTextSize(RockstarGamesSocialClub[10], 449.0, 0.0);
// Top 2 line
	RockstarGamesSocialClub[11] = TextDrawCreate(614.0, 408.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[11], 0.5, -0.1);
	TextDrawUseBox(RockstarGamesSocialClub[11], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[11], -55236609);
	TextDrawTextSize(RockstarGamesSocialClub[11], 516.0, 0.0);
// Right line
	RockstarGamesSocialClub[12] = TextDrawCreate(614.0, 408.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[12], 0.31, 2.2);
	TextDrawUseBox(RockstarGamesSocialClub[12], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[12], -55236609);
	TextDrawTextSize(RockstarGamesSocialClub[12], 607.0, 0.0);
// Bottom line
	RockstarGamesSocialClub[13] = TextDrawCreate(614.0, 429.0, "~n~");
	TextDrawLetterSize(RockstarGamesSocialClub[13], 0.5, -0.1);
	TextDrawUseBox(RockstarGamesSocialClub[13], 1);
	TextDrawBoxColor(RockstarGamesSocialClub[13], -55236609);
	TextDrawTextSize(RockstarGamesSocialClub[13], 449.0, 0.0);
// Description
	RockstarGamesSocialClub[14] = TextDrawCreate(456.0, 406.0, "Social Club");
	TextDrawBackgroundColor(RockstarGamesSocialClub[14], -1507257345);
	TextDrawFont(RockstarGamesSocialClub[14], 1);
	TextDrawLetterSize(RockstarGamesSocialClub[14], 0.87, 2.2);
	TextDrawColor(RockstarGamesSocialClub[14], -257087233);
	TextDrawSetShadow(RockstarGamesSocialClub[14], 2);
// Black star with white glow
	RockstarGamesSocialClub[15] = TextDrawCreate(499.0, 402.0, "]");
	TextDrawBackgroundColor(RockstarGamesSocialClub[15], 0xFFFFFFFF);
	TextDrawFont(RockstarGamesSocialClub[15], 2);
	TextDrawLetterSize(RockstarGamesSocialClub[15], 0.5, 1.4);
	TextDrawColor(RockstarGamesSocialClub[15], 0x000000FF);
	TextDrawSetOutline(RockstarGamesSocialClub[15], 1);
// Company Name
	RockstarGamesSocialClub[16] = TextDrawCreate(451.0, 390.0, "Rockstar~n~games");
	TextDrawFont(RockstarGamesSocialClub[16], 2);
	TextDrawLetterSize(RockstarGamesSocialClub[16], 0.18, 0.7);
	TextDrawColor(RockstarGamesSocialClub[16], -1052041729);
	TextDrawSetOutline(RockstarGamesSocialClub[16], 1);
	return 1;
}
public OnFilterScriptExit()
{
	UnloadTextDraws();
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
	new cmd[256], idx;
	cmd = strtok(cmdtext, idx);
	
	if(strcmp(cmd, "/logo", true) == 0)
	{
	    new tmp[30];
	    tmp = strtok(cmdtext, idx);
	    
		if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFFFFFF, "Syntax: /logo [id] (0 - 12)");
	    
		UnloadTextDraws();
		
	    switch(strval(tmp))
	    {
			case 0:
			{
				for(new i; i < sizeof(RockstarJapan); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarJapan[i]);
				}
	        }
			case 1:
	        {
				for(new i; i < sizeof(RockstarLeeds); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarLeeds[i]);
				}
	        }
	        case 2:
	        {
				for(new i; i < sizeof(RockstarLincoln); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarLincoln[i]);
				}
	        }
	        case 3:
	        {
				for(new i; i < sizeof(RockstarLondon); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarLondon[i]);
				}
	        }
	        case 4:
	        {
				for(new i; i < sizeof(RockstarNewEngland); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarNewEngland[i]);
				}
	        }
	        case 5:
	        {
				for(new i; i < sizeof(RockstarNorth); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarNorth[i]);
				}
	        }
	        case 6:
	        {
				for(new i; i < sizeof(RockstarSanDiego); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarSanDiego[i]);
				}
	        }
	        case 7:
	        {
				for(new i; i < sizeof(RockstarToronto); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarToronto[i]);
				}
	        }
			case 8:
	        {
				for(new i; i < sizeof(RockstarVancouver); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarVancouver[i]);
				}
	        }
	        case 9:
	        {
				for(new i; i < sizeof(RockstarVienna); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarVienna[i]);
				}
	        }
	        case 10:
	        {
				for(new i; i < sizeof(RockstarGames); i++)
				{
					TextDrawShowForPlayer(playerid, RockstarGames[i]);
				}
	        }
	        case 11:
	        {
				for(new i; i < 8; i++)
				{
					TextDrawShowForPlayer(playerid, RockstarGamesSocialClub[i]);
				}
	        }
	        case 12:
	        {
				for(new i = 8; i < 17; i++)
				{
					TextDrawShowForPlayer(playerid, RockstarGamesSocialClub[i]);
				}
	        }
	        default: SendClientMessage(playerid, 0xFFFFFFFF, "Syntax: /logo [id] (0 - 12)");
		}
		return 1;
	}
	if(strcmp(cmdtext, "/hide", true) == 0)
	{
		UnloadTextDraws();
	    return 1;
	}
	return 0;
}
stock UnloadTextDraws()
{
	for(new i; i < sizeof(RockstarJapan); i++)
	{
	    TextDrawHideForAll(RockstarJapan[i]);
	}
	for(new i; i < sizeof(RockstarLeeds); i++)
	{
	    TextDrawHideForAll(RockstarLeeds[i]);
	}
	for(new i; i < sizeof(RockstarLincoln); i++)
	{
	    TextDrawHideForAll(RockstarLincoln[i]);
	}
	for(new i; i < sizeof(RockstarLondon); i++)
	{
	    TextDrawHideForAll(RockstarLondon[i]);
	}
	for(new i; i < sizeof(RockstarNewEngland); i++)
	{
	    TextDrawHideForAll(RockstarNewEngland[i]);
	}
	for(new i; i < sizeof(RockstarNorth); i++)
	{
	    TextDrawHideForAll(RockstarNorth[i]);
	}
	for(new i; i < sizeof(RockstarSanDiego); i++)
	{
	    TextDrawHideForAll(RockstarSanDiego[i]);
	}
	for(new i; i < sizeof(RockstarToronto); i++)
	{
	    TextDrawHideForAll(RockstarToronto[i]);
	}
	for(new i; i < sizeof(RockstarVancouver); i++)
	{
	    TextDrawHideForAll(RockstarVancouver[i]);
	}
	for(new i; i < sizeof(RockstarVienna); i++)
	{
	    TextDrawHideForAll(RockstarVienna[i]);
	}
	for(new i; i < sizeof(RockstarGames); i++)
	{
	    TextDrawHideForAll(RockstarGames[i]);
	}
	for(new i; i < sizeof(RockstarGamesSocialClub); i++)
	{
	    TextDrawHideForAll(RockstarGamesSocialClub[i]);
	}
	return 1;
}
stock strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' ')) index++;
	new offset = index, result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}
Автор: OKStyle
 
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Реакции: Them
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