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** V.I.P --> **

:

1 6 6

  1. #1

      PozitivYTube

    :
    :30.01.2019
    :4
    :0 [+/-] 

    !
    HTML:
    C:\Users\User\Desktop\MOD\Ëàêè ðï\gamemodes\diamond.pwn(5464) : error 017: undefined symbol "PlayerInfo"
    C:\Users\User\Desktop\MOD\Ëàêè ðï\gamemodes\diamond.pwn(5464) : warning 215: expression has no effect
    C:\Users\User\Desktop\MOD\Ëàêè ðï\gamemodes\diamond.pwn(5464) : error 001: expected token: ";", but found "]"
    C:\Users\User\Desktop\MOD\Ëàêè ðï\gamemodes\diamond.pwn(5464) : error 029: invalid expression, assumed zero
    C:\Users\User\Desktop\MOD\Ëàêè ðï\gamemodes\diamond.pwn(5464) : fatal error 107: too many error messages on one line
    .

    PHP :
    stock ShowInventory(playerid// 
    {
        for(new 
    020j++) // .
        
    {
            new 
    ID PlayerInfo[playerid][pInventory][j]; //   
            
    TextDrawSetPreviewModel(InvTextObj[j][playerid], ItemsInfo[ID][ItemModel]); //    .
            
    TextDrawSetPreviewRot(InvTextObj[j][playerid], ItemsInfo[ID][POSTDx], ItemsInfo[ID][POSTDy], ItemsInfo[ID][POSTDz], ItemsInfo[ID][POSTDc]); //   .
        
    }
        for(new 
    isizeof(InvText); i++) //   .
        
    {
            
    TextDrawShowForPlayer(playerid,InvText[i][playerid]); //  TextDraw .
        
    }
        for(new 
    isizeof(InvTextObj); i++) //   .
        
    {
            
    TextDrawSetSelectable(InvTextObj[i][playerid], true); //        (
            
    TextDrawShowForPlayer(playerid,InvTextObj[i][playerid]); //  TextDraw .
        
    }
        
    SelectTextDraw(playerid,0x2641FEAA); //       TextDraw'    .
        
    return true;

    PozitivYTube; 18.01.2020 12:15.
  2. #2
    , ...
  3. #3

      Valera_Kovshikov

    :
    :28.09.2013
    :750
    :160 [+/-] 
    , PlayerInfo.
  4. #4

      PozitivYTube

    :
    :30.01.2019
    :4
    :0 [+/-] 
    , PlayerInfo.
    . . .
  5. #5

      Valera_Kovshikov

    :
    :28.09.2013
    :750
    :160 [+/-] 
    pName / pID / pSex , - .
  6. #6

      PozitivYTube

    :
    :30.01.2019
    :4
    :0 [+/-] 
    pName / pID / pSex , - .
    ,

    ---------- 12:12 ---------- 12:07 ----------

    HTML:
    stock ShowInventory(playerid) // Ôóíêöèÿ
    {
        for(new j = 0; j < 20; j++) // &#214;&#232;&#234;&#235;.
        {
            new ID = PlayerInfo[playerid][pInventory][j]; // &#209;&#228;&#229;&#235;&#224;&#237;&#238; &#228;&#235;&#255; &#243;&#228;&#238;&#225;&#237;&#238;&#241;&#242;&#232;
            TextDrawSetPreviewModel(InvTextObj[j][playerid], ItemsInfo[ID][ItemModel]); // &#204;&#229;&#237;&#255;&#229;&#236; &#236;&#238;&#228;&#229;&#235;&#252; &#226; &#232;&#237;&#226;&#229;&#237;&#242;&#224;&#240;&#229;.
            TextDrawSetPreviewRot(InvTextObj[j][playerid], ItemsInfo[ID][POSTDx], ItemsInfo[ID][POSTDy], ItemsInfo[ID][POSTDz], ItemsInfo[ID][POSTDc]); // &#204;&#229;&#237;&#255;&#229;&#236; &#239;&#238;&#235;&#238;&#230;&#229;&#237;&#232;&#229; &#236;&#238;&#228;&#229;&#235;&#232;.
        }
        for(new i; i < sizeof(InvText); i++) // &#197;&#249;&#229; &#238;&#228;&#232;&#237; &#246;&#232;&#234;&#235;.
        {
            TextDrawShowForPlayer(playerid,InvText[i][playerid]); // &#207;&#238;&#234;&#224;&#231;&#251;&#226;&#224;&#229;&#236; TextDraw &#200;&#227;&#240;&#238;&#234;&#243;.
        }
        for(new i; i < sizeof(InvTextObj); i++) // &#197;&#249;&#229; &#238;&#228;&#232;&#237; &#246;&#232;&#234;&#235;.
        {
            TextDrawSetSelectable(InvTextObj[i][playerid], true); // &#207;&#238; &#236;&#238;&#229;&#233; &#227;&#235;&#243;&#239;&#238;&#241;&#242;&#232; &#255; &#231;&#224;&#225;&#251;&#235; &#241;&#228;&#229;&#235;&#224;&#242;&#252; &#253;&#242;&#238; &#241;&#242;&#224;&#237;&#228;&#224;&#240;&#242;&#237;&#251;&#236;(
            TextDrawShowForPlayer(playerid,InvTextObj[i][playerid]); // &#207;&#238;&#234;&#224;&#231;&#251;&#226;&#224;&#229;&#236; TextDraw &#200;&#227;&#240;&#238;&#234;&#243;.
        }
        SelectTextDraw(playerid,0x2641FEAA); // &#194;&#251;&#231;&#251;&#226;&#224;&#229;&#236; &#253;&#234;&#240;&#224;&#237;&#237;&#243;&#254; &#236;&#251;&#248;&#234;&#243; &#232; &#236;&#229;&#237;&#255;&#229;&#236; &#246;&#226;&#229;&#242; TextDraw'&#224; &#239;&#240;&#232; &#237;&#224;&#226;&#238;&#228;&#234;&#229; &#237;&#224; &#237;&#229;&#227;&#238;.
        return true;
    }


    ---------- 12:14 ---------- 12:12 ----------

    , PlayerInfo.
    :
    stock ShowInventory(playerid) // 
    {
        for(new j = 0; j < 20; j++) // .
        {
            new ID = PlayerInfo[playerid][pInventory][j]; //   
            TextDrawSetPreviewModel(InvTextObj[j][playerid], ItemsInfo[ID][ItemModel]); //    .
            TextDrawSetPreviewRot(InvTextObj[j][playerid], ItemsInfo[ID][POSTDx], ItemsInfo[ID][POSTDy], ItemsInfo[ID][POSTDz], ItemsInfo[ID][POSTDc]); //   .
        }
        for(new i; i < sizeof(InvText); i++) //   .
        {
            TextDrawShowForPlayer(playerid,InvText[i][playerid]); //  TextDraw .
        }
        for(new i; i < sizeof(InvTextObj); i++) //   .
        {
            TextDrawSetSelectable(InvTextObj[i][playerid], true); //        (
            TextDrawShowForPlayer(playerid,InvTextObj[i][playerid]); //  TextDraw .
        }
        SelectTextDraw(playerid,0x2641FEAA); //       TextDraw'    .
        return true;
    }

, : 11

(, , , , , ), , .
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