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PHP:
C:\Users\Vitar\Desktop\Ìîé ñåðâåð\gamemodes\Mod.pwn(540) : error 017: undefined symbol "connectionHandle"
C:\Users\Vitar\Desktop\Ìîé ñåðâåð\gamemodes\Mod.pwn(540) : error 017: undefined symbol "mysql_host"
Держите всё!
PHP:
//=============================[Inclube | Инклуды]=============================//
#include <a_samp>
#include "streamer"
#include "a_actor"
#include <mxdate>
#include "a_mysql"
#include <sscanf2>
#include <foreach>
//=============================================================================//
//================================[Не трогать!]================================//
#if defined FILTERSCRIPT
#if defined SendClientMessage SCM
//=============================================================================//
//==================================[Дефайны]==================================//
#define mysql_host "localhost"
#define mysql_user "root"
#define mysql_db "textrp"
#define mysql_pass ""
//=============================================================================//
//--------------------------------[Дефайны цвета]------------------------------//
#define COLOR_CORN 0x6495EDFF
#define COLOR_BOX 0x00000050
#define COLOR_BBLUE 0x20A9FFFF
#define COLOR_CLUB 0x00AFF6AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_ISPOLZUY 0x7FB151FF
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_SINIY 0x00004FAA
#define COLOR_LG 0x7FFF00FF
#define COLOR_BLUE 0x33AAFFFF
#define COLOR_SALMON 0xFA8072AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_KHAKI 0xF0E68CAA
#define COLOR_TEAL 0x008080FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_TEAL 0x008080FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD7 0xFFFFFFF1
#define COLOR_GRAD8 0xF0F0F0FF
#define COLOR_BLACK 0x000000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xEAC700AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_REDD 0xFF0000AA
#define COLOR_BROW 0xA85400AA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_LIFE 0xFEBC41AA
#define COLOR_OOC 0xE0FFFFAA
#define TEAM_HIT_COLOR 0xFFFFFF00
#define TEAM_BLUE_COLOR 0x8D8DFF00
#define COLOR_ADD 0x63FF60AA
#define TEAM_GROVE_COLOR 0x00D900C8
#define TEAM_VAGOS_COLOR 0xFFC801C8
#define TEAM_BALLAS_COLOR 0xD900D3C8
#define TEAM_AZTECAS_COLOR 0x01FCFFC8
#define TEAM_CYAN_COLOR 0xFF8282AA
#define TEAM_ORANGE_COLOR 0xFF830000
#define COLOR_INVIS 0xAFAFAF00
#define COLOR_SPEC 0xBFC0C200
#define COLOR_STROKA 0xFD0A9FF
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xF7FF00FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_RED 0xF0320CFF
#define COLOR_SYSTEM 0xFF0000AA
//-----------------------------------------------------------------------------//
#endif
//================================[New | Новый]================================//
new connectionHandle;
new mysql_host;
//=============================================================================//
//=============================[Forward | Хорвард]=============================//
forward ProxDetector(Float:radi,playerid, string[],col1,col2,col3,col4,col5);
//=============================================================================//
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) // If the player is within 16 meters
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) // within 8 meters
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) //4 meters
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) //2 meters
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) //1 meter
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
return 1;
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit( )
{
DisableInteriorEnterExits();
EnableStuntBonusForAll(0);
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//==================================[Транспорты]===============================//
CreateVehicle(411,1238.3804,-1835.9490,13.3879,266.9492,0,1,0,0);
CreateVehicle(573,1251.5649,-1836.1930,13.3874,270.6217,0,1,0,0);
//=============================================================================//
//==================================[Пикапы]===================================//
//=============================================================================//
//=================================[3D тексты]=================================//
//=============================================================================//
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SendClientMessage(playerid, 0xFFFFFFFF, "Добро пожаловать на {77BBFF}Text RP");
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
mysql_connects();
GivePlayerMoney(playerid, 500); //бонус
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
ShowPlayerDialog(playerid,557,DIALOG_STYLE_MSGBOX,"Обновления","Версия мода v.0.1\nПоследние обновление 14.08.2019\nДобавлено | Обновлено:\n1. Обновлён чат\n2. Доступен телепорт по метке на карте\n3. Новый спавн\n4. Добавлены эмоции ( ), )), ))) и т.д)","Закрыть","Скрыть");
SetPlayerPos(playerid,1223.9689,-1814.2795,16.5938);
SetPlayerFacingAngle(playerid, 233.7121);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
//=============================[Emotions | Эмоции]=============================//
new string[128];
if(!strcmp(text, ")", true))
{
format(string, sizeof(string), "%s улыбается", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "Хд", true))
{
format(string, sizeof(string), "%s хохочет", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "хд", true))
{
format(string, sizeof(string), "%s хохочет", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "))", true))
{
format(string, sizeof(string), "%s смеётся", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, ")))", true))
{
format(string, sizeof(string), "%s падает от смеха", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "))))", true))
{
format(string, sizeof(string), "%s падает от смеха", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, ")))))", true))
{
format(string, sizeof(string), "%s падает от смеха", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "))))))", true))
{
format(string, sizeof(string), "%s падает от смеха", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "(", true))
{
format(string, sizeof(string), "%s расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "((", true))
{
format(string, sizeof(string), "%s сильно расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "(((", true))
{
format(string, sizeof(string), "%s сильно расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "((((", true))
{
format(string, sizeof(string), "%s сильно расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "(((((", true))
{
format(string, sizeof(string), "%s сильно расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
if(!strcmp(text, "((((((", true))
{
format(string, sizeof(string), "%s сильно расстроился", sendername(playerid));
ProxDetector(30.0, playerid, string, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF, 0xDD90FFFF);
return 0;
}
//=============================================================================//
//=================================[Chat | Чат]================================//
new pname[24], str[128];
GetPlayerName(playerid, pname, 24);
format(str, sizeof(str), "- %s[%d]: %s", pname, playerid, text);
ProxDetector(20.0, playerid, str, 0xE6E6E6E6, 0xC8C8C8C8, 0xAAAAAAAA, 0x8C8C8C8C, 0x8C8C8C8C);
SetPlayerChatBubble(playerid, text, 0xE6E6E6E6, 15.0, 10000);
{
ApplyAnimation(playerid, "PED", "IDLE_chat", 4.1, 0, 1, 1, 1, 1);
SetTimerEx("StopChatAnim", 3200, false, "d", playerid);
}
//=============================================================================//
return 0;
}
forward StopChatAnim(playerid);
public StopChatAnim(playerid)
{
ApplyAnimation(playerid, "PED", "facanger", 4.1, 0, 1, 1, 1, 1);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/ahelp", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,557,DIALOG_STYLE_MSGBOX,"Команды ","\n 1 LVL | Хелпер\n\n 2 LVL | Мл. Модератор\n\n 3 LVL | Модератор\n\n/hp - восстановить HP\n\n 4 LVL | Админ\n\n/carhp - восстановить HP транспорта\n/veh - создать транспорт\n\n 5 LVL | Ст. Админ\n\n 6 LVL | Гл. Админ","Закрыть","Скрыть");
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ){
new string[256];
SetPlayerPosFindZ(playerid, fX, fY, fZ+10);
format(string, sizeof(string), "Вы успешно телепортировались. Координаты: X - %d Y - %d Z - %d",fX, fY, fZ);
return 1;
}
//===============================[Stock | Запас]===============================//
stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx;new Float:posy;new Float:posz;new Float:oldposx;new Float:oldposy;new Float:oldposz;new Float:tempposx;new Float:tempposy;new Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
foreach(new i: Player)
{
if(IsPlayerConnected(i))
{
if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if(((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) SendClientMessage(i, col1, string);
else if(((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) SendClientMessage(i, col2, string);
else if(((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) SendClientMessage(i, col3, string);
else if(((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) SendClientMessage(i, col4, string);
else if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) SendClientMessage(i, col5, string);
}
}
}
}
return 1;
}
stock AnRepairVehicle(vehicleid)
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i))
{
if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
{
player_NoCheckTimeVeh[i] = 3;
}
}
}
RepairVehicle(vehicleid);
return 1;
}
stock GN(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); return name; }
stock sendername(playerid)
{
new novoeimya[MAX_PLAYER_NAME];
GetPlayerName(playerid, novoeimya, sizeof(novoeimya));
return novoeimya;
}
stock mysql_connects()
{
connectionHandle = mysql_connect(mysql_host, mysql_user, mysql_db, mysql_pass);
switch(mysql_ping())
{
case 1: print("Подключение к базе данных MYSQL успешно");
case -1: print("Подключение к базе данных MYSQL НЕ успешно");
}
}
Последнее редактирование модератором: