! - . . , , . , , , (, ) . !







Visage Role Play - . /adminka , ! http://visage-rp.ru
VK: vk.com/sergey68

76890 - 1000,46860 - 500, 300
** V.I.P --> **

: TextDraw

1 10 15

  1. #1

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 

    TextDraw

    , . , TextDraw , , 3 TextDraw, , TextDraw . ...

    :

    PHP :
    //VARIABLES
        
    new PlayerText:textdraw_0[MAX_PLAYERS];
        new 
    PlayerText:textdraw_1[MAX_PLAYERS];
        new 
    PlayerText:textdraw_2[MAX_PLAYERS];
        new 
    PlayerText:textdraw_3[MAX_PLAYERS];
        new 
    PlayerText:textdraw_4[MAX_PLAYERS];
        new 
    PlayerText:textdraw_5[MAX_PLAYERS];
        new 
    PlayerText:textdraw_6[MAX_PLAYERS];
        new 
    PlayerText:textdraw_7[MAX_PLAYERS];
        new 
    PlayerText:textdraw_8[MAX_PLAYERS];
        new 
    PlayerText:textdraw_9[MAX_PLAYERS];

        
    //TEXTDRAWS
        
    textdraw_0[playerid] = CreatePlayerTextDraw(playerid315.000000100.000000"1");
        
    PlayerTextDrawFont(playeridtextdraw_0[playerid], 1);
        
    PlayerTextDrawLetterSize(playeridtextdraw_0[playerid], 0.00000030.000007);
        
    PlayerTextDrawTextSize(playeridtextdraw_0[playerid], 0.000000370.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_0[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_0[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_0[playerid], 2);
        
    PlayerTextDrawColor(playeridtextdraw_0[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_0[playerid], 255);
        
    PlayerTextDrawBoxColor(playeridtextdraw_0[playerid], 1296911816);
        
    PlayerTextDrawUseBox(playeridtextdraw_0[playerid], 1);
        
    PlayerTextDrawSetProportional(playeridtextdraw_0[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_0[playerid], 0);

        
    textdraw_1[playerid] = CreatePlayerTextDraw(playerid315.000000103.000000"CHANGE SKIN");
        
    PlayerTextDrawFont(playeridtextdraw_1[playerid], 1);
        
    PlayerTextDrawLetterSize(playeridtextdraw_1[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_1[playerid], 0.000000140.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_1[playerid], 1);
        
    PlayerTextDrawSetShadow(playeridtextdraw_1[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_1[playerid], 2);
        
    PlayerTextDrawColor(playeridtextdraw_1[playerid], 9145343);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_1[playerid], 255);
        
    PlayerTextDrawBoxColor(playeridtextdraw_1[playerid], 9145138);
        
    PlayerTextDrawUseBox(playeridtextdraw_1[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_1[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_1[playerid], 0);

        
    textdraw_2[playerid] = CreatePlayerTextDraw(playerid131.000000126.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_2[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_2[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_2[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_2[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_2[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_2[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_2[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_2[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_2[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_2[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_2[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_2[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_2[playerid], 77);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_2[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_2[playerid], 11);

        
    textdraw_3[playerid] = CreatePlayerTextDraw(playerid131.000000249.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_3[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_3[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_3[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_3[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_3[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_3[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_3[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_3[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_3[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_3[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_3[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_3[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_3[playerid], 135);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_3[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_3[playerid], 11);

        
    textdraw_4[playerid] = CreatePlayerTextDraw(playerid223.000000126.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_4[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_4[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_4[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_4[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_4[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_4[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_4[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_4[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_4[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_4[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_4[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_4[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_4[playerid], 78);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_4[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_4[playerid], 11);

        
    textdraw_5[playerid] = CreatePlayerTextDraw(playerid317.000000126.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_5[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_5[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_5[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_5[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_5[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_5[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_5[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_5[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_5[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_5[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_5[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_5[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_5[playerid], 79);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_5[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_5[playerid], 11);

        
    textdraw_6[playerid] = CreatePlayerTextDraw(playerid409.000000126.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_6[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_6[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_6[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_6[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_6[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_6[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_6[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_6[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_6[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_6[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_6[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_6[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_6[playerid], 134);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_6[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_6[playerid], 11);

        
    textdraw_7[playerid] = CreatePlayerTextDraw(playerid223.000000249.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_7[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_7[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_7[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_7[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_7[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_7[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_7[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_7[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_7[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_7[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_7[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_7[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_7[playerid], 137);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_7[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_7[playerid], 11);

        
    textdraw_8[playerid] = CreatePlayerTextDraw(playerid317.000000249.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_8[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_8[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_8[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_8[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_8[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_8[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_8[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_8[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_8[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_8[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_8[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_8[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_8[playerid], 212);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_8[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_8[playerid], 11);

        
    textdraw_9[playerid] = CreatePlayerTextDraw(playerid409.000000249.000000"Preview_Model");
        
    PlayerTextDrawFont(playeridtextdraw_9[playerid], 5);
        
    PlayerTextDrawLetterSize(playeridtextdraw_9[playerid], 0.6000002.000000);
        
    PlayerTextDrawTextSize(playeridtextdraw_9[playerid], 90.000000120.000000);
        
    PlayerTextDrawSetOutline(playeridtextdraw_9[playerid], 0);
        
    PlayerTextDrawSetShadow(playeridtextdraw_9[playerid], 0);
        
    PlayerTextDrawAlignment(playeridtextdraw_9[playerid], 1);
        
    PlayerTextDrawColor(playeridtextdraw_9[playerid], -1);
        
    PlayerTextDrawBackgroundColor(playeridtextdraw_9[playerid], 125);
        
    PlayerTextDrawBoxColor(playeridtextdraw_9[playerid], 255);
        
    PlayerTextDrawUseBox(playeridtextdraw_9[playerid], 0);
        
    PlayerTextDrawSetProportional(playeridtextdraw_9[playerid], 1);
        
    PlayerTextDrawSetSelectable(playeridtextdraw_9[playerid], 1);
        
    PlayerTextDrawSetPreviewModel(playeridtextdraw_9[playerid], 230);
        
    PlayerTextDrawSetPreviewRot(playeridtextdraw_9[playerid], -10.0000000.000000, -20.0000001.000000);
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraw_9[playerid], 11);

        
    PlayerTextDrawShow(playeridtextdraw_0[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_1[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_2[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_3[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_4[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_5[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_6[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_7[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_8[playerid]);
        
    PlayerTextDrawShow(playeridtextdraw_9[playerid]);

        
    SelectTextDraw(playerid0xFF0000FF); 
    :

    HTML:
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(136) : warning 213: tag mismatch
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(153) : warning 213: tag mismatch
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(397) : warning 217: loose indentation
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(403) : warning 217: loose indentation
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(416) : warning 217: loose indentation
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(456) : warning 217: loose indentation
    C:\Users\User\Desktop\SA-MP Server\gamemodes\new.pwn(459) : warning 217: loose indentation
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:           3212 bytes
    Code size:            44144 bytes
    Data size:           271060 bytes
    Stack/heap size:      16384 bytes; estimated max. usage=10015 cells (40060 bytes)
    Total requirements:  334800 bytes
    
    7 Warnings.
  2. #2

      ChaseWade

    :
    :14.12.2015
    :
    :34
    :0 [+/-] 


    new
    ChaseWade; 12.04.2019 01:39.
    Developer Constant Role Play

  3. #3

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 
  4. #4

      ChaseWade

    :
    :14.12.2015
    :
    :34
    :0 [+/-] 
    #pragma tabsize 0 Include . - .
    Developer Constant Role Play

  5. #5

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 
    #pragma tabsize 0 Include . - .
    #pragma tabsize 0, , . , - , .. textdraw_3 , (textdraw_0, textdraw_1, textdraw_2) , , .
  6. #6

      ihNNNNNify

    :
    :18.06.2014
    :
    :2,381
    :357 [+/-] 
    PHP :
    //VARIABLES 
        
    new PlayerText:textdraws[MAX_PLAYERS][10]; 

        
    //TEXTDRAWS 
        
    textdraws[playerid][0] = CreatePlayerTextDraw(playerid315.000000100.000000"1"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][0], 0.00000030.000007); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][0], 0.000000370.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][0], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][0], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][0], 2); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][0], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][0], 255); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][0], 1296911816); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][0], 0); 

        
    textdraws[playerid][1] = CreatePlayerTextDraw(playerid315.000000103.000000"CHANGE SKIN"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][1], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][1], 0.000000140.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][1], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][1], 2); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][1], 9145343); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][1], 255); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][1], 9145138); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][1], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][1], 0); 

        
    textdraws[playerid][2] = CreatePlayerTextDraw(playerid131.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][2], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][2], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][2], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][2], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][2], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][2], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][2], 77); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][2], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][2], 11); 

        
    textdraws[playerid][3] = CreatePlayerTextDraw(playerid131.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][3], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][3], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][3], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][3], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][3], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][3], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][3], 135); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][3], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][3], 11); 

        
    textdraws[playerid][4] = CreatePlayerTextDraw(playerid223.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][4], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][4], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][4], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][4], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][4], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][4], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][4], 78); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][4], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][4], 11); 

        
    textdraws[playerid][5] = CreatePlayerTextDraw(playerid317.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][5], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][5], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][5], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][5], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][5], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][5], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][5], 79); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][5], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][5], 11); 

        
    textdraws[playerid][6] = CreatePlayerTextDraw(playerid409.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][6], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][6], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][6], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][6], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][6], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][6], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][6], 134); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][6], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][6], 11); 

        
    textdraws[playerid][7] = CreatePlayerTextDraw(playerid223.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][7], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][7], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][7], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][7], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][7], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][7], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][7], 137); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][7], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][7], 11); 

        
    textdraws[playerid][8] = CreatePlayerTextDraw(playerid317.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][8], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][8], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][8], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][8], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][8], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][8], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][8], 212); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][8], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][8], 11); 

        
    textdraws[playerid][9] = CreatePlayerTextDraw(playerid409.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][9], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][9], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][9], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][9], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][9], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][9], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][9], 230); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][9], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][9], 11); 

        for(
    newi 010i++) PlayerTextDrawShow(playeridtextdraws[playerid][i]);
        
    SelectTextDraw(playerid0xFF0000FF); 
  7. #7

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 
    PHP :
    //VARIABLES 
        
    new PlayerText:textdraws[MAX_PLAYERS][10]; 

        
    //TEXTDRAWS 
        
    textdraws[playerid][0] = CreatePlayerTextDraw(playerid315.000000100.000000"1"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][0], 0.00000030.000007); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][0], 0.000000370.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][0], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][0], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][0], 2); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][0], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][0], 255); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][0], 1296911816); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][0], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][0], 0); 

        
    textdraws[playerid][1] = CreatePlayerTextDraw(playerid315.000000103.000000"CHANGE SKIN"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][1], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][1], 0.000000140.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][1], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][1], 2); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][1], 9145343); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][1], 255); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][1], 9145138); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][1], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][1], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][1], 0); 

        
    textdraws[playerid][2] = CreatePlayerTextDraw(playerid131.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][2], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][2], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][2], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][2], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][2], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][2], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][2], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][2], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][2], 77); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][2], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][2], 11); 

        
    textdraws[playerid][3] = CreatePlayerTextDraw(playerid131.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][3], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][3], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][3], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][3], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][3], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][3], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][3], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][3], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][3], 135); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][3], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][3], 11); 

        
    textdraws[playerid][4] = CreatePlayerTextDraw(playerid223.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][4], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][4], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][4], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][4], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][4], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][4], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][4], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][4], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][4], 78); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][4], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][4], 11); 

        
    textdraws[playerid][5] = CreatePlayerTextDraw(playerid317.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][5], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][5], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][5], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][5], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][5], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][5], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][5], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][5], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][5], 79); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][5], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][5], 11); 

        
    textdraws[playerid][6] = CreatePlayerTextDraw(playerid409.000000126.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][6], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][6], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][6], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][6], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][6], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][6], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][6], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][6], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][6], 134); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][6], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][6], 11); 

        
    textdraws[playerid][7] = CreatePlayerTextDraw(playerid223.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][7], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][7], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][7], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][7], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][7], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][7], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][7], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][7], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][7], 137); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][7], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][7], 11); 

        
    textdraws[playerid][8] = CreatePlayerTextDraw(playerid317.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][8], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][8], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][8], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][8], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][8], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][8], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][8], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][8], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][8], 212); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][8], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][8], 11); 

        
    textdraws[playerid][9] = CreatePlayerTextDraw(playerid409.000000249.000000"Preview_Model"); 
        
    PlayerTextDrawFont(playeridtextdraws[playerid][9], 5); 
        
    PlayerTextDrawLetterSize(playeridtextdraws[playerid][9], 0.6000002.000000); 
        
    PlayerTextDrawTextSize(playeridtextdraws[playerid][9], 90.000000120.000000); 
        
    PlayerTextDrawSetOutline(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawSetShadow(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawAlignment(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawColor(playeridtextdraws[playerid][9], -1); 
        
    PlayerTextDrawBackgroundColor(playeridtextdraws[playerid][9], 125); 
        
    PlayerTextDrawBoxColor(playeridtextdraws[playerid][9], 255); 
        
    PlayerTextDrawUseBox(playeridtextdraws[playerid][9], 0); 
        
    PlayerTextDrawSetProportional(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawSetSelectable(playeridtextdraws[playerid][9], 1); 
        
    PlayerTextDrawSetPreviewModel(playeridtextdraws[playerid][9], 230); 
        
    PlayerTextDrawSetPreviewRot(playeridtextdraws[playerid][9], -10.0000000.000000, -20.0000001.000000); 
        
    PlayerTextDrawSetPreviewVehCol(playeridtextdraws[playerid][9], 11); 

        for(
    newi 010i++) PlayerTextDrawShow(playeridtextdraws[playerid][i]);
        
    SelectTextDraw(playerid0xFF0000FF); 
    :(
    TextDraw, 3.
    :
    HTML:
    C:\Users\Vladislav\Desktop\SA-MP Server\gamemodes\new.pwn(136) : warning 213: tag mismatch
    C:\Users\Vladislav\Desktop\SA-MP Server\gamemodes\new.pwn(151) : warning 213: tag mismatch
    Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase
    
    Header size:           3196 bytes
    Code size:            46524 bytes
    Data size:           275120 bytes
    Stack/heap size:      16384 bytes; estimated max. usage=11015 cells (44060 bytes)
    Total requirements:  341224 bytes
    
    2 Warnings.
    P.S. .
  8. #8

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 
    UP...
  9. #9
    -

      xDimasx

    :
    :31.01.2014
    :Tallinn
    :1,395
    :242 [+/-] 
    PHP :
     :
    Pawn: print("  ,");
    PHP: echo("  !"); 
  10. #10

      VladShv

    :
    :28.05.2018
    :16
    :2 [+/-] 
    136:
    HTML:
    new result = mysql_query(MySQL, query);
    151:
    HTML:
    cache_delete(result);
    .

, : 25

(, , , , , ), , .
!
samp-rp advanvce pawn s0beit cs 1.6 0.3x World of Tanks samp-rp, samp-rp, - PAWNO SA-MP IV-MP MTA cleo s0beit sobeit sa-mp sa-mp pawno pawno pawno iv-mp iv-mp iv-mp godfather SAMP gta 4 4 GTA 4 GTA 4 GTA 4 SAMP SAMP Pen1 LS Pen1 Fugitive The Godfather rp roleplay samp-rp sa-mp sa-mp pawno gta-iv gta-v gta-sa gta-3 gta-III gta-4 gta-5 gta-vc mta mta-dm mta-race mta-sa pawno info ru pawno pawno gta-iv gta-iv gta-v gta-v gta-iv keygen gta sa gta 4 multiplayer gta san adnreas multiplayer sa-mp forum sa-mp pawno sa-mp pawno sa-mp gta-sa pawno pawno errors sa-mp 0.3c SA-MP 0.3d 4 GTA 4 GTA 4 GTA 4 SAMP SAMP Pen1 LS Pen1 Fugitive The Godfather SAMP hack rat android instagram twitter ddos root linux ubuntu mac android advance arizona 4g