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Переход в группу "Пользователь"

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Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
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Мануал Ферма хлопка | Arizona RP

#Rips

Эксперт
Пользователь
Регистрация
16 Дек 2015
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Здравствуйте уважаемые пользователи портала.
Сегодня я бы хотел предоставить копию системы с проекта Arizona RolePlay.​
[HR][/HR]

1. Ко всем переменным:
PHP:
new OBJECT_RAKE[MAX_PLAYERS]; // Проверка на то что имеется у игрока инструмент или нет.
const MAX_COTTON_OBJECT = 11;
// Количество кустов хлопка на ферме.

2. Ко всем ENUM:
PHP:
enum cInfo
{
	bool:cStatus,
	Float:cPosX,
	Float:cPosY,
	Float:cPosZ,
	cObject,
	Text3D:cLabel,
	cScore,
	cSecund,
	cTimer,
	cStatusTimer
}
new CottonInfo[MAX_COTTON_OBJECT][cInfo] =
{
	{true, -264.8821,-1393.6427,11.4850},
	{true, -288.1983,-1396.1859,12.2953},
	{true, -310.4437,-1416.4810,15.0943},
	{true, -290.1641,-1416.4885,13.1366},
	{true, -265.3173,-1415.6331,10.4779},
	{true, -239.7378,-1413.1207,8.4944},
	{true, -214.3640,-1411.2096,6.3158},
	{true, -189.4012,-1408.9705,4.3835},
	{true, -189.3507,-1388.5031,5.8134},
	{true, -213.2893,-1389.5488,7.4410},
	{true, -240.2519,-1391.7345,10.5762}
};
3. В коллбэк OnPlayerConnect:
PHP:
	OBJECT_RAKE[playerid] = 0;
	RemovePlayerAttachedObject(playerid, 0);
4. В коллбэк OnGameModeInit:
PHP:
CreateActor(32, -234.1354,-1338.7504,8.9431,136.3937);
	CreateDynamic3DTextLabel(!"{FFFF00}Роджер{FFFFFF}\nГлавный фермер\n\nДля взаимодействия нажмите {FFFF00}ALT", -1, -234.1354,-1338.7504,8.9431+1.2, 10.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID);
	
	for(new i; i != MAX_COTTON_OBJECT; i++)
	{
	    new string[74];
	    CottonInfo[i][cScore] = 10;
	    CottonInfo[i][cStatus] = true;
	    CottonInfo[i][cObject] = CreateDynamicObject(865, CottonInfo[i][cPosX], CottonInfo[i][cPosY], CottonInfo[i][cPosZ]-1.2, 0.000000, 0.000000, 90.000000, -1, -1, -1, STREAMER_OBJECT_SD, 150.0);
	    SetDynamicObjectMaterial(CottonInfo[i][cObject], 0, 812, !"gta_proc_grassland", "oak2b", 0);
	    
	    format(string, sizeof(string), "Хлопок (%d из 10)\n{FFFF00}Для сбора урожая\n{FFFFFF}нажмите 'F'", CottonInfo[i][cScore]);
	    CottonInfo[i][cLabel] = CreateDynamic3DTextLabel(string, 0xFFFFFFFF, CottonInfo[i][cPosX], CottonInfo[i][cPosY], CottonInfo[i][cPosZ], 15.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, 0);
	}
	// Маппинг фермы
	new farm_azrp;
	CreateDynamicObject(3276, -324.248871, -1338.489868, 9.282586, 0.000000, -0.300000, 270.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(3276, -326.009003, -1366.793091, 10.448864, 0.000000, -2.400001, 270.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(669, -317.035706, -1356.585571, 8.132521, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(3276, -319.998993, -1372.605347, 10.160301, 0.000000, 4.599997, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	SetDynamicObjectMaterial(farm_azrp, 4, 2047, "cj_ammo_posters", "cj_flag2", 0xFFFFFFFF);
	CreateDynamicObject(3276, -294.049957, -1371.605103, 8.795693, 0.000000, -4.300000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(708, -288.738342, -1327.096069, 6.905965, 0.000000, 0.000000, 50.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -310.055206, -1417.200562, 14.555190, -1.799998, -0.720000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(3250, -277.783966, -1331.443359, 6.792580, 3.299999, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 2
	SetDynamicObjectMaterial(farm_azrp, 4, 13206, "ce_ground10", "des_shingles", 0);
	SetDynamicObjectMaterial(farm_azrp, 0, 13364, "cetown3cs_t", "pierboards_la", 0);
	farm_azrp = CreateDynamicObject(16305, -288.515442, -1395.778442, 11.706110, -9.060000, 2.700000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16302, -274.729523, -1357.945557, 6.548377, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 3374, "ce_farmxref", "forestfloorbranch256", 0);
	CreateDynamicObject(3276, -269.219757, -1370.931763, 10.030830, 0.000000, -1.000000, 7.799999, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -289.005005, -1416.015991, 12.579700, -2.519999, 7.500000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -266.379333, -1392.968262, 11.032858, -5.460000, -0.539990, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(669, -256.063873, -1323.828735, 8.318888, 0.000000, 0.000000, -73.599998, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(17063, -255.192978, -1355.916260, 7.572071, -5.300000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 3, 13364, "cetown3cs_t", "pierboards_la", 0);
	farm_azrp = CreateDynamicObject(16302, -248.939499, -1339.825562, 3.498378, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 3374, "ce_farmxref", "forestfloorbranch256", 0);
	farm_azrp = CreateDynamicObject(16305, -266.433777, -1414.776123, 10.202580, -1.500000, 6.420000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(3425, -240.765533, -1355.677612, 18.124165, -5.599997, 1.800001, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(3356, -234.708176, -1335.677856, 11.944602, 4.099997, -4.799999, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 2
	SetDynamicObjectMaterial(farm_azrp, 7, 13206, "ce_ground10", "des_shingles", 0);
	SetDynamicObjectMaterial(farm_azrp, 0, 13364, "cetown3cs_t", "pierboards_la", 0);
	farm_azrp = CreateDynamicObject(16305, -240.551025, -1392.222412, 9.909584, 3.420000, 2.460000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(3276, -232.473694, -1369.253906, 8.570076, 0.000000, 7.699997, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -317.102173, -1490.061035, 12.487838, 2.940000, 5.039999, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -240.022232, -1412.442139, 8.084218, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(3276, -220.809814, -1369.253906, 6.993060, 0.000000, 7.699997, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(708, -218.488449, -1351.295532, 5.965968, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -293.829956, -1491.952881, 8.470080, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(3246, -210.021271, -1330.735474, 9.267799, -7.199999, 4.500000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 2
	SetDynamicObjectMaterial(farm_azrp, 2, 13206, "ce_ground10", "des_shingles", 0);
	SetDynamicObjectMaterial(farm_azrp, 0, 13364, "cetown3cs_t", "pierboards_la", 0);
	farm_azrp = CreateDynamicObject(16305, -214.392532, -1390.972656, 7.086150, 3.240000, 4.320000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(17119, -226.960907, -1253.906250, 7.881198, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 400.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 17079, "cuntwland", "stones256", 0);
	farm_azrp = CreateDynamicObject(16302, -202.969528, -1348.605591, 4.238377, 10.799997, 10.399999, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 3374, "ce_farmxref", "forestfloorbranch256", 0);
	farm_azrp = CreateDynamicObject(16305, -316.441742, -1516.374268, 12.487838, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -213.860077, -1411.107300, 5.766038, 7.739998, 4.800000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -269.331573, -1490.492920, 5.324130, -1.080000, -4.860000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -293.433838, -1516.105347, 8.510080, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(3286, -187.612244, -1324.631836, 10.842894, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 2
	SetDynamicObjectMaterial(farm_azrp, 9, 16322, "a51_stores", "des_ghotwood1", 0);
	SetDynamicObjectMaterial(farm_azrp, 0, 16322, "a51_stores", "des_ghotwood1", 0);
	CreateDynamicObject(3276, -188.276016, -1361.726440, 4.150177, 0.000000, 2.999998, 18.299995, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(669, -186.135712, -1311.691528, 5.148883, 0.000000, 0.000000, -13.900007, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -247.564545, -1490.073975, 6.638070, -3.900010, -3.359998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -189.505157, -1389.050903, 5.130838, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -315.316437, -1540.809937, 12.686738, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -268.822510, -1514.668823, 5.404119, -1.080000, -4.860000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(3276, -181.143005, -1303.527222, 4.890498, 0.000000, -4.299999, -167.200027, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -188.429825, -1407.477173, 4.123670, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(669, -177.833572, -1341.540894, 2.539572, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -292.730377, -1539.755493, 8.390110, 3.420000, 4.559998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -225.978333, -1489.831055, 7.678588, -3.900010, -3.359998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -247.170044, -1515.323120, 6.967268, 2.339988, -5.940000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	CreateDynamicObject(3276, -164.135315, -1325.072388, 2.963485, 0.000000, -0.600000, 82.899994, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	CreateDynamicObject(3276, -162.680588, -1313.393555, 3.086738, 0.000000, -0.600000, 82.899994, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 0
	farm_azrp = CreateDynamicObject(16305, -268.249237, -1538.322754, 4.484189, -1.019999, -0.479999, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -225.845047, -1515.922852, 7.389840, 1.919988, 2.339998, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(16305, -244.245865, -1539.854614, 5.641980, 9.239998, -1.080000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
	farm_azrp = CreateDynamicObject(17122, -211.953094, -1543.382813, 4.412398, 0.000000, 0.000000, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 400.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 12866, "ce_ground07", "sw_crops", 0);
	farm_azrp = CreateDynamicObject(7301, -145.711517, -1425.857300, 12.389650, -0.000039, 0.000007, -27.800179, -1, -1, -1, STREAMER_OBJECT_SD, 250.0); // 2
	SetDynamicObjectMaterial(farm_azrp, 1, 18996, "mattextures", "sampwhite", 0);
	SetDynamicObjectMaterial(farm_azrp, 0, 18996, "mattextures", "sampwhite", 0);
	CreateDynamicObject(1259, -144.085922, -1425.350220, 6.729643, -0.000034, -0.000024, -72.900055, -1, -1, -1, STREAMER_OBJECT_SD, 250.0); // 0
	farm_azrp = CreateDynamicObject(16305, -226.324707, -1539.836548, 7.010488, 4.139998, -0.059999, 0.000000, -1, -1, -1, STREAMER_OBJECT_SD, 600.0); // 1
	SetDynamicObjectMaterial(farm_azrp, 0, 10756, "airportroads_sfse", "stones256128", 0);
5. В коллбэк OnPlayerKeyStateChange:
PHP:
switch(newkeys)
	{
		case KEY_WALK:
		{
		    if(IsPlayerInRangeOfPoint(playerid, 3.0, -234.1354,-1338.7504,8.9431)) return ShowPlayerDialog(playerid, 500, DIALOG_STYLE_MSGBOX, !"{FFFF00}Инструменты", !"{FFFFFF}Вы хотите купить инструмент у Роджера за $5000?", !"Купить", !"Отмена");
		}
		case KEY_SECONDARY_ATTACK:
		{
		    for(new i; i != MAX_COTTON_OBJECT; i++)
		    {
		        if(IsPlayerInRangeOfPoint(playerid, 3.0, CottonInfo[i][cPosX], CottonInfo[i][cPosY], CottonInfo[i][cPosZ]))
		        {
		            if(!OBJECT_RAKE[playerid]) return SendClientMessage(playerid, -1, !"У Вас нет инструментов!");
		            if(CottonInfo[i][cStatusTimer]) return SendClientMessage(playerid, -1, !"Данный хлопок в процессе роста!");
		            new string[74];
		            if(CottonInfo[i][cStatus] == false) continue;
		            CottonInfo[i][cScore] --;
		            
		            format(string, sizeof(string), "Хлопок (%d из 10)\n{FFFF00}Для сбора урожая\n{FFFFFF}нажмите 'F'", CottonInfo[i][cScore]);
		            UpdateDynamic3DTextLabelText(CottonInfo[i][cLabel], -1, string);
		            
		            if(CottonInfo[i][cScore] <= 0)
		            {
		                CottonInfo[i][cStatus] = false;

		                CottonInfo[i][cSecund] = 180;
                        CottonInfo[i][cStatusTimer] = 1;
		                format(string, sizeof(string), "{FFFF00}Хлопок в процессе роста\nОсталось {FFFFFF}%d сек", CottonInfo[i][cSecund]);
		            	UpdateDynamic3DTextLabelText(CottonInfo[i][cLabel], -1, string);
						CottonInfo[i][cTimer] = SetTimerEx("@__CottonProgressGrow", 1000, true, "ii", playerid, i);
		            	
		            	return 1;
					}
		            
				}
			}
		}
	}
6. В коллбэк OnDialogResponse:
PHP:
//if(dialogid == 500)
		case 500:
		{
		    if(!response) return 1;
		    if(OBJECT_RAKE[playerid]) return SendClientMessage(playerid, -1, !"У Вас уже есть инструменты");
		   /*Свою проверку на то, что есть данная сумма у игрока*/
		    
		    OBJECT_RAKE[playerid] = 1;
                    /*Свою проверку на снятия денег*/
		    SetPlayerAttachedObject(playerid,0,18890,6,0.045999,-0.060999,0.000000,0.000000,0.000000,0.000000,1.000000,1.000000,1.000000);
		    SendClientMessage(playerid, -1, !"Поздравляем Вы купили инструмент {FFFF00}'Грабли'{FFFFFF}!");
		    SendClientMessage(playerid, -1, !"Теперь Вы можете приступать к работе {FFFF00}'Собирателя Хлопка'{FFFFFF}!");
		}
7. Создаем коллбэк @__CottonProgressGrow:
PHP:
@__CottonProgressGrow(playerid, cottonid);
@__CottonProgressGrow(playerid, cottonid)
{
    new string[74];
    CottonInfo[cottonid][cSecund]--;
    format(string, sizeof(string), "{FFFF00}Хлопок в процессе роста\nОсталось {FFFFFF}%d сек", CottonInfo[cottonid][cSecund]);
 	UpdateDynamic3DTextLabelText(CottonInfo[cottonid][cLabel], -1, string);
	            	
    if(CottonInfo[cottonid][cSecund] <= 0)
	{
	    CottonInfo[cottonid][cStatus] = true;
	    CottonInfo[cottonid][cScore] = 10; 
	    CottonInfo[cottonid][cStatusTimer] = 0;

	    format(string, sizeof(string), "Хлопок (%d из 10)\n{FFFF00}Для сбора урожая\n{FFFFFF}нажмите 'F'", CottonInfo[cottonid][cScore]);
  		UpdateDynamic3DTextLabelText(CottonInfo[cottonid][cLabel], -1, string); 
  		KillTimer(CottonInfo[cottonid][cTimer]); 
	}
	return 1;
}
 
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