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MAP Машина GhostBasters

RuKAlIco

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1 Ноя 2017
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Привет, Pawno-Info.
Я сегодня для вас приготовил замечательную копию авто с культового фильма GhostBasters.
Пересмотрев новую экранизацию данного фильма, я решил воссоздать авто в реалиях SA-MP.
В некоторых объектах присутствует замена текстур.
Скрины Вы можете увидеть .

Сам код:
PHP:
    new tmpobjid;

    carvid = CreateVehicle(442,2044.817,1362.064,10.671,323.746,1,3,-1);

    tmpobjid = CreateDynamicObject(19419,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.019, -0.060, 0.900, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(18646,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 1, 19084, "laserpointer6", "laserbeam-6-64x64", 0);
    SetDynamicObjectMaterial(tmpobjid, 2, 19029, "matglasses", "glassestype12map", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.670, 0.299, 0.940, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19559,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.410, -2.761, 0.335, -17.199, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19559,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, -2.768, 0.337, -23.499, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19559,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.510, -2.753, 0.337, -20.200, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19917,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, -0.639, 0.560, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(1010,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.637, -0.692, 0.830, 0.000, 0.000, -90.199);
    tmpobjid = CreateDynamicObject(1010,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.656, -0.685, 0.879, 0.000, 0.000, -90.700);
    tmpobjid = CreateDynamicObject(1010,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(1010,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(1010,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(1111,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
    SetDynamicObjectMaterial(tmpobjid, 1, 18646, "matcolours", "grey-90-percent", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 2.630, 0.150, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(1840,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.619, -0.387, 0.839, 0.000, 0.000, -91.599);
    tmpobjid = CreateDynamicObject(1840,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.599, -0.397, 0.839, 0.000, 0.000, -88.399);
    tmpobjid = CreateDynamicObject(3031,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.042, -2.414, 1.420, 0.000, 0.000, -87.200);
    tmpobjid = CreateDynamicObject(3632,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.440, -1.561, 0.862, -90.099, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(3632,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.359, -1.578, 0.857, 90.099, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(3632,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.050, -1.621, 1.052, -90.099, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(3031,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.560, -1.980, 1.420, 0.000, 0.000, -173.299);
    tmpobjid = CreateDynamicObject(19348,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.639, -2.260, 0.859, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19348,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19308,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "red-3", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, 0.320, 0.939, 0.000, 0.000, 90.199);
    tmpobjid = CreateDynamicObject(18646,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 1, 19084, "laserpointer6", "laserbeam-6-64x64", 0);
    SetDynamicObjectMaterial(tmpobjid, 2, 19029, "matglasses", "glassestype12map", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -0.689, 0.260, 0.940, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(2986,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.120, 0.011, 0.230, -89.599, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(2986,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 18646, "matcolours", "grey-90-percent", 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.770, 0.028, 0.229, 89.599, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19482,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
    SetDynamicObjectMaterialText(tmpobjid, 0, "x", 140, "Webdings", 90, 0, -65536, 0, 2);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 1.201, -3.060, -1.249, 0.000, -1.499, 0.000);
    tmpobjid = CreateDynamicObject(19482,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
    SetDynamicObjectMaterialText(tmpobjid, 0, "x", 140, "Webdings", 90, 0, -65536, 0, 2);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -1.131, -3.090, -1.210, 0.000, -2.600, -0.500);
    tmpobjid = CreateDynamicObject(19482,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
    SetDynamicObjectMaterialText(tmpobjid, 0, "Ý", 130, "Webdings", 50, 0, -16777216, 0, 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -1.150, 1.720, -1.180, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19482,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0);
    SetDynamicObjectMaterialText(tmpobjid, 0, "Ý", 130, "Webdings", 50, 0, -16777216, 0, 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, 1.150, 1.770, -1.220, 0.000, 0.000, 0.000);
    tmpobjid = CreateDynamicObject(19482,0.0,0.0,-1000.0,0.0,0.0,0.0,-1,-1,-1,300.0,300.0);
    SetDynamicObjectMaterialText(tmpobjid, 0, "GHOST", 140, "Ariel", 21, 0, -1, 0, 0);
    AttachDynamicObjectToVehicle(tmpobjid, carvid, -2.445, 0.306, -0.328, 0.000, -1.500, 93.299);
 
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