, - , .
, "Enter" "Enter"

PHP :
public OnPlayerSelectedMenuRow(playeridrow)
{
    new 
Menu:Current GetPlayerMenu(playerid);
    if(
Current == BuyClothes)
    {
        switch(
row)
        {
        case 
0:// 
            
{
                if(
PlayerInfo[playerid][pSex] == 1)
                {
                    
ChangeSkinv[playerid]++;
                    if(
ChangeSkinv[playerid] >= 62ChangeSkinv[playerid] = 0;
                    
SetPlayerSkin(playerid,SkinMen[ChangeSkinv[playerid]][0]);
                    
SCMF(playerid,-1,":       {00FF00}%d${FFFFFF}",SkinMen[ChangeSkinv[playerid]][1]);
                }
                else
                {
                    
ChangeSkinv[playerid]++;
                    if(
ChangeSkinv[playerid] >= 14ChangeSkinv[playerid] = 0;
                    
SetPlayerSkin(playerid,SkinMale[ChangeSkinv[playerid]][0]);
                    
SCMF(playerid,-1,":       {00FF00}%d${FFFFFF}",SkinMen[ChangeSkinv[playerid]][1]);
                    
GameTextForPlayer(playerid,stringer,9999,1);
                }
                
ShowMenuForPlayer(BuyClothesplayerid);
            }
        case 
1:// 
            
{
                if(
PlayerInfo[playerid][pSex] == 1)
                {
                    if(
ChangeSkinv[playerid] <= 0ChangeSkinv[playerid] = 62;//7 -   []
                    
ChangeSkinv[playerid]--;
                    
SetPlayerSkin(playerid,SkinMen[ChangeSkinv[playerid]][0]);
                    
SCMF(playerid,-1,":       {00FF00}%d${FFFFFF}.",SkinMen[ChangeSkinv[playerid]][1]);
                }
                else
                {
                    if(
ChangeSkinv[playerid] <= 0ChangeSkinv[playerid] = 14;//5 -   []
                    
ChangeSkinv[playerid]--;
                    
SetPlayerSkin(playerid,SkinMale[ChangeSkinv[playerid]][0]);
                    
SCMF(playerid,-1,":       {00FF00}%d${FFFFFF}",SkinMen[ChangeSkinv[playerid]][1]);
                }
                
ShowMenuForPlayer(BuyClothesplayerid);
            }
        case 
2://
            
{
                new 
cost SkinMen[ChangeSkinv[playerid]][1];
                if(
PlayerInfo[playerid][pSex] == 1)
                {
                    if(
GetPlayerMoney(playerid) < cost) return SCM(playerid,-1,":      !"), ShowMenuForPlayer(BuyClothesplayerid);
                    
TogglePlayerControllable(playeridtrue);
                    if(!
GetPVarInt(playerid"zips"))
                    {

                        
PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
                        
UpdatePlayerData(playerid"pChar"PlayerInfo[playerid][pChar]);
                        
SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
                        
TogglePlayerControllable(playerid1);
                        
SetCameraBehindPlayer(playerid);
                        
SetPlayerPosEx(playerid,221.7944,-8.4229,1002.2109);
                        
SetPlayerFacingAngle(playerid,273.5792);
                        
SetPlayerInterior(playerid,5);
                        
PlayerInfo[playerid][pCash] -= cost;
                        
SCM(playerid,-1,":   .    !");
                        return 
1;
                    }
                     
PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
                     
UpdatePlayerData(playerid"pChar"PlayerInfo[playerid][pChar]);
                    
SetCameraBehindPlayer(playerid);
                       
SetPlayerInterior(playerid,18);
                    
SetPlayerPosEx(playerid,176.1281,-88.9237,1001.8047);
                    
SetPlayerFacingAngle(playerid89.4423);
                    
PlayerInfo[playerid][pCash] -= cost;
                    
SCM(playerid,-1,":   .    !");
                }
                else
                {
                    if(
GetPlayerMoney(playerid) < cost) return SCM(playerid,-1,":      !"), ShowMenuForPlayer(BuyClothesplayerid);
                    
TogglePlayerControllable(playeridtrue);
                    if(!
GetPVarInt(playerid"zips"))
                    {
                        
PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
                        
UpdatePlayerData(playerid"pChar"PlayerInfo[playerid][pChar]);
                        
SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
                        
TogglePlayerControllable(playerid1);
                        
SetCameraBehindPlayer(playerid);
                        
SetPlayerPosEx(playerid,221.7944,-8.4229,1002.2109);
                        
SetPlayerFacingAngle(playerid,273.5792);
                        
SetPlayerInterior(playerid,5);
                        
PlayerInfo[playerid][pCash] -= cost;
                        
SCM(playerid,-1,":   .    !");
                        return 
1;
                    }
                     
PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
                     
UpdatePlayerData(playerid"pChar"PlayerInfo[playerid][pChar]);
                    
SetCameraBehindPlayer(playerid);
                       
SetPlayerInterior(playerid,18);
                    
SetPlayerPosEx(playerid,176.1281,-88.9237,1001.8047);
                    
SetPlayerFacingAngle(playerid89.4423);
                    
PlayerInfo[playerid][pCash] -= cost;
                    
SCM(playerid,-1,":   .    !");
                }
            }
        case 
3://
            
{
                if(!
GetPVarInt(playerid,"zips"))
                {
                    
SetPlayerInterior(playerid,5);
                    
SetPlayerPosEx(playerid,221.7944,-8.4229,1002.2109);
                    
SetPlayerFacingAngle(playerid,273.5792);
                }
                else
                {
                    
SetPlayerInterior(playerid,18);
                    
SetPlayerPosEx(playerid,176.1281,-88.9237,1001.8047);
                    
SetPlayerFacingAngle(playerid89.4423);
                }
                
SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);
                
TogglePlayerControllable(playeridtrue);
                
SetCameraBehindPlayer(playerid);
                
SCM(playerid,-1,":  ,  !");
            }
        }
    }
    return 
1;

PHP :
stock Menu()
{
    
BuyClothes CreateMenu "Clothes"110.0130.0100.080.0);
    
AddMenuItem(BuyClothes0"Next>>");
    
AddMenuItem(BuyClothes0"<<Previous");
    
AddMenuItem(BuyClothes0"Done");
    
AddMenuItem(BuyClothes0"Exit");
    return 
1;

PHP :
    else if(pickupid == skinshop[0] || pickupid == skinshop[1])
    {
        if(
PlayerInfo[playerid][pMRInections] > && GetPVarInt(playerid"StartRabWork")) return SCM(playerid, -1" {AC0000}[] {ffffff}      ");
        
SetPlayerFacingAngle(playerid266.7302);
        
SetPlayerCameraPos(playerid,222.3489 3, -8.58451002.2109);
        
SetPlayerCameraLookAt(playerid,222.3489, -8.58451002.2109);
        
SetPlayerInterior(playerid,5);
        
SCM(playerid, -1" {FFC800}[] {ffffff}      ', ' (W,S  )");
        
SCM(playerid, -1" {FFC800}[] {ffffff}     ' ' (  ).");
        
SCM(playerid, -1" {FFC800}[] {ffffff}    'Enter'   ,  'Enter'  .");
        
SetPlayerPosEx(playerid222.3489,-8.5845,1002.2109);
        
TogglePlayerControllable(playerid0);
        
ChangeSkinv[playerid]=0;
        
ShowMenuForPlayer(BuyClothesplayerid);
        return 
1;
    }