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Новый /teleport

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Alan_Waket

Изучающий
Пользователь
Регистрация
2 Окт 2012
Сообщения
261
Лучшие ответы
0
Репутация
132
Автор: Alan_Waket
Время работы: 50 минут
Код:

В public OnPlayerCommandText(playerid, cmdtext[]) добавим:

PHP:
else if(strcmp(cmd, "/teleport", true) == 0 || strcmp(cmd, "/tp", true) == 0)
		{
				if(PlayerInfo[playerid][pAdmin] >= 1) 
				{
				    new listitems[] = "Гос. структуры\nNews\nМафии\nБанды\nДругие места";
	       			ShowPlayerDialog(playerid, 8000, DIALOG_STYLE_LIST, "Teleport List", listitems, "Выбрать", "Закрыть");
	       		}
	         	else
	       		{
	       		    SendClientMessage(playerid, COLOR_GREY, "Вы не уполномочены использовать эту команду");
					return 1;
				}
				return 1;
		}
Ко всем case добавим:

PHP:
	case 8000:
	    {
			if(response)
			{
				if(listitem == 0)
				{
	                ShowPlayerDialog(playerid, 8001, DIALOG_STYLE_LIST, "Гос структуры", "LSPD\nFBI\nSFa\nSFMC\nMayor\nSFPD\nInstructors\nLVa\nLVPD\nLSMC\nТюрьма", "Выбрать", "<< Назад");
	                return 1;
				}
				else if(listitem == 1)
				{
	                ShowPlayerDialog(playerid, 8002, DIALOG_STYLE_LIST, "News", "Los Santos News\nSan Firro News\nLas Venturas News", "Выбрать", "<< Назад");
	                return 1;
				}
				else if(listitem == 2)
				{
	                ShowPlayerDialog(playerid, 8003, DIALOG_STYLE_LIST, "Мафии", "Yakuza\nLa Cosa Nostra\nRussia Mafia", "Выбрать", "<< Назад");
	                return 1;
				}
				else if(listitem == 3)
				{
	                ShowPlayerDialog(playerid, 8004, DIALOG_STYLE_LIST, "Банды", "East Side Ballas\nLos Santos Vagos Gang\nGroove Street Gang\nLos Aztecas Gang\nThe Rifa Gang", "Выбрать", "<< Назад");
	                return 1;
				}
				else if(listitem == 4)
				{
	                ShowPlayerDialog(playerid, 8005, DIALOG_STYLE_LIST, "Другие места", "Магазин одежды LS\nАвтовокзал San Fierro\nLas Venturas\nБанк\nДерби\nГонки LS\nPaintboll\nЧилиад\nНебоскреб\nПляж Санта-Мария\nЛес\nСТО LS\nАммо LS\nVineWood\nSpawn", "Выбрать", "<< Назад");
	                return 1;
				}
			}
		}
Снова ко всем case

PHP:
   case 8001:
	    {
	        new sendername[MAX_PLAYER_NAME];
	        GetPlayerName(playerid, sendername, sizeof(sendername));
	        if(response)
	        {
				switch(listitem)
				{
					case 0:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1550.5822,-1694.3402,6.2188);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1550.5822,-1694.3402,6.2188);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LSPD");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 1:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -2510.8499,-622.1688,132.7189);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -2510.8499,-622.1688,132.7189);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в FBI");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 2:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -1312.4324,506.7943,18.2344);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -1312.4324,506.7943,18.2344);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в SFa");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 3:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -2662.8628,625.9925,14.4531);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -2662.8628,625.9925,14.4531);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в SFMC");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 4:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1521.1864,-1760.3815,13.5469);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1521.1864,-1760.3815,13.5469);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в Мэрию");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 5:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -1590.9252,698.1960,-4.9063);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -1590.9252,698.1960,-4.9063);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в SFPD");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 6:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -2032.1699,-99.8547,35.1641);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -2032.1699,-99.8547,35.1641);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в АШ");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 7:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 215.1117,1912.7854,17.6406);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 215.1117,1912.7854,17.6406);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LVa");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 8:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2287.3755,2456.5376,10.8203);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2287.3755,2456.5376,10.8203);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LVPD");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 9:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1179.6946,-1317.2178,14.1569);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1179.6946,-1317.2178,14.1569);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LSMC");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 10:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 655.1415,-2448.8237,2.0000);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 655.1415,-2448.8237,2.0000);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в Тюрьму");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
				}
			}
			else
			{
			    return 1;
			}
		}
		case 8002:
	    {
	        new sendername[MAX_PLAYER_NAME];
	        GetPlayerName(playerid, sendername, sizeof(sendername));
	        if(response)
	        {
				switch(listitem)
				{
					case 0:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1656.4579,-1708.9310,15.6094);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1656.4579,-1708.9310,15.6094);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LSn");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 1:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -2044.9746,465.4711,35.1719);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -2044.9746,465.4711,35.1719);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в SFn");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 2:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2646.2444,1177.2518,10.8203);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2646.2444,1177.2518,10.8203);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в LVn");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
				}
			}
			else
			{
			    return 1;
			}
		}
		case 8003:
	    {
	        new sendername[MAX_PLAYER_NAME];
	        GetPlayerName(playerid, sendername, sizeof(sendername));
	        if(response)
	        {
				switch(listitem)
				{
					case 0:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1473.9479,2766.0149,10.8203);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1473.9479,2766.0149,10.8203);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к мафии Yakuza");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 1:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1444.8938,749.1046,10.8203);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1444.8938,749.1046,10.8203);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к мафии LCN");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 2:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 950.5236,1733.0696,8.6484);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 950.5236,1733.0696,8.6484);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к мафии Russia Mafia");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
				}
			}
			else
			{
			    return 1;
			}
		}
		case 8004:
	    {
	        new sendername[MAX_PLAYER_NAME];
	        GetPlayerName(playerid, sendername, sizeof(sendername));
	        if(response)
	        {
				switch(listitem)
				{
					case 0:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2643.3176,-2012.5537,13.5547);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2643.3176,-2012.5537,13.5547);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Ballas");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 1:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2775.6533,-1617.8169,10.9219);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2775.6533,-1617.8169,10.9219);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Vagos");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 2:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2497.1655,-1678.4117,13.3489);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2497.1655,-1678.4117,13.3489);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Groove");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 3:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1890.6366,-2039.8671,13.5469);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1890.6366,-2039.8671,13.5469);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Aztec");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 4:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2182.9004,-1804.4967,13.3701);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2182.9004,-1804.4967,13.3701);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Rifa");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
				}
			}
			else
			{
			    return 1;
			}
		}
		case 8005:
	    {
	        new sendername[MAX_PLAYER_NAME];
	        GetPlayerName(playerid, sendername, sizeof(sendername));
	        if(response)
	        {
				switch(listitem)
				{
					case 0:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 435.6340,-1507.0796,31.0381);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 435.6340,-1507.0796,31.0381);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к магазину одежды");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 1:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -1994.0812,200.7428,27.6875);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, -1994.0812,200.7428,27.6875);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к АВ SF");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 2:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1824.1693,878.7547,10.5247);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 1824.1693,878.7547,10.5247);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в центр LV");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 3:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1238.3883,-1412.1561,13.2351);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1238.3883,-1412.1561,13.2351);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в банк");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 4:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 2692.1946,-1708.2686,11.8478);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid, 2692.1946,-1708.2686,11.8478);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на дерби");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 5:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1966.4540,-2183.4915,13.5469);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1966.4540,-2183.4915,13.5469);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на гонки LS");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
                	}
                	case 6:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 514.8319,-1812.4177,6.5781);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,514.8319,-1812.4177,6.5781);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на Paintboll");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 7:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -2255.1206,-1709.6025,479.9015);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,-2255.1206,-1709.6025,479.9015);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на Чилиад");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 8:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1548.1827,-1355.0808,329.4779);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1548.1827,-1355.0808,329.4779);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на крышу небоскреба");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 9:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 244.4765,-1830.8729,3.7576);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,244.4765,-1830.8729,3.7576);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на пляж Санта-Мария");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 10:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, -676.2554,-1938.6755,14.4278);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,-676.2554,-1938.6755,14.4278);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в лес");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 11:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 841.1260,-596.6574,18.3297);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,841.1260,-596.6574,18.3297);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы в СТО LS");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 12:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1363.5693,-1280.6823,13.5469);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1363.5693,-1280.6823,13.5469);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы к Аммо LS");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 13:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1335.6104,-695.4904,92.0322);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1335.6104,-695.4904,92.0322);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на VineWood");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
					case 14:
					{
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, 1240.2540,-1572.3467,13.3828);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
							return 1;
						}
						else
						{
							SetPlayerPos(playerid,1240.2540,-1572.3467,13.3828);
						}
						SendClientMessage(playerid, COLOR_WHITE, "Вы были телепортированы на Spawn");
						SetPlayerInterior(playerid,0);
						SetPlayerVirtualWorld(playerid,0);
						PlayerInfo[playerid][pInt] = 0;
						return 1;
					}
				}
			}
			else
			{
			    return 1;
			}
		}

В общем, меню удобное
 
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