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Здравствуйте пользователи Pawno-Info, решил написать систему тюнинга для RLS мода. На форуме такой темы не видел.
Хочу добавить то, что при покупки любого компонента тюнинга, он ставится сразу
И так начнём:
Ко всем forward добавим:
Ко всем new добавим:
В public OnPlayerConnect(playerid) добавим:
Ко всем объектам добавим:
В любое место добавим:
В public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) добавим:
В public OnPlayerCommandText(playerid, cmdtext[]) добавим:
В public OnGameModeInit() добавим:
В любое место в моде добавим:
Скрины:
На этом всё ошибок не должно быть, но если будут писать их в тему.
Автор системы: Я(ilyasik)
Хочу добавить то, что при покупки любого компонента тюнинга, он ставится сразу
И так начнём:
Ко всем forward добавим:
PHP:
forward SaveCarTuning(playerid);
PHP:
new Cvet[MAX_PLAYERS];
PHP:
//=============================== [ Мастерская ] ===============================
RemoveBuildingForPlayer(playerid, 1283, 1373.4609, -1872.2266, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 4901, 1391.5703, -1891.5859, 18.5234, 0.25);
RemoveBuildingForPlayer(playerid, 5058, 1457.5625, -1895.9297, 22.1328, 0.25);
RemoveBuildingForPlayer(playerid, 4880, 1391.5703, -1891.5859, 18.5234, 0.25);
Cvet[playerid] = 255;
PHP:
//=================================[Авто-Мастерская LS]============================
CreateObject(11391, 1390.02, -1901.44, 13.45, 0.00, 0.00, 90.00);
CreateObject(11390, 1381.90, -1893.44, 16.72, 0.00, 0.00, 90.00);
CreateObject(11389, 1381.88, -1893.34, 15.44, 0.00, 0.00, 90.00);
CreateObject(11387, 1397.91, -1884.01, 15.66, 0.00, 0.00, 90.00);
CreateObject(11388, 1381.88, -1893.40, 18.97, 0.00, 0.00, 90.00);
CreateObject(18766, 1401.82, -1903.06, 13.03, 0.00, 10.00, 3.00);
CreateObject(18766, 1411.56, -1902.51, 11.38, 0.00, 11.00, 3.00);
CreateObject(18766, 1365.11, -1885.41, 12.36, 0.00, 0.00, 90.00);
CreateObject(18766, 1419.04, -1897.64, 12.32, 89.00, 90.00, 0.00);
CreateObject(18766, 1419.03, -1887.70, 12.13, 89.00, 90.00, 0.00);
CreateObject(18766, 1370.40, -1882.47, 11.88, 87.79, 0.00, 180.74);
CreateObject(11102, 1378.33, -1884.44, 14.35, 0.00, 0.00, 270.00);
CreateObject(11102, 1398.07, -1897.85, 14.39, 0.00, 0.00, 180.00);
CreateObject(18766, 1380.32, -1883.80, 11.80, 83.44, 0.00, 180.74);
CreateObject(979, 1402.85, -1903.05, 16.15, 0.00, 10.00, 3.00);
CreateObject(979, 1412.11, -1902.52, 14.54, 0.00, 10.00, 3.00);
CreateObject(984, 1416.67, -1895.82, 13.49, -1.49, 0.00, 0.00);
CreateObject(983, 1416.63, -1886.01, 13.21, -1.49, 0.00, 0.00);
CreateObject(910, 1396.14, -1901.65, 13.58, 0.00, 0.00, 180.00);
CreateObject(1491, 1388.64, -1892.06, 12.38, 0.00, 0.00, 0.00);
CreateObject(1757, 1388.37, -1886.67, 12.30, 0.00, 0.00, 47.00);
CreateObject(2069, 1388.08, -1885.05, 12.32, 0.00, 0.00, 0.00);
CreateObject(2008, 1395.19, -1891.25, 12.30, 0.00, 0.00, 84.00);
CreateObject(1714, 1396.26, -1890.93, 12.30, 0.00, 0.00, 244.00);
CreateObject(2596, 1388.02, -1891.63, 14.63, 0.00, 0.00, 135.00);
CreateObject(2007, 1396.62, -1888.08, 12.30, 0.00, 0.00, 270.00);
CreateObject(2007, 1394.68, -1885.21, 12.29, 0.00, 0.00, 0.00);
CreateObject(625, 1398.01, -1885.69, 12.30, 0.00, 0.00, 0.00);
CreateObject(18885, 1391.71, -1885.13, 13.40, 0.00, 0.00, 0.00);
CreateObject(2893, 1379.27, -1896.23, 13.49, 0.00, 0.00, 180.00);
CreateObject(2893, 1377.45, -1896.24, 13.49, 0.00, 0.00, 180.00);
CreateObject(2893, 1370.88, -1896.20, 13.49, 0.00, 0.00, 180.00);
CreateObject(2893, 1369.05, -1896.21, 13.49, 0.00, 0.00, 180.00);
CreateObject(2893, 1370.86, -1896.23, 13.49, 343.50, 0.00, 0.00);
CreateObject(2893, 1369.03, -1896.19, 13.49, 343.50, 0.00, 0.00);
CreateObject(2893, 1377.43, -1896.19, 13.48, 343.50, 0.00, 0.00);
CreateObject(2893, 1379.25, -1896.17, 13.48, 343.50, 0.00, 0.00);
CreateObject(18766, 1411.77, -1884.29, 11.95, 87.79, 0.00, 180.74);
В любое место добавим:
PHP:
stock TuneDialog(playerid) {
SPD(playerid,8595,DIALOG_STYLE_LIST,"Тюнинг меню","[1]> Покраска\n[2]> Закись азота(Нитро)\n[3]> Диски\n[4]> Покрасочные работы\n[5]> Спойлер\n[6]> Передний бампер\n[7]> Задний бампер\n[8]> Гидравлика","Далее","Закрыть");
return true; }
В public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) добавим:
PHP:
case 8595: {
if(response){
switch(listitem){
case 0: {
new listitems[] = "[1]> Черный\t\t50.000$\n[2]> Красный\t\t50.000$\n[3]> Серый\t\t50.000$\n[4]> Белый\t\t50.000$\n[5]> Синий\t\t50.000$\n[6]> Голубой\t\t50.000$\n[7]> Зелёный\t\t50.000$";
SPD(playerid, 8596, DIALOG_STYLE_LIST, "Покраска", listitems, "Выбрать", "Назад"); }
case 1: {
format(string,128,"[1]> Nitro x2\t\t10.000$\n[2]> Nitro x5\t\t20.000$\n[3]> Nitro x10\t\t30.000$");
SPD(playerid,8598,DIALOG_STYLE_LIST,"Закись азота(Нитро)",string,"Выбрать","Назад"); }
case 2: {
format(string,256,"[1]> Shadow\t\t15.000$\n[2]> Mega\t\t15.000$\n[3]> Wires\t\t15.000$\n[4]> Classic\t\t15.000$\n[5]> Twist\t\t15.000$\n[6]> Grove\t\t15.000$\n[7]> Atomic\t\t20.000$\n[8]> Dollar [Premium]\t30.000$");
SPD(playerid,8599,DIALOG_STYLE_LIST,"Смена дисков",string,"Выбрать","Назад"); }
case 3: {
format(string,150,"[1]> Покрасочная работа #1\t\t10.000$\n[2]> Покрасочная работа #2\t\t20.000$\n[3]> Покрасочная работа #3\t\t30.000$\n[4]> Удалить покрасочную работу");
SPD(playerid,8620,DIALOG_STYLE_LIST,"Покрасочные работы",string,"Выбрать","Назад"); }
case 4: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558) {
SPD(playerid,8601,DIALOG_STYLE_LIST,"Спойлера","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 5: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
SPD(playerid,8602,DIALOG_STYLE_LIST,"Передний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid); }
case 6: {
new c = GetPlayerVehicleID(playerid);
new getmodel = GetVehicleModel(c);
if(getmodel == 562 || getmodel == 560 || getmodel == 565 || getmodel == 561 || getmodel == 559 || getmodel == 558 || getmodel == 534 || getmodel == 536 || getmodel == 535 || getmodel == 576) {
SPD(playerid,8603,DIALOG_STYLE_LIST,"Задний бампер","[1]> X-Flow\t\t20.000$\n[2]> Alien\t\t20.000$","Выбрать","Отмена"); }
else SendClientMessage(playerid,-1,"Данная деталь недоступна для вашей модели"),TuneDialog(playerid);}
case 7: {
format(string,128,"Стоимость гидравлики составляет: 90000$\nВы точно хотите купить?");
SPD(playerid,9483,DIALOG_STYLE_MSGBOX,"Гидравлика",string,"Да","Назад");}}}
else {
}}
case 9483: {
if(response){
if(PlayerInfo[playerid][pCash] < 90000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 90.000$");
GameTextForPlayer(playerid, "~y~-90.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 90000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Гидравлику!");
PlayerInfo[playerid][pGidra] = 1087;
AddVehicleComponent(GetPlayerVehicleID(playerid),1087);
SaveCarTuning(playerid);}}
case 8596: {
if(response){
switch(listitem) {
case 0: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 000;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),000,000);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 003;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),003,003);}
case 2: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 013;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),013,013);}
case 3: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 001;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),001,001);}
case 4: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 079;
TuneDialog(playerid);
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),079,079);}
case 5: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 002;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),002,002);}
case 6: {
if(PlayerInfo[playerid][pCash] < 50000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 50.000$");
GameTextForPlayer(playerid, "~y~-50.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 50000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TuneDialog(playerid);
Cvet[playerid] = 086;
PlayerInfo[playerid][pCvet][0] = Cvet[playerid];
PlayerInfo[playerid][pCvet][1] = Cvet[playerid];
ChangeVehicleColor(GetPlayerVehicleID(playerid),086,086);}}}
else {
TuneDialog(playerid);}}
case 8598: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x2!");
PlayerInfo[playerid][pNitro] = 1008;
AddVehicleComponent(GetPlayerVehicleID(playerid),1008);
SaveCarTuning(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x5!");
PlayerInfo[playerid][pNitro] = 1009;
AddVehicleComponent(GetPlayerVehicleID(playerid),1009);
SaveCarTuning(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Nitro x10!");
PlayerInfo[playerid][pNitro] = 1010;
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
SaveCarTuning(playerid);}}}
TuneDialog(playerid);}
case 8599: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Shadow!");
PlayerInfo[playerid][pKolesocar] = 1073;
AddVehicleComponent(GetPlayerVehicleID(playerid),1073);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Mega!");
PlayerInfo[playerid][pKolesocar] = 1074;
AddVehicleComponent(GetPlayerVehicleID(playerid),1074);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Wires!");
PlayerInfo[playerid][pKolesocar] = 1076;
AddVehicleComponent(GetPlayerVehicleID(playerid),1076);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Classic!");
PlayerInfo[playerid][pKolesocar] = 1077;
AddVehicleComponent(GetPlayerVehicleID(playerid),1077);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 4: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Twist!");
PlayerInfo[playerid][pKolesocar] = 1078;
AddVehicleComponent(GetPlayerVehicleID(playerid),1078);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 5: {
if(PlayerInfo[playerid][pCash] < 15000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 15.000$");
GameTextForPlayer(playerid, "~y~-15.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 15000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Grove!");
PlayerInfo[playerid][pKolesocar] = 1081;
AddVehicleComponent(GetPlayerVehicleID(playerid),1081);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 6: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Atomic!");
PlayerInfo[playerid][pKolesocar] = 1085;
AddVehicleComponent(GetPlayerVehicleID(playerid),1085);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 7: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы поставили диски Dollar for Premium!");
PlayerInfo[playerid][pKolesocar] = 1083;
AddVehicleComponent(GetPlayerVehicleID(playerid),1083);
SaveCarTuning(playerid); TuneDialog(playerid);}}}
else TuneDialog(playerid);}
case 8620: {
if(response){
switch(listitem){
case 0: {
if(PlayerInfo[playerid][pCash] < 10000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 10.000$");
GameTextForPlayer(playerid, "~y~-10.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 10000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 10000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 0;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 1: {
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 20000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 1;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 2: {
if(PlayerInfo[playerid][pCash] < 30000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 30.000$");
GameTextForPlayer(playerid, "~y~-30.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 30000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы оплатили 30000$ за покрасочную работу!");
PlayerInfo[playerid][pPokraska] = 2;
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2);
SaveCarTuning(playerid); TuneDialog(playerid);}
case 3: {
ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3);
PlayerInfo[playerid][pPokraska] = 255;
TuneDialog(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Вы удалили покрасочную работу на авто");}}}
else TuneDialog(playerid); TuneDialog(playerid); }
case 8601: {
if(response){
new tunes[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tunes[0] = 1146, tunes[1] = 1147;
else if(GetVehicleModel(c) == 560) tunes[0] = 1138, tunes[1] = 1139;
else if(GetVehicleModel(c) == 565) tunes[0] = 1049, tunes[1] = 1050;
else if(GetVehicleModel(c) == 561) tunes[0] = 1058, tunes[1] = 1060;
else if(GetVehicleModel(c) == 559) tunes[0] = 1158, tunes[1] = 1162;
else if(GetVehicleModel(c) == 558) tunes[0] = 1063, tunes[1] = 1064;
else return SendClientMessage(playerid,-1,"Данная деталь 'Спойлер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Спойлер!");
AddVehicleComponent(c, tunes[listitem]);
PlayerInfo[playerid][pSpoiler] = tunes[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
case 8602: {
if(response){
new tuneb[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tuneb[0] = 1171, tuneb[1] = 1172;
else if(GetVehicleModel(c) == 560) tuneb[0] = 1169, tuneb[1] = 1170;
else if(GetVehicleModel(c) == 575) tuneb[0] = 1174, tuneb[1] = 1175;
else if(GetVehicleModel(c) == 565) tuneb[0] = 1152, tuneb[1] = 1153;
else if(GetVehicleModel(c) == 561) tuneb[0] = 1155, tuneb[1] = 1157;
else if(GetVehicleModel(c) == 559) tuneb[0] = 1160, tuneb[1] = 1173;
else if(GetVehicleModel(c) == 558) tuneb[0] = 1165, tuneb[1] = 1166;
else if(GetVehicleModel(c) == 534) tuneb[0] = 1179, tuneb[1] = 1185;
else if(GetVehicleModel(c) == 536) tuneb[0] = 1181, tuneb[1] = 1182;
else if(GetVehicleModel(c) == 535) tuneb[0] = 1188, tuneb[1] = 1189;
else if(GetVehicleModel(c) == 576) tuneb[0] = 1190, tuneb[1] = 1191;
else return SendClientMessage(playerid,-1,"Данная деталь 'Передний бампер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
AddVehicleComponent(c, tuneb[listitem]);
PlayerInfo[playerid][pBamper1] = tuneb[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
case 8603: {
if(response){
new tuneg[2], c = GetPlayerVehicleID(playerid);
if(GetVehicleModel(c) == 562) tuneg[0] = 1148, tuneg[1] = 1149;
else if(GetVehicleModel(c) == 560) tuneg[0] = 1140, tuneg[1] = 1141;
else if(GetVehicleModel(c) == 575) tuneg[0] = 1176, tuneg[1] = 1177;
else if(GetVehicleModel(c) == 565) tuneg[0] = 1150, tuneg[1] = 1151;
else if(GetVehicleModel(c) == 561) tuneg[0] = 1154, tuneg[1] = 1156;
else if(GetVehicleModel(c) == 559) tuneg[0] = 1159, tuneg[1] = 1161;
else if(GetVehicleModel(c) == 558) tuneg[0] = 1167, tuneg[1] = 1168;
else if(GetVehicleModel(c) == 534) tuneg[0] = 1178, tuneg[1] = 1180;
else if(GetVehicleModel(c) == 536) tuneg[0] = 1183, tuneg[1] = 1184;
else if(GetVehicleModel(c) == 535) tuneg[0] = 1186, tuneg[1] = 1187;
else if(GetVehicleModel(c) == 576) tuneg[0] = 1192, tuneg[1] = 1193;
else return SendClientMessage(playerid,-1,"Данная деталь 'Задний бампер' недоступна для вашей модели"),TuneDialog(playerid);
if(PlayerInfo[playerid][pCash] < 20000) return SendClientMessage(playerid, COLOR_GRAD1, "{F70000}x {ADAEAD}У тебя не достаточно денег. Нужно{5BD93B} 20.000$");
GameTextForPlayer(playerid, "~y~-20.000~r~$", 5000, 1);
PlayerInfo[playerid][pCash] -= 20000; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
SendClientMessage(playerid,COLOR_WHITE,"Вы установили Передний бампер!");
AddVehicleComponent(c, tuneg[listitem]);
PlayerInfo[playerid][pBamper2] = tuneg[listitem];
SaveCarTuning(playerid); TuneDialog(playerid);}
else TuneDialog(playerid); }
В public OnPlayerCommandText(playerid, cmdtext[]) добавим:
PHP:
else if (strcmp(cmd, "/tune", true) == 0)
{
if(!IsATune(playerid)) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не в автомастерской!");
{
if(GetPlayerVehicleID(playerid) != caridhouse[playerid]) return SendClientMessage(playerid, COLOR_GREY, "{F70000}x {ADAEAD}Вы не за рулём своего транспортного средства!");
{
TuneDialog(playerid);
}
}
}
В public OnGameModeInit() добавим:
PHP:
Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1378.3544,-1898.6478,14.4922,18.0,0,1);
Create3DTextLabel("{ffff00}[Автомастерская]\n{ffff00}Введите: {42aaff}/tune",COLOR_YELLOW,1369.8450,-1898.7551,14.4922,18.0,0,1);
PHP:
stock IsATune(playerid) {
if(PlayerToPoint(5.0,playerid,1369.8450,-1898.7551,14.4922) || PlayerToPoint(5.0,playerid,1378.3544,-1898.6478,14.4922)) return true;
return false; }
public SaveCarTuning(playerid) return OnPlayerUpdateRL(playerid);
На этом всё ошибок не должно быть, но если будут писать их в тему.
Автор системы: Я(ilyasik)
Последнее редактирование модератором: