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Тема: Здание мерии или суд.

Показано с 1 по 8 из 8

  1. #1
    Пользователь

    Аватар для Александр sinkval

    Статус: Оффлайн
    Регистрация:30.04.2012
    Сообщений:132
    Репутация:55 [+/-] 

    Здание мерии или суд.

    Время работы: около получаса.
    Скрины:
    1 пак:


    2 пак:

    Открыть спойлер






    [Скрыть]


    Код работы:
    Авто
    Код:
    AddStaticVehicleEx(533,-1439.19921875,893.89941406,7.00000000,267.99499512,1,1,15); //Feltzer
    AddStaticVehicleEx(533,-1439.19995117,899.20001221,7.00000000,270.00000000,1,1,15); //Feltzer
    AddStaticVehicleEx(575,-1439.40002441,907.50000000,6.90000010,270.00000000,-1,1,15); //Broadway
    AddStaticVehicleEx(575,-1439.30004883,912.59997559,6.90000010,270.00000000,-1,1,15); //Broadway
    AddStaticVehicleEx(445,-1439.00000000,920.90002441,7.19999981,270.00000000,-1,1,15); //Admiral
    AddStaticVehicleEx(445,-1439.09997559,927.00000000,7.19999981,272.00000000,-1,1,15); //Admiral
    AddStaticVehicleEx(545,-1438.69921875,936.19921875,7.09999990,267.99499512,1,1,15); //Hustler
    AddStaticVehicleEx(409,-1438.30004883,944.59997559,7.09999990,270.00000000,-1,-1,15); //Stretch
    AddStaticVehicleEx(545,-1438.89941406,953.39941406,7.09999990,267.99499512,1,1,15); //Hustler
    AddStaticVehicleEx(580,-1438.59960938,964.19921875,7.09999990,270.00000000,1,1,15); //Stafford
    AddStaticVehicleEx(580,-1438.39941406,970.29980469,7.09999990,270.00000000,1,1,15); //Stafford
    AddStaticVehicleEx(487,-1428.89941406,1006.59960938,7.50000000,90.00000000,-1,-1,15); //Maverick
    AddStaticVehicleEx(487,-1432.69995117,837.20001221,7.50000000,90.00000000,1,1,15); //Maverick
    Объекты:
    Код:
    CreateObject(980,-1483.29980469,833.50000000,9.00000000,0.00000000,0.00000000,270.00000000); //object(airportgate) (1)
    CreateObject(3475,-1482.90002441,842.00000000,8.60000038,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_pst) (1)
    CreateObject(3475,-1483.19921875,827.29980469,8.60000038,0.00000000,0.00000000,179.99450684); //object(vgsn_fncelec_pst) (2)
    CreateObject(7657,-1491.39941406,1006.79980469,7.90000010,0.00000000,0.00000000,267.99499512); //object(plasticsgate1) (1)
    CreateObject(8647,-1513.79980469,838.79980469,7.00000000,0.00000000,0.00000000,173.99597168); //object(shbbyhswall03_lvs) (1)
    CreateObject(8649,-1510.69921875,867.89941406,7.00000000,0.00000000,0.00000000,173.99597168); //object(shbbyhswall05_lvs) (1)
    CreateObject(8647,-1508.09960938,897.50000000,7.00000000,0.00000000,0.00000000,175.99597168); //object(shbbyhswall03_lvs) (3)
    CreateObject(8649,-1506.29980469,943.59960938,7.00000000,0.00000000,0.00000000,179.99450684); //object(shbbyhswall05_lvs) (2)
    CreateObject(8647,-1506.30004883,973.29998779,7.00000000,0.00000000,0.00000000,179.99548340); //object(shbbyhswall03_lvs) (4)
    CreateObject(8649,-1506.29980469,1003.00000000,7.00000000,0.00000000,0.00000000,179.99450684); //object(shbbyhswall05_lvs) (3)
    CreateObject(1215,-1506.39941406,1010.00000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
    CreateObject(1215,-1506.40002441,1017.50000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
    CreateObject(1215,-1506.39941406,1002.29980469,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1506.40002441,994.70001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
    CreateObject(1215,-1506.30004883,981.70001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
    CreateObject(1215,-1506.40002441,974.00000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
    CreateObject(1215,-1506.09997559,966.09997559,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
    CreateObject(1215,-1506.40002441,958.70001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
    CreateObject(1215,-1506.40002441,958.29998779,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
    CreateObject(1215,-1506.30004883,950.70001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
    CreateObject(1215,-1506.30004883,942.90002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
    CreateObject(1215,-1506.30004883,935.20001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
    CreateObject(1215,-1507.50000000,905.90002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
    CreateObject(1215,-1508.09997559,898.20001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
    CreateObject(1215,-1508.59997559,890.40002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
    CreateObject(1215,-1509.19995117,882.90002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
    CreateObject(1215,-1509.19995117,882.40002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
    CreateObject(1215,-1510.00000000,875.00000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
    CreateObject(1215,-1510.90002441,867.29998779,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
    CreateObject(1215,-1513.00000000,847.20001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
    CreateObject(1215,-1511.59960938,859.50000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
    CreateObject(1215,-1513.80004883,839.40002441,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
    CreateObject(1215,-1515.29980469,824.19921875,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
    CreateObject(3471,-1496.59997559,914.79998779,7.50000000,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
    CreateObject(3471,-1496.69995117,925.40002441,7.50000000,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
    CreateObject(2745,-1506.30004883,928.29998779,7.40000010,0.00000000,0.00000000,0.00000000); //object(cj_stat_3) (1)
    CreateObject(2745,-1507.00000000,912.79998779,7.40000010,0.00000000,0.00000000,176.00000000); //object(cj_stat_3) (2)
    CreateObject(3715,-1508.39941406,920.19921875,15.39999962,0.00000000,0.00000000,88.00000000); //object(arch_sign) (1)
    CreateObject(983,-1512.00000000,933.50000000,6.90000010,0.00000000,0.00000000,92.00000000); //object(fenceshit3) (1)
    CreateObject(983,-1517.79980469,933.39941406,6.90000010,0.00000000,0.00000000,91.99401855); //object(fenceshit3) (2)
    CreateObject(983,-1512.59960938,906.69921875,6.90000010,0.00000000,0.00000000,267.98400879); //object(fenceshit3) (5)
    CreateObject(983,-1518.19921875,906.89941406,6.90000010,0.00000000,0.00000000,267.98400879); //object(fenceshit3) (6)
    CreateObject(984,-1481.00000000,967.40002441,-51.59999847,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
    CreateObject(983,-1521.30004883,910.20001221,6.90000010,0.00000000,0.00000000,358.00000000); //object(fenceshit3) (8)
    CreateObject(983,-1521.00000000,930.29980469,6.90000010,0.00000000,0.00000000,357.98950195); //object(fenceshit3) (9)
    CreateObject(970,-1519.00000000,927.09960938,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
    CreateObject(970,-1519.09960938,913.39941406,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
    CreateObject(970,-1515.00000000,913.39941406,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
    CreateObject(970,-1510.80004883,913.40002441,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
    CreateObject(970,-1514.89941406,927.09960938,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
    CreateObject(970,-1510.79980469,927.09960938,6.69999981,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
    CreateObject(1231,-1501.80004883,913.20001221,8.89999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1)
    CreateObject(1231,-1501.69921875,927.39941406,8.89999962,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
    CreateObject(1290,-1471.19995117,1008.29998779,12.19999981,0.00000000,0.00000000,270.00000000); //object(lamppost2) (1)
    CreateObject(1290,-1443.69995117,1008.00000000,12.19999981,0.00000000,0.00000000,90.00000000); //object(lamppost2) (2)
    CreateObject(1290,-1431.59997559,985.70001221,12.19999981,0.00000000,0.00000000,0.00000000); //object(lamppost2) (3)
    CreateObject(1290,-1468.19995117,833.00000000,12.19999981,0.00000000,0.00000000,270.00000000); //object(lamppost2) (4)
    CreateObject(1290,-1453.19995117,832.59997559,12.19999981,0.00000000,0.00000000,270.00000000); //object(lamppost2) (5)
    CreateObject(1290,-1433.40002441,854.59997559,12.19999981,0.00000000,0.00000000,0.00000000); //object(lamppost2) (6)
    CreateObject(1215,-1440.40002441,903.50000000,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1440.50000000,917.29998779,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1440.50000000,932.00000000,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1440.59997559,940.70001221,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1437.69995117,940.70001221,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1440.69995117,948.40002441,6.69999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1437.59997559,948.29998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1439.90002441,958.59997559,6.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1439.90002441,975.90002441,6.69999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(1215,-1440.40002441,889.70001221,6.69999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
    CreateObject(2345,-1586.90002441,537.09997559,14.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_23) (1)
    CreateObject(3532,-1518.30004883,932.40002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (1)
    CreateObject(3532,-1513.40002441,932.40002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (2)
    CreateObject(3532,-1518.00000000,930.70001221,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (3)
    CreateObject(3532,-1513.19995117,930.59997559,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (4)
    CreateObject(3532,-1509.40002441,932.59997559,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (5)
    CreateObject(3532,-1508.79980469,930.59960938,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (6)
    CreateObject(3532,-1518.09960938,929.00000000,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1513.40002441,929.09997559,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (8)
    CreateObject(3532,-1509.30004883,928.90002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (9)
    CreateObject(1360,-1519.39941406,927.89941406,7.00000000,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
    CreateObject(1360,-1513.59997559,927.79998779,7.00000000,0.00000000,0.00000000,87.99499512); //object(cj_bush_prop3) (2)
    CreateObject(1360,-1508.19995117,927.79998779,7.00000000,0.00000000,0.00000000,87.99499512); //object(cj_bush_prop3) (3)
    CreateObject(3532,-1518.80004883,908.29998779,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1518.59997559,910.09997559,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1518.40002441,911.90002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1513.90002441,908.29998779,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1513.90002441,910.20001221,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1513.40002441,912.00000000,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1510.69995117,907.90002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1510.40002441,909.70001221,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(3532,-1510.30004883,911.90002441,6.90000010,0.00000000,0.00000000,270.00000000); //object(triadbush) (7)
    CreateObject(1360,-1519.80004883,912.70001221,7.00000000,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
    CreateObject(1360,-1514.69995117,912.50000000,7.00000000,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
    CreateObject(1360,-1509.00000000,912.29998779,7.00000000,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
    CreateObject(3802,-1495.69995117,914.20001221,12.89999962,0.00000000,0.00000000,180.00000000); //object(sfx_plant03) (1)
    CreateObject(3802,-1495.69995117,926.00000000,12.80000019,0.00000000,0.00000000,179.99450684); //object(sfx_plant03) (2)
    CreateObject(18014,-1507.80004883,901.50000000,7.59999990,0.00000000,0.00000000,356.00000000); //object(int_rest_veg03) (1)
    CreateObject(18014,-1507.30004883,909.59997559,7.59999990,0.00000000,0.00000000,355.99548340); //object(int_rest_veg03) (2)
    CreateObject(18014,-1508.30004883,894.00000000,7.59999990,0.00000000,0.00000000,356.00000000); //object(int_rest_veg03) (3)
    CreateObject(18014,-1508.90002441,886.79998779,7.59999990,0.00000000,0.00000000,355.99548340); //object(int_rest_veg03) (4)
    CreateObject(18014,-1509.59997559,879.00000000,7.59999990,0.00000000,0.00000000,353.99548340); //object(int_rest_veg03) (5)
    CreateObject(18014,-1510.50000000,870.70001221,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (6)
    CreateObject(18014,-1511.09997559,863.09997559,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (7)
    CreateObject(18014,-1512.19995117,853.29998779,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (8)
    CreateObject(18014,-1513.19995117,843.50000000,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (9)
    CreateObject(18014,-1514.09997559,835.70001221,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (10)
    CreateObject(18014,-1514.90002441,827.70001221,7.59999990,0.00000000,0.00000000,353.99047852); //object(int_rest_veg03) (11)
    CreateObject(18014,-1506.30004883,932.09997559,7.59999990,0.00000000,0.00000000,359.99548340); //object(int_rest_veg03) (12)
    CreateObject(18014,-1506.19995117,939.29998779,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (13)
    CreateObject(18014,-1506.19995117,946.70001221,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (14)
    CreateObject(18014,-1506.30004883,954.50000000,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (15)
    CreateObject(18014,-1506.19995117,962.50000000,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (16)
    CreateObject(18014,-1506.19995117,969.79998779,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (17)
    CreateObject(18014,-1506.19995117,977.59997559,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (18)
    CreateObject(18014,-1506.19995117,987.79998779,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (19)
    CreateObject(18014,-1506.30004883,998.40002441,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (20)
    CreateObject(18014,-1506.30004883,1005.90002441,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (21)
    CreateObject(18014,-1506.30004883,1013.59997559,7.59999990,0.00000000,0.00000000,359.99450684); //object(int_rest_veg03) (22)
    CreateObject(7091,-1495.69995117,915.00000000,23.89999962,0.00000000,0.00000000,178.00000000); //object(vegasflag02) (1)
    CreateObject(7091,-1495.69995117,925.09997559,23.79999924,0.00000000,0.00000000,177.99499512); //object(vegasflag02) (2)
    CreateObject(4003,-1492.69995117,856.29998779,26.10000038,0.00000000,0.00000000,88.00000000); //object(lacityhalltrans_lan) (1)
    CreateObject(4003,-1492.69995117,985.20001221,24.60000038,0.00000000,0.00000000,87.99499512); //object(lacityhalltrans_lan) (2)
    CreateObject(3928,-1432.59997559,837.59997559,6.19999981,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
    CreateObject(3928,-1429.19995117,1006.70001221,6.19999981,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
    CreateObject(1238,-1493.30004883,843.09997559,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
    CreateObject(1238,-1496.69995117,843.09997559,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
    CreateObject(1238,-1500.19995117,843.09997559,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
    CreateObject(1238,-1503.30004883,843.09997559,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
    CreateObject(1238,-1506.59997559,843.00000000,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
    CreateObject(1238,-1510.59997559,842.79998779,6.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
    CreateObject(1215,-1514.59997559,831.70001221,8.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
    CreateObject(1257,-1523.19995117,877.70001221,7.50000000,0.00000000,0.00000000,356.00000000); //object(bustopm) (1)
    CreateObject(1244,-1501.19995117,859.70001221,7.00000000,0.00000000,0.00000000,357.99499512); //object(petrolpump) (2)
    CreateObject(1244,-1499.90002441,903.09997559,7.00000000,0.00000000,0.00000000,357.99499512); //object(petrolpump) (3)
    CreateObject(1258,-1493.09997559,933.00000000,6.80000019,0.00000000,0.00000000,272.00000000); //object(mpostbox1) (1)
    CreateObject(1340,-1494.69995117,884.09997559,7.30000019,0.00000000,0.00000000,178.00000000); //object(chillidogcart) (1)
    CreateObject(1346,-1493.40002441,938.79998779,7.50000000,0.00000000,0.00000000,270.00000000); //object(cj_phone_kiosk2) (1)
    CreateObject(1568,-1499.90002441,883.79998779,6.19999981,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (1)
    CreateObject(1568,-1498.59997559,968.90002441,6.19999981,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (2)
    CreateObject(1244,-1499.59997559,940.90002441,7.00000000,0.00000000,0.00000000,359.99499512); //object(petrolpump) (5)
    CreateObject(1244,-1499.40002441,997.29998779,7.00000000,0.00000000,0.00000000,1.99450684); //object(petrolpump) (6)
    CreateObject(1775,-1493.40002441,979.59997559,7.30000019,0.00000000,0.00000000,270.00000000); //object(cj_sprunk1) (1)
    CreateObject(9833,-1514.09997559,939.70001221,9.39999962,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
    CreateObject(9833,-1516.09997559,900.90002441,9.39999962,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (2)
    Если понравилось не пожалей плюс
  2. 1 пользователь сказал cпасибо Александр sinkval за это полезное сообщение:

    Ruzik333 (09.07.2012)

  3. #2
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    Аватар для Ruzik333

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    Идея и оформление хороши!
    +сег заслужил!
    Реклама серверов
  4. #3
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    Аватар для Intex

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    Супер

    Контакты

    Skype: intexsasha
    [Скрыть]
  5. #4
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    Аватар для Mexicos

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    Идея норм, оформление не очень, забор стоит криво, вывес Saint Boulevard вообще не к чему там
    Мой канал на youtube: www.youtube.com/user/mekksika (Больше карт и интересных видео именно там)

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  6. #5
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    Аватар для Александр sinkval

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    Где ты увидел,что забор стоит криво?Там тратуар идёт по наклонной,и по нему уже объекты.Вывеска там для красоты.Переводом надписи у нас не кто не занимается.Если в следующий раз надумаешь критикнуть.Напиши чёткие факты минусов,а не бред.
  7. #6
  8. 1 пользователь сказал cпасибо dublekill за это полезное сообщение:

    saruman (10.07.2012)

  9. #7
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    Аватар для YouMod

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    НОРМ)))
  10. #8
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    Аватар для Rocki

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    классно.Только мне не понравилось...

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