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Respawn San Fierro News

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DimaSky

Умник
Respawn репартеров

Всем добрый вечер,хочу похвастаться перед вами своей второй работай,
ей стала респа репартеров
Надеюсь вы оцените мою работу.
Минус только 1,не мог найти подходяший отенок стен который хоть как то был похож под отенок здания
​




Код​
PHP:
CreateObject(19447,-2035.82800293,494.13500977,35.92200089,0.00000000,0.00000000,90.00000000); //object(wall087) (1)
CreateObject(19447,-2016.59960938,479.76367188,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall087) (2)
CreateObject(19447,-2016.56933594,470.28906250,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall087) (3)
CreateObject(19447,-2016.58300781,460.73098755,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall087) (4)
CreateObject(19447,-2016.59179688,489.29394531,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall087) (5)
CreateObject(19447,-2021.41992188,494.14550781,35.92200089,0.00000000,0.00000000,90.00000000); //object(wall087) (6)
CreateObject(19447,-2030.94921875,494.10742188,35.92200089,0.00000000,0.00000000,90.00000000); //object(wall087) (7)
CreateObject(19447,-2052.84399414,494.10598755,35.92200089,0.00000000,0.00000000,90.00000000); //object(wall087) (8)
CreateObject(984,-2048.16894531,487.79400635,34.80899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
CreateObject(984,-2048.16601562,481.41992188,34.80899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
CreateObject(19447,-2056.21704102,469.36300659,35.92200089,0.00000000,0.00000000,6.00000000); //object(wall087) (9)
CreateObject(19447,-2041.23803711,454.56900024,39.42200089,0.00000000,0.00000000,83.99597168); //object(wall087) (10)
CreateObject(19447,-2041.23828125,454.56933594,35.92200089,0.00000000,0.00000000,83.98498535); //object(wall087) (11)
CreateObject(19447,-2056.21704102,469.36199951,39.42200089,0.00000000,0.00000000,5.99853516); //object(wall087) (12)
CreateObject(19355,-2055.05859375,462.61718750,35.92200089,0.00000000,0.00000000,19.99511719); //object(wall003) (1)
CreateObject(19355,-2055.05908203,462.61700439,39.42200089,0.00000000,0.00000000,19.99511719); //object(wall003) (2)
CreateObject(19355,-2048.19506836,455.79598999,35.92200089,0.00000000,0.00000000,67.99511719); //object(wall003) (3)
CreateObject(19355,-2048.19409180,455.79598999,39.42200089,0.00000000,0.00000000,67.99438477); //object(wall003) (4)
CreateObject(19428,-2054.21093750,460.59899902,35.92200089,0.00000000,0.00000000,32.00000000); //object(wall068) (1)
CreateObject(19428,-2050.39501953,456.77801514,39.42200089,0.00000000,0.00000000,61.99584961); //object(wall068) (2)
CreateObject(19428,-2050.39453125,456.77832031,35.92200089,0.00000000,0.00000000,61.99584961); //object(wall068) (3)
CreateObject(19428,-2016.57604980,455.76901245,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall068) (4)
CreateObject(19385,-2052.41894531,458.40798950,35.92200089,0.00000000,0.00000000,44.00000000); //object(wall033) (1)
CreateObject(19355,-2052.40698242,458.40798950,39.42200089,0.00000000,0.00000000,44.00000000); //object(wall003) (5)
CreateObject(19428,-2035.77795410,474.09201050,35.92300034,0.00000000,0.00000000,90.00000000); //object(wall068) (5)
CreateObject(19428,-2016.58496094,454.55099487,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall068) (6)
CreateObject(1502,-2052.93798828,458.98001099,34.17200089,0.00000000,0.00000000,314.00000000); //object(gen_doorint04) (1)
CreateObject(984,-2054.58984375,475.04394531,34.80899811,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (9)
CreateObject(984,-2016.64294434,460.18701172,38.30899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (10)
CreateObject(984,-2016.58898926,485.71200562,38.30899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (12)
CreateObject(984,-2016.60449219,487.33984375,38.30899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (14)
CreateObject(984,-2022.96777344,494.10058594,38.30899811,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (15)
CreateObject(984,-2034.12695312,494.10449219,38.30899811,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (16)
CreateObject(983,-2051.35400391,494.19100952,38.35599899,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(983,-2054.54296875,494.09179688,38.35599899,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(19127,-2053.47705078,459.89498901,34.71599960,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (1)
CreateObject(19127,-2051.02441406,457.36035156,34.72999954,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (2)
CreateObject(19127,-2055.50781250,464.47070312,34.73600006,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
CreateObject(19127,-2046.35705566,455.32998657,34.73600006,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (4)
CreateObject(19447,-2030.89794922,474.08700562,35.92300034,0.00000000,0.00000000,90.00000000); //object(wall087) (11)
CreateObject(19447,-2035.63098145,461.59698486,35.92300034,0.00000000,0.00000000,0.00000000); //object(wall087) (11)
CreateObject(19447,-2021.26855469,474.07226562,35.92300034,0.00000000,0.00000000,90.00000000); //object(wall087) (11)
CreateObject(19447,-2035.68457031,455.99316406,35.92300034,0.00000000,0.00000000,0.00000000); //object(wall087) (11)
CreateObject(984,-2016.59375000,472.98828125,38.30899811,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (11)
CreateObject(19454,-2025.50000000,478.94900513,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (2)
CreateObject(19454,-2018.50976562,478.91210938,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (3)
CreateObject(19454,-2022.01953125,478.93554688,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (4)
CreateObject(19454,-2028.98999023,478.94601440,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (5)
CreateObject(19454,-2025.50000000,484.53601074,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (6)
CreateObject(19454,-2032.47497559,478.93200684,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (7)
CreateObject(19454,-2027.08496094,488.97000122,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (8)
CreateObject(19454,-2021.98999023,484.52929688,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (9)
CreateObject(19454,-2028.93103027,484.52200317,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (10)
CreateObject(19454,-2032.47497559,483.73199463,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (11)
CreateObject(19454,-2018.53808594,484.53125000,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (12)
CreateObject(19454,-2018.45703125,489.40527344,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (13)
CreateObject(19454,-2021.06835938,489.18750000,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (14)
CreateObject(19454,-2024.37597656,489.22949219,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (15)
CreateObject(19454,-2030.01599121,488.94100952,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (16)
CreateObject(19454,-2032.47399902,489.14599609,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (18)
CreateObject(19454,-2034.86694336,489.32699585,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (19)
CreateObject(19454,-2034.85302734,484.36499023,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (20)
CreateObject(19454,-2034.80798340,478.94400024,35.92200089,0.00000000,90.00000000,0.00000000); //object(wall094) (21)
CreateObject(19447,-2036.53125000,489.33691406,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall087) (2)
CreateObject(14387,-2037.76599121,482.15200806,34.90000153,0.00000000,0.00000000,180.00000000); //object(dr_gsnew02) (1)
CreateObject(19355,-2036.57604980,475.61499023,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall003) (6)
CreateObject(19355,-2036.59082031,478.21093750,35.92200089,0.00000000,0.00000000,0.00000000); //object(wall003) (7)
CreateObject(19428,-2054.21093750,460.59863281,39.42200089,0.00000000,0.00000000,31.99768066); //object(wall068) (5)
CreateObject(19355,-2036.50903320,481.20999146,33.92200089,0.00000000,0.00000000,0.00000000); //object(wall003) (8)
CreateObject(19355,-2036.53295898,483.39999390,33.92200089,0.00000000,0.00000000,0.00000000); //object(wall003) (9)
CreateObject(19127,-2036.15002441,474.17800903,36.57199860,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
CreateObject(19127,-2036.27001953,494.04901123,36.57199860,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
CreateObject(19127,-2016.79199219,474.20700073,36.57199860,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
CreateObject(19127,-2016.81835938,493.86718750,36.57199860,0.00000000,0.00000000,0.00000000); //object(bollardlight7) (3)
 
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