- Регистрация
- 24 Июн 2012
- Сообщения
- 72
- Лучшие ответы
- 0
- Репутация
- 16
Вот моя первая робота Мэрия не судите строго.
Дольше ещё будут выходить версии.
Извините за плохое качество скрина не знаю что у меня с MTA.
Ссылка на скрин:
Дольше ещё будут выходить версии.
Извините за плохое качество скрина не знаю что у меня с MTA.
Ссылка на скрин:
Чтобы видеть скрытое содержание Зарегистрируйтесь на форуме!
CreateObject(994,1496.90002441,-1739.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (1)
CreateObject(994,1487.40002441,-1740.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
CreateObject(994,1477.90002441,-1739.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
CreateObject(994,1468.40002441,-1739.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (4)
CreateObject(994,1458.90002441,-1739.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (5)
CreateObject(638,1498.90002441,-1749.80004883,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (1)
CreateObject(638,1496.19995117,-1749.90002441,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (2)
CreateObject(638,1498.90002441,-1749.80004883,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (3)
CreateObject(638,1463.30004883,-1749.90002441,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (4)
CreateObject(638,1466.00000000,-1750.00000000,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (5)
CreateObject(949,1489.30004883,-1750.30004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (1)
CreateObject(949,1483.80004883,-1750.40002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (2)
CreateObject(949,1478.50000000,-1750.30004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (3)
CreateObject(949,1473.09997559,-1750.50000000,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (4)
CreateObject(949,1483.90002441,-1758.59997559,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (5)
CreateObject(949,1489.50000000,-1758.69995117,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (6)
CreateObject(949,1478.40002441,-1758.59997559,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (7)
CreateObject(949,1473.09997559,-1758.69995117,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (8)
CreateObject(1360,1499.80004883,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
CreateObject(1360,1490.50000000,-1739.30004883,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (2)
CreateObject(1360,1481.09997559,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (3)
CreateObject(1360,1471.40002441,-1739.00000000,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (4)
CreateObject(1360,1462.09997559,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (5)
CreateObject(1223,1497.09997559,-1739.50000000,12.50000000,0.00000000,0.00000000,88.00000000); //object(lampost_coast) (1)
CreateObject(1223,1493.30004883,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (2)
CreateObject(1223,1487.80004883,-1739.69995117,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (3)
CreateObject(1223,1483.80004883,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (4)
CreateObject(1223,1478.19995117,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (5)
CreateObject(1223,1474.50000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (6)
CreateObject(1223,1468.69995117,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (7)
CreateObject(1223,1465.00000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (8)
CreateObject(1223,1459.00000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (9)
CreateObject(1223,1502.90002441,-1739.69995117,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (10)
CreateObject(1215,1463.69995117,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1465.09997559,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1466.80004883,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1499.80004883,-1749.30004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1498.30004883,-1749.30004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1495.09997559,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1496.50000000,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1462.19995117,-1749.40002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(994,1487.40002441,-1740.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
CreateObject(994,1477.90002441,-1739.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
CreateObject(994,1468.40002441,-1739.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (4)
CreateObject(994,1458.90002441,-1739.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (5)
CreateObject(638,1498.90002441,-1749.80004883,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (1)
CreateObject(638,1496.19995117,-1749.90002441,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (2)
CreateObject(638,1498.90002441,-1749.80004883,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (3)
CreateObject(638,1463.30004883,-1749.90002441,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (4)
CreateObject(638,1466.00000000,-1750.00000000,15.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (5)
CreateObject(949,1489.30004883,-1750.30004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (1)
CreateObject(949,1483.80004883,-1750.40002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (2)
CreateObject(949,1478.50000000,-1750.30004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (3)
CreateObject(949,1473.09997559,-1750.50000000,15.10000038,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (4)
CreateObject(949,1483.90002441,-1758.59997559,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (5)
CreateObject(949,1489.50000000,-1758.69995117,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (6)
CreateObject(949,1478.40002441,-1758.59997559,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (7)
CreateObject(949,1473.09997559,-1758.69995117,17.20000076,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (8)
CreateObject(1360,1499.80004883,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (1)
CreateObject(1360,1490.50000000,-1739.30004883,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (2)
CreateObject(1360,1481.09997559,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (3)
CreateObject(1360,1471.40002441,-1739.00000000,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (4)
CreateObject(1360,1462.09997559,-1739.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(cj_bush_prop3) (5)
CreateObject(1223,1497.09997559,-1739.50000000,12.50000000,0.00000000,0.00000000,88.00000000); //object(lampost_coast) (1)
CreateObject(1223,1493.30004883,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (2)
CreateObject(1223,1487.80004883,-1739.69995117,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (3)
CreateObject(1223,1483.80004883,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (4)
CreateObject(1223,1478.19995117,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (5)
CreateObject(1223,1474.50000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (6)
CreateObject(1223,1468.69995117,-1739.59997559,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (7)
CreateObject(1223,1465.00000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (8)
CreateObject(1223,1459.00000000,-1739.50000000,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (9)
CreateObject(1223,1502.90002441,-1739.69995117,12.50000000,0.00000000,0.00000000,87.99499512); //object(lampost_coast) (10)
CreateObject(1215,1463.69995117,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1465.09997559,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1466.80004883,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1499.80004883,-1749.30004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1498.30004883,-1749.30004883,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1495.09997559,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1496.50000000,-1749.50000000,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1462.19995117,-1749.40002441,15.00000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
Последнее редактирование: