Доступ к архиву

Переход в группу "Пользователь"

300.00
Одноразовый платёж
Быстрый переход в группу "Пользователи", без надобности написания постов и ожидания.

Покупка дает возможность:
Быть полноправным участником форума
Нормальное копирование кода
Создавать темы
Скачивать файлы
Доступ к архиву Pawno-Info

Домик в гетто

Статус
В этой теме нельзя размещать новые ответы.

Temi4

Изучающий
Пользователь
Регистрация
4 Июл 2012
Сообщения
332
Лучшие ответы
0
Репутация
79
Работа очень простая, сделанная буквально минут за 5-15
Думаеу если руки из нужного места то вы сможете привязать\расставить авто к дому
Буду Благодарен если поставите +
Автор: Temi4 ( т.е Я )
CreateDynamicObject(17536,2528.95898438,-1528.59802246,11.02000046,0.00000000,0.00000000,0.00000000); //object(dambuild1_lae2) (1)
CreateDynamicObject(17536,2513.15698242,-1528.59802246,11.02000046,0.00000000,0.00000000,0.00000000); //object(dambuild1_lae2) (2)
CreateDynamicObject(3558,2512.54101562,-1535.74597168,25.95100021,0.00000000,0.00000000,0.00000000); //object(compmedhos5_lae) (1)
CreateDynamicObject(3604,2528.77807617,-1536.75402832,25.55500031,0.00000000,0.00000000,180.00000000); //object(bevmangar_law2) (1)
CreateDynamicObject(18014,2504.79003906,-1517.88305664,23.37000084,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (1)
CreateDynamicObject(18014,2504.79003906,-1522.66296387,23.28199959,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (2)
CreateDynamicObject(18014,2504.79003906,-1527.30603027,23.19700050,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (3)
CreateDynamicObject(18014,2504.79003906,-1531.85900879,23.11400032,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (4)
CreateDynamicObject(18014,2504.80493164,-1539.39404297,23.00099945,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (5)
CreateDynamicObject(616,2501.63696289,-1518.98205566,22.92499924,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (1)
CreateDynamicObject(645,2502.53002930,-1534.26293945,22.67300034,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (1)
CreateDynamicObject(18014,2537.29492188,-1517.86206055,23.37100029,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (6)
CreateDynamicObject(18014,2537.32104492,-1522.46398926,23.29800034,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (7)
CreateDynamicObject(18014,2537.32910156,-1527.09704590,23.23299980,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (8)
CreateDynamicObject(18014,2537.30297852,-1531.70397949,23.14800072,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (9)
CreateDynamicObject(18014,2537.27709961,-1536.32897949,23.06299973,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (10)
CreateDynamicObject(18014,2537.26708984,-1539.51599121,23.00399971,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (11)
CreateDynamicObject(18014,2504.80004883,-1536.42700195,23.04800034,0.00000000,0.00000000,0.00000000); //object(int_rest_veg03) (12)
CreateDynamicObject(983,2536.90209961,-1518.73803711,23.67499924,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateDynamicObject(983,2536.88989258,-1525.12500000,23.67499924,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateDynamicObject(983,2536.89892578,-1531.52197266,23.67499924,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateDynamicObject(983,2536.89111328,-1537.90197754,23.67499924,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateDynamicObject(983,2505.22998047,-1518.75305176,23.68000031,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
CreateDynamicObject(983,2505.22802734,-1525.15795898,23.68000031,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (6)
CreateDynamicObject(983,2505.19702148,-1531.55798340,23.68000031,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (7)
CreateDynamicObject(983,2505.21289062,-1537.95898438,23.68000031,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (8)
CreateDynamicObject(983,2533.72900391,-1541.57897949,23.55400085,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateDynamicObject(983,2521.44506836,-1533.62097168,23.68000031,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10)
CreateDynamicObject(983,2521.51293945,-1533.67700195,24.90999985,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (11)
CreateDynamicObject(994,2528.84497070,-1531.79797363,23.00000000,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier2) (1)
CreateDynamicObject(3578,2523.32690430,-1508.69799805,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateDynamicObject(3578,2523.34594727,-1507.40600586,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
CreateDynamicObject(3578,2523.36108398,-1506.15698242,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateDynamicObject(3578,2523.35693359,-1504.91003418,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
CreateDynamicObject(3578,2523.35693359,-1503.62695312,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (5)
CreateDynamicObject(3578,2523.37597656,-1502.34802246,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6)
CreateDynamicObject(3578,2523.39111328,-1501.10998535,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
CreateDynamicObject(3578,2523.40405273,-1499.83203125,22.04500008,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (8)
CreateDynamicObject(3463,2520.72094727,-1536.40905762,22.99200058,0.00000000,0.00000000,0.00000000); //object(vegaslampost2) (1)
CreateDynamicObject(3408,2513.20288086,-1529.75402832,22.99699974,0.00000000,0.00000000,0.00000000); //object(ce_mailbox2) (1)
CreateDynamicObject(1257,2509.59301758,-1497.99194336,24.27899933,0.00000000,0.00000000,90.00000000); //object(bustopm) (1)
CreateDynamicObject(1215,2536.94506836,-1515.48498535,23.54100037,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,2505.22607422,-1515.59997559,23.56100082,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,2528.81103516,-1525.40295410,23.55599976,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,2536.91699219,-1520.14294434,23.55599976,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,2536.96801758,-1524.73205566,23.40299988,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,2536.92407227,-1529.40002441,23.43499947,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,2536.92407227,-1534.00805664,23.41699982,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,2536.92407227,-1537.91503906,23.38299942,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1215,2505.19604492,-1520.31799316,23.45700073,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,2505.14208984,-1525.00305176,23.37100029,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,2505.19311523,-1529.62402344,23.38699913,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,2505.19311523,-1534.15100098,23.35700035,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,2505.19311523,-1537.96105957,23.42700005,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(17969,2516.32910156,-1531.94104004,24.26700020,0.00000000,0.00000000,270.00000000); //object(hub_graffitti) (1)
CreateDynamicObject(3928,2513.20800781,-1550.68798828,22.99699974,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateDynamicObject(17536,2513.22802734,-1546.84802246,11.02000046,0.00000000,0.00000000,0.00000000); //object(dambuild1_lae2) (3)
CreateDynamicObject(1215,2520.82397461,-1559.58398438,23.56100082,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(1215,2505.45507812,-1559.65698242,23.56100082,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateDynamicObject(1215,2505.36108398,-1541.85205078,23.56100082,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateDynamicObject(1215,2521.05908203,-1541.87500000,23.55599976,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateDynamicObject(1350,2522.20507812,-1499.13903809,23.00000000,0.00000000,0.00000000,90.00000000); //object(cj_traffic_light4) (1)
CreateDynamicObject(1350,2521.92211914,-1509.67504883,23.00000000,0.00000000,0.00000000,270.00000000); //object(cj_traffic_light4) (2)





---------- Post added at 12:07 ---------- Previous post was at 10:20 ----------

17 просмотров 0 коментов
 
Статус
В этой теме нельзя размещать новые ответы.
Сверху Снизу